Fixed Fighter Class

Fighters have a stat offset not present in the other classes.
This commit is contained in:
DimensionalCode
2017-12-29 15:09:28 -05:00
parent 6f21526e0d
commit e7452bbc57
+23
View File
@@ -195,6 +195,29 @@ var progression = function(values,rate) {
var sta = 10;
var spl = 10;
var adg = Math.floor((values.level-1)*rate);
if(values.class == 1) {
if(values.level < 2) {
adg = 0;
} else if(values.level < 4) {
adg = 1;
} else if(values.level < 5) {
adg = 2;
} else if(values.level < 7) {
adg = 3;
} else if(values.level < 8) {
adg = 4;
} else if(values.level < 10) {
adg = 5;
} else if(values.level < 11) {
adg = 6;
} else if(values.level < 13) {
adg = 7;
} else if(values.level < 14) {
adg = 8;
} else {
adg = 9;
}
}
if(values.class == 1 || values.class == 5 || values.class == 8 || values.class == 13 || values.class == 14 || values.class == 21 || values.class == 22 || values.class == 24 || values.class == 27 || values.class == 33) {
pet = 15;
poi = 14;