mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
add data-i18n tags
allow a future translation via the generation of a translation.json file
This commit is contained in:
@@ -112,46 +112,46 @@
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<div class="sheet-logo-row">
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<div class="sheet-archetype">
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<input class="sheet-free-input" name="attr_archetype" type="text" />
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<span>Archetype</span>
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<span data-i18n="Archetype">Archetype</span>
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<input class="sheet-free-input" name="attr_motivation" type="text" />
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<span>Motivation</span>
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<span data-i18n="Motivation">Motivation</span>
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</div>
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<div class="sheet-img-logo">
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<img class="sheet-hexlogo" src="http://exilegames.com/images/hex_logo_r20.png" />
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</div>
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</div>
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<div class="sheet-stats">
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<h1 class="sheet-first-heading">Primary Attributes</h1>
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<h1 class="sheet-first-heading" data-i18n="Primary-Attributes">Primary Attributes</h1>
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<div class="sheet-2colrow">
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<div class="sheet-col sheet-collapse-margin">
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<label class="sheet-attr-input-label sheet-attr-body">
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<label class="sheet-attr-input-label sheet-attr-body" data-i18n="Body">
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Body
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<input class="sheet-attr-input-text body" name="attr_body" type="text" title="Resistance check" />
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<button type="roll" class="sheet-roll-button" name="roll_bodyroll" value="&{template:default} {{name=Body}} {{Successes=[[(@{body}*2+@{mods})d2>2]]}} {{Average=[[((@{body}*2+@{mods})%2)d2>2+[[floor((@{body}*2+@{mods})/2)]]]]}} {{Modifier=@{mods}}} "></button>
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</label>
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<label class="sheet-attr-input-label sheet-attr-dexterity">
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<label class="sheet-attr-input-label sheet-attr-dexterity" data-i18n="Dexterity">
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Dexterity
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<input class="sheet-attr-input-text dexterity" name="attr_dexterity" type="text" title="Balance check" />
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<button type="roll" class="sheet-roll-button" value="&{template:default} {{name=Dexterity}} {{Successes=[[(@{dexterity}*2+@{mods})d2>2]]}} {{Average=[[((@{dexterity}*2+@{mods})%2)d2>2+[[floor((@{dexterity}*2+@{mods})/2)]]]]}} {{Modifier=@{mods}}} "></button>
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</label>
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<label class="sheet-attr-input-label sheet-attr-strength">
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<label class="sheet-attr-input-label sheet-attr-strength" data-i18n="Strength">
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Strength
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<input class="sheet-attr-input-text strength" name="attr_strength" type="text" title="Feats of strength check" />
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<button type="roll" class="sheet-roll-button" value="&{template:default} {{name=Strength}} {{Successes=[[(@{strength}*2+@{mods})d2>2]]}} {{Average=[[((@{strength}*2+@{mods})%2)d2>2+[[floor((@{strength}*2+@{mods})/2)]]]]}} {{Modifier=@{mods}}} "></button>
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</label>
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</div>
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<div class="sheet-col sheet-collapse-margin">
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<label class="sheet-attr-input-label sheet-right-attr">
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<label class="sheet-attr-input-label sheet-right-attr" data-i18n="Charisma">
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Charisma
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<input class="sheet-attr-input-text charisma" name="attr_charisma" type="text" title="Influence check" />
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<button type="roll" class="sheet-roll-button" value="&{template:default} {{name=Charisma}} {{Successes=[[(@{charisma}*2+@{mods})d2>2]]}} {{Average=[[((@{charisma}*2+@{mods})%2)d2>2+[[floor((@{charisma}*2+@{mods})/2)]]]]}} {{Modifier=@{mods}}} "></button>
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</label>
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<label class="sheet-attr-input-label sheet-right-attr">
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<label class="sheet-attr-input-label sheet-right-attr" data-i18n="Intelligence">
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Intelligence
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<input class="sheet-attr-input-text intelligence" name="attr_intelligence" type="text" title="Reason check" />
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<button type="roll" class="sheet-roll-button" value="&{template:default} {{name=Intelligence}} {{Successes=[[(@{intelligence}*2+@{mods})d2>2]]}} {{Average=[[((@{intelligence}*2+@{mods})%2)d2>2+[[floor((@{intelligence}*2+@{mods})/2)]]]]}} {{Modifier=@{mods}}} "></button>
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</label>
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<label class="sheet-attr-input-label sheet-right-attr">
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<label class="sheet-attr-input-label sheet-right-attr" data-i18n="Willpower">
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Willpower
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<input class="sheet-attr-input-text willpower" name="attr_willpower" type="text" title="Courage check" />
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<button type="roll" class="sheet-roll-button" value="&{template:default} {{name=Willpower}} {{Successes=[[(@{willpower}*2+@{mods})d2>2]]}} {{Average=[[((@{willpower}*2+@{mods})%2)d2>2+[[floor((@{willpower}*2+@{mods})/2)]]]]}} {{Modifier=@{mods}}} "></button>
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@@ -159,37 +159,37 @@
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</div>
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</div>
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<!-- Secondary Attributes -->
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<h1 class="sheet-top-separator">Secondary Attributes</h1>
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<h1 class="sheet-top-separator" data-i18n="Secondary-Attributes">Secondary Attributes</h1>
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<div class="sheet-2colrow">
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<div class="sheet-col sheet-collapse-margin">
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<label class="sheet-attr-input-label">
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<label class="sheet-attr-input-label" data-i18n="Size">
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Size
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<input class="sheet-attr-input-text" name="attr_size" type="text" value="0" />
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<span class="sheet-button-spacer"></span>
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</label>
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<label class="sheet-attr-input-label">
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<label class="sheet-attr-input-label" data-i18n="Move">
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Move
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<input class="sheet-attr-input-text" name="attr_move" type="text" title="Move = Strength + Dexterity" />
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<span class="sheet-button-spacer"></span>
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</label>
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<label class="sheet-attr-input-label">
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<label class="sheet-attr-input-label" data-i18n="Perception">
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Perception
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<input class="sheet-attr-input-text perception" name="attr_perception" type="text" title="Perception = Intelligence + Willpower" />
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<button type="roll" class="sheet-roll-button" value="&{template:default} {{name=Perception}} {{Successes=[[(@{perception}+@{mods})d2>2]]}} {{Average=[[((@{perception}+@{mods})%2)d2>2+[[floor((@{perception}+@{mods})/2)]]]]}} {{Modifier=@{mods}}}"></button>
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</label>
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</div>
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<div class="sheet-col sheet-collapse-margin">
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<label class="sheet-attr-input-label sheet-right-attr">
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<label class="sheet-attr-input-label sheet-right-attr" data-i18n="Initiative">
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Initiative
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<input class="sheet-attr-input-text initiative" name="attr_initiative" type="text" title="Initiative = Dexterity + Intelligence" />
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<button type="roll" class="sheet-roll-button" value="&{template:default} {{name=Initiative}} {{Regular=[[@{initiative}d2>2 &{tracker}]]}} {{Continuous=[[10-@{initiative}d2>2]]}} "></button>
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</label>
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<label class="sheet-attr-input-label sheet-right-attr">
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<label class="sheet-attr-input-label sheet-right-attr" data-i18n="Defense">
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Defense
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<input class="sheet-attr-input-text defense" name="attr_defense" type="text" title="Defense = Passive+Active-Size, Passive = Body, Active = Dexterity" />
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<button type="roll" class="sheet-roll-button" value="&{template:default} {{name=Defense}} {{Success=[[(@{defense}+@{mods})d2>2]]}} {{Average=[[((@{defense}+@{mods})%2)d2>2+[[floor((@{defense}+@{mods})/2)]]]]}} {{Modifier=@{mods}}}"></button>
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</label>
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<label class="sheet-attr-input-label sheet-right-attr">
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<label class="sheet-attr-input-label sheet-right-attr" data-i18n="Stun">
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Stun
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<input class="sheet-attr-input-text" name="attr_stun" type="text" title="Stun = Body" />
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<span class="sheet-button-spacer"></span>
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@@ -197,14 +197,14 @@
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</div>
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</div>
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<!-- Skills -->
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<div class="sheet-top-separator sheet-heading-with-columns">
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<div class="sheet-top-separator sheet-heading-with-columns" data-i18n="Skills">
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<h1>Skills</h1>
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<div class="sheet-column-headings">
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<div class="sheet-skill-name"></div>
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<div class="sheet-skill-base">Base</div>
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<div class="sheet-skill-levels">Levels</div>
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<div class="sheet-skill-rating">Rating</div>
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<div class="sheet-skill-avg">(Avg)</div>
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<div class="sheet-skill-base" data-i18n="Base">Base</div>
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<div class="sheet-skill-levels" data-i18n="Levels">Levels</div>
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<div class="sheet-skill-rating" data-i18n="Rating">Rating</div>
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<div class="sheet-skill-avg" data-i18n="Avg-p">(Avg)</div>
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<div class="sheet-skill-roll"></div>
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</div>
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<fieldset class="repeating_skills">
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@@ -227,10 +227,10 @@
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<button type="roll" value="&{template:default} {{name=@{skillname}}} {{Successes=[[(@{skillrating}+@{mods})d2>2]]}} {{Average=[[((@{skillrating}+@{mods})%2)d2>2+[[floor((@{skillrating}+@{mods})/2)]]]]}} {{Modifier=@{mods}}} "></button>
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</div>
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</fieldset>
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<p class="sheet-footnote">* specialized skill</p>
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<p class="sheet-footnote" data-i18n="star-specialized-skill">* specialized skill</p>
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</div>
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<!-- Weapons -->
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<div class="sheet-top-separator sheet-bottom-separator sheet-heading-with-columns sheet-weapons">
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<div class="sheet-top-separator sheet-bottom-separator sheet-heading-with-columns sheet-weapons" data-i18n="Weapons">
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<h1>Weapons</h1>
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<fieldset class="repeating_weapons">
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<div class="sheet-weapon-row-1">
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@@ -239,19 +239,19 @@
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</div>
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<div class="sheet-weapon-dmg">
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<input type="text" name="attr_weapondmg" class="sheet-free-input weapondmg" />
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<span>Dmg</span>
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<span data-i18n="Dmg">Dmg</span>
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</div>
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<div class="sheet-weapon-mod">
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<input type="text" name="attr_weaponmod" class="sheet-free-input weaponmod" />
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<span>Mod</span>
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<span data-i18n="Mod">Mod</span>
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</div>
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<div class="sheet-weapon-attack">
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<input type="text" name="attr_weaponattack" class="sheet-free-input weaponattack" />
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<span>Attack</span>
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<span data-i18n="Attack">Attack</span>
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</div>
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<div class="sheet-weapon-avg">
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<input type="text" name="attr_weaponaverage" class="sheet-free-input weaponaverage" readonly="readonly" />
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<span>(Avg)</span>
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<span data-i18n="Avg-p">(Avg)</span>
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</div>
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<div class="sheet-weapon-roll">
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<button type="roll" value="&{template:default} {{name=@{weaponname}}} {{Successes=[[(@{weaponattack}+@{mods})d2>2]]}} {{Average=[[((@{weaponattack}+@{mods})%2)d2>2+[[floor((@{weaponattack}+@{mods})/2)]]]]}} {{Modifier=@{mods}}}"></button>
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@@ -259,48 +259,48 @@
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</div>
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<div class="sheet-weapon-row-2">
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<input type="checkbox" name="attr_moredetails" class="sheet-weapon-isranged" />
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<span class="sheet-ranged-weapon">More details</span>
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<span class="sheet-ranged-weapon" data-i18n="More-details">More details</span>
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<div class="sheet-ranged-stats">
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<div class="sheet-weapon-notes">
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<input type="text" name="attr_weaponnotes" class="sheet-free-input" />
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<span>Notes</span>
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<span data-i18n="Notes">Notes</span>
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</div>
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<div class="sheet-weapon-speed">
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<input type="text" name="attr_weaponspeed" class="sheet-free-input" />
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<span>Spd</span>
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<span data-i18n="Spd">Spd</span>
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</div>
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<div class="sheet-weapon-range">
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<input type="text" name="attr_weaponrange" class="sheet-free-input" />
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<span>Rng</span>
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<span data-i18n="Rng">Rng</span>
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</div>
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<div class="sheet-weapon-capacity">
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<input type="text" name="attr_weaponcapacity" class="sheet-free-input" />
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<span>Cap</span>
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<span data-i18n="Cap">Cap</span>
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</div>
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<div class="sheet-weapon-ammo">
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<input type="text" name="attr_weaponammo" class="sheet-free-input" />
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<span>Ammo</span>
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<span data-i18n="Ammo">Ammo</span>
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</div>
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<div class="sheet-weapon-rate">
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<input type="text" name="attr_weaponrate" class="sheet-free-input" />
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<span>Rate</span>
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<span data-i18n="Rate">Rate</span>
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</div>
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</div>
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</div>
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</fieldset>
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</div>
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<!-- Talents -->
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<h1 class="sheet-top-separator">Talents</h1>
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<h1 class="sheet-top-separator" data-i18n="Talents">Talents</h1>
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<fieldset class="repeating_talents">
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<textarea type="text" name="attr_talent"></textarea>
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</fieldset>
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<h1 class="sheet-top-separator">Resources</h1>
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<h1 class="sheet-top-separator" data-i18n="Resources">Resources</h1>
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<fieldset class="repeating_resources">
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<textarea type="text" name="attr_resource"></textarea>
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</fieldset>
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<h1 class="sheet-top-separator">Flaws</h1>
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<h1 class="sheet-top-separator" data-i18n="Flaws">Flaws</h1>
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<fieldset class="repeating_flaws">
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<textarea type="text" name="attr_flaw"></textarea>
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</fieldset>
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@@ -308,42 +308,42 @@
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<!-- Languages, Money, Encumbrance -->
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<div class="sheet-2colrow sheet-top-separator">
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<div class="sheet-col sheet-languages-money">
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<h1>Languages</h1>
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<h1 data-i18n="Languages">Languages</h1>
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<textarea type="text" class="sheet-languages" name="attr_languages"></textarea>
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<h1>Money</h1>
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<h1 data-i18n="Money">Money</h1>
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<textarea type="text" class="sheet-money" name="attr_money"></textarea>
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</div>
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<div class="sheet-col sheet-encumbrance">
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<h1>Encumbrance</h1>
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<h1 data-i18n="Encumbrance">Encumbrance</h1>
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<label class="sheet-attr-input-label">
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<span class="sheet-field">Light</span>
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<span class="sheet-field" data-i18n="Light">Light</span>
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<input class="sheet-wider-input-text" name="attr_enclight" type="text" readonly="readonly" />
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<span class="sheet-subtext">lbs</span>
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<span class="sheet-subtext" data-i18n="lbs">lbs</span>
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</label>
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<label class="sheet-attr-input-label">
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<span class="sheet-field">Medium</span>
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<span class="sheet-field" data-i18n="Medium">Medium</span>
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<input class="sheet-wider-input-text" type="text" name="attr_encmedium" readonly="readonly" title="-1 Dexterity and Move" />
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<span class="sheet-subtext">lbs</span>
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<span class="sheet-subtext" data-i18n="lbs">lbs</span>
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</label>
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<label class="sheet-attr-input-label">
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<span class="sheet-field">Heavy</span>
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<span class="sheet-field" data-i18n="Heavy">Heavy</span>
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<input class="sheet-wider-input-text" type="text" name="attr_encheavy" readonly="readonly" title="-2 Dexterity and Move" />
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<span class="sheet-subtext">lbs</span>
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<span class="sheet-subtext" data-i18n="lbs">lbs</span>
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</label>
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<label class="sheet-attr-input-label">
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<span class="sheet-field">Total Carried</span>
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<span class="sheet-field" data-i18n="Total-Carried">Total Carried</span>
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<input class="sheet-wider-input-text invweight" type="text" name="attr_invweight" readonly="readonly" />
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<span class="sheet-subtext">lbs</span>
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<span class="sheet-subtext" data-i18n="lbs">lbs</span>
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</label>
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</div>
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</div>
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<!-- Equipment -->
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<div class="sheet-top-separator sheet-heading-with-columns">
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<h1>Equipment</h1>
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<h1 data-i18n="Equipment">Equipment</h1>
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<div class="sheet-column-headings">
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<div class="sheet-equip-item"> </div>
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<div class="sheet-equip-num">#</div>
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<div class="sheet-equip-weight">Weight</div>
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<div class="sheet-equip-weight" data-i18n="Weight">Weight</div>
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</div>
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<fieldset class="repeating_equipment">
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<div class="sheet-equip-item">
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@@ -362,13 +362,13 @@
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<!-- Right column -->
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<div class="sheet-col sheet-sidebar">
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<label class="sheet-side-input-label">
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<span class="sheet-side-heading">Style</span>
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<span class="sheet-side-heading" data-i18n="Style">Style</span>
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<input type="number" step="1" min="0" name="attr_style" class="sheet-style-input-number" />
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</label>
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<label class="sheet-side-input-label sheet-no-bottom-border">
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<span class="sheet-side-heading">
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<span class="sheet-side-heading" data-i18n="Health">
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Health
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<span class="sheet-subtext">Current</span>
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<span class="sheet-subtext" data-i18n="Current">Current</span>
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</span>
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<input type="text" name="attr_health" class="sheet-wider-input-text" title="Health = Body + Willpower + Size" />
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</label>
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@@ -376,7 +376,7 @@
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<table>
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<thead>
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<tr>
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<th colspan="2">Wounds</th>
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<th colspan="2" data-i18n="Wounds">Wounds</th>
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</tr>
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</thead>
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<tbody>
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@@ -697,7 +697,7 @@
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</div>
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<label class="sheet-side-input-label">
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<span class="sheet-side-heading">
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<span class="sheet-subtext">Maximum</span>
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<span class="sheet-subtext" data-i18n="Maximum">Maximum</span>
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</span>
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<input type="text" name="attr_health_max" class="sheet-wider-input-text" title="Health = Body + Willpower + Size" />
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</label>
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@@ -706,9 +706,9 @@
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<input type="text" name="attr_xp" class="sheet-wider-input-text" />
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</label>
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<label class="sheet-side-input-label">
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<span class="sheet-side-heading">Modifier</span>
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<span class="sheet-side-heading">Prompt</span>
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<input type="checkbox" name="attr_mods" value="?{Dice Pool Modifier|0}" /> On
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<span class="sheet-side-heading" data-i18n="Modifier">Modifier</span>
|
||||
<span class="sheet-side-heading" data-i18n="Prompt">Prompt</span>
|
||||
<input type="checkbox" name="attr_mods" value="?{Dice Pool Modifier|0}" data-i18n="On"/> On
|
||||
</label>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
+142
-52
@@ -2,45 +2,64 @@
|
||||
<img src="http://i983.photobucket.com/albums/ae311/hexrunner/title.jpg">
|
||||
<br>
|
||||
<br>
|
||||
<p>Name: <input name="attr_Name" style="width: 200px;" type="text">
|
||||
<p data-i18n="Name">Name: <input name="attr_Name" style="width: 200px;" type="text">
|
||||
</p>
|
||||
<br>
|
||||
<p>State:
|
||||
<select name="attr_State"><option>Chu</option><option>Han</option><option>Qi</option><option>Qin</option><option>Wei</option><option>Yan</option><option>Zhao</option></select>
|
||||
<p data-i18n="State">State:
|
||||
<select name="attr_State">
|
||||
<option data-i18n="Chu">Chu</option>
|
||||
<option data-i18n="Han">Han</option>
|
||||
<option data-i18n="Qi">Qi</option>
|
||||
<option data-i18n="Qin">Qin</option>
|
||||
<option data-i18n="Wei">Wei</option>
|
||||
<option data-i18n="Yan">Yan</option>
|
||||
<option data-i18n="Zhao">Zhao</option>
|
||||
</select>
|
||||
</p>
|
||||
<p>Character Type: <input name="attr_Type" style="width: 200px;" type="text"></p>
|
||||
<p>Height: <input name="attr_Height" style="width: 50px;" type="text"> Weight: <input name="attr_Weight" style="width: 50px;" type="text">
|
||||
Sex: <input name="attr_Sex" style="width: 50px;" type="text">
|
||||
Age: <input name="attr_Age" style="width: 50px;" type="text"></p>
|
||||
<p data-i18n="Character-Type">Character Type: <input name="attr_Type" style="width: 200px;" type="text"></p>
|
||||
<td>
|
||||
<tr data-i18n="Height">Height: <input name="attr_Height" style="width: 50px;" type="text"> </tr>
|
||||
<tr data-i18n="Weight">Weight: <input name="attr_Weight" style="width: 50px;" type="text"> </tr>
|
||||
<tr data-i18n="Sex">Sex: <input name="attr_Sex" style="width: 50px;" type="text"></tr>
|
||||
<tr data-i18n="Age">Age: <input name="attr_Age" style="width: 50px;" type="text"></tr>
|
||||
</td>
|
||||
<br>
|
||||
<table style="margin: 2%; text-align: left; width: 46%;" border="0" cellpadding="2" cellspacing="2">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td align="undefined" valign="undefined"><button type="roll" value="!power --name|Fire Roll --Yin:|[! [^Yin] !] --Yang:| [! [^Yang] !] --Result:|[[ [NH] @{Fire} + abs([$Yin] {1d10-1} - [$Yang] {1d10-1})]] --?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Your Yin and Yang are in balance!| -- ?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Balanced:|Your margin of success is a [! [^Yin] !]! Regain a number of chi equal to the value of your balance. -- ?? $Yin.base == 0 AND $Yang.base == 0 ?? Critical Failure:| Fail spectacularly and lose 5 chi. -- ?? $Yin.base > $Yang.base ?? Your Yin is dominant.| -- ?? $Yin.base < $Yang.base ?? Your Yang is dominant.|" name="roll_Fire">
|
||||
<img src="http://i983.photobucket.com/albums/ae311/hexrunner/elefirebut.png">Fire</button>
|
||||
<select name="attr_Fire" style="width: 50px;"><option value="1">1</option><option value="2">2</option><option value="3">3</option><option value="4">4</option><option value="5">5</option><option value="6">6</option></select>
|
||||
<td align="undefined" valign="undefined">
|
||||
<button type="roll" value="!power --name|Fire Roll --Yin:|[! [^Yin] !] --Yang:| [! [^Yang] !] --Result:|[[ [NH] @{Fire} + abs([$Yin] {1d10-1} - [$Yang] {1d10-1})]] --?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Your Yin and Yang are in balance!| -- ?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Balanced:|Your margin of success is a [! [^Yin] !]! Regain a number of chi equal to the value of your balance. -- ?? $Yin.base == 0 AND $Yang.base == 0 ?? Critical Failure:| Fail spectacularly and lose 5 chi. -- ?? $Yin.base > $Yang.base ?? Your Yin is dominant.| -- ?? $Yin.base < $Yang.base ?? Your Yang is dominant.|" name="roll_Fire" data-i18n="Fire-button">
|
||||
<img src="http://i983.photobucket.com/albums/ae311/hexrunner/elefirebut.png">Fire</button>
|
||||
<select name="attr_Fire" style="width: 50px;">
|
||||
<option value="1">1</option>
|
||||
<option value="2">2</option>
|
||||
<option value="3">3</option>
|
||||
<option value="4">4</option>
|
||||
<option value="5">5</option>
|
||||
<option value="6">6</option>
|
||||
</select>
|
||||
</td>
|
||||
<td align="undefined" valign="undefined"></td>
|
||||
<td align="undefined" valign="undefined"><button type="roll" value="!power --name|Metal Roll --Yin:|[! [^Yin] !] --Yang:| [! [^Yang] !] --Result:|[[ [NH] @{Metal} + abs([$Yin] {1d10-1} - [$Yang] {1d10-1})]] --?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Your Yin and Yang are in balance!| -- ?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Balanced:|Your margin of success is a [! [^Yin] !]! Regain a number of chi equal to the value of your balance.-- ?? $Yin.base == 0 AND $Yang.base == 0 ?? Critical Failure:| Fail spectacularly and lose 5 chi. -- ?? $Yin.base > $Yang.base ?? Your Yin is dominant.| -- ?? $Yin.base < $Yang.base ?? Your Yang is dominant.|" name="roll_Metal">
|
||||
<td align="undefined" valign="undefined"><button type="roll" value="!power --name|Metal Roll --Yin:|[! [^Yin] !] --Yang:| [! [^Yang] !] --Result:|[[ [NH] @{Metal} + abs([$Yin] {1d10-1} - [$Yang] {1d10-1})]] --?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Your Yin and Yang are in balance!| -- ?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Balanced:|Your margin of success is a [! [^Yin] !]! Regain a number of chi equal to the value of your balance.-- ?? $Yin.base == 0 AND $Yang.base == 0 ?? Critical Failure:| Fail spectacularly and lose 5 chi. -- ?? $Yin.base > $Yang.base ?? Your Yin is dominant.| -- ?? $Yin.base < $Yang.base ?? Your Yang is dominant.|" name="roll_Metal" data-i18n="Metal-button">
|
||||
<img src="http://i983.photobucket.com/albums/ae311/hexrunner/elemetalbut.png">Metal</button>
|
||||
<select name="attr_Metal" style="width: 50px;"><option value="1">1</option><option value="2">2</option><option value="3">3</option><option value="4">4</option><option value="5">5</option><option value="6">6</option></select>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="undefined" valign="undefined"></td>
|
||||
<td align="undefined" valign="undefined"><button type="roll" value="!power --name|Earth Roll --Yin:|[! [^Yin] !] --Yang:| [! [^Yang] !] --Result:|[[ [NH] @{Earth} + abs([$Yin] {1d10-1} - [$Yang] {1d10-1})]] --?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Your Yin and Yang are in balance!| -- ?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Balanced:|Your margin of success is a [! [^Yin] !]! Regain a number of chi equal to the value of your balance. -- ?? $Yin.base == 0 AND $Yang.base == 0 ?? Critical Failure:| Fail spectacularly and lose 5 chi. -- ?? $Yin.base > $Yang.base ?? Your Yin is dominant.| -- ?? $Yin.base < $Yang.base ?? Your Yang is dominant.|" name="roll_Earth">
|
||||
<td align="undefined" valign="undefined"><button type="roll" value="!power --name|Earth Roll --Yin:|[! [^Yin] !] --Yang:| [! [^Yang] !] --Result:|[[ [NH] @{Earth} + abs([$Yin] {1d10-1} - [$Yang] {1d10-1})]] --?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Your Yin and Yang are in balance!| -- ?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Balanced:|Your margin of success is a [! [^Yin] !]! Regain a number of chi equal to the value of your balance. -- ?? $Yin.base == 0 AND $Yang.base == 0 ?? Critical Failure:| Fail spectacularly and lose 5 chi. -- ?? $Yin.base > $Yang.base ?? Your Yin is dominant.| -- ?? $Yin.base < $Yang.base ?? Your Yang is dominant.|" name="roll_Earth" data-i18n="Earth-button">
|
||||
<img src="http://i983.photobucket.com/albums/ae311/hexrunner/eleearthbut.png">Earth</button>
|
||||
<select name="attr_Earth" style="width: 50px;"><option value="1">1</option><option value="2">2</option><option value="3">3</option><option value="4">4</option><option value="5">5</option><option value="6">6</option></select>
|
||||
</td>
|
||||
<td align="undefined" valign="undefined"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="undefined" valign="undefined"><button type="roll" value="!power --name|Wood Roll --Yin:|[! [^Yin] !] --Yang:| [! [^Yang] !] --Result:|[[ [NH] @{Wood} + abs([$Yin] {1d10-1} - [$Yang] {1d10-1})]] --?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Your Yin and Yang are in balance!| -- ?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Balanced:|Your margin of success is a [! [^Yin] !]! Regain a number of chi equal to the value of your balance. -- ?? $Yin.base == 0 AND $Yang.base == 0 ?? Critical Failure:| Fail spectacularly and lose 5 chi. -- ?? $Yin.base > $Yang.base ?? Your Yin is dominant.| -- ?? $Yin.base < $Yang.base ?? Your Yang is dominant.|" name="roll_Wood">
|
||||
<td align="undefined" valign="undefined"><button type="roll" value="!power --name|Wood Roll --Yin:|[! [^Yin] !] --Yang:| [! [^Yang] !] --Result:|[[ [NH] @{Wood} + abs([$Yin] {1d10-1} - [$Yang] {1d10-1})]] --?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Your Yin and Yang are in balance!| -- ?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Balanced:|Your margin of success is a [! [^Yin] !]! Regain a number of chi equal to the value of your balance. -- ?? $Yin.base == 0 AND $Yang.base == 0 ?? Critical Failure:| Fail spectacularly and lose 5 chi. -- ?? $Yin.base > $Yang.base ?? Your Yin is dominant.| -- ?? $Yin.base < $Yang.base ?? Your Yang is dominant.|" name="roll_Wood" data-i18n="Wood-button">
|
||||
<img src="http://i983.photobucket.com/albums/ae311/hexrunner/elewoodbut.png">Wood</button>
|
||||
<select name="attr_Wood" style="width: 50px;"><option value="1">1</option><option value="2">2</option><option value="3">3</option><option value="4">4</option><option value="5">5</option><option value="6">6</option></select>
|
||||
</td>
|
||||
<td align="undefined" valign="undefined"></td>
|
||||
<td align="undefined" valign="undefined"><button type="roll" value="!power --name|Water Roll --Yin:|[! [^Yin] !] --Yang:| [! [^Yang] !] --Result:|[[ [NH] @{Water} + abs([$Yin] {1d10-1} - [$Yang] {1d10-1})]] --?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Your Yin and Yang are in balance!| -- ?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Balanced:|Your margin of success is a [! [^Yin] !]! Regain a number of chi equal to the value of your balance. -- ?? $Yin.base == 0 AND $Yang.base == 0 ?? Critical Failure:| Fail spectacularly and lose 5 chi. -- ?? $Yin.base > $Yang.base ?? Your Yin is dominant.| -- ?? $Yin.base < $Yang.base ?? Your Yang is dominant.|" name="roll_Water">
|
||||
<td align="undefined" valign="undefined"><button type="roll" value="!power --name|Water Roll --Yin:|[! [^Yin] !] --Yang:| [! [^Yang] !] --Result:|[[ [NH] @{Water} + abs([$Yin] {1d10-1} - [$Yang] {1d10-1})]] --?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Your Yin and Yang are in balance!| -- ?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Balanced:|Your margin of success is a [! [^Yin] !]! Regain a number of chi equal to the value of your balance. -- ?? $Yin.base == 0 AND $Yang.base == 0 ?? Critical Failure:| Fail spectacularly and lose 5 chi. -- ?? $Yin.base > $Yang.base ?? Your Yin is dominant.| -- ?? $Yin.base < $Yang.base ?? Your Yang is dominant.|" name="roll_Water" data-i18n="Water-button">
|
||||
<img src="http://i983.photobucket.com/albums/ae311/hexrunner/elewaterbut.png">Water</button>
|
||||
<select name="attr_Water" style="width: 50px;"><option value="1">1</option><option value="2">2</option><option value="3">3</option><option value="4">4</option><option value="5">5</option><option value="6">6</option></select>
|
||||
</td>
|
||||
@@ -52,31 +71,93 @@
|
||||
<tbody>
|
||||
<tr>
|
||||
<td align="undefined" valign="undefined"></td>
|
||||
<td align="undefined" valign="undefined">Gift:
|
||||
<select name="attr_Gift" style="width: 200px;"><option>Not Applicable</option><option>Acuity of the Kilin</option><option>Agility of the Monkey</option><option>Audacity of the Phoenix</option><option>Beloved of Nature</option><option>Blessed by the Dragon-Kings</option><option>Breastplate of Bronze</option><option>Child of the Shadows</option><option>Claws of the Tiger</option><option>Courage of the Tiger</option><option>Ease of the Courtier</option><option>Eye of the Snake</option><option>Favorite of Wen Chang</option><option>Feline Grace</option><option>Gift of Nezha</option><option>Hand of the Monkey</option><option>Health of the Rat</option><option>Heir of Sun Zi</option><option>Inspiration of the Gods</option><option>Inspiration of the Tao</option><option>Linguist</option><option>Luck of the Hare</option><option>Mask of the Demon</option><option>Memory of the Zhongguo</option><option>On the Shell of the Turtle</option><option>Paw of the Bear</option><option>Placidity of the Turtle</option><option>Presence of the Phoenix</option><option>Sense of the Tao</option><option>Sharp Senses</option><option>Spirit of Horses</option><option>Strength of the Ox</option><option>Tongue of Tsai Chen</option><option>Unsettling Beauty</option></select>
|
||||
<td align="undefined" valign="undefined" data-i18n="Gift">Gift:
|
||||
<select name="attr_Gift" style="width: 200px;">
|
||||
<option data-i18n="Gift-Not-Applicable">Not Applicable</option>
|
||||
<option data-i18n="Gift-Acuity-of-the-Kilin">Acuity of the Kilin</option>
|
||||
<option data-i18n="Gift-Agility-of-the-Monkey">Agility of the Monkey</option>
|
||||
<option data-i18n="Gift-Audacity-of-the-Phoenix">Audacity of the Phoenix</option>
|
||||
<option data-i18n="Gift-Beloved-of-Nature">Beloved of Nature</option>
|
||||
<option data-i18n="Gift-Blessed-by-the-dragon-kings">Blessed by the Dragon-Kings</option>
|
||||
<option data-i18n="Gift-Breastplate-of-Bronze">Breastplate of Bronze</option>
|
||||
<option data-i18n="Gift-Child-of-the-Shadows">Child of the Shadows</option>
|
||||
<option data-i18n="Gift-Claws-of-the-Tiger">Claws of the Tiger</option>
|
||||
<option data-i18n="Gift-Courage-of-the-Tiger">Courage of the Tiger</option>
|
||||
<option data-i18n="Gift-Ease-of-the-Courtier">Ease of the Courtier</option>
|
||||
<option data-i18n="Gift-Eye-of-the-Snake">Eye of the Snake</option>
|
||||
<option data-i18n="Gift-Favorite-of-Wen-Chang">Favorite of Wen Chang</option>
|
||||
<option data-i18n="Gift-Feline-Grace">Feline Grace</option>
|
||||
<option data-i18n="Gift-Gift-of-Nezha">Gift of Nezha</option>
|
||||
<option data-i18n="Gift-Hand-of-the Monkey">Hand of the Monkey</option>
|
||||
<option data-i18n="Gift-Health-of-the-Rat">Health of the Rat</option>
|
||||
<option data-i18n="Gift-Heir-of-Sun-Zi">Heir of Sun Zi</option>
|
||||
<option data-i18n="Gift-Inspiration-of-the-Gods">Inspiration of the Gods</option>
|
||||
<option data-i18n="Gift-Inspiration-of-the-Tao">Inspiration of the Tao</option>
|
||||
<option data-i18n="Gift-Linguist">Linguist</option>
|
||||
<option data-i18n="Gift-Luck-of-the-Hare">Luck of the Hare</option>
|
||||
<option data-i18n="Gift-Mask-of-the-Demon">Mask of the Demon</option>
|
||||
<option data-i18n="Gift-Memory-of-the-Zhongguo">Memory of the Zhongguo</option>
|
||||
<option data-i18n="Gift-On-the-Shell-of-the-Turtle">On the Shell of the Turtle</option>
|
||||
<option data-i18n="Gift-Paw-of-the-Bear">Paw of the Bear</option>
|
||||
<option data-i18n="Gift-Placidity-of-the-Turtle">Placidity of the Turtle</option>
|
||||
<option data-i18n="Gift-Presence-of-the-Phoenix">Presence of the Phoenix</option>
|
||||
<option data-i18n="Gift-Sense-of-the-Tao">Sense of the Tao</option>
|
||||
<option data-i18n="Gift-Sharp-Senses">Sharp Senses</option>
|
||||
<option data-i18n="Gift-Spirit-of-Horses">Spirit of Horses</option>
|
||||
<option data-i18n="Gift-Strength-of-the-Ox">Strength of the Ox</option>
|
||||
<option data-i18n="Gift-Tongue-of-Tsai-Chen">Tongue of Tsai Chen</option>
|
||||
<option data-i18n="Gift-Unsettling-Beauty">Unsettling Beauty</option></select>
|
||||
</td>
|
||||
<td align="undefined" valign="undefined">Gift
|
||||
Specialization<br>
|
||||
<td align="undefined" valign="undefined" data-i18n="Gift-specialization">Gift Specialization<br>
|
||||
<input name="attr_Giftspec" style="width: 100px;" type="text">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="undefined" valign="undefined">Renown
|
||||
<td align="undefined" valign="undefined" data-i18n="Renown">Renown
|
||||
<input name="attr_Renown" style="width: 50px;" type="text">
|
||||
</td>
|
||||
<td align="undefined" valign="undefined">Weakness:
|
||||
<select name="attr_Weakness" style="width: 200px;"><option>Not Applicale</option><option>Air of the Snake</option><option>Alcoholic</option><option>Amnesiac</option><option>Ascetic</option><option>Blessed by Chang-E</option><option>Clown</option><option>Code of Honor</option><option>Curiousity of the Rat</option><option>Curse of the Five Poisons</option><option>Curse of Zhu Rong</option><option>Disgrace of Fu Xing</option><option>Hard of Hearing</option><option>Haunted Soul</option><option>Impetuosity of the Horse</option><option>Impure Blood</option><option>Lookalike</option><option>Loudmouth</option><option>Loyalty of the Dog</option><option>Mind of the Hare</option><option>Mysogynist/Misandrist</option><option>Naive</option><option>Obsessive-Compulsive</option><option>Phobia</option><option>Pride of the Rooster</option><option>Short-sighted</option><option>Sickly</option><option>Timidity of the Kilin</option><option>Wanted</option></select>
|
||||
<td align="undefined" valign="undefined" data-i18n="Weakness">Weakness:
|
||||
<select name="attr_Weakness" style="width: 200px;">
|
||||
<option data-i18n="Not-Applicable">Not Applicable</option>
|
||||
</option data-i18n="Air-of-the-Snake">Air of the Snake</option>
|
||||
</option data-i18n="Alcoholic">Alcoholic</option>
|
||||
</option data-i18n="Amnesiac">Amnesiac</option>
|
||||
</option data-i18n="Ascetic">Ascetic</option>
|
||||
</option data-i18n="Blessed-by-Chang-E">Blessed by Chang-E</option>
|
||||
</option data-i18n="Clown">Clown</option>
|
||||
</option data-i18n="Code-of-Honor">Code of Honor</option>
|
||||
</option data-i18n="Curiousity-of-the-Rat">Curiousity of the Rat</option>
|
||||
</option data-i18n="Curse-of-the-Five-Poisons">Curse of the Five Poisons</option>
|
||||
</option data-i18n="Curse-of-Zhu-Rong">Curse of Zhu Rong</option>
|
||||
</option data-i18n="Disgrace-of-Fu-Xing">Disgrace of Fu Xing</option>
|
||||
</option data-i18n="Hard-of-Hearing">Hard of Hearing</option>
|
||||
</option data-i18n="Haunted-Soul">Haunted Soul</option>
|
||||
</option data-i18n="Impetuosity-of-the-Horse">Impetuosity of the Horse</option>
|
||||
</option data-i18n="Impure-Blood">Impure Blood</option>
|
||||
</option data-i18n="Lookalike">Lookalike</option>
|
||||
</option data-i18n="Loudmouth">Loudmouth</option>
|
||||
</option data-i18n="Loyalty-of-the-Dog">Loyalty of the Dog</option>
|
||||
</option data-i18n="Mind-of-the-Hare">Mind of the Hare</option>
|
||||
</option data-i18n="Mysogynist/Misandrist">Mysogynist/Misandrist</option>
|
||||
</option data-i18n="Naive">Naive</option>
|
||||
</option data-i18n="Obsessive-Compulsive">Obsessive-Compulsive</option>
|
||||
</option data-i18n="Phobia">Phobia</option>
|
||||
</option data-i18n="Pride-of-the-Rooster">Pride of the Rooster</option>
|
||||
</option data-i18n="Short-sighted">Short-sighted</option>
|
||||
</option data-i18n="Sickly">Sickly</option>
|
||||
</option data-i18n="Timidity-of-the-Kilin">Timidity of the Kilin</option>
|
||||
</option data-i18n="Wanted">Wanted</option></select>
|
||||
</td>
|
||||
<td align="undefined" valign="undefined">Experience:
|
||||
<td align="undefined" valign="undefined" data-i18n="Experience">Experience:
|
||||
<input name="attr_Exp" style="width: 50px;" type="text"></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<br>
|
||||
<p>Chi: <input name="attr_Chi" style="width: 50px;" type="number"> Current Chi: <input name="attr_curchi" style="width: 50px;" type="number"></p>
|
||||
<p>Passive Defense: <input name="attr_PasDef" value="@{Wood}+@{Water}+2" disabled="true" style="width: 50px;" type="number"></p>
|
||||
<p data-i18n="Chi">Chi: <input name="attr_Chi" style="width: 50px;" type="number" data-i18n="Current-Chi"> Current Chi: <input name="attr_curchi" style="width: 50px;" type="number"></p>
|
||||
<p data-i18n="Passive-Defense">Passive Defense: <input name="attr_PasDef" value="@{Wood}+@{Water}+2" disabled="true" style="width: 50px;" type="number"></p>
|
||||
<p></p>
|
||||
<p>Resistance: <input name="attr_Resistance" style="width: 50px;" value="@{Metal}+@{Earth}" disabled="true" type="number"></p>
|
||||
<p data-i18n="Resistance">Resistance: <input name="attr_Resistance" style="width: 50px;" value="@{Metal}+@{Earth}" disabled="true" type="number"></p>
|
||||
<br>
|
||||
<input name="attr_tab" class="sheet-tab sheet-tab1" value="1" title="Breath of Life" checked="checked" type="radio">
|
||||
<input name="attr_tab" class="sheet-tab sheet-tab2" value="2" title="Skills" type="radio">
|
||||
@@ -89,10 +170,10 @@ Specialization<br>
|
||||
<table class="sheet-armored">
|
||||
<tbody>
|
||||
<tr>
|
||||
<th colspan="10">Breath of Life</th>
|
||||
<th colspan="10" data-i18n="Breath-of-Life">Breath of Life</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<th colspan="9">Normal</th>
|
||||
<th colspan="9" data-i18n="Normal">Normal</th>
|
||||
<th text-align="right">0</th>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -193,7 +274,7 @@ Specialization<br>
|
||||
</tr>
|
||||
<tr><td colspan="10"></td></tr>
|
||||
<tr>
|
||||
<th colspan="9">Bruised</th>
|
||||
<th colspan="9" data-i18n="Bruised">Bruised</th>
|
||||
<th>0</th>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -262,7 +343,7 @@ Specialization<br>
|
||||
</tr>
|
||||
<tr><td colspan="10"></td></tr>
|
||||
<tr>
|
||||
<th colspan="9">Slightly Injured</th>
|
||||
<th colspan="9" data-i18n="Slightly-Injured">Slightly Injured</th>
|
||||
<th>-1</th>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -307,7 +388,7 @@ Specialization<br>
|
||||
</tr>
|
||||
<tr><td colspan="10"></td></tr>
|
||||
<tr>
|
||||
<th colspan="9">Seriously Injured</th>
|
||||
<th colspan="9" data-i18n="Seriously-Injured">Seriously Injured</th>
|
||||
<th>-3</th>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -334,7 +415,7 @@ Specialization<br>
|
||||
</tr>
|
||||
<tr><td colspan="10"></td></tr>
|
||||
<tr>
|
||||
<th colspan="9">Fatally Injured</th>
|
||||
<th colspan="9" data-i18n="Fatally-Injured">Fatally Injured</th>
|
||||
<th>-5</th>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -365,11 +446,11 @@ Specialization<br>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<th colspan="2">SKILLS</th>
|
||||
<th colspan="2" data-i18n="SKILLS">SKILLS</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><br><img src="http://i983.photobucket.com/albums/ae311/hexrunner/elemetalbut.png">Metal</th>
|
||||
<th>Protection<input name="attr_prot" style="width: 100px;" type="text"><input name="attr_protval" style="width: 50px;" type="number"></th><th>
|
||||
<th data-i18n="Metal"><br><img src="http://i983.photobucket.com/albums/ae311/hexrunner/elemetalbut.png">Metal</th>
|
||||
<th data-i18n="Protection">Protection<input name="attr_prot" style="width: 100px;" type="text"><input name="attr_protval" style="width: 50px;" type="number"></th><th>
|
||||
</th></tr>
|
||||
<tr>
|
||||
<td colspan="2">
|
||||
@@ -378,18 +459,27 @@ Specialization<br>
|
||||
<img src="http://i983.photobucket.com/albums/ae311/hexrunner/yybutton2.png"></button>
|
||||
<button type="roll" value="!power --name|Active Defense Roll --leftsub|@{metskill} --rightsub|Water --Water:|@{Water} --Skill:|@{metskilllvl} --Yin:|[! [^Yin] !] --Yang:| [! [^Yang] !] --Result:|[[ [NH] @{Water} + @{metskilllvl} + abs([$Yin] {1d10-1} - [$Yang] {1d10-1})]] --?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Your Yin and Yang are in balance!| -- ?? $Yin.base == $Yang.base AND $Yin.base > 0 ?? Balanced:|Your margin of success is a [! [^Yin] !]! Regain a number of chi equal to the value of your balance. If this was a defense against a normal attack, you may add 1 to your initiative for the next exchange. -- ?? $Yin.base == 0 AND $Yang.base == 0 ?? Critical Failure:| Fail spectacularly and lose 5 chi. -- ?? $Yin.base > $Yang.base ?? Your Yin is dominant.| -- ?? $Yin.base < $Yang.base ?? Your Yang is dominant.|" name="roll_ActDef">AD</button>
|
||||
<input style="width: 120px;" name="attr_metskill" type="text">
|
||||
<select name="attr_metskilllvl" style="width: 50px;"><option value="1">1</option><option value="2">2</option><option value="3">3</option><option value="4">4</option><option value="5">5</option><option value="6">6</option></select>
|
||||
DMG: <input name="attr_metdmg" style="width: 50px;" type="number">
|
||||
Total DMG: <input name="attr_totdmg" value="@{metdmg}+@{Metal}" style="width: 40px;" disabled="true" type="number">
|
||||
C<input name="attr_C" style="width: 30px;" type="text">M<input name="attr_M" style="width: 30px;" type="text">
|
||||
L<input name="attr_L" style="width: 30px;" type="text">E<input name="attr_E" style="width: 30px;" type="text">
|
||||
Techniques<textarea name="attr_mettech" style="width: 150px; height: 56px;"></textarea>
|
||||
<select name="attr_metskilllvl" style="width: 50px;">
|
||||
<option value="1">1</option>
|
||||
<option value="2">2</option>
|
||||
<option value="3">3</option>
|
||||
<option value="4">4</option>
|
||||
<option value="5">5</option>
|
||||
<option value="6">6</option>
|
||||
</select>
|
||||
<p data-i18n="DMG">DMG: <input name="attr_metdmg" style="width: 50px;" type="number"></p>
|
||||
<p data-i18n="Total-DMG">Total DMG: <input name="attr_totdmg" value="@{metdmg}+@{Metal}" style="width: 40px;" disabled="true" type="number"> </p>
|
||||
<p data-i18n="C">C <input name="attr_C" style="width: 30px;" type="text"> </p>
|
||||
<p data-i18n="M">M <input name="attr_M" style="width: 30px;" type="text"> </p>
|
||||
<p data-i18n="L">L <input name="attr_L" style="width: 30px;" type="text"> </p>
|
||||
<p data-i18n="E">E <input name="attr_E" style="width: 30px;" type="text"> </p>
|
||||
<p data-i18n="Techniques">Techniques <textarea name="attr_mettech" style="width: 150px; height: 56px;"></textarea></p>
|
||||
</fieldset>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><br><img src="http://i66.tinypic.com/mjsqqw.png">Water</th>
|
||||
<th><br><img src="http://i65.tinypic.com/2d9xour.jpg">Wood</th>
|
||||
<th data-i18n="Wate"><br><img src="http://i66.tinypic.com/mjsqqw.png">Water</th>
|
||||
<th data-i18n="Wood"><br><img src="http://i65.tinypic.com/2d9xour.jpg">Wood</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
@@ -410,8 +500,8 @@ Techniques<textarea name="attr_mettech" style="width: 150px; height: 56px;"></te
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><br><img src="http://i63.tinypic.com/209sug0.png">Fire</th>
|
||||
<th><br><img src="http://i63.tinypic.com/2i7mow5.png">Earth</th>
|
||||
<th data-i18n="Fire"><br><img src="http://i63.tinypic.com/209sug0.png">Fire</th>
|
||||
<th data-i18n="Earth"><br><img src="http://i63.tinypic.com/2i7mow5.png">Earth</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
@@ -439,14 +529,14 @@ Techniques<textarea name="attr_mettech" style="width: 150px; height: 56px;"></te
|
||||
<div class="sheet-tab-content sheet-tab3">
|
||||
<table>
|
||||
<tbody><tr>
|
||||
<th colspan="5">TAO - MAGIC</th>
|
||||
<th colspan="5" data-i18n="TAO-MAGIC">TAO - MAGIC</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="width: 205px;">Tao - Techniques</td>
|
||||
<td style="width: 53px;">Level</td>
|
||||
<td style="width: 20px;">T</td>
|
||||
<td style="width: 23px;">M</td>
|
||||
<td style="width: 200px;">Effects</td>
|
||||
<td style="width: 205px;" data-i18n="Tao-Techniques">Tao - Techniques</td>
|
||||
<td style="width: 53px;" data-i18n="Level">Level</td>
|
||||
<td style="width: 20px;" data-i18n="T">T</td>
|
||||
<td style="width: 23px;" data-i18n="M">M</td>
|
||||
<td style="width: 200px;" data-i18n="Effects">Effects</td>
|
||||
</tr>
|
||||
</tbody></table>
|
||||
<fieldset class="repeating_tao">
|
||||
@@ -460,14 +550,14 @@ Techniques<textarea name="attr_mettech" style="width: 150px; height: 56px;"></te
|
||||
</div>
|
||||
<div class="sheet-tab-content sheet-tab4">
|
||||
<br>
|
||||
<p style="font-weight: bold;">EQUIPMENT</p><p>
|
||||
<p style="font-weight: bold;" data-i18n="EQUIPMENT">EQUIPMENT</p><p>
|
||||
</p><fieldset class="repeating_eq">
|
||||
<input style="width: 400px;" name="attr_equip" type="text">
|
||||
</fieldset>
|
||||
</div>
|
||||
<div class="sheet-tab-content sheet-tab5">
|
||||
<br>
|
||||
<p style="font-weight: bold;">DEFINING DEEDS</p>
|
||||
<p style="font-weight: bold;" data-i18n="DEFINING-DEEDS">DEFINING DEEDS</p>
|
||||
<fieldset class="repeating_dd">
|
||||
<input style="width: 400px;" name="attr_dd" type="text">
|
||||
</fieldset>
|
||||
|
||||
+661
-661
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user