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[Without Numbers] Bugfix: remove min="0" from WWN secondary dex field
The sheet for the Worlds Without Number system adds a second Dex Mod input that is linked to the main one, but sets min="0" when the main one doesn't (and shouldn't). This causes annoying errors when Dex Mod goes below 0.
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@@ -357,7 +357,7 @@
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</div>
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<div class="wwn">
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<label class="text-input center">
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<input type="number" name="attr_dexterity_mod" data-lpignore="true" title="@{attr_dexterity_mod}" min="0" value="0"/>
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<input type="number" name="attr_dexterity_mod" data-lpignore="true" title="@{attr_dexterity_mod}" value="0"/>
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<div class="label ellipsis" data-i18n="DEX_MOD">
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</div>
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</label>
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