New translations translation.json (Swedish)

This commit is contained in:
roll20deploy
2023-06-15 07:02:23 -04:00
parent 0d02152635
commit dc66a6e7a8
+219 -219
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@@ -1,123 +1,123 @@
{
"skills-list": "acrobatics,animal-handling,arcana,athletics,deception,history,insight,intimidation,investigation,lore,medicine,nature,perception,performance,persuasion,riddle,shadow-lore,sleight-of-hand,stealth,survival,traditions",
"npc-options-u": "NPC-ALTERNATIV",
"name-u": "NAMN",
"npc-type-u": "NPC-TYP",
"npc-type-place": "Medium fiend, any evil alignment",
"armor-class-u": "ARMOR CLASS",
"class-u": "KLASS",
"type-u": "TYP",
"npc-armor-place": "scale mail",
"standard-of-living-u": "LEVNADSSTANDARD",
"hit-points-u": "HÄLSA",
"formula-u": "FORMEL",
"speed-u": "HASTIGHET",
"npc-speed-place": "30 ft., flyga 60ft.",
"poor": "Fattig",
"frugal": "Sparsam",
"martial": "Militär",
"prosperous": "Välmående",
"rich": "Rik",
"attributes-u": "ATTRIBUTER",
"str-u": "STY",
"dex-u": "SMI",
"con-u": "FYS",
"skills-list": "acrobatics,animal_handling,athletics,deception,history,insight,intimidation,investigation,lore,medicine,nature,perception,performance,persuasion,riddle,shadowlore,sleight_of_hand,stealth,survival,traditions",
"npc-options-u": "NPC OPTIONS",
"name-u": "NAME",
"npc-type-u": "NPC TYPE",
"npc-type-place": "Medium fiend",
"armor-class-u": "ARMOUR CLASS",
"class-u": "CLASS",
"type-u": "TYPE",
"npc-armor-place": "corslet of mail",
"standard-of-living-u": "STANDARD OF LIVING",
"hit-points-u": "HIT POINTS",
"formula-u": "FORMULA",
"speed-u": "SPEED",
"npc-speed-place": "30 ft., fly 60ft.",
"poor": "Poor",
"frugal": "Frugal",
"martial": "Martial",
"prosperous": "Prosperous",
"rich": "Rich",
"attributes-u": "ATTRIBUTES",
"str-u": "STR",
"dex-u": "DEX",
"con-u": "CON",
"int-u": "INT",
"wis-u": "VIS",
"cha-u": "KAR",
"wis-u": "WIS",
"cha-u": "CHA",
"saves-u": "SAVES",
"skills-u": "FÖRMÅGOR",
"acrobatics-u": "RÖRLIGHET",
"animal_handling-u": "DJURHANTERING",
"lore-u": "LÄRDOM",
"skills-u": "SKILLS",
"acrobatics-u": "ACROBATICS",
"animal_handling-u": "ANIMAL HANDLING",
"lore-u": "LORE",
"athletics-u": "ATHLETICS",
"deception-u": "BEDRÄGERI",
"history-u": "HISTORIA",
"insight-u": "INSIKT",
"intimidation-u": "INTIMIDERING",
"investigation-u": "UTREDNING",
"medicine-u": "MEDICIN",
"nature-u": "NATUR",
"deception-u": "DECEPTION",
"history-u": "HISTORY",
"insight-u": "INSIGHT",
"intimidation-u": "INTIMIDATION",
"investigation-u": "INVESTIGATION",
"medicine-u": "MEDICINE",
"nature-u": "NATURE",
"perception-u": "PERCEPTION",
"performance-u": "FRAMFÖRANDE",
"persuasion-u": "ÖVERTALNING",
"riddle-u": "GÅTOR",
"shadowlore-u": "SKUGGLÄRDOM",
"sleight_of_hand-u": "FINGERFÄRDIGHET",
"stealth-u": "SMYGANDE",
"survival-u": "ÖVERLEVNAD",
"traditions-u": "TRADITIONER",
"miserable-u": "MISERABEL",
"damage-vuln-u": "SKADEKÄNSLIGHETER",
"npc-dmg-vuln-place": "eld",
"damage-res-u": "SKADERESISTANSER",
"npc-dmg-res-place": "kallt",
"damage-imm-u": "SKADEIMMUNITETER",
"npc-dmg-imm-place": "blixt, åska",
"performance-u": "PERFORMANCE",
"persuasion-u": "PERSUASION",
"riddle-u": "RIDDLE",
"shadowlore-u": "SHADOW LORE",
"sleight_of_hand-u": "SLEIGHT OF HAND",
"stealth-u": "STEALTH",
"survival-u": "SURVIVAL",
"traditions-u": "TRADITIONS",
"miserable-u": "MISERABLE",
"damage-vuln-u": "DAMAGE VULNERABILITIES",
"npc-dmg-vuln-place": "fire",
"damage-res-u": "DAMAGE RESISTANCES",
"npc-dmg-res-place": "cold",
"damage-imm-u": "DAMAGE IMMUNITIES",
"npc-dmg-imm-place": "lightning, thunder",
"cond-imm-u": "CONDITION IMMUNITIES",
"npc-cond-imm-place": "charmad",
"senses-u": "SINNEN",
"npc-senses-place": "darkvision 120ft., passive Perception 16",
"langs-u": "SPRÅK",
"lang-u": "SPRÅK",
"npc-langs-place": "Abyssal, Common, Infernal",
"challenge-u": "UTMANING",
"npc-cond-imm-place": "charmed",
"senses-u": "SENSES",
"npc-senses-place": "night vision 120ft., passive Perception 16",
"langs-u": "LANGUAGES",
"lang-u": "LANGUAGE",
"npc-langs-place": "Dalish, Common, Elvish",
"challenge-u": "CHALLENGE",
"xp-u": "XP",
"spellcast-npc-u": "SPELLCASTING NPC",
"spell-ability-u": "SPELLCASTING ABILITY",
"none-u": "INGA",
"strength-u": "STYRKA",
"strength-save-u": "STYRKE-SAVE",
"dexterity-u": "SMIDIGHET",
"dexterity-save-u": "SMIDIGHETS-SAVE",
"constitution-u": "FYSIK",
"constitution-save-u": "FYSIK-SAVE",
"intelligence-u": "INTELLIGENS",
"intelligence-save-u": "INTELLIGENS-SAVE",
"wisdom-u": "VISDOM",
"wisdom-save-u": "VISDOMS-SAVE",
"corruption-u": "KORRUPTION",
"corruption-core": "Korruption",
"corruption-save-u": "KORRUPTIONS-SAVE",
"charisma-u": "KARISMA",
"charisma-save-u": "KARISMA-SAVE",
"none-u": "NONE",
"strength-u": "STRENGTH",
"strength-save-u": "STRENGTH SAVE",
"dexterity-u": "DEXTERITY",
"dexterity-save-u": "DEXTERITY SAVE",
"constitution-u": "CONSTITUTION",
"constitution-save-u": "CONSTITUTION SAVE",
"intelligence-u": "INTELLIGENCE",
"intelligence-save-u": "INTELLIGENCE SAVE",
"wisdom-u": "WISDOM",
"wisdom-save-u": "WISDOM SAVE",
"corruption-u": "CORRUPTION",
"corruption-core": "Corruption",
"corruption-save-u": "CORRUPTION SAVE",
"charisma-u": "CHARISMA",
"charisma-save-u": "CHARISMA SAVE",
"spell-dc-u": "SPELL DC",
"spell-atk-bonus-u": "SPELL ATTACK BONUS",
"has-reaction-u": "HAR REAKTIONER",
"leg-actions:-u": "LEGENDARISKA MEKANISMER:",
"gen-opts-u": "ALLMÄNNA ALTERNATIV",
"has-reaction-u": "HAS REACTIONS",
"leg-actions:-u": "LEGENDARY ACTIONS:",
"gen-opts-u": "GENERAL OPTIONS",
"npc-u": "NPC",
"roll-queries:-u": "RULLNINGS-ALTERNATIV:",
"always-adv": "Rulla Alltid Med Fördel",
"adv-toggle": "Sätt På/Stäng Av Fördel",
"query-adv": "Rulla Med Fördel På Förfrågan",
"never-adv": "Rulla Aldrig Med Fördel",
"whisp-rolls-gm:-u": "VISKA RULLNINGAR TILL GM:",
"never-whisp": "Viska Aldrig Rullningar",
"query-whisp": "Viska På Förfrågan",
"always-whisp": "Viska Alltid Rullningar",
"auto-dmg-roll:-u": "RULLA SKADA AUTOMATISKT:",
"never-dmg": "Rulla Inte Skada Automatiskt",
"always-dmg": "Rulla Skada & Kritisk Skada Automatiskt",
"ac": "Pansarklass",
"hp": "Skadepoäng",
"speed": "Hastighet",
"saving-throw": "Räddningsslag",
"str": "Sty",
"dex": "Smi",
"con": "Fys",
"roll-queries:-u": "ROLL QUERIES:",
"always-adv": "Always Roll Advantage",
"adv-toggle": "Advantage Toggle",
"query-adv": "Query Advantage",
"never-adv": "Never Roll Advantage",
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
"never-whisp": "Never Whisper Rolls",
"query-whisp": "Query Whisper",
"always-whisp": "Always Whisper Rolls",
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
"never-dmg": "Don't Auto Roll Damage",
"always-dmg": "Auto Roll Damage & Crit",
"ac": "Armor Class",
"hp": "Hit Points",
"speed": "Speed",
"saving-throw": "Saving Throws",
"str": "Str",
"dex": "Dex",
"con": "Con",
"int": "Int",
"wis": "Vis",
"cha": "Kar",
"skills": "Färdigheter",
"acrobatics": "Akrobatik",
"animal_handling": "Djurhantering",
"lore": "Lärdom",
"wis": "Wis",
"cha": "Cha",
"skills": "Skills",
"acrobatics": "Acrobatics",
"animal_handling": "Animal Handling",
"lore": "Lore",
"athletics": "Athletics",
"deception": "Bedrägeri",
"history": "Historia",
"insight": "Insikt",
"intimidation": "Intimidering",
"deception": "Deception",
"history": "History",
"insight": "Insight",
"intimidation": "Intimidation",
"investigation": "Investigation",
"medicine": "Medicine",
"nature": "Nature",
@@ -139,7 +139,7 @@
"challenge": "Challenge",
"npc-trait-name-place": "False Appearance.",
"npc-trait-desc-place": "If the dragon fails...",
"actions": "Funktioner ",
"actions": "Actions",
"adv": "Advantage",
"norm": "Normal",
"disadv": "Disadvantage",
@@ -162,57 +162,57 @@
"reactions": "Reactions",
"npc-repeating-name-place": "Parry.",
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
"spells": "Trollformler",
"prep-u": "FÖRBEREDD",
"school:-u": "LÄRA:",
"abjuration": "Avsvärjelse",
"conjuration": "Besvärjelse",
"divination": "Spådom",
"enchantment": "Förtrollning",
"evocation": "Frammanande",
"spells": "Spells",
"prep-u": "PREP",
"school:-u": "SCHOOL:",
"abjuration": "Abjuration",
"conjuration": "Conjuration",
"divination": "Divination",
"enchantment": "Enchantment",
"evocation": "Evocation",
"illusion": "Illusion",
"necromancy": "Svartkonst",
"transmutation": "Omvandling",
"necromancy": "Necromancy",
"transmutation": "Transmutation",
"ritual": "Ritual",
"ritual-l": "ritual",
"range:-u": "RÄCKHÅLL:",
"range:": "Räckhåll:",
"components:-u": "KOMPONENTER:",
"components:": "Komponenter:",
"range:-u": "RANGE:",
"range:": "Range:",
"components:-u": "COMPONENTS:",
"components:": "Components:",
"spell-component-verbal": "V",
"spell-component-somatic": "S",
"spell-component-material": "M",
"spell-ritual": "R",
"spell-concentration": "C",
"ruby-dust-place": "rubindamm värt 50gp",
"concentration-u": "KONCENTRATION",
"concentration": "Koncentration",
"duration:-u": "VARAKTIGHET:",
"duration:": "Varaktighet:",
"difficulty-class-abv": "Svårighetsgrad",
"output:-u": "EFFEKT:",
"spellcard-u": "TROLLFORMELSKORT",
"spell-atk:-u": "TROLLFORMELATTACK:",
"none": "Inga",
"dmg:-u": "SKADA:",
"dmg2:-u": "SKADA2:",
"healing:-u": "HELANDE:",
"add-ability-mod-u": "LÄGG TILL FÖRMÅGEMODIFIERING TILL SKADA ELLER HELANDE",
"effect:-u": "EFFEKT:",
"npc-atk-effect-place": "Halv skada",
"desc:-u": "BESKRIVNING:",
"at-higher-lvl:-u": "PÅ HÖGRE NIVÅER:",
"at-higher-lvl": "På Högre Nivåer",
"higher-lvl-cast": "Kasta På Högre Nivå",
"leg-actions": "Legendariska Förmågor",
"leg-actions-desc": "<span name=\"attr_npc_name\"></span> kan använda <span name=\"attr_npc_legendary_actions\"></span> legendariska förmågor, från alternativen nedan. Endast en legendarisk förmåga kan användas i taget, och bara i slutet av en annan varelses tur. <span name=\"attr_npc_name\"></span> återfår spenderade legendariska förmågor i början av sin tur.",
"ruby-dust-place": "ruby dust worth 50gp",
"concentration-u": "CONCENTRATION",
"concentration": "Concentration",
"duration:-u": "DURATION:",
"duration:": "Duration:",
"difficulty-class-abv": "DC",
"output:-u": "OUTPUT:",
"spellcard-u": "SPELLCARD",
"spell-atk:-u": "SPELL ATTACK:",
"none": "None",
"dmg:-u": "DAMAGE:",
"dmg2:-u": "DAMAGE2:",
"healing:-u": "HEALING:",
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
"effect:-u": "EFFECT:",
"npc-atk-effect-place": "Half damage",
"desc:-u": "DESCRIPTION:",
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
"at-higher-lvl": "At Higher Levels",
"higher-lvl-cast": "Higher Level Cast",
"leg-actions": "Legendary Actions",
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
"atk-range-place": "5 ft.",
"atk-target-place": "Ett mål",
"atk-dmg-type-place": "skärande",
"atk-dmg-type2-place": "eld",
"adv-u": "FÖRDEL",
"atk-target-place": "One target",
"atk-dmg-type-place": "slashing",
"atk-dmg-type2-place": "fire",
"adv-u": "ADVANTAGE",
"norm-u": "NORMAL",
"disadv-u": "NACKDEL",
"disadv-u": "DISADVANTAGE",
"core-u": "CORE",
"bio-u": "BIO",
"spells-u": "SPELLS",
@@ -247,7 +247,7 @@
"intelligence-save": "Intelligence Save",
"wisdom": "Wisdom",
"wisdom-save": "Wisdom Save",
"corruption": "Korruption",
"corruption": "Corruption",
"corruption-save": "Corruption Save",
"charisma": "Charisma",
"charisma-save": "Charisma Save",
@@ -264,62 +264,62 @@
"medicine-core": "Medicine <span>(Wis)</span>",
"nature-core": "Nature <span>(Int)</span>",
"perception-core": "Perception <span>(Wis)</span>",
"performance-core": "Prestation <span>(Kar)</span>",
"persuasion-core": "Övertalning <span>(Kar)</span>",
"riddle-core": "Gåtor <span>(Int)</span>",
"shadowlore-core": "Skugglärdom <span>(Int)</span>",
"sleight_of_hand-core": "Fingerfärdighet <span>(Smi)</span>",
"stealth-core": "Smygande <span>(Smi)</span>",
"survival-core": "Överlevnad <span>(Vis)</span>",
"traditions-core": "Traditioner <span>(Int)</span>",
"pass-wis-u": "PASSIV VISDOM (UPPMÄRKSAMHET)",
"tool-u": "VERKTYG",
"performance-core": "Performance <span>(Cha)</span>",
"persuasion-core": "Persuasion <span>(Cha)</span>",
"riddle-core": "Riddle <span>(Int)</span>",
"shadowlore-core": "Shadow Lore <span>(Int)</span>",
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
"stealth-core": "Stealth <span>(Dex)</span>",
"survival-core": "Survival <span>(Wis)</span>",
"traditions-core": "Traditions <span>(Int)</span>",
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
"tool-u": "TOOL",
"pro-u": "PRO",
"attr-u": "ATTRIBUT",
"prof-bonus:-u": "SKICKLIGHETSBONUS:",
"prof-u": "SKICKLIG",
"proficency-u": "SKICKLIGHET",
"expertise-u": "EXPERTIS",
"jack-of-all-u": "MÅNGSYSSLARE",
"attr:-u": "ATTRIBUT:",
"tool-prof-u": "VERKTYGSSKICKLIGHETER",
"other-prof-langs-u": "ANDRA SKICKLIGHETER &amp; SPRÅK",
"prof-langs-u": "SKICKLIGHETER &amp; SPRÅK",
"init": "Initiativ",
"init-u": "INITIATIV",
"hp-max-u": "Maximala Skadepoäng",
"hp-current-u": "NUVARANDE SKADEPOÄNG",
"hp-temp-u": "TEMPORÄRA SKADEPOÄNG",
"total": "Totalt",
"perm": "PERM",
"hit-dice-u": "LÄKETÄRNINGAR",
"successes-u": "LYCKADE KAST",
"failures-u": "MISSLYCKADE KAST",
"death-save-u": "DÖDSRÄDDNING",
"death-saves-u": "DÖDSRÄDDNINGAR",
"attr-u": "ATTRIBUTE",
"prof-bonus:-u": "PROFICIENCY BONUS:",
"prof-u": "PROFICIENT",
"proficency-u": "PROFICIENCY",
"expertise-u": "EXPERTISE",
"jack-of-all-u": "JACK OF ALL TRADES",
"attr:-u": "ATTRIBUTE:",
"tool-prof-u": "TOOL PROFICIENCIES",
"other-prof-langs-u": "OTHER PROFICIENCIES &amp; LANGUAGES",
"prof-langs-u": "PROFICIENCIES &amp; LANGUAGES",
"init": "Initiative",
"init-u": "INITIATIVE",
"hp-max-u": "Hit Point Maximum",
"hp-current-u": "CURRENT HIT POINTS",
"hp-temp-u": "TEMPORARY HIT POINTS",
"total": "Total",
"perm": "Perm",
"hit-dice-u": "HIT DICE",
"successes-u": "SUCCESSES",
"failures-u": "FAILURES",
"death-save-u": "DEATH SAVE",
"death-saves-u": "DEATH SAVES",
"atk-u": "ATK",
"dmg-type-u": "SKADA/TYP",
"dmg-type-u": "DAMAGE/TYPE",
"attack:-u": "ATTACK:",
"proficient-u": "SKICKLIG",
"range-place": "Själv (60-fots kon)",
"magic-bonus:-u": "MAGISK BONUS:",
"crit-range-u": "RÄCKVIDD FÖR KRITISK TRÄFF:",
"damage:-u": "SKADA:",
"dmg-type-place": "Skärande",
"crit:-u": "KRITISK TRÄFF:",
"damage2:-u": "SKADA2:",
"saving-throw:-u": "RÄDDNING:",
"vs-dc:-u": "MOT SVÅRIGHETSGRAD:",
"spell-u": "TROLLFORMEL",
"flat-u": "OMODIFIERAT",
"save": "Räddning",
"save-effect:-u": "Räddningseffekt:",
"save-effect-place": "halverad skada",
"proficient-u": "PROFICIENT",
"range-place": "Self (60-foot cone)",
"magic-bonus:-u": "MAGIC BONUS:",
"crit-range-u": "CRIT RANGE:",
"damage:-u": "DAMAGE:",
"dmg-type-place": "Slashing",
"crit:-u": "CRIT:",
"damage2:-u": "DAMAGE2:",
"saving-throw:-u": "SAVING THROW:",
"vs-dc:-u": "VS DC:",
"spell-u": "SPELL",
"flat-u": "FLAT",
"save": "Save",
"save-effect:-u": "SAVE EFFECT:",
"save-effect-place": "half damage",
"ammunition:-u": "AMMUNITION:",
"ammunition-place": "Arrows",
"description:-u": "DESCRIPTION:",
"description-place": "Up to 2 creatures within 5 feet",
"atk-spellcasting-u": "ATTACKS &amp; SPELLCASTING",
"atk-spellcasting-u": "ATTACKS &amp; ABILITIES",
"copper-u": "CP",
"silver-u": "SP",
"electrum-piece-u": "EP",
@@ -346,7 +346,7 @@
"position-u": "POSITION",
"shadow-u": "SHADOW",
"exhaustion-u": "EXHAUSTION",
"feats-traits-u": "FEATURES &amp; TRAITS",
"feats-traits-u": "VIRTUES, FEATURES &amp; TRAITS",
"age-u": "AGE",
"size-u": "SIZE",
"height-u": "HEIGHT",
@@ -357,7 +357,7 @@
"patrons-sanctuaries-u": "PATRONS &amp; SANCTUARIES",
"char-backstory-u": "CHARACTER BACKSTORY",
"tale-of-years-u": "TALE OF YEARS",
"add-feats-traits-u": "ADDITIONAL FEATURES &amp; TRAITS",
"add-feats-traits-u": "ADDITIONAL VIRTUES, FEATURES &amp; TRAITS",
"feat-u": "VIRTUE",
"treasure-u": "TREASURE",
"spell-save-dc-u": "SPELL SAVE DC",
@@ -367,15 +367,15 @@
"casting-time:": "Casting Time:",
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
"half-dmg-place": "Half damage",
"hit-die:-u": "LÄKETÄRNINGAR:",
"initiative-mod:-u": "INITIATIV-MODIFIERING:",
"glob-saving-mod:-u": "GLOBAL RÄDDNINGSKAST-MODIFIERING:",
"glob-ac-mod:-u": "GLOBAL PANSARKLASS-MODIFIERING:",
"glob-atk-mod:-u": "GLOBAL TROLLFORMELS-ATTACK-MODIFIERING:",
"pass-perc-mod:-u": "PASSIV UPPMÄRKSAMHETS-MODIFIERING:",
"death-save-mod:-u": "DÖDSRÄDDNINGS-MODIFIERING:",
"magic-caster-lvl:-u": "MAGIKERNIVÅ:",
"halfling-luck-u": "HALVLINGSTUR",
"hit-die:-u": "HIT DIE:",
"initiative-mod:-u": "INITIATIVE MODIFIER:",
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
"glob-atk-mod:-u": "GLOBAL MAGIC ATTACK MODIFIER:",
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
"magic-caster-lvl:-u": "MAGIC CASTER LEVEL:",
"halfling-luck-u": "HALFLING LUCK",
"arcane-warrior-u": "ARCANE FIGHTER",
"arcane-rogue-u": "ARCANE ROGUE",
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
@@ -388,9 +388,9 @@
"class-name:-u": "CLASS NAME:",
"spellcasting-ability:-u": "SPELLCASTING ABILITY:",
"spell-slots:-u": "SPELL SLOTS:",
"spell-full-u": "FULL (Cleric, Druid, Wizard)",
"spell-full-u": "FULL (Scholar, Treasure Hunter, Wizard)",
"spell-half-u": "HALF (Paladin, Ranger)",
"spell-third-u": "THIRD (Arcane Fighter/Rogue)",
"spell-third-u": "THIRD (Arcane Warrior/Rogue)",
"cust-class-opts": "CUSTOM CLASS OPTIONS",
"normal": "Normal",
"expirtise": "Expertise",
@@ -428,7 +428,7 @@
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
"npc-pc": "NPC/PC",
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Whisper Toggle gives a set of buttons to quick select your preference on the fly. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
@@ -455,8 +455,8 @@
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
"show": "Visa",
"hide": "Dölj",
"show": "Show",
"hide": "Hide",
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
"public:-u": "PUBLIC",
"to-gm:-u": "TO <span class='togm'>GM</span>",
@@ -494,10 +494,10 @@
"racial": "Cultural",
"cv": "Virtue",
"class": "Class",
"feat": "Virtue",
"feat": "Feat",
"other": "Other",
"partial": "Partial",
"show_all": "Visa allt",
"show_all": "Show All",
"cr_only": "C&R Only",
"spell-icons:-u": "SPELL ICONS:",
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
@@ -524,8 +524,8 @@
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Ja",
"cancel": "Avbryt",
"choose": "Välj",
"yes": "Yes",
"cancel": "Cancel",
"choose": "Choose",
"innate:-u": "INNATE:"
}