New translations translation.json (Russian)

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roll20deploy
2025-07-29 15:18:04 -04:00
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{
"1": "1",
"2": "2",
"3": "3",
"4": "4",
"5": "5",
"6": "6",
"7": "7",
"8": "8",
"9": "9",
"10": "10",
"main": "Main",
"auxilliary": "Auxilliary",
"origin": "Origin",
"mann-attribute-option": "Choose one attribute to increase by 1",
"mann": " Mann",
"alfar-attribute-option": "Choose two attributes and increase each by 1",
"alfar": " Alfar",
"dvergar": " Dvergar",
"jotnar": " Jotnar",
"dokkalfar": " Dokkalfar",
"ivaldi": " Ivaldi",
"jarnvidjur": " Jarnvidjur",
"jofurr": " Jofurr",
"orcneas": " Orcneas",
"wanes": " Wanes",
"speed-components": "Base Speed - Armour penalty",
"might": "Might",
"might-definition": "Might: brawn, constitution, physical strength and durability",
"might-modifier": "Might Modifier: Might - 10",
"might-challenge": "Might Challenge: 1d20 + Might Modifier + Weals - Woes - Armour Woe",
"sleight": "Sleight",
"sleight-definition": "Sleight: nimbleness, cunning, and reflexes",
"sleight-modifier": "Sleight Modifier: Sleight - 10",
"sleight-challenge": "Sleight Challenge: 1d20 + Sleight Modifier - Armour Woe",
"inspiration-definition": "Profound clarity of thought and action",
"wits": "Wits",
"wits-definition": "Wits: judgement, recall and education",
"wits-modifier": "Wits Modifier: Wits - 10",
"wits-challenge": "Wits Challenge: 1d20 + Wits Modifier + Weals - Woes",
"will": "Will",
"will-definition": "Will: courage, discipline and sense of self",
"will-modifier": "Will Modifier: Will - 10",
"will-challenge": "Will Challenge: 1d20 + Will Modifier + Weals - Woes",
"awareness": "Awareness",
"awareness-definition": "Awareness: sharp senses",
"awareness-modifier": "Awareness Modifier: Awareness - 10",
"awareness-challenge": "Awareness Challenge: 1d20 + Awareness Modifier + Weals - Woes",
"vision-origin": "Exceptional vision granted by Origin, Gift or Spell",
"weal": "Current Weal",
"woe-afflictions": "Total Woe from Afflictions",
"woe": "Current Woe",
"asleep-description": "Becomes prone and unconscious. Action to wake up. Removed upon taking damage unless noted otherwise",
"asleep": "Asleep",
"blinded-description": "Cannot see: surroundings obscured. Attack rolls against Defence or Sleight get 1 weal. Speed becomes 2 unless lower",
"blinded": "Blinded",
"charmed-description": "Treats source as trusted friend and ally. Cannot attack source",
"charmed": "Charmed",
"compelled-description": "Cannot use actions or move. Instead, source can force creature to move or use an action during fast turn. All decisions are made by source",
"compelled": "Compelled",
"dazed": "Dazed",
"dazed-description": "Cannot use actions",
"deafened-description": "Cannot hear: hearing-based Awareness fails",
"deafened": "Deafened",
"defenceless-description": "Defence becomes 5. Cannot use actions. Speed becomes 2 unless lower",
"defenceless": "Defenceless",
"diseased-description": "All attack rolls and challenge rolls are made with 1 woe",
"diseased": "Diseased",
"fatigued-description": "All attack rolls and challenge rolls are made with 1 woe",
"fatigued": "Fatigued",
"frightened-unseen-description": "All attack rolls and challenge rolls are made with 1 woe if unseen",
"fright-unseen": "Fright: Unseen",
"frightened-seen-description": "All attack rolls and challenge rolls are made with 3 woe if seen",
"fright-seen": " Seen",
"grabbed-description": "Depending on size, either cannot move away (if grabber larger or equal), or move grabbing creature automatically",
"grabbed": "Grabbed",
"immobilized-description": "Speed becomes 0, cannot benefit from bonuses to speed. Attack rolls against get 1 weal",
"immobilized": "Immobilized",
"impaired-description": "All attack rolls and challenge rolls are made with 1 woe",
"impaired": "Impaired",
"poisoned-description": "All attack rolls and challenge rolls are made with 1 woe",
"poisoned": "Poisoned",
"prone-description": "Lies on the ground. Other creatures can move through its space. Might and Sleight rolls are made with 1 woe. Attack rolls against get 1 weal. If not in reach, Defence 1 woe. Can use full movement to stand up",
"prone": "Prone",
"slowed-description": "Can only take a slow turn. Speed is halved, cannot benefit from increases to Speed",
"slowed": "Slowed",
"stunned-description": "Cannot use actions or move. Challenge rolls fail. Attack rolls against are made with 1 weal",
"stunned": "Stunned",
"surprised-description": "Cannot use actions or move. Challenge rolls fail",
"surprised": "Surprised",
"unconscious-description": "Cannot use actions or move. Challenge rolls fail. Defence becomes 5",
"unconscious": "Unconscious",
"trauma": "Scars left by terrifying or unnatual experiences",
"honour": "Fame earned",
"shame": "Infamy acquired",
"health-description": "Health: the ability to resist damage",
"damage-description": "Damage: accepts a number (e.g. 7) or a string of additions (e.g. 1+3+2)",
"damage-total": "Total of damage inflicted",
"injured-flag": "Set when damage equals or exceeds half health",
"healing-rate": "Amount of damage reduced upon a rest",
"rest-description": "Click to Rest for 8 hours: Healing and Spell recovery",
"rest": "Rest",
"long-rest-description": "Click to Long Rest for 24 hours: Double Healing and Spell recovery",
"long-rest": "Long Rest",
"incapacitated-description": "Cannot use actions or move. Challenge rolls fail. Defence becomes 5",
"incapacitated": "Incapacitated",
"fate-roll": "Fate Roll: 1d6",
"sleight-defence": "Sleight based defence + Armour + Shield",
"melee-attack": "Melee Attack",
"range-attack": "Range Attack",
"spell-rank": "Spell Rank",
"crafts-gifts": "Spellcraft: Galdar, Spacraft are Will Spells, Gand, Lyf, Runar, Seidt are Wits Spells; \rGifts: Hamr(Shape), Hugr(Thought), Fylgja(Follower), Hamingja(Luck), Minni(Memory)",
"max-castings": "Number of times spell can be cast before a rest",
"castings": "Number of times spell has been cast",
"armour": "Armour",
"cloth-protection": "Protected by Pure Intentions",
"cloth-armour": " Clothing",
"leather-prerequisites": "Requires Might 10, Sleight +2",
"leather-armour": " Leather",
"covert-prerequisites": "Requires Might 10, Can Halve Bullet Damage",
"covert-vest-armour": " Covert Vest",
"ballistic-prerequisites": "Requires Might 12, Sleight +1",
"ballistic-armour": " Ballistic Vest",
"mail-prerequisites": "Requires Might 12, Defence 14",
"mail-armour": " Mail",
"plate-prerequisites": "Requires Might 14, Defence 16",
"plate-armour": " Plate",
"combat-prerequisites": "Requires Might 14, Defence 16",
"combat-armour": " Combat",
"shield": " Shield",
"no-shield-protection": "Protected by Pure Intentions",
"no-shield": " No Shield",
"shield-protection": "+2 Defence",
"lifestyle": "Click to populate Lifestyle",
"lifestyle-details": "Lifestyle Expenses (per adventure): Thrall 1p; Freedman 1$; Karl 5$; Thegn 1Kr; Hersir 5 Kr; Jarl 10Kr",
"first-level": "First Level",
"novice": "Novice",
"second-level": "Second Level",
"third-level": "Third Level",
"expert": "Expert",
"fourth-level": "Fourth Level",
"fifth-level": "Fifth Level",
"sixth-level": "Sixth Level",
"seventh-level": "Seventh Level",
"mythic": "Mythic",
"eighth-level": "Eighth Level",
"ninth-level": "Ninth Level",
"tenth-level": "Tenth Level",
"power": "Power enables Spellcraft",
"spirit": "Spirit empowers Gifts",
"challenge-success": "Success!",
"challenge-failure": "Failure"
}