[Ultima Torcia - Mono Pagina] Fixed HTML, CSS, some variables and changed name to Ultima Torcia - Pagina Singola (#7193)

* Fixed sheet problems and added new L'Ultima Bomba sheet

* Fixed HTML, CSS and variables
This commit is contained in:
alberto-aresu
2020-08-17 11:37:14 -05:00
committed by GitHub
parent c110c820b6
commit eb3ae76f8d
6 changed files with 699 additions and 651 deletions
-545
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@@ -1,545 +0,0 @@
<div class="background_image">
<!--Character info-->
<div class="info">
<div class="character_info">
<div class="info_names">
<b>Nome</b>
<b>Sono</b>
<b>Pregio</b>
</div>
<div class="info_names_input">
<input class="info_names_input1" type="text" name="attr_character_name" />
<input class="info_names_input1" type="text" name="attr_race_and_role" />
<input class="info_names_input1" type="text" name="attr_merit" />
</div>
</div>
<div class="character_info_1">
<b>Punti Avventura</b><input type="number" name="attr_character_pa"
class="pa_input" min="0" />
</div>
<div class="character_info_2">
<b>Fiorini</b><input type="number" name="attr_florins" class="florins_input"
min="0" />
</div>
</div>
<!--Principal Stats-->
<div class="all_stats">
<div class="stats_left">
<div class="stats_checkbox">
<input type="checkbox" name="attr_agility_merit">
<input type="checkbox" name="attr_courage_merit">
<input type="checkbox" name="attr_strength_merit">
<input type="checkbox" name="attr_intelligence_merit">
<input type="checkbox" name="attr_magic_merit">
<input type="checkbox" name="attr_perception_merit">
<input type="checkbox" name="attr_dexterity_merit">
<input type="checkbox" name="attr_presence_merit">
</div>
<div class="stats">
<b>Agilità</b>
<b>Coraggio</b>
<b>Forza</b>
<b>Intelligenza</b>
<b>Magia</b>
<b>Percezione</b>
<b>Manualità</b>
<b>Socialità</b>
</div>
<div class="stats_number">
<input class="ability_input_dice" type="text" name="attr_agility_dices">
<input class="ability_input_dice" type="text" name="attr_courage_dices">
<input class="ability_input_dice" type="text" name="attr_strength_dices">
<input class="ability_input_dice" type="text" name="attr_intelligence_dices">
<input class="ability_input_dice" type="text" name="attr_magic_dices">
<input class="ability_input_dice" type="text" name="attr_perception_dices">
<input class="ability_input_dice" type="text" name="attr_dexterity_dices">
<input class="ability_input_dice" type="text" name="attr_presence_dices">
</div>
<div class="dice">
<b>D</b>
<b>D</b>
<b>D</b>
<b>D</b>
<b>D</b>
<b>D</b>
<b>D</b>
<b>D</b>
</div>
<div class="stats_number">
<input class="ability_input_mod" type="text" name="attr_agility_mod">
<input class="ability_input_mod" type="text" name="attr_courage_mod">
<input class="ability_input_mod" type="text" name="attr_strength_mod">
<input class="ability_input_mod" type="text" name="attr_intelligence_mod">
<input class="ability_input_mod" type="text" name="attr_magic_mod">
<input class="ability_input_mod" type="text" name="attr_perception_mod">
<input class="ability_input_mod" type="text" name="attr_dexterity_mod">
<input class="ability_input_mod" type="text" name="attr_presence_mod">
</div>
<div class="stats_buttons">
<button type="roll"
value="&{template:default} {{name=@{character_name}, Agilità}} {{Agilità=[[@{agility_dices}d10skh1 @{agility_mod}]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Coraggio}} {{Coraggio=[[@{courage_dices}d10skh1 @{courage_mod}]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Forza}} {{Forza=[[@{strength_dices}d10skh1 @{strength_mod}]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Intelligenza}} {{Intelligenza=[[@{intelligence_dices}d10skh1 @{intelligence_mod}]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Magia}} {{Magia=[[@{magic_dices}d10skh1 @{magic_mod}]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Percezione}} {{Percezione=[[@{perception_dices}d10skh1 @{perception_mod}]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Manualità}} {{Manualità=[[@{dexterity_dices}d10skh1 @{dexterity_mod}]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Socialità}} {{Socialità=[[@{presence_dices}d10skh1 @{presence_mod}]]}}"></button>
</div>
</div>
<!--Beasts Stats-->
<div class="stats_right">
<div class="bs">
<div class="bs_name_bear">
<b>Orso</b>
<input class="input_bs" type="checkbox">
</div>
<input class="input_bs" name="attr_bear_agility" type="text">
<input class="input_bs" name="attr_bear_courage" type="text">
<input class="input_bs" name="attr_bear_strength" type="text">
<input class="input_bs" name="attr_bear_intelligence" type="text">
<input class="input_bs" name="attr_bear_magic" type="text">
<input class="input_bs" name="attr_bear_perception" type="text">
<input class="input_bs" name="attr_bear_dexterity" type="text">
<input class="input_bs" name="attr_bear_presence" type="text">
</div>
<div class="bs_buttons">
<a></a> <!--This is only to allign the buttons-->
<button type="roll"
value="&{template:default} {{name=@{character_name}, Orso}} {{Agilità=[[@{bear_agility}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Orso}} {{Coraggio=[[@{bear_courage}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Orso}} {{Forza=[[@{bear_strength}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Orso}} {{Intelligenza=[[@{bear_intelligence}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Orso}} {{Magia=[[@{bear_magic}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Orso}} {{Percezione=[[@{bear_perception}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Orso}} {{Manualità=[[@{bear_dexterity}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Orso}} {{Socialità=[[@{bear_presence}skh1]]}}"></button>
</div>
<div class="bs">
<div class="bs_name_deer">
<b>Cervo</b>
<input class="input_bs" type="checkbox">
</div>
<input class="input_bs" name="attr_deer_agility" type="text">
<input class="input_bs" name="attr_deer_courage" type="text">
<input class="input_bs" name="attr_deer_strength" type="text">
<input class="input_bs" name="attr_deer_intelligence" type="text">
<input class="input_bs" name="attr_deer_magic" type="text">
<input class="input_bs" name="attr_deer_perception" type="text">
<input class="input_bs" name="attr_deer_dexterity" type="text">
<input class="input_bs" name="attr_deer_presence" type="text">
</div>
<div class="bs_buttons">
<a></a> <!--This is only to allign the buttons-->
<button type="roll"
value="&{template:default} {{name=@{character_name}, Cervo}} {{Agilità=[[@{deer_agility}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Cervo}} {{Coraggio=[[@{deer_courage}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Cervo}} {{Forza=[[@{deer_strength}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Cervo}} {{Intelligenza=[[@{deer_intelligence}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Cervo}} {{Magia=[[@{deer_magic}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Cervo}} {{Percezione=[[@{deer_perception}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Cervo}} {{Manualità=[[@{deer_dexterity}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Cervo}} {{Socialità=[[@{deer_presence}skh1]]}}"></button>
</div>
<div class="bs">
<div class="bs_name_eagle">
<b>Aquila</b>
<input class="input_bs" type="checkbox">
</div>
<input class="input_bs" name="attr_eagle_agility" type="text">
<input class="input_bs" name="attr_eagle_courage" type="text">
<input class="input_bs" name="attr_eagle_strength" type="text">
<input class="input_bs" name="attr_eagle_intelligence" type="text">
<input class="input_bs" name="attr_eagle_magic" type="text">
<input class="input_bs" name="attr_eagle_perception" type="text">
<input class="input_bs" name="attr_eagle_dexterity" type="text">
<input class="input_bs" name="attr_eagle_presence" type="text">
</div>
<div class="bs_buttons">
<a></a> <!--This is only to allign the buttons-->
<button type="roll"
value="&{template:default} {{name=@{character_name}, Aquila}} {{Agilità=[[@{eagle_agility}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Aquila}} {{Coraggio=[[@{eagle_courage}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Aquila}} {{Forza=[[@{eagle_strength}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Aquila}} {{Intelligenza=[[@{eagle_intelligence}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Aquila}} {{Magia=[[@{eagle_magic}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Aquila}} {{Percezione=[[@{eagle_perception}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Aquila}} {{Manualità=[[@{eagle_dexterity}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Aquila}} {{Socialità=[[@{eagle_presence}skh1]]}}"></button>
</div>
<div class="bs">
<div class="bs_name_snake">
<b>Serpente</b>
<input class="input_bs" type="checkbox">
</div>
<input class="input_bs" name="attr_snake_agility" type="text">
<input class="input_bs" name="attr_snake_courage" type="text">
<input class="input_bs" name="attr_snake_strength" type="text">
<input class="input_bs" name="attr_snake_intelligence" type="text">
<input class="input_bs" name="attr_snake_magic" type="text">
<input class="input_bs" name="attr_snake_perception" type="text">
<input class="input_bs" name="attr_snake_dexterity" type="text">
<input class="input_bs" name="attr_snake_presence" type="text">
</div>
<div class="bs_buttons">
<a></a> <!--This is only to allign the buttons-->
<button type="roll"
value="&{template:default} {{name=@{character_name}, Serpente}} {{Agilità=[[@{snake_agility}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Serpente}} {{Coraggio=[[@{snake_courage}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Serpente}} {{Forza=[[@{snake_strength}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Serpente}} {{Intelligenza=[[@{snake_intelligence}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Serpente}} {{Magia=[[@{snake_magic}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Serpente}} {{Percezione=[[@{snake_perception}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Serpente}} {{Manualità=[[@{snake_dexterity}skh1]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{character_name}, Serpente}} {{Socialità=[[@{snake_presence}skh1]]}}"></button>
</div>
</div>
</div>
<!--Weapons (only four) and other Character Stats-->
<div class="central_sheet">
<div class="central_left_sheet">
<div class="central_left_sheet_healt">
<div class="central_left_sheet_healt_stats">
<b class="central_left_sheet_stats_name">Salute</b>
<div style="display: flex;">
<div class="input_stats_min_max">
<b>Attuale</b><input class="input_stats" type="number" name="attr_character_life">
</div>
<div class="input_stats_min_max">
<b>Massima</b><input class="input_stats" type="number" name="attr_character_life_max">
</div>
</div>
</div>
<div class="central_left_sheet_healt_stats">
<b class="central_left_sheet_stats_name">Mana</b>
<div style="display: flex;">
<div class="input_stats_min_max">
<b>Attuale</b><input class="input_stats" type="number" name="attr_character_mana">
</div>
<div class="input_stats_min_max">
<b>Massimo</b><input class="input_stats" type="number" name="attr_character_mana_max">
</div>
</div>
</div>
<div class="central_left_sheet_healt_stats">
<b class="central_left_sheet_stats_name2">Armatura</b>
<div style="display: flex;">
<div class="input_stats_min_max">
<input class="input_stats" type="number" name="attr_character_armor">
</div>
</div>
</div>
</div>
<div class="makeWeapon">
<div>
<div>
<div class="weaponName"><b>Arma</b><input class="weapon_input" name="weapon"></div>
</div>
<div class="stats_weapon">
<div class="weapons">
<b>Attacco</b>
</div>
<div class="weaponsStats">
<input class="inputWeaponDice" type="text" name="attr_attackDice">
</div>
<div class="weaponButtons">
<button type="roll" name="attackRoll"
value="&{template:default} {{name=@{character_name}, @{weapon}}} {{Attacco=[[@{attackDice}]]}}"></button>
</div>
<div class="weapons">
<b>Danno</b>
</div>
<div class="weaponsStats">
<input class="inputWeaponDice" type="text" name="attr_damageDice">
</div>
<div class="weaponButtons">
<button type="roll" name="damageRoll"
value="&{template:default} {{name=@{character_name}, @{weapon}}} {{Danno=[[@{damageDice}]]}}"></button>
</div>
</div>
</div>
</div>
<div class="makeWeapon">
<div>
<div>
<div class="weaponName"><b>Arma</b><input class="weapon_input" name="weapon2"></div>
</div>
<div class="stats_weapon">
<div class="weapons">
<b>Attacco</b>
</div>
<div class="weaponsStats">
<input class="inputWeaponDice" type="text" name="attr_attackDice2">
</div>
<div class="weaponButtons">
<button type="roll" name="attackRoll2"
value="&{template:default} {{name=@{character_name}, @{weapon2}}} {{Attacco=[[@{attackDice2}]]}}"></button>
</div>
<div class="weapons">
<b>Danno</b>
</div>
<div class="weaponsStats">
<input class="inputWeaponDice" type="text" name="attr_damageDice2">
</div>
<div class="weaponButtons">
<button type="roll" name="damageRoll2"
value="&{template:default} {{name=@{character_name}, @{weapon2}}} {{Danno=[[@{damageDice2}]]}}"></button>
</div>
</div>
</div>
</div>
<div class="makeWeapon">
<div>
<div>
<div class="weaponName"><b>Arma</b><input class="weapon_input" name="weapon3"></div>
</div>
<div class="stats_weapon">
<div class="weapons">
<b>Attacco</b>
</div>
<div class="weaponsStats">
<input class="inputWeaponDice" type="text" name="attr_attackDice3">
</div>
<div class="weaponButtons">
<button type="roll" name="attackRoll2"
value="&{template:default} {{name=@{character_name}, @{weapon3}}} {{Attacco=[[@{attackDice3}]]}}"></button>
</div>
<div class="weapons">
<b>Danno</b>
</div>
<div class="weaponsStats">
<input class="inputWeaponDice" type="text" name="attr_damageDice3">
</div>
<div class="weaponButtons">
<button type="roll" name="damageRoll3"
value="&{template:default} {{name=@{character_name}, @{weapon3}}} {{Danno=[[@{damageDice3}]]}}"></button>
</div>
</div>
</div>
</div>
<div class="makeWeapon">
<div>
<div>
<div class="weaponName"><b>Arma</b><input class="weapon_input" name="weapon4"></div>
</div>
<div class="stats_weapon">
<div class="weapons">
<b>Attacco</b>
</div>
<div class="weaponsStats">
<input class="inputWeaponDice" type="text" name="attr_attackDice4">
</div>
<div class="weaponButtons">
<button type="roll" name="attackRoll4"
value="&{template:default} {{name=@{character_name}, @{weapon4}}} {{Attacco=[[@{attackDice4}]]}}"></button>
</div>
<div class="weapons">
<b>Danno</b>
</div>
<div class="weaponsStats">
<input class="inputWeaponDice" type="text" name="attr_damageDice4">
</div>
<div class="weaponButtons">
<button type="roll" name="damageRoll4"
value="&{template:default} {{name=@{character_name}, @{weapon4}}} {{Danno=[[@{damageDice4}]]}}"></button>
</div>
</div>
</div>
</div>
</div>
<!--Utility and other Beasts Stats-->
<div class="utility_container">
<div class="utility">
<div class="utility_stats">
<b class="utility_stats_name">Freccie/Dardi</b>
<div class="input_stats_min_max">
<input class="input_stats" type="number" max="20" min="0" name="attr_ammo">
</div>
</div>
<div class="utility_stats">
<b class="utility_stats_name">Razioni</b>
<div class="input_stats_min_max">
<input class="input_stats" type="number" max="20" min="0" name="attr_rations">
</div>
</div>
<div class="utility_stats">
<b class="utility_stats_name">Borraccia</b>
<div class="input_stats_min_max">
<input class="input_stats" type="number" max="7" min="0" name="attr_water">
</div>
</div>
</div>
<div class="extra_ability">
<div><b>Abilità</b><input class="ability_input" name="ability"></div>
<div class="extra_ability_input">
<input class="extra_ability_input2" name="attr_ability_roll_sx">
<button type="roll"
value="&{template:default} {{name=@{character_name}, @{ability}}} {{Roll=[[@{ability_roll_sx}]]}}"></button>
<input class="extra_ability_input2" name="attr_ability_roll_dx">
<button type="roll"
value="&{template:default} {{name=@{character_name}, @{ability}}} {{Roll=[[@{ability_roll_dx}]]}}"></button>
</div>
</div>
<div class="extra_ability">
<div><b>Abilità</b><input class="ability_input" name="ability2"></div>
<div class="extra_ability_input">
<input class="extra_ability_input2" name="attr_ability_roll_sx2">
<button type="roll"
value="&{template:default} {{name=@{character_name}, @{ability2}}} {{Roll=[[@{ability_roll_sx2}]]}}"></button>
<input class="extra_ability_input2" name="attr_ability_roll_dx2">
<button type="roll"
value="&{template:default} {{name=@{character_name}, @{ability2}}} {{Roll=[[@{ability_roll_dx2}]]}}"></button>
</div>
</div>
<div class="extra_ability">
<div><b>Abilità</b><input class="ability_input" name="ability3"></div>
<div class="extra_ability_input">
<input class="extra_ability_input2" name="attr_ability_roll_sx3">
<button type="roll"
value="&{template:default} {{name=@{character_name}, @{ability3}}} {{Roll=[[@{ability_roll_sx3}]]}}"></button>
<input class="extra_ability_input2" name="attr_ability_roll_dx3">
<button type="roll"
value="&{template:default} {{name=@{character_name}, @{ability3}}} {{Roll=[[@{ability_roll_dx3}]]}}"></button>
</div>
</div>
<div class="extra_ability">
<div><b>Abilità</b><input class="ability_input" name="ability4"></div>
<div class="extra_ability_input">
<input class="extra_ability_input2" name="attr_ability_roll_sx4">
<button type="roll"
value="&{template:default} {{name=@{character_name}, @{ability4}}} {{Roll=[[@{ability_roll_sx4}]]}}"></button>
<input class="extra_ability_input2" name="attr_ability_roll_dx4">
<button type="roll"
value="&{template:default} {{name=@{character_name}, @{ability4}}} {{Roll=[[@{ability_roll_dx4}]]}}"></button>
</div>
</div>
<div class="extra_ability">
<div><b>Abilità</b><input class="ability_input" name="ability5"></div>
<div class="extra_ability_input">
<input class="extra_ability_input2" name="attr_ability_roll_sx5">
<button type="roll"
value="&{template:default} {{name=@{character_name}, @{ability5}}} {{Roll=[[@{ability_roll_sx5}]]}}"></button>
<input class="extra_ability_input2" name="attr_ability_roll_dx5">
<button type="roll"
value="&{template:default} {{name=@{character_name}, @{ability5}}} {{Roll=[[@{ability_roll_dx5}]]}}"></button>
</div>
</div>
</div>
<div class="stats_right_bottom">
<b class="stats_right_bottom_name">Orso</b>
<div class="stats_right_bottom_display">
<div class="input_stats_min_max">
<b>Attuale</b><input class="input_stats" type="number" name="attr_bear-healt">
</div>
<div class="input_stats_min_max">
<b>Massima</b><input class="input_stats" type="number" name="attr_bear-healt_max">
</div>
</div>
<b class="stats_right_bottom_name">Cervo</b>
<div class="stats_right_bottom_display">
<div class="input_stats_min_max">
<b>Attuale</b><input class="input_stats" type="number" name="attr_deer-healt">
</div>
<div class="input_stats_min_max">
<b>Massima</b><input class="input_stats" type="number" name="attr_deer_healt_max">
</div>
</div>
<b class="stats_right_bottom_name">Aquila</b>
<div class="stats_right_bottom_display">
<div class="input_stats_min_max">
<b>Attuale</b><input class="input_stats" type="number" name="attr_eagle_healt">
</div>
<div class="input_stats_min_max">
<b>Massima</b><input class="input_stats" type="number" name="attr_eagle_healt_max">
</div>
</div>
<b class="stats_right_bottom_name">Serpente</b>
<div class="stats_right_bottom_display">
<div class="input_stats_min_max">
<b>Attuale</b><input class="input_stats" type="number" name="attr_snake_healt">
</div>
<div class="input_stats_min_max">
<b>Massima</b><input class="input_stats" type="number" name="attr_snake_healt_max">
</div>
</div>
</div>
</div>
<!--Notes-->
<div class="notes">
<div class="equip_ability">
<div><b>Abilità di razza</b></div>
<textarea class="equip_ability_input_left" name="attr_race_abilites"></textarea>
<div><b>Equipaggiamento</b></div>
<textarea class="equip_ability_input_left" name="attr_equip"></textarea>
</div>
<div class="equip_ability">
<div><b>Abilità di ruolo</b></div>
<textarea class="equip_ability_input_right" name="attr_role_abilites"></textarea>
</div>
</div>
</div>
<script>
function tutorial() {
alert('Caratteristiche Personaggio: nelle caratteristiche, mettere a sinistra il numero di dadi e a destra il modificatore con il simbolo ( esempio: +1 o -1), come nella scheda originale.\n\nCaratteristiche Bestie Sovrane: negli spazi appositi, inserire i dadi da usare completi di numero, D e facce del dado (esempio: 2D10 o 2d10).\n\nArmi e Abilità: nelle armi e nelle abilità, inserire il valore completo di dadi e eventuale modificatore (esempio: 2D10+1 o 2d10+1), poi premere il bottone adiacente che li tirerà.\n\nIMPORTANTE: le caselle di selezione a sinistra delle Caratteristiche Personaggio e a destra del nome delle Bestie Sovrane, servono solo a ricordare quale Pregio si possiede e quale trasformazione si possiede e non vanno a modificare il lancio dei dadi. Dovrete ricordarvi di ritirare il Pregio se il dado o i dadi fanno 1 o 2 su quella caratteristica.')
}
</script>
Binary file not shown.

Before

Width:  |  Height:  |  Size: 200 KiB

@@ -1,93 +1,76 @@
.sheet-background_image{
background-image: url('https://lh3.googleusercontent.com/proxy/DnedhAlHP7F5gQZVN02yrdTFmezTpobr3Ge6yC3Rt83IazxPsYujZ0WRNRjgsFtGUT5jGBkx4c47ZkXuGvfth7buktk0');
background-image: url('https://i.pinimg.com/564x/94/4b/8b/944b8bc440e1fabaedfd57be0f31ba2f.jpg');
background-repeat: no-repeat;
background-size: cover;
width: 100%;
min-width: 800px;
height: auto;
}
.sheet-info{
display: flex;
flex-direction: row;
align-items: center;
width: 100%;
justify-content: space-around;
}
.sheet-info_names{
.sheet-infoNames{
display: flex;
flex-direction: column;
justify-content: space-around;
}
.sheet-info_names_input{
.sheet-infoNamesInput{
display: flex;
flex-direction: column;
margin-left: 10px;
}
.sheet-info_names_input1{
font-size: 15;
.sheet-infoNamesInput1{
font-size: 15px;
width: 300px;
}
.sheet-pa_input{
width: 60px;
height: 40px;
font-size: 30;
font-size: 30px;
text-align: center;
}
.sheet-florins_input{
width: 80px;
height: 40px;
font-size: 30;
font-size: 30px;
text-align: center;
}
.sheet-bs_name_bear{
.sheet-bsNameBear{
display: flex;
width: 55px;
}
.sheet-bs_name_deer{
.sheet-bsNameDeer{
display: flex;
width: 60px;
}
.sheet-bs_name_eagle{
.sheet-bsNameEagle{
display: flex;
width: 70px;
}
.sheet-bs_name_snake{
.sheet-bsNameSnake{
display: flex;
width: 80px;
}
.sheet-bs_buttons{
.sheet-bsButtons{
display: flex;
flex-direction: column;
flex-direction: row;
align-items: center;
justify-content: space-around;
}
.sheet-all_stats{
.sheet-allStats{
display: flex;
margin-top: 20px;
width: 100%;
margin-top: 10px;
flex-direction: row;
justify-content: space-around;
}
.sheet-character_info{
.sheet-characterInfo{
display: flex;
flex-direction: row;
margin-top: 20px;
width: 50%;
margin-left: 20px;
}
.sheet-character_info_1{
.sheet-characterInfo2{
display: flex;
flex-direction: column;
align-items: center;
width: 20%;
}
.sheet-character_info_2{
display: flex;
flex-direction: column;
align-items: center;
width: 20%;
}
.sheet-info_button{
display: flex;
flex-direction: column;
align-items: center;
margin-top: 15px;
margin-right: 10px;
width: 20%;
}
.sheet-merit{
display: flex;
@@ -95,42 +78,48 @@
margin-top: 10px;
}
.sheet-stats{
font-size: 30;
font-size: 25px;
margin-left: 10px;
display: flex;
flex-direction: column;
justify-content: space-around;
}
.sheet-dice{
font-size: 30;
font-size: 25px;
margin-left: 10px;
display: flex;
flex-direction: column;
justify-content: space-around;
}
.sheet-stats_left {
.sheet-statsLeft {
display: flex;
flex-direction: row;
align-self: center;
margin-left: 15px;
width: 45%;
}
.sheet-stats_right{
.sheet-statsRight{
display: flex;
flex-direction: row;
flex-direction: column;
justify-content: space-evenly;
width: 55%;
}
.sheet-bs{
display: flex;
flex-direction: column;
flex-direction: row;
align-items: center;
justify-content: space-around;
}
.sheet-input_bs{
.sheet-inputBs{
display: flex;
justify-content: center;
align-content: center;
justify-content: space-around;
width: 50px;
height: 30px;
font-size: 15px;
margin-left: 10px;
margin-right: 10px;
}
.sheet-bsCheckbox{
display: flex;
justify-content: space-around;
width: 60px;
font-size: 20px;
}
@@ -149,17 +138,15 @@
display: flex;
justify-content: center;
align-content: center;
width: 25px;
height: 30px;
font-size: 25;
width: 23px;
font-size: 20px;
}
.sheet-ability_input_mod{
display: flex;
justify-content: center;
align-content: center;
width: 40px;
height: 30px;
font-size: 25;
width: 35px;
font-size: 20px;
}
.sheet-stats_buttons{
display: flex;
@@ -167,46 +154,49 @@
justify-content: space-around;
margin-left: 10px;
}
.sheet-input_stats{
width: 55px;
font-size: 25;
}
.sheet-central_sheet{
.sheet-centralSheet{
display: flex;
margin-top: 20;
margin-top: 10px;
flex-direction: row;
justify-content: space-around;
width: 100%;
}
.sheet-central_left_sheet{
.sheet-centralLeft{
display: flex;
flex-direction: column;
width: 40%;
flex-direction: column;
justify-content: space-around;
}
.sheet-central_left_sheet_healt{
.sheet-centralHealt{
display: flex;
justify-content: space-around;
align-items: center;
}
.sheet-central_left_sheet_healt_stats{
.sheet-centralStats{
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
}
.sheet-central_left_sheet_stats_name{
.sheet-centralLeftSheetStatsName{
font-size: 20;
margin-bottom: 5px;
}
.sheet-central_left_sheet_stats_name2{
.sheet-centralLeftSheetStatsName2{
font-size: 20;
margin-bottom: 21px;
}
.sheet-input_stats_min_max{
.sheet-inputStats{
width: 55px;
font-size: 15px;
text-align: center;
}
.sheet-inputStatsMinMax{
display: flex;
justify-content: space-around;
align-items: center;
flex-direction: column;
margin-bottom: 10px;
text-align: center;
}
.sheet-makeWeapon{
display: flex;
@@ -217,8 +207,7 @@
flex-direction: row;
justify-content: space-around;
align-self: center;
margin-bottom: 15;
margin-top: 5;
margin-top: 5px;
}
.sheet-weaponName{
display: flex;
@@ -226,13 +215,14 @@
font-size: 15;
align-items: center;
}
.sheet-weapon_input{
.sheet-weaponInput{
margin-left: 10;
}
.sheet-weapons{
font-size: 20;
margin-left: 5px;
display: flex;
font-size: 20;
margin-left: 5px;
align-items: center;
}
.sheet-weaponsStats {
display: flex;
@@ -245,7 +235,16 @@
display: flex;
justify-content: center;
align-content: center;
width: 65px;
width: 42px;
height: 20px;
font-size: 15;
}
.sheet-inputWeaponDiceMod{
display: flex;
justify-content: center;
align-content: center;
margin-left: 5px;
width: 25px;
height: 20px;
font-size: 15;
}
@@ -255,7 +254,7 @@
justify-content: space-around;
margin-left: 10px;
}
.sheet-utility_container{
.sheet-utilityContainer{
display: flex;
flex-direction: column;
justify-content: space-around;
@@ -266,41 +265,46 @@
align-items: center;
justify-content: space-around;
}
.sheet-utility_stats{
.sheet-utilityStats{
display: flex;
flex-direction: column;
}
.sheet-utility_stats_name{
.sheet-utilityStatsName{
font-size: 15;
margin-bottom: 10px;
}
.sheet-extra_ability{
.sheet-extraAbility{
display: flex;
flex-direction: column;
justify-content: space-around;
}
.sheet-extra_ability_input{
.sheet-extraAbilityInput{
display: flex;
flex-direction: row;
align-items: center;
justify-content: space-around;
margin-top: 10px;
margin-bottom: 10px;
}
.sheet-extra_ability_input2{
width: 65px;
.sheet-extraAbilityInput2{
width: 45px;
font-size: 15;
margin-top: 5px;
}
.sheet-stats_right_bottom{
.sheet-extraAbilityInput3{
width: 27px;
font-size: 15;
margin-top: 5px;
}
.sheet-statsRightBottom{
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
}
.sheet-stats_right_bottom_name{
.sheet-statsRightBottomName{
font-size: 20;
margin-bottom: 5px;
}
.sheet-stats_right_bottom_display{
.sheet-statsRightBottomDisplay{
display: flex;
}
.sheet-inputUtility{
@@ -313,25 +317,40 @@
.sheet-ability_input{
margin-left: 10px;
}
.sheet-equip_ability{
.sheet-equipAbility{
display: flex;
flex-direction: column;
align-items: center;
justify-content: space-around;
}
.sheet-equip_ability_input_left{
width: 340px;
height: 190px;
font-size: 20;
}
.sheet-equip_ability_input_right{
width: 340px;
height: 400px;
font-size: 20;
}
.sheet-notes{
display: flex;
justify-content: space-around;
margin-top: 10px;
width: 100%;
}
.sheet-equipAbilityInputLeft{
width: 370px;
height: 190px;
font-size: 20px;
margin-bottom: 10px;
}
.sheet-equipAbilityInputRight{
width: 370px;
height: 420px;
font-size: 20px;
margin-bottom: 10px;
}
.sheet-columns {
display: flex;
justify-content: space-between;
margin: 15px;
}
.sheet-columns > * {
flex: 1;
}
input.sheet-toggle-show:not(:checked) ~ div.sheet-body,
input.sheet-toggle-hide:checked ~ div.sheet-body {
display: none;
}
+574
View File
@@ -0,0 +1,574 @@
<div class="background_image">
<!--Character info-->
<div class="info">
<div class="characterInfo">
<div class="infoNames">
<b>Nome</b>
<b>Sono</b>
<b>Pregio</b>
</div>
<div class="infoNamesInput">
<input class="infoNamesInput1" type="text" name="attr_characterName" />
<input class="infoNamesInput1" type="text" name="attr_race_and_role" />
<input class="infoNamesInput1" type="text" name="attr_merit" />
</div>
</div>
<div class="characterInfo2">
<b>Punti Avventura</b><input type="number" name="attr_character_pa" class="pa_input" min="0" />
</div>
<div class="characterInfo2">
<b>Fiorini</b><input type="number" name="attr_florins" class="florins_input" min="0" />
</div>
</div>
<div class="sheet-columns">
<div>
<input type="checkbox" class="sheet-toggle-show" />
<span>Mostra/Nascondi suggerimenti Caratteristiche Personaggio e Bestie Sovrane</span>
<div class="sheet-body">Caratteristiche Personaggio: mettere a sinistra il numero di dadi (2 o 1) e a destra il modificatore con il simbolo (+1 o -1), come nella scheda originale.<br><br>Bestie Sovrane: negli spazi appositi, inserire i dadi da usare completi di numero, D e facce del dado (2D10 o 2d10).<br><br>IMPORTANTE: le caselle di selezione a sinistra delle Caratteristiche Personaggio e a destra del nome delle Bestie Sovrane, servono solo a ricordare quale Pregio si possiede e quale trasformazione si possiede e non vanno a modificare il lancio dei dadi. Dovrete ricordarvi di ritirare il Pregio se il dado o i dadi fanno 1 o 2 su quella caratteristica.</div>
</div>
</div>
<!--Principal Stats-->
<div class="allStats">
<div class="statsLeft">
<div class="stats_checkbox">
<input type="checkbox" name="attr_agility_merit">
<input type="checkbox" name="attr_courage_merit">
<input type="checkbox" name="attr_strength_merit">
<input type="checkbox" name="attr_intelligence_merit">
<input type="checkbox" name="attr_magic_merit">
<input type="checkbox" name="attr_perception_merit">
<input type="checkbox" name="attr_dexterity_merit">
<input type="checkbox" name="attr_presence_merit">
</div>
<div class="stats">
<b>Agilità</b>
<b>Coraggio</b>
<b>Forza</b>
<b>Intelligenza</b>
<b>Magia</b>
<b>Percezione</b>
<b>Manualità</b>
<b>Socialità</b>
</div>
<div class="stats_number">
<input class="ability_input_dice" type="text" name="attr_agility_dices">
<input class="ability_input_dice" type="text" name="attr_courage_dices">
<input class="ability_input_dice" type="text" name="attr_strength_dices">
<input class="ability_input_dice" type="text" name="attr_intelligence_dices">
<input class="ability_input_dice" type="text" name="attr_magic_dices">
<input class="ability_input_dice" type="text" name="attr_perception_dices">
<input class="ability_input_dice" type="text" name="attr_dexterity_dices">
<input class="ability_input_dice" type="text" name="attr_presence_dices">
</div>
<div class="dice">
<b>D</b>
<b>D</b>
<b>D</b>
<b>D</b>
<b>D</b>
<b>D</b>
<b>D</b>
<b>D</b>
</div>
<div class="stats_number">
<input class="ability_input_mod" type="text" name="attr_agility_mod">
<input class="ability_input_mod" type="text" name="attr_courage_mod">
<input class="ability_input_mod" type="text" name="attr_strength_mod">
<input class="ability_input_mod" type="text" name="attr_intelligence_mod">
<input class="ability_input_mod" type="text" name="attr_magic_mod">
<input class="ability_input_mod" type="text" name="attr_perception_mod">
<input class="ability_input_mod" type="text" name="attr_dexterity_mod">
<input class="ability_input_mod" type="text" name="attr_presence_mod">
</div>
<div class="stats_buttons">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Agilità}} {{Agilità=[[@{agility_dices}d10skh1 @{agility_mod}]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{characterName}, Coraggio}} {{Coraggio=[[@{courage_dices}d10skh1 @{courage_mod}]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{characterName}, Forza}} {{Forza=[[@{strength_dices}d10skh1 @{strength_mod}]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{characterName}, Intelligenza}} {{Intelligenza=[[@{intelligence_dices}d10skh1 @{intelligence_mod}]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{characterName}, Magia}} {{Magia=[[@{magic_dices}d10skh1 @{magic_mod}]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{characterName}, Percezione}} {{Percezione=[[@{perception_dices}d10skh1 @{perception_mod}]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{characterName}, Manualità}} {{Manualità=[[@{dexterity_dices}d10skh1 @{dexterity_mod}]]}}"></button>
<button type="roll"
value="&{template:default} {{name=@{characterName}, Socialità}} {{Socialità=[[@{presence_dices}d10skh1 @{presence_mod}]]}}"></button>
</div>
</div>
<!--Beasts Dices-->
<div class="statsRight">
<div class="bs">
<div class="bsNameBear">
<b>Orso</b>
<input class="bsCheckbox" type="checkbox">
</div>
<div class="bsNameDeer">
<b>Cervo</b>
<input class="bsCheckbox" type="checkbox">
</div>
<div class="bsNameEagle">
<b>Aquila</b>
<input class="bsCheckbox" type="checkbox">
</div>
<div class="bsNameSnake">
<b>Serpente</b>
<input class="bsCheckbox" type="checkbox">
</div>
</div>
<div class="bsButtons">
<input class="inputBs" name="attr_bear_agility" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Orso}} {{Agilità=[[@{bear_agility}skh1]]}}"></button>
<input class="inputBs" name="attr_deer_agility" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Cervo}} {{Agilità=[[@{deer_agility}skh1]]}}"></button>
<input class="inputBs" name="attr_eagle_agility" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Aquila}} {{Agilità=[[@{eagle_agility}skh1]]}}"></button>
<input class="inputBs" name="attr_snake_agility" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Serpente}} {{Agilità=[[@{snake_agility}skh1]]}}"></button>
</div>
<div class="bsButtons">
<input class="inputBs" name="attr_bear_courage" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Orso}} {{Coraggio=[[@{bear_courage}skh1]]}}"></button>
<input class="inputBs" name="attr_deer_courage" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Cervo}} {{Coraggio=[[@{deer_courage}skh1]]}}"></button>
<input class="inputBs" name="attr_eagle_courage" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Aquila}} {{Coraggio=[[@{eagle_courage}skh1]]}}"></button>
<input class="inputBs" name="attr_snake_courage" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Serpente}} {{Coraggio=[[@{snake_courage}skh1]]}}"></button>
</div>
<div class="bsButtons">
<input class="inputBs" name="attr_bear_strength" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Orso}} {{Forza=[[@{bear_strength}skh1]]}}"></button>
<input class="inputBs" name="attr_deer_strength" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Cervo}} {{Forza=[[@{deer_strength}skh1]]}}"></button>
<input class="inputBs" name="attr_eagle_strength" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Aquila}} {{Forza=[[@{eagle_strength}skh1]]}}"></button>
<input class="inputBs" name="attr_snake_strength" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Serpente}} {{Forza=[[@{snake_strength}skh1]]}}"></button>
</div>
<div class="bsButtons">
<input class="inputBs" name="attr_bear_intelligence" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Orso}} {{Intelligenza=[[@{bear_intelligence}skh1]]}}"></button>
<input class="inputBs" name="attr_deer_intelligence" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Cervo}} {{Intelligenza=[[@{deer_intelligence}skh1]]}}"></button>
<input class="inputBs" name="attr_eagle_intelligence" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Aquila}} {{Intelligenza=[[@{eagle_intelligence}skh1]]}}"></button>
<input class="inputBs" name="attr_snake_intelligence" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Serpente}} {{Intelligenza=[[@{snake_intelligence}skh1]]}}"></button>
</div>
<div class="bsButtons">
<input class="inputBs" name="attr_bear_magic" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Orso}} {{Magia=[[@{bear_magic}skh1]]}}"></button>
<input class="inputBs" name="attr_deer_magic" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Cervo}} {{Magia=[[@{deer_magic}skh1]]}}"></button>
<input class="inputBs" name="attr_eagle_magic" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Aquila}} {{Magia=[[@{eagle_magic}skh1]]}}"></button>
<input class="inputBs" name="attr_snake_magic" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Serpente}} {{Magia=[[@{snake_magic}skh1]]}}"></button>
</div>
<div class="bsButtons">
<input class="inputBs" name="attr_bear_perception" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Orso}} {{Percezione=[[@{bear_perception}skh1]]}}"></button>
<input class="inputBs" name="attr_deer_perception" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Cervo}} {{Percezione=[[@{deer_perception}skh1]]}}"></button>
<input class="inputBs" name="attr_eagle_perception" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Aquila}} {{Percezione=[[@{eagle_perception}skh1]]}}"></button>
<input class="inputBs" name="attr_snake_perception" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Serpente}} {{Percezione=[[@{snake_perception}skh1]]}}"></button>
</div>
<div class="bsButtons">
<input class="inputBs" name="attr_bear_dexterity" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Orso}} {{Manualità=[[@{bear_dexterity}skh1]]}}"></button>
<input class="inputBs" name="attr_deer_dexterity" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Cervo}} {{Manualità=[[@{deer_dexterity}skh1]]}}"></button>
<input class="inputBs" name="attr_eagle_dexterity" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Aquila}} {{Manualità=[[@{eagle_dexterity}skh1]]}}"></button>
<input class="inputBs" name="attr_snake_dexterity" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Serpente}} {{Manualità=[[@{snake_dexterity}skh1]]}}"></button>
</div>
<div class="bsButtons">
<input class="inputBs" name="attr_bear_presence" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Orso}} {{Socialità=[[@{bear_presence}skh1]]}}"></button>
<input class="inputBs" name="attr_deer_presence" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Cervo}} {{Socialità=[[@{deer_presence}skh1]]}}"></button>
<input class="inputBs" name="attr_eagle_presence" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Aquila}} {{Socialità=[[@{eagle_presence}skh1]]}}"></button>
<input class="inputBs" name="attr_snake_presence" type="text">
<button type="roll"
value="&{template:default} {{name=@{characterName}, Serpente}} {{Socialità=[[@{snake_presence}skh1]]}}"></button>
</div>
</div>
</div>
<div class="sheet-columns">
<div>
<input type="checkbox" class="sheet-toggle-show" />
<span>Mostra/Nascondi suggerimenti Armi e Abilità</span>
<div class="sheet-body">Armi e Abilità: inserire il nome dell'arma o dell'abilità nella parte di sopra. Nella parte di sotto, a sinistra i dadi da usare completi di numero, D e facce del dado (2D10 o 2d10) e a destra il modificatore (+1 o -1), poi premere il bottone adiacente che li tirerà.</div>
</div>
</div>
<!--Weapons (only four) and other Character Stats-->
<div class="centralSheet">
<div class="centralLeft">
<div class="centralHealt">
<div class="centralStats">
<b class="centralLeftSheetStatsName">Salute</b>
<div class="statsRightBottomDisplay">
<div class="inputStatsMinMax">
<b>Attuale</b><input class="inputStats" type="number" name="attr_character_life">
</div>
<div class="inputStatsMinMax">
<b>Massima</b><input class="inputStats" type="number" name="attr_character_life_max">
</div>
</div>
</div>
<div class="centralStats">
<b class="centralLeftSheetStatsName">Mana</b>
<div class="statsRightBottomDisplay">
<div class="inputStatsMinMax">
<b>Attuale</b><input class="inputStats" type="number" name="attr_character_mana" min="0">
</div>
<div class="inputStatsMinMax">
<b>Massimo</b><input class="inputStats" type="number" name="attr_character_mana_max"
min="0">
</div>
</div>
</div>
<div class="centralStats">
<b class="centralLeftSheetStatsName2">Armatura</b>
<div class="statsRightBottomDisplay">
<div class="inputStatsMinMax">
<input class="inputStats" type="number" name="attr_character_armor" min="0">
</div>
</div>
</div>
</div>
<div class="makeWeapon">
<div>
<div>
<div class="weaponName"><b>Arma</b><input type="text" class="weaponInput"
name="attr_firstWeaponName">
</div>
</div>
<div class="stats_weapon">
<div class="weapons">
<b>Attacco</b>
</div>
<div class="weaponsStats">
<input class="inputWeaponDice" type="text" name="attr_attackDice">
<input class="inputWeaponDiceMod" type="text" name="attr_attackDiceMod">
</div>
<div class="weaponButtons">
<button type="roll" name="attackRoll"
value="&{template:default} {{name=@{characterName}, @{firstWeaponName}}} {{Attacco=[[@{attackDice}d1 @{attackDiceMod}]]}}"></button>
</div>
<div class="weapons">
<b>Danno</b>
</div>
<div class="weaponsStats">
<input class="inputWeaponDice" type="text" name="attr_damageDice">
<input class="inputWeaponDiceMod" type="text" name="attr_damageDiceMod">
</div>
<div class="weaponButtons">
<button type="roll" name="damageRoll"
value="&{template:default} {{name=@{characterName}, @{firstWeaponName}}} {{Danno=[[@{damageDice}d1 @{damageDiceMod}]]}}"></button>
</div>
</div>
</div>
</div>
<div class="makeWeapon">
<div>
<div>
<div class="weaponName"><b>Arma</b><input type="text" class="weaponInput"
name="attr_secondWeaponName">
</div>
</div>
<div class="stats_weapon">
<div class="weapons">
<b>Attacco</b>
</div>
<div class="weaponsStats">
<input class="inputWeaponDice" type="text" name="attr_attackDice2">
<input class="inputWeaponDiceMod" type="text" name="attr_attackDiceMod2">
</div>
<div class="weaponButtons">
<button type="roll" name="attr_attackRoll2"
value="&{template:default} {{name=@{characterName}, @{secondWeaponName}}} {{Attacco=[[@{attackDice2}skh1 @{attackDiceMod2}]]}}"></button>
</div>
<div class="weapons">
<b>Danno</b>
</div>
<div class="weaponsStats">
<input class="inputWeaponDice" type="text" name="attr_damageDice2">
<input class="inputWeaponDiceMod" type="text" name="attr_damageDiceMod2">
</div>
<div class="weaponButtons">
<button type="roll" name="damageRoll2"
value="&{template:default} {{name=@{characterName}, @{secondWeaponName}}} {{Danno=[[@{damageDice2}skh1 @{damageDiceMod2}]]}}"></button>
</div>
</div>
</div>
</div>
<div class="makeWeapon">
<div>
<div>
<div class="weaponName"><b>Arma</b><input type="text" class="weaponInput"
name="attr_thirdWeaponName">
</div>
</div>
<div class="stats_weapon">
<div class="weapons">
<b>Attacco</b>
</div>
<div class="weaponsStats">
<input class="inputWeaponDice" type="text" name="attr_attackDice3">
<input class="inputWeaponDiceMod" type="text" name="attr_attackDiceMod3">
</div>
<div class="weaponButtons">
<button type="roll" name="attackRoll2"
value="&{template:default} {{name=@{characterName}, @{thirdWeaponName}}} {{Attacco=[[@{attackDice3}skh1 @{attackDiceMod3}]]}}"></button>
</div>
<div class="weapons">
<b>Danno</b>
</div>
<div class="weaponsStats">
<input class="inputWeaponDice" type="text" name="attr_damageDice3">
<input class="inputWeaponDiceMod" type="text" name="attr_damageDiceMod3">
</div>
<div class="weaponButtons">
<button type="roll" name="damageRoll3"
value="&{template:default} {{name=@{characterName}, @{thirdWeaponName}}} {{Danno=[[@{damageDice3}skh1 @{damageDiceMod3}]]}}"></button>
</div>
</div>
</div>
</div>
<div class="makeWeapon">
<div>
<div>
<div class="weaponName"><b>Arma</b><input type="text" class="weaponInput"
name="attr_fourthWeaponName">
</div>
</div>
<div class="stats_weapon">
<div class="weapons">
<b>Attacco</b>
</div>
<div class="weaponsStats">
<input class="inputWeaponDice" type="text" name="attr_attackDice4">
<input class="inputWeaponDiceMod" type="text" name="attr_attackDiceMod4">
</div>
<div class="weaponButtons">
<button type="roll" name="attackRoll4"
value="&{template:default} {{name=@{characterName}, @{fourthWeaponName}}} {{Attacco=[[@{attackDice4}skh1 @{attackDiceMod4}]]}}"></button>
</div>
<div class="weapons">
<b>Danno</b>
</div>
<div class="weaponsStats">
<input class="inputWeaponDice" type="text" name="attr_damageDice4">
<input class="inputWeaponDiceMod" type="text" name="attr_damageDiceMod4">
</div>
<div class="weaponButtons">
<button type="roll" name="damageRoll4"
value="&{template:default} {{name=@{characterName}, @{fourthWeaponName}}} {{Danno=[[@{damageDice4}skh1 @{damageDiceMod4}]]}}"></button>
</div>
</div>
</div>
</div>
</div>
<!--Utility and other Beasts Stats-->
<div class="utilityContainer">
<div class="utility">
<div class="utilityStats">
<b class="utilityStatsName">Freccie/Dardi</b>
<div class="inputStatsMinMax">
<input class="inputStats" type="number" max="20" min="0" name="attr_ammo">
</div>
</div>
<div class="utilityStats">
<b class="utilityStatsName">Razioni</b>
<div class="inputStatsMinMax">
<input class="inputStats" type="number" max="20" min="0" name="attr_rations">
</div>
</div>
<div class="utilityStats">
<b class="utilityStatsName">Borraccia</b>
<div class="inputStatsMinMax">
<input class="inputStats" type="number" max="7" min="0" name="attr_water">
</div>
</div>
</div>
<div class="extraAbility">
<div><b>Abilità</b><input type="text" class="abilityInput" name="attr_ability_name"></div>
<div class="extraAbilityInput">
<input type="text" class="extraAbilityInput2" name="attr_ability_roll_sx">
<input type="text" class="extraAbilityInput3" name="attr_ability_roll_mod_sx">
<button type="roll"
value="&{template:default} {{name=@{characterName}, @{ability_name}}} {{Roll=[[@{ability_roll_sx}skh1 @{ability_roll_mod_sx}]]}}"></button>
<input type="text" class="extraAbilityInput2" name="attr_ability_roll_dx">
<input type="text" class="extraAbilityInput3" name="attr_ability_roll_mod_dx">
<button type="roll"
value="&{template:default} {{name=@{characterName}, @{ability_name}}} {{Roll=[[@{ability_roll_dx}skh1 @{ability_roll_mod_dx}]]}}"></button>
</div>
</div>
<div class="extraAbility">
<div><b>Abilità</b><input type="text" class="abilityInput" name="attr_ability_name2"></div>
<div class="extraAbilityInput">
<input type="text" class="extraAbilityInput2" name="attr_ability_roll_sx2">
<input type="text" class="extraAbilityInput3" name="attr_ability_roll_mod_sx2">
<button type="roll"
value="&{template:default} {{name=@{characterName}, @{ability_name2}}} {{Roll=[[@{ability_roll_sx2}skh1 @{ability_roll_mod_sx2}]]}}"></button>
<input type="text" class="extraAbilityInput2" name="attr_ability_roll_dx2">
<input type="text" class="extraAbilityInput3" name="attr_ability_roll_mod_dx2">
<button type="roll"
value="&{template:default} {{name=@{characterName}, @{ability_name2}}} {{Roll=[[@{ability_roll_dx2}skh1 @{ability_roll_mod_dx2}]]}}"></button>
</div>
</div>
<div class="extraAbility">
<div><b>Abilità</b><input type="text" class="abilityInput" name="attr_ability_name3"></div>
<div class="extraAbilityInput">
<input type="text" class="extraAbilityInput2" name="attr_ability_roll_sx3">
<input type="text" class="extraAbilityInput3" name="attr_ability_roll_mod_sx3">
<button type="roll"
value="&{template:default} {{name=@{characterName}, @{ability_name3}}} {{Roll=[[@{ability_roll_sx3}skh1 @{ability_roll_mod_sx3}]]}}"></button>
<input type="text" class="extraAbilityInput2" name="attr_ability_roll_dx3">
<input type="text" class="extraAbilityInput3" name="attr_ability_roll_mod_dx3">
<button type="roll"
value="&{template:default} {{name=@{characterName}, @{ability_name3}}} {{Roll=[[@{ability_roll_dx3}skh1 @{ability_roll_mod_dx3}]]}}"></button>
</div>
</div>
<div class="extraAbility">
<div><b>Abilità</b><input type="text" class="abilityInput" name="attr_ability_name4"></div>
<div class="extraAbilityInput">
<input type="text" class="extraAbilityInput2" name="attr_ability_roll_sx4">
<input type="text" class="extraAbilityInput3" name="attr_ability_roll_mod_sx4">
<button type="roll"
value="&{template:default} {{name=@{characterName}, @{ability_name4}}} {{Roll=[[@{ability_roll_sx4}skh1 @{ability_roll_mod_sx4}]]}}"></button>
<input type="text" class="extraAbilityInput2" name="attr_ability_roll_dx4">
<input type="text" class="extraAbilityInput3" name="attr_ability_roll_mod_dx4">
<button type="roll"
value="&{template:default} {{name=@{characterName}, @{ability_name4}}} {{Roll=[[@{ability_roll_dx4}skh1 @{ability_roll_mod_dx4}]]}}"></button>
</div>
</div>
<div class="extraAbility">
<div><b>Abilità</b><input type="text" class="abilityInput" name="attr_ability_name5"></div>
<div class="extraAbilityInput">
<input type="text" class="extraAbilityInput2" name="attr_ability_roll_sx5">
<input type="text" class="extraAbilityInput3" name="attr_ability_roll_mod_sx5">
<button type="roll"
value="&{template:default} {{name=@{characterName}, @{ability_name5}}} {{Roll=[[@{ability_roll_sx5}skh1 @{ability_roll_mod_sx5}]]}}"></button>
<input type="text" class="extraAbilityInput2" name="attr_ability_roll_dx5">
<input type="text" class="extraAbilityInput3" name="attr_ability_roll_mod_dx5">
<button type="roll"
value="&{template:default} {{name=@{characterName}, @{ability_name5}}} {{Roll=[[@{ability_roll_dx5}skh1 @{ability_roll_mod_dx5}]]}}"></button>
</div>
</div>
</div>
<div class="statsRightBottom">
<b class="statsRightBottomName">Orso</b>
<div class="statsRightBottomDisplay">
<div class="inputStatsMinMax">
<b>Attuale</b><input class="inputStats" type="number" name="attr_bear_healt">
</div>
<div class="inputStatsMinMax">
<b>Massima</b><input class="inputStats" type="number" name="attr_bear_healt_max">
</div>
</div>
<b class="statsRightBottomName">Cervo</b>
<div class="statsRightBottomDisplay">
<div class="inputStatsMinMax">
<b>Attuale</b><input class="inputStats" type="number" name="attr_deer_healt">
</div>
<div class="inputStatsMinMax">
<b>Massima</b><input class="inputStats" type="number" name="attr_deer_healt_max">
</div>
</div>
<b class="statsRightBottomName">Aquila</b>
<div class="statsRightBottomDisplay">
<div class="inputStatsMinMax">
<b>Attuale</b><input class="inputStats" type="number" name="attr_eagle_healt">
</div>
<div class="inputStatsMinMax">
<b>Massima</b><input class="inputStats" type="number" name="attr_eagle_healt_max">
</div>
</div>
<b class="statsRightBottomName">Serpente</b>
<div class="statsRightBottomDisplay">
<div class="inputStatsMinMax">
<b>Attuale</b><input class="inputStats" type="number" name="attr_snake_healt">
</div>
<div class="inputStatsMinMax">
<b>Massima</b><input class="inputStats" type="number" name="attr_snake_healt_max">
</div>
</div>
</div>
</div>
<!--Notes-->
<div class="notes">
<div class="equipAbility">
<div><b>Abilità di razza</b></div>
<textarea class="equipAbilityInputLeft" name="attr_race_abilites"></textarea>
<div><b>Equipaggiamento</b></div>
<textarea class="equipAbilityInputLeft" name="attr_equip"></textarea>
</div>
<div class="equipAbility">
<div><b>Abilità di ruolo</b></div>
<textarea class="equipAbilityInputRight" name="attr_role_abilites"></textarea>
</div>
</div>
</div>
@@ -1,8 +1,8 @@
{
"html": "lutss.html",
"css": "lutss.css",
"authors": "Alberto Aresu (DiabloVarius on Roll20)",
"html": "lutps.html",
"css": "lutps.css",
"authors": "Alberto Aresu (DiabloVarius on Roll20, DiabloVarius#7522 on Discord)",
"roll20userid": "2122249",
"instructions": "Simple italian version of L'Ultima Torcia (The Last Torch) character sheet, with only one page and Beasts Stats",
"preview": "sheet_preview.jpg"
"preview": "sheet_preview.png"
}
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