Phil Behreberg
9def539e0d
updating translations
2016-11-07 17:27:46 -07:00
Phil
13a362b756
Merge pull request #2016 from darkxyro/master
...
shadowrun (advanced) update
2016-11-07 16:58:02 -07:00
Phil
8caa471527
Merge pull request #2014 from MrPadRpg/master
...
New character sheet for Call Of Cthulhu 6th Edition
2016-11-07 16:51:19 -07:00
Phil
b08d710932
Merge pull request #2013 from ArkFox/master
...
DSA 5 - German Charsheet
2016-11-07 16:46:58 -07:00
Phil
5beaa47e68
Merge pull request #2012 from Arenlor/master
...
Add or worse above
2016-11-07 16:46:10 -07:00
Phil
f7bad64b08
Merge pull request #2010 from JaegersNet/master
...
Infected! Updates
2016-11-07 16:40:01 -07:00
Phil
a11c2b5db6
Merge pull request #2009 from Zakarik/master
...
Modification of Knight
2016-11-07 16:39:11 -07:00
Phil
983799f546
Merge pull request #2005 from plutosdad/master
...
Pathfinder v.69 tiny fix css and html
2016-11-07 16:36:52 -07:00
Phil
d15c1e88d9
Merge pull request #2000 from RinVindor/master
...
1st commit of Naruto d20 Modern
2016-11-07 16:35:59 -07:00
Phil
719044e9b2
Merge pull request #1998 from NathaTerrien/master
...
Chroniques Oubliees v1.6
2016-11-07 16:32:23 -07:00
Phil
df205c3387
Merge pull request #1997 from BuildAndDie/master
...
ReNaming & Worker Scripts
2016-11-07 16:31:42 -07:00
Phil
04facd14b4
Merge pull request #1996 from cwstra/patch-2
...
Resubmission for KM's Crit Changes...
2016-11-07 16:29:31 -07:00
Phil
c79a13c6d2
Merge pull request #1995 from alicia86/master
...
Vehicle hotfix
2016-11-07 16:29:14 -07:00
darkxyro
f9e80bbb41
typo/bug fix
2016-11-07 23:18:24 +01:00
darkxyro
08aa20f2fe
typo/bug fix
2016-11-07 23:17:57 +01:00
Chris B
b7137ea977
announcements at top
2016-11-07 10:12:55 -05:00
MrPadRpg
5d381432a1
Call Of Cthulhu 6th Edition
...
Hi,
Here's the version of the Call Of Cthulhu 6th Edition character sheet
with translation available (in prevision to replace the French and
German versions).
2016-11-07 15:03:34 +01:00
ArkFox
60cccd7825
-Userwarning-
...
Added a small warning and a link to the header of the charsheet warning the user about future updates and that the next version will change a lot of things.
2016-11-07 13:22:24 +01:00
Arenlor (Jerod Lycett)
b32946184b
Add or worse above
...
Seems there was two places that needed it, this fixes the second
Signed-off-by: Arenlor (Jerod Lycett) <arenlor@arenlor.com >
2016-11-06 14:30:31 -05:00
Mark
17eae41f6c
Merge branch 'master' of https://github.com/mlenser/roll20-character-sheets
2016-11-06 12:11:45 +01:00
Mark
49d5b58e0b
remove margin bottom of spell 2nd line
2016-11-06 12:11:31 +01:00
Mark
0d1fdeaf52
Merge pull request #163 from Orta15a/patch-2
...
Update fr.json
2016-11-06 12:03:37 +01:00
Michael L. Jaegers
ba3a4cb816
Infected! bugfixing
...
Armour: Notes fixed, max/cur were wrong assigned
2016-11-05 19:02:01 +01:00
Michael L. Jaegers
4e4b55c81a
Merge remote-tracking branch 'refs/remotes/Roll20/master'
2016-11-05 17:31:45 +01:00
Michael L. Jaegers
758777c1f8
Infected! fixes and addons
...
Fixed CSS, rolls and added initiative rolls
2016-11-05 17:31:11 +01:00
Mark
73c56889d1
remove force upgrade
2016-11-05 14:16:24 +01:00
Zakarik
808168b754
Update knight.css
2016-11-04 19:27:38 +01:00
Zakarik
4e9af51946
Update knight.html
2016-11-04 19:27:18 +01:00
Chris B
b2d1b4142a
fix to npc hp misc
2016-11-04 11:39:19 -05:00
Chris B
d01143637c
special mesage
2016-11-04 11:02:22 -05:00
Chris B
753fcd4aa0
fix FF CMD
2016-11-04 10:17:40 -05:00
finderski
ceb13daee9
Added Files for future Enhancements
...
Planning to try using Git Hub as a repository for character sheet
required files so I don’t need to rely upon external web servers to
contain the necessary files. Also wanting to experiment with getting
fonts to work on my character sheet without having to “Load Unsafe
Scripts”
2016-11-04 08:30:01 -04:00
Zakarik
a6497fa869
Update knight.html
2016-11-03 22:24:36 +01:00
Zakarik
5e2e291041
Update knight.html
2016-11-03 21:47:51 +01:00
Chris B
f3edf8f2db
please update
2016-11-03 10:16:33 -05:00
Chris B
3af1a04175
Merge remote-tracking branch 'refs/remotes/Roll20/master'
2016-11-02 22:20:18 -05:00
Chris B
6f0ece2047
fix to insert macro not appearing in repeating section
2016-11-02 22:18:42 -05:00
Zakarik
5028d211bb
Update knight.html
2016-11-02 21:51:39 +01:00
PadRpg
c5ed7eabd1
Merge pull request #2 from Roll20/master
...
Get Last Versions
2016-11-02 15:16:14 +01:00
Zakarik
d7558b07c7
Update knight.html
2016-11-02 15:07:52 +01:00
RinVindor
fd042c82fc
1 commit of Naruto d20 Modern
2016-11-02 01:38:38 -04:00
BuildAndDie
82d1da5063
Worker Scripts update, Incorrect Total Cost Calculation
...
### 0.5.6
* Updated calls to Attributes for updating the total Cost Spent
- Found error in updating before the cost value was set, so it was
displaying the previous Total instead of the current.
2016-11-01 22:08:10 -05:00
Zakarik
e46ea78f6f
Update knight.html
2016-11-01 19:06:38 +01:00
Zakarik
9becb16c40
Update knight.html
2016-11-01 19:04:48 +01:00
Natha
e9543865a5
Chroniques Oubliees v1.6
...
Various small changes
2016-11-01 18:43:22 +01:00
Zakarik
13d974aeb7
Update knight.html
2016-11-01 18:42:02 +01:00
Zakarik
90d88fcd31
Update knight.html
2016-11-01 18:38:48 +01:00
Thomas Seliger
bc2123961d
* Added @tier_dmg_mult attribute, calculated by helper
...
* Use tier ability damage bonus multiplier in basic attacks
2016-11-01 12:44:59 +01:00
BuildAndDie
89e393c533
ReNaming & Worker Scripts
...
### 0.5.5
* Updated names to not have "Great Moustache" on them, and just name of
the RPG system.
- Simplier and looks better.
- Need to change the folder name to just be Open Legend too, but not
sure if that creates new folder instead????
* Updated worker scripts to be more function based, and "onload" to run
all calculations
- To help with future changes, so sheets will update values
* Changed Roll buttons so the "value" field is figured out in Javascript
- To help with the strange case of Attribute 0 with Advantage &
Disadvantage
2016-10-31 21:27:06 -05:00
cwstra
330cc2cd98
Resubmission for KM's Crit Changes...
...
...and various bugfixes
2016-10-31 20:47:54 -04:00