Commit Graph
37458 Commits
Author SHA1 Message Date
Mark bfc835af10 psionics needs the all button 2016-11-11 15:41:28 +01:00
Mark 57715644a5 rename 2016-11-11 15:31:40 +01:00
Mark 7d9c0aed5f update level for psionics 2016-11-11 15:31:29 +01:00
Mark b9117e86ad automatically toggle the new "Prepared matters" on the settings page for Wizard, Paladin, etc 2016-11-11 14:58:20 +01:00
Mark 43e14860b4 change toggle over as well 2016-11-11 14:53:22 +01:00
Mark 4bb686f600 fix upgrade of toggle and prepared 2016-11-11 14:53:05 +01:00
Mark e906c1b375 turn width off core for spells 2016-11-11 14:28:28 +01:00
Mark b6d64bc5b2 old spells to new 2016-11-11 14:28:12 +01:00
Mark 5f2d515652 remove console 2016-11-11 14:28:01 +01:00
Mark 2aba688559 bigger titles for spells when uncondensed 2016-11-11 14:16:22 +01:00
Mark 5c98704f53 core spells condensed by default 2016-11-11 14:16:08 +01:00
Mark 3f392081a7 query for how to roll 2016-11-11 14:15:31 +01:00
Mark 659d9419b8 set spell to another repeating section on level change 2016-11-11 14:15:20 +01:00
BuildAndDie 0060601412 Sheet Ready for Mass Consumption
### 1.0.0
* SHEET READY for mass consumption
* Equipment section graphically fixed
* Small tweaks to size (pixel) of a few other areas
* Repositioning of Armor Penalty and Armor Training (changed to Feat) to
be with Speed section
* Hid the values for Heavy & Bulky in relation to speed
2016-11-10 19:03:45 -06:00
BuildAndDie 4b8fa7e299 Updating Equipment Section 1 of 2 2016-11-10 18:14:38 -06:00
Natha 71d7f2983e Dungeon World French v3.1
Dungeon World French v3.1 : optional interactive bonus to rolls, new
Notes tab and better tooltip in roll templates.
2016-11-11 00:46:12 +01:00
SteveKoontz d9c3631460 Update 5th Edition OGL by Roll20.html 2016-11-10 14:45:42 -08:00
Mark c5c26a9c6f compile 2016-11-10 23:43:55 +01:00
Mark ab79457f3b spells points only show when toggled 2016-11-10 23:43:49 +01:00
Mark 4e8ffb55de psionics 2016-11-10 23:33:25 +01:00
Mark ef2fe21e43 prepared matters and associated toggles 2016-11-10 23:33:16 +01:00
Yoshax c4b02a50d8 Fixes an issue with the Rogue Trader character sheet 2016-11-10 22:17:00 +00:00
Mark 5bb2ce33a7 move filters after condense 2016-11-10 22:41:00 +01:00
Mark 732fd72231 fix chat macros 2016-11-10 22:40:47 +01:00
Mark 4d724ed2b3 show all levels when it is toggles on 2016-11-10 22:08:47 +01:00
Mark cedf044031 revamp spells 2016-11-10 22:04:14 +01:00
Mark a9efdddaa6 remove space 2016-11-10 22:04:04 +01:00
Mark 10bf8e5519 lowercase and italicize the spells and psionics 2016-11-10 22:00:49 +01:00
Mark 922de9d6ee no more spell/psionic list 2016-11-10 21:56:20 +01:00
Mark 227a2633dd move warlock slots up and lowercase spells 2016-11-10 21:18:18 +01:00
Mark 9a080afe90 remove target 2016-11-10 19:30:15 +01:00
Mark 34d74535b2 Merge branch 'master' of https://github.com/mlenser/roll20-character-sheets 2016-11-10 16:31:19 +01:00
Mark 4dea7de9e1 remove target from spells 2016-11-10 16:26:25 +01:00
BuildAndDie cfef5dd17f Heavy GUI update to sheet, and Feat points spent Calc
### 0.9.0
* GUI update
- Background images for all but inventory
- Gear for settings to expand for more information in Actions, Feats,
Perks, Flaws
- Optional variations for inventory shown (options 2 & 3 do not calc for
heavy/bulky, just for show)
- pixel widths for 1/3 set to 275 (3 columns on sheet, total 825 pixel
across design)
+ Still needs minor fixes for full flowing when width adjusted down, but
1 step closer
* Auto calculation for Feat points spent
2016-11-10 00:37:06 -06:00
SteveKoontz 355dc82077 Update 5th Edition OGL by Roll20.html 2016-11-09 16:08:35 -08:00
BuildAndDie f3f22fc2fd More Background Layout 2016-11-09 15:26:37 -06:00
Radoslaw Grzanka f5c5e7bdcb Fix wrong difficulty step! 2016-11-09 13:42:08 +01:00
Radoslaw Grzanka 8e5517b968 Fix logo 2016-11-09 13:41:43 +01:00
BuildAndDie 6b385b012d Background Images 2016-11-08 21:57:57 -06:00
BuildAndDie 4a5e6a6852 Size Adjust 2016-11-08 20:51:15 -06:00
BuildAndDie 39c306e49d Background Image test 2016-11-08 20:21:31 -06:00
SteveKoontz 6190b57934 Update 5th Edition OGL by Roll20.html 2016-11-08 15:36:40 -08:00
BuildAndDie f057cd35f6 Test example for Inventory options
Temporary look at different ways to layout inventory section.
2016-11-08 12:12:34 -06:00
Mark 4e65aa849b compile 2016-11-08 18:35:22 +01:00
Mark ad0f68fc8a fix height of pseudo buttons 2016-11-08 18:35:17 +01:00
Mark e03e4db49f fix width of character page 2016-11-08 18:35:07 +01:00
BuildAndDie 6a7caa8c26 Error calc to 1/2 speed based on Heavy items 2016-11-08 11:17:48 -06:00
BuildAndDie 45dc44ab5f Call to calcToughness from Presence change 2016-11-08 00:11:59 -06:00
BuildAndDie 1f3d2626cd Rule Update Toughness + Equipment & Lethal Damage
### 0.8.0
* Rule update: Toughness changed to be Fortitude + Presence + 10 + Other
- No longer uses armor or shield, added in Presence.
- forceful attacks used to go after toughness, now all weapon attacks go
after evasion.
* Made all cost fields for Attributes disabled to user changes
* Moved "legend points" to be next to "level" and "xp" at the top of the
sheet
* Added "Lethal Damage" section where "legend points" used to be
- Any changes to lethal damage auto subtract from "hit points" maximum
* Took away selection menu for "speed" and replaced with a "base speed"
option
- Speed is calculated using base speed, armor penalties and/or training,
and the amount of heavy and bulky gear
* Made Armor and Shield slots next to Evasion and Toughness disabled to
user changes, and read from armor and shield in equipment section
* Added "Equipment" section to sheet
- 20 items used in Open Legend with checkmarks next to each if the item
is bulky or heavy
- Heavy Result & Bulky Result, showing new max speeds
- base speed halved if # of heavy items = might score
- base speed changed to 5' if 2 bulky items
* Added "Armor & Expanded Equipment" section to sheet
- Armor and Shield section moved to here
- Armor penalty in feet based on armor type
- Armor training for feats that may reduce armor penalty
- Repeating field section for any special items that may be gear packs,
or ____ of holdings
2016-11-08 00:02:11 -06:00
Phil Behreberg 01804ea3da updating charsheets 2016-11-07 17:30:59 -07:00