Adding Deathbringer by Dungeoncraft, made with permission

This commit is contained in:
jscranton2004
2022-08-30 19:28:50 -05:00
parent 238ea86f74
commit ec2c86dcac
3 changed files with 449 additions and 0 deletions
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body {
min-width: 700px;
}
.charsheet {
background-image: url('https://i.imgur.com/ao18zoI.png');
background-repeat: no-repeat;
background-color: white;
width: 638px;
height: 850px;
}
.charsheet input[type=number] {
width: 40px !important;
}
.playername1 {
position: absolute;
top: 178px;
left: 165px;
}
.playername1 input {
width: 180px;
background: none;
border: none;
box-shadow: none;
}
.charactername1 {
position: absolute;
top: 203px;
left: 190px;
}
.charactername1 input {
width: 180px;
background: none;
border: none;
box-shadow: none;
}
.characterclass1 {
position: absolute;
top: 225px;
left: 125px;
}
.characterclass1 input{
width: 180px;
background: none;
border: none;
box-shadow: none;
}
.characterlevel{
position: absolute;
top: 250px;
left: 125px;
}
.characterlevel input{
background: none;
border: none;
box-shadow: none;
}
.characterxp {
position: absolute;
top: 250px;
left: 175px;
}
.characterxp input{
width: 80px;
background: none;
border: none;
box-shadow: none;
}
.characterdef{
position: absolute;
top: 335px;
left: 135px;
}
.characterdef input{
font-size: 150%;
min-width: 50px !important;
background: none;
border: none;
box-shadow: none;
}
.characterhpmax{
position: absolute;
top: 335px;
left: 217px;
}
.characterhpmax input{
background: none;
border: none;
box-shadow: none;
}
.characterhpcurrent{
position: absolute;
top: 335px;
left: 247px;
}
.characterhpcurrent input{
background: none;
border: none;
box-shadow: none;
}
.characterstats {
position: absolute;
top: 435px;
left: 33px;
}
.attribute {
position: relative;
margin-top: 14px;
}
.attribute input{
font-size: 175%;
min-width: 50px !important;
background: none;
border: none;
box-shadow: none;
text-align:center
}
.itemweapons {
position: absolute;
top: 328px;
left: 388px;
}
.itemweapons2 {
resize: none;
max-height: 60px;
max-width: 350px;
background: none;
border: none;
box-shadow: none;
line-height: 165%;
}
.DBDice1 {
position: absolute;
top: 206px;
left: 373px;
}
.DBDice1 input{
margin-left: 6px;
border: none;
}
.DBDice1 input[type=checkbox] {
-webkit-appearance: none;
-moz-appearance: none;
box-sizing: borer-box;
width: 40px;
height: 40px;
border: none;
box-shadow: none;
}
.DBDice1 input[type=checkbox]:checked {
-webkit-appearance: none;
-moz-appearance: none;
box-sizing: borer-box;
width: 40px;
height: 40px;
background: url('https://i.imgur.com/G340Rct.png');
background-size: cover;
}
.DBDice2 {
position: absolute;
top: 259px;
left: 373px;
}
.DBDice2 input{
margin-left: 6px;
border: none;
}
.DBDice2 input[type=checkbox] {
-webkit-appearance: none;
-moz-appearance: none;
box-sizing: borer-box;
width: 40px;
height: 40px;
border: none;
box-shadow: none;
}
.DBDice2 input[type=checkbox]:checked {
-webkit-appearance: none;
-moz-appearance: none;
box-sizing: borer-box;
width: 40px;
height: 40px;
background: url('https://i.imgur.com/G340Rct.png');
background-size: cover;
}
.sheet-10colrow{
position: absolute;
top: 720px;
left: 398px;
}
.sheet-10colrow input{
margin-left: 1px;
}
.sheet-10colrow input[type=checkbox] {
width: 15px;
height: 15px;
box-shadow: none;
border: none;
}
.sheet-10colrow input[type=checkbox]:checked {
-webkit-appearance: none;
-moz-appearance: none;
box-sizing: borer-box;
width: 15px;
height: 15px;
background-image:url(http://csscheckbox.com/checkboxes/lite-x-red.png);
background-position: 0 -15px;
}
.itemarmor {
position: absolute;
top: 415px;
left: 388px;
}
.itemarmor2 {
resize: none;
max-height: 18px;
max-width: 350px;
background: none;
border: none;
box-shadow: none;
}
.itemequipment {
position: absolute;
top: 460px;
left: 393px;
}
.itemequipment2 {
resize: none;
min-height:220px;
max-height: 220px;
max-width: 350px;
background: none;
border: none;
box-shadow: none;
line-height: 165%;
}
.SpecalAbilities {
position: absolute;
top: 798px;
left: 70px;
}
.SpecalAbilities2 {
resize: none;
min-height:100px;
min-width: 415px;
max-height: 100px;
max-width: 415px;
background: none;
border: none;
box-shadow: none;
line-height: 165%;
}
.charactermoney {
position: absolute;
top: 777px;
left: 548px;
}
.charactermoney input{
margin-top: 12px;
min-width: 80px;
max-width: 80px;
background: none;
border: none;
box-shadow: none;
}
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<script type="text/worker">
function rollDie(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
}
</script>
<div class="playername1">
<input type="text" name="attr_Player_name1">
</div>
<div class="charactername1">
<input type="text" name="attr_Character_name1">
</div>
<div class="characterclass1">
<input type="text" name="attr_Class1">
</div>
<div class="characterlevel">
<input type="number" name="attr_Level" value="1">
</div>
<div class="characterxp">
<input type="text" name="attr_XP" value="0">
</div>
<div class="characterdef">
<input type="number" name="attr_DEF" value="10">
</div>
<div class="characterhpmax">
<input type="number" name="attr_HPMax" value="0">
</div>
<div class="characterhpcurrent">
<input type="number" name="attr_HPCurrent" value="0">
</div>
<div class="sheet-col">
<div class="characterstats">
<div class="attributes">
<div class="attribute">
<button type="roll" class="str" value="/roll 1d20 + @{Strength} Strength" name="roll_StrengthCheck"></button>
<input type="number" name="attr_Strength" value="0" max="10">
</div>
<div class="attribute">
<button type="roll" class="dex" value="/roll 1d20 + @{Dexterity} Dexterity" name="roll_DexterityCheck"></button>
<input type="number" name="attr_Dexterity" value="0" max="10">
</div>
<div class="attribute">
<button type="roll" class="con" value="/roll 1d20 + @{Constitution} Constitution" name="roll_ConstitutionCheck"></button>
<input type="number" name="attr_Constitution" value="0" max="10">
</div>
<div class="attribute">
<button type="roll" class="int" value="/roll 1d20 + @{Intelligence} Intelligence" name="roll_IntelligenceCheck"></button>
<input type="number" name="attr_Intelligence" value="0" max="10">
</div>
<div class="attribute">
<button type="roll" class="wis" value="/roll 1d20 + @{Wisdom} Wisdom" name="roll_WisdomCheck"></button>
<input type="number" name="attr_Wisdom" value="0" max="10">
</div>
<div class="attribute">
<button type="roll" class="cha" value="/roll 1d20 + @{Charisma} Charisma" name="roll_CharismaCheck"></button>
<input type="number" name="attr_Charisma" value="0" max="10">
</div>
</div>
</div>
</div>
<div class="sheet-5colrow">
<div class="sheet-col">
<div class="DBDice1">
<input type="checkbox" name="attr_DBD1" value="10" checked="true" />
<input type="checkbox" name="attr_DBD2" value="10" checked="false" />
<input type="checkbox" name="attr_DBD3" value="10" checked="false" />
<input type="checkbox" name="attr_DBD4" value="10" checked="false" />
<input type="checkbox" name="attr_DBD5" value="10" checked="false" />
</div>
</div>
<div class="sheet-col">
<div class="DBDice2">
<input type="checkbox" name="attr_DBD6" value="10" checked="false" />
<input type="checkbox" name="attr_DBD7" value="10" checked="false" />
<input type="checkbox" name="attr_DBD8" value="10" checked="false" />
<input type="checkbox" name="attr_DBD9" value="10" checked="false" />
<input type="checkbox" name="attr_DBD10" value="10" checked="false" />
</div>
</div>
</div>
<div class="itemweapons">
<textarea class=itemweapons2 cols="26" name="attr_itemweapons" wrap="hard"></textarea>
</div>
<div class="itemarmor">
<textarea class=itemarmor2 cols="26" name="attr_item_armor" wrap="hard"></textarea>
</div>
<div class="itemequipment">
<textarea class=itemequipment2 cols="26" name="attr_itemequipment" wrap="hard"></textarea>
</div>
<div class="sheet-10colrow">
<div class="Corruption">
<div class="sheet-col">
<input type="checkbox" name="attr_Corruption1" value="1" checked="false" />
</div>
<div class="sheet-col">
<input type="checkbox" name="attr_Corruption2" value="1" checked="false" />
</div>
<div class="sheet-col">
<input type="checkbox" name="attr_Corruption3" value="1" checked="false" />
</div>
<div class="sheet-col">
<input type="checkbox" name="attr_Corruption4" value="1" checked="false" />
</div>
<div class="sheet-col">
<input type="checkbox" name="attr_Corruption5" value="1" checked="false" />
</div>
<div class="sheet-col">
<input type="checkbox" name="attr_Corruption6" value="1" checked="false" />
</div>
<div class="sheet-col">
<input type="checkbox" name="attr_Corruption7" value="1" checked="false" />
</div>
<div class="sheet-col">
<input type="checkbox" name="attr_Corruption8" value="1" checked="false" />
</div>
<div class="sheet-col">
<input type="checkbox" name="attr_Corruption9" value="1" checked="false" />
</div>
<div class="sheet-col">
<input type="checkbox" name="attr_Corruption10" value="1" checked="false" />
</div>
</div>
</div>
<div class="SpecalAbilities">
<textarea class=SpecalAbilities2 cols="26" name="attr_listAbilities" wrap="hard"></textarea>
</div>
<div class="charactermoney">
<div class="characterCPmoney">
<input type="Text" name="attr_CPmoney" value="0">
</div>
<div class="characterSPmoney">
<input type="Text" name="attr_SPmoney" value="0">
</div>
<div class="characterGPmoney">
<input type="Text" name="attr_GPmoney" value="0">
</div>
</div>
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{
"html": "DeathBringer.html",
"css": "DeathBringer.css",
"authors": "Game by Dungeoncraft and Professor DM, Sheet by Jason",
"compendium": "deathbringer 1.4"
}