Advantages and disadvantages accept negative XP cost
Advantage xp now calculates correctly
Fixed incorrect ammo assignment on character creation
Implemented 1.9 character creation rules
Changed initiative button to consistently not go to the tracker without a selected token, but added a resend button to send the last rolled value to the tracker
Fixed pain calculation bug
Fixed gun ammo changing bug
Changed talent assignment from point spending to select tags
Adjusted aim difficulty
Removed pilot areal vehicle skill
Fixed incorrect name assignment in quick actions
Hack Security was renamed to Hack Locks
Hack Locks now has a 1 week training time
Roll intensity is done using a different button rather than a checkbox
Advantages and disadvantages now have a description field
JSON export and import added
Initiative roll fixed
NPC mode added
Automatic logging added
Corrected the default amount of assigned fate points to match game rules
- Changed ranged weapon presentation
- Added a modifier field to weapons
- Modifier is included in attack rolls
- Removed modifier field from attack prompt
- Changed ammo linking
- Added a weapon reload button
- Added the tie breaker to the initiative roll
- Made initiative go to the tracker
- Changed initiative to a roll button to automatically detect token
- Made the initiative section visually pop on the sheet
- Fixed a bug where available XP wouldn't update automatically when resources, backgrounds or advantages were removed
- Implemented the strong life force advantage mechanically
- Loosend formatting restrictions on damage input
- Added EMP damage
- Fixed the damage roll buttons on the gear page
- Damage is formatted prettier
- Removed Knowledge (Planets)
Bug fix: moving back and forward during character creation misaligned values and drained XP
Bug fix: negative values in the advantages/disadvantages field were disallowed even though they were needed for disadvantages