63 Commits
Author SHA1 Message Date
LukeMc b20d783150 Retrigger full upload 2024-06-03 13:15:14 -04:00
LukeMc 46edad2122 New line added to all html to trigger full reload of all sheets 2024-05-24 13:16:24 -04:00
seregrauko 7fc54f6303 missed on other weapons 2021-09-20 11:28:39 +01:00
seregrauko 00d90efca5 bug fixes
fixed power reaper 706 suppression rof
Fixed DN Stinger
2021-09-20 10:41:43 +01:00
seregrauko 0559cb59c9 Bug Fix
I've fixed the bugs that

1. a manually entered ranged weapon does not create the roll template correctly
2. A incorrect rof and thus recoil can be selected for a weapon.
2021-08-30 09:28:30 +01:00
seregrauko 6ec4cdfbc6 SLA Industries 2ed
Added new race options for NPC with larger stat limits
2021-07-01 16:41:20 +01:00
seregrauko f7e4ecbd59 kick starter to kick start in lookup tables 2021-05-04 16:46:07 +01:00
seregrauko da54330835 typos
fixed some typos
2021-05-03 16:56:13 +01:00
seregrauko cc8cf60c3e Updated sheet.json with tipeee 2021-05-03 16:54:16 +01:00
seregrauko d2cde25daa Layout Improvement
I have fixed the number layout issue, so all the numbers fix in the layout of the character sheets
2021-04-30 17:20:27 +01:00
seregrauko 94fed895c0 Fixes Unarmed Weapons
Fixes on unarmed weapon damages, so they do not get the strength damage bonus, but are correctly calculated from the correct base - STR+2, STR-1 etc...
2021-04-27 07:34:32 +01:00
seregrauko a3b217aa88 SLA Industries
Rate of fire damage increase
Ammo damage increase
Ammo misc info appearing in the roll template
fix on initiative
2021-04-25 11:47:16 +01:00
seregrauko 653902c714 uncommit 2021-04-25 11:44:16 +01:00
seregrauko 099d012419 Fixes and New Reroll logic
Rate of fire damage increase
Ammo damage increase
Ammo misc info appearing in the roll template
fix on initiative
2021-04-24 22:13:50 +01:00
seregrauko e3a533920a added wiki page 2021-04-19 16:02:21 +01:00
seregrauko 8debde2851 bug fix on CAF
issue with CAF and some other ranged weapons have quotes in the titles
2021-04-19 15:40:39 +01:00
seregrauko 779c2a469a major canges to armour and ranged weapon
ok major changes incoming:

-changed layout of armours, and ranged weapons
- armour damage now a number field and when it reaches 1/2 Resistance it sets pv to pv/2, and when it hits resistance sets PV to 0
-added clip and ammo type onto ranged weapons
- incorporated recoil and ROF into to hit and damage rolls for ranged weapons

to do
-add in ammo types into the ranged weapon rolls
-allow rerolls due to rate of fire/luck spends
-options/popups available allowing me to get skill packages working
2021-04-19 12:33:12 +01:00
seregrauko 74bc816f09 roll template improvements
i've got the css working on the roll templates
2021-04-17 09:53:35 +01:00
seregrauko ca91216217 added optional damage
I've added the optional damage on all weapon rolls
2021-04-17 09:24:30 +01:00
seregrauko 8ab5ad81b1 fixed initiative
the code for the initiative mod was broken
2021-04-15 09:17:46 +01:00
seregrauko b60f969dbc fixes
fixed
- weapon skills
- ebons starting ebb skills
- strength mod on damage and min damage for melee weapons
-deathsuit mods added
-protect rank 3 mod to max flux
2021-04-14 09:17:56 +01:00
seregrauko fd20347ce2 fixed link to nightfall games 2021-04-13 05:18:43 +01:00
seregrauko 7f1574a065 updated logo location
the logo was not on github previously so i could not link to it
2021-04-13 05:12:52 +01:00
seregrauko cace77acac added ebb boost, equipment and notes
ebb boost, advanced boost and ebb beast all work and alter stats.. also added text area of misc equip and notes
2021-04-12 06:26:52 +01:00
seregrauko ac91c6b867 got drugs working
added all the drugs up to 6 active at a time.. currently it allows duplicates in the drug list.. this will need to be fixed
2021-04-11 18:57:33 +01:00
seregrauko af2d89dbb0 added screenshot, and logo
fixed the statistics altering armour
2021-04-11 14:45:38 +01:00
seregrauko 01c9c23646 rejigged drugs
I've change the way drugs are laid out.. to allow for an active check box.. i'm going to use that to add in drug mods to stats
2021-04-10 12:08:15 +01:00
seregrauko 09becd3541 althletics and hp fix
added athletics increasing rushing rate, and fixed  the hp calc
2021-04-10 08:56:54 +01:00
seregrauko 929605a721 combo box
added combo boxes and eaiser to update arrays into weapons, species, armour
2021-04-10 06:48:26 +01:00
seregrauko 2d85fd09c0 skill totals changed to spans
minor improvements to coding, using spans for read only stuff instead of readonly inputs
2021-04-06 17:20:17 +01:00
seregrauko c6c8ae6e70 userdef ranged and melee weapon
added the facility to add a 1 user def melee and and 1 user def ranged weapon.
2021-04-05 18:36:31 +01:00
seregrauko eb94a38c47 bug fix on rolls
fix bugs on melee and support weapon rolls
2021-04-05 11:19:54 +01:00
seregrauko 96ecd2dfe6 rejigged roll mechaniic
added skill and success modifiers to all skill and weapon rolls.

These and the target numbers are drop downs
2021-04-04 12:16:09 +01:00
seregrauko ea91be2205 added ranged weapons
added ranged weapons from Threat analysis, Hunter Sheets two and CS1
2021-04-03 22:27:01 +01:00
seregrauko a31042119b added melee wpns
added melee weapons from threat analysis and cs1
2021-04-03 12:47:36 +01:00
seregrauko d1cd07be71 Bug fix and more armour
fixed bug in armour calc, and added more armour from SLA main book, CS1 and Hunter sheets 2
2021-04-03 11:56:50 +01:00
seregrauko 9895fc2a5e added npc armour
added all the npc armour that pcs could wear, and fixed the xeno skin Resist calculation
2021-04-03 09:37:02 +01:00
seregrauko 7b29f89733 set defaults for all skills 2021-04-02 19:18:51 +01:00
seregrauko 6f2890de9a converted to unix format 2021-04-02 18:23:44 +01:00
seregrauko c46e195dcf more imporvements
got flux and luck title swapping depending on the species
2021-04-02 18:17:46 +01:00
seregrauko b3961bc1a9 improved layout
sorted font sizes and left aligned the skill buttons
2021-04-02 12:50:33 +01:00
seregrauko 5005b28044 added species abilities
added that the species specific abilities autopopulate
2021-04-02 12:22:32 +01:00
seregrauko 35e7951fe9 min and max working
got min and max values working for all the statistics based on species chosen
2021-04-02 10:14:18 +01:00
seregrauko e3163b8eb0 test code sneaked in
removed test code
2021-04-01 17:24:49 +01:00
seregrauko d770403816 bug fix on armour name
There was a bug that the name of the armour was incorrectly displayed in the summary armour section near the top of the sheet by movement
2021-04-01 16:30:37 +01:00
seregrauko b9499ce0e4 more species skills
added most of the species skill apart for when you get multiple choices
2021-03-27 11:22:53 +00:00
seregrauko ac25fc47da added in summary armour 2021-03-26 16:17:54 +00:00
seregrauko 99b5e73ac2 added initiative roll to iniitative tracker 2021-03-26 15:30:26 +00:00
seregrauko 2bed1c9761 weapon dice rollers added
I've move around the format of both ranged and melee weapons and added in a roll button.. this rolls the relevant skill and damage dice in one click

-- currently this doesn't add damage modifiers for high strength or high success
2021-03-25 12:14:33 +00:00
seregrauko 73234f056b rewrote the skills rolls
simplified the skills rolls and removed unneeded hidden fields
2021-03-24 16:37:35 +00:00