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New translations translation.json (Russian)
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{
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"1": "1",
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"2": "2",
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"3": "3",
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"4": "4",
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"5": "5",
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"6": "6",
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"7": "7",
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"8": "8",
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"9": "9",
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"10": "10",
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"main": "Main",
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"auxilliary": "Auxilliary",
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"origin": "Origin",
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"mann-attribute-option": "Choose one attribute to increase by 1",
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"mann": " Mann",
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"alfar-attribute-option": "Choose two attributes and increase each by 1",
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"alfar": " Alfar",
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"dvergar": " Dvergar",
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"jotnar": " Jotnar",
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"dokkalfar": " Dokkalfar",
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"ivaldi": " Ivaldi",
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"jarnvidjur": " Jarnvidjur",
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"jofurr": " Jofurr",
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"orcneas": " Orcneas",
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"wanes": " Wanes",
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"speed-components": "Base Speed - Armour penalty",
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"might": "Might",
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"might-definition": "Might: brawn, constitution, physical strength and durability",
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"might-modifier": "Might Modifier: Might - 10",
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"might-challenge": "Might Challenge: 1d20 + Might Modifier + Weals - Woes - Armour Woe",
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"sleight": "Sleight",
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"sleight-definition": "Sleight: nimbleness, cunning, and reflexes",
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"sleight-modifier": "Sleight Modifier: Sleight - 10",
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"sleight-challenge": "Sleight Challenge: 1d20 + Sleight Modifier - Armour Woe",
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"inspiration-definition": "Profound clarity of thought and action",
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"wits": "Wits",
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"wits-definition": "Wits: judgement, recall and education",
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"wits-modifier": "Wits Modifier: Wits - 10",
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"wits-challenge": "Wits Challenge: 1d20 + Wits Modifier + Weals - Woes",
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"will": "Will",
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"will-definition": "Will: courage, discipline and sense of self",
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"will-modifier": "Will Modifier: Will - 10",
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"will-challenge": "Will Challenge: 1d20 + Will Modifier + Weals - Woes",
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"awareness": "Awareness",
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"awareness-definition": "Awareness: sharp senses",
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"awareness-modifier": "Awareness Modifier: Awareness - 10",
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"awareness-challenge": "Awareness Challenge: 1d20 + Awareness Modifier + Weals - Woes",
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"vision-origin": "Exceptional vision granted by Origin, Gift or Spell",
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"weal": "Current Weal",
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"woe-afflictions": "Total Woe from Afflictions",
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"woe": "Current Woe",
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"asleep-description": "Becomes prone and unconscious. Action to wake up. Removed upon taking damage unless noted otherwise",
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"asleep": "Asleep",
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"blinded-description": "Cannot see: surroundings obscured. Attack rolls against Defence or Sleight get 1 weal. Speed becomes 2 unless lower",
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"blinded": "Blinded",
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"charmed-description": "Treats source as trusted friend and ally. Cannot attack source",
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"charmed": "Charmed",
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"compelled-description": "Cannot use actions or move. Instead, source can force creature to move or use an action during fast turn. All decisions are made by source",
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"compelled": "Compelled",
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"dazed": "Dazed",
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"dazed-description": "Cannot use actions",
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"deafened-description": "Cannot hear: hearing-based Awareness fails",
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"deafened": "Deafened",
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"defenceless-description": "Defence becomes 5. Cannot use actions. Speed becomes 2 unless lower",
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"defenceless": "Defenceless",
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"diseased-description": "All attack rolls and challenge rolls are made with 1 woe",
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"diseased": "Diseased",
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"fatigued-description": "All attack rolls and challenge rolls are made with 1 woe",
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"fatigued": "Fatigued",
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"frightened-unseen-description": "All attack rolls and challenge rolls are made with 1 woe if unseen",
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"fright-unseen": "Fright: Unseen",
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"frightened-seen-description": "All attack rolls and challenge rolls are made with 3 woe if seen",
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"fright-seen": " Seen",
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"grabbed-description": "Depending on size, either cannot move away (if grabber larger or equal), or move grabbing creature automatically",
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"grabbed": "Grabbed",
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"immobilized-description": "Speed becomes 0, cannot benefit from bonuses to speed. Attack rolls against get 1 weal",
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"immobilized": "Immobilized",
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"impaired-description": "All attack rolls and challenge rolls are made with 1 woe",
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"impaired": "Impaired",
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"poisoned-description": "All attack rolls and challenge rolls are made with 1 woe",
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"poisoned": "Poisoned",
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"prone-description": "Lies on the ground. Other creatures can move through its space. Might and Sleight rolls are made with 1 woe. Attack rolls against get 1 weal. If not in reach, Defence 1 woe. Can use full movement to stand up",
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"prone": "Prone",
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"slowed-description": "Can only take a slow turn. Speed is halved, cannot benefit from increases to Speed",
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"slowed": "Slowed",
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"stunned-description": "Cannot use actions or move. Challenge rolls fail. Attack rolls against are made with 1 weal",
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"stunned": "Stunned",
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"surprised-description": "Cannot use actions or move. Challenge rolls fail",
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"surprised": "Surprised",
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"unconscious-description": "Cannot use actions or move. Challenge rolls fail. Defence becomes 5",
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"unconscious": "Unconscious",
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"trauma": "Scars left by terrifying or unnatual experiences",
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"honour": "Fame earned",
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"shame": "Infamy acquired",
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"health-description": "Health: the ability to resist damage",
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"damage-description": "Damage: accepts a number (e.g. 7) or a string of additions (e.g. 1+3+2)",
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"damage-total": "Total of damage inflicted",
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"injured-flag": "Set when damage equals or exceeds half health",
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"healing-rate": "Amount of damage reduced upon a rest",
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"rest-description": "Click to Rest for 8 hours: Healing and Spell recovery",
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"rest": "Rest",
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"long-rest-description": "Click to Long Rest for 24 hours: Double Healing and Spell recovery",
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"long-rest": "Long Rest",
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"incapacitated-description": "Cannot use actions or move. Challenge rolls fail. Defence becomes 5",
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"incapacitated": "Incapacitated",
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"fate-roll": "Fate Roll: 1d6",
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"sleight-defence": "Sleight based defence + Armour + Shield",
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"melee-attack": "Melee Attack",
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"range-attack": "Range Attack",
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"spell-rank": "Spell Rank",
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"crafts-gifts": "Spellcraft: Galdar, Spacraft are Will Spells, Gand, Lyf, Runar, Seidt are Wits Spells; \rGifts: Hamr(Shape), Hugr(Thought), Fylgja(Follower), Hamingja(Luck), Minni(Memory)",
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"max-castings": "Number of times spell can be cast before a rest",
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"castings": "Number of times spell has been cast",
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"armour": "Armour",
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"cloth-protection": "Protected by Pure Intentions",
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"cloth-armour": " Clothing",
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"leather-prerequisites": "Requires Might 10, Sleight +2",
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"leather-armour": " Leather",
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"covert-prerequisites": "Requires Might 10, Can Halve Bullet Damage",
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"covert-vest-armour": " Covert Vest",
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"ballistic-prerequisites": "Requires Might 12, Sleight +1",
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"ballistic-armour": " Ballistic Vest",
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"mail-prerequisites": "Requires Might 12, Defence 14",
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"mail-armour": " Mail",
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"plate-prerequisites": "Requires Might 14, Defence 16",
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"plate-armour": " Plate",
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"combat-prerequisites": "Requires Might 14, Defence 16",
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"combat-armour": " Combat",
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"shield": " Shield",
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"no-shield-protection": "Protected by Pure Intentions",
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"no-shield": " No Shield",
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"shield-protection": "+2 Defence",
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"lifestyle": "Click to populate Lifestyle",
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"lifestyle-details": "Lifestyle Expenses (per adventure): Thrall 1p; Freedman 1$; Karl 5$; Thegn 1Kr; Hersir 5 Kr; Jarl 10Kr",
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"first-level": "First Level",
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"novice": "Novice",
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"second-level": "Second Level",
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"third-level": "Third Level",
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"expert": "Expert",
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"fourth-level": "Fourth Level",
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"fifth-level": "Fifth Level",
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"sixth-level": "Sixth Level",
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"seventh-level": "Seventh Level",
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"mythic": "Mythic",
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"eighth-level": "Eighth Level",
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"ninth-level": "Ninth Level",
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"tenth-level": "Tenth Level",
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"power": "Power enables Spellcraft",
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"spirit": "Spirit empowers Gifts",
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"challenge-success": "Success!",
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"challenge-failure": "Failure"
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}
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