Fallout VNDPNP - SPECIAL Bug Fix (#6517)

* Fallout PnP 4.0

Fallout PnP 4.0 modified character sheet with its own system.

* Create Fallout PnP 4.0

* Create Fallout PnP 4.0

* Create Fallout PnP 4.0

* Create Fallout 4.0.html

* Create Fallout 4.0.cc

* Rename Fallout 4.0.cc to Fallout 4.0.css

* Create sheet.json

* Add files via upload

* Delete Fallout 4.0 Sheet CSS V_1.30.css

* Delete Fallout 4.0 Sheet HTML V_1.30.html

* Delete Fallout PnP 4.0

* Delete Fallout PnP 4.0

* Delete Fallout_4.0.png

* Delete sheet.json

* Update Fallout 4.0.html

* Update sheet.json

* Update Fallout 4.0.html

* Update Fallout 4.0.html

* Update Fallout 4.0.html

* Update Fallout 4.0.html

* Delete Fallout PnP 4.0

* Update Fallout 4.0.html

* Update and rename Fallout 4.0.html to Fallout V&D.html

* Rename Fallout 4.0.css to Fallout V&D.css

* Update sheet.json

* Create Fallout V&D

* Delete Fallout V&D

* Create FalloutV&D.html

* Create FalloutV&D.css

* Add files via upload

* Create sheet.json

* Delete sheet.json

* Delete Fallout V&D.html

* Delete Fallout 4.0.png

* Delete Fallout V&D.css

* Update sheet.json

* Create Fallout 4.0

* Delete Fallout 4.0

* Create Fallout 4.0.css

* Create Fallout 4.0.html

* Update Fallout 4.0.html

* Add files via upload

* Delete FalloutV&D.png

* Add files via upload

* Delete FalloutV&D.css

* Delete FalloutV&D.html

* Delete FalloutV&D.png

* Delete sheet.json

* Create sheet.json

* Rename Fallout 4.0.css to Fallout: Vaults and Deathclaws PNP.css

* Rename Fallout 4.0.html to Fallout: Vaults & Deathclaws PNPhtml

* Rename Fallout: Vaults & Deathclaws PNPhtml to Fallout: Vaults & Deathclaws PNP.html

* Update sheet.json

* Delete Fallout 4.0.png

* Rename Fallout 4.0/Fallout: Vaults & Deathclaws PNP.html to Fallout: Vaults & Deathclaws PNP/Fallout: Vaults & Deathclaws PNP.html

* Rename Fallout 4.0/Fallout: Vaults and Deathclaws PNP.css to Fallout: Vaults & Deathclaws PNP/Fallout: Vaults and Deathclaws PNP.css

* Rename Fallout 4.0/sheet.json to Fallout: Vaults & Deathclaws PNP/sheet.json

* Add files via upload

* Update sheet.json

* Update Fallout: Vaults & Deathclaws PNP.html

Fixed a few issues with some of the skills. Removed Vehicle Condition Marks and Successful Hits.

* Update Fallout: Vaults & Deathclaws PNP.html

* LK Stat and Vehicles Tab Changed

Fixed a few issues with the LK Stat and the Vehicles Tab.

* Delete Fallout Vaults & Deathclaws Preview.png

* Delete Fallout: Vaults & Deathclaws PNP.html

* Delete Fallout: Vaults and Deathclaws PNP.css

* Delete sheet.json

* Update: Secondary Stats and Modifier Box

* Update Fallout-VnV.html

* Update Fallout-VnV.html

* BugFix

* Patreon Removed.

* Removed Lockpick Skill.

* Primary Quick Fix

* Removed Skill for SPECIAL rolls.

* Gambling Skill Fix

Missing an extra LK

* Fixed Bug in Storage Space input box.

It said test instead of text.

* Bug Fix

When rolling SPECIAL, sometimes roll20 would glitch out and roll nothing. Now its fixed and SPECIAL rolls fine.

Co-authored-by: Cassie Levett <cassielevett@gmail.com>
This commit is contained in:
Osvel Cabrera
2020-05-25 09:17:12 -04:00
committed by GitHub
co-authored by Cassie Levett
parent 1831a94346
commit dacfa83308
+17 -2
View File
@@ -104,7 +104,8 @@
<input type="number" class="sheet-number" name="attr_luck_racial_max" value='0' />
</div>
</div>
<h3 style="width:98%">Secondary Statistics</h3>
<div class="sheet-center_stats">
<div>
@@ -116,7 +117,7 @@
</div>
<div>
&nbsp;&nbsp;&nbsp;<input type="text" class="sheet-text_statsseq" value="Sequence" readonly />
<button type="roll" class="sheet-skill_button" name="attr_sequence" value="/em rolls Sequence [[1d20 + @{base_sequence} + @{mod_sequence} + ?{modifier} &{tracker}]]"></button>&nbsp;
<button type="roll" class="sheet-skill_button" name="attr_sequence_roll" value="/em rolls Sequence [[1d20 + @{base_sequence} + @{mod_sequence} + ?{modifier} &{tracker}]]"></button>&nbsp;
<input type="number" class="sheet-number" name="attr_sequence" value='@{mod_sequence} + @{base_sequence}' disabled="true"/>
<input type="number" class="sheet-number" name="attr_mod_sequence" value="0" />
<input type="number" class="sheet-number" name="attr_base_sequence" value='(round((@{agility_mod} + @{agility_base})))' disabled="true" />
@@ -794,6 +795,20 @@
<div>
<textarea style="width:90%" name="attr_armor_note" placeholder="Armor Notes"></textarea>
</div>
<div>
<button type='roll' class="sheet-skill_button" name="attr_damage_roll" value="[[round(([[@{damage_select-1} + ?{modifier}]]]] "></button>
<select class ="sheet-select" name="attr_damage_select-1" value="0" >
<option value="0"> </option>
<option value="@{archery}">Archery</option>
<option value="@{big_guns}">Big Guns</option>
<option value="@{energy_weapons}">Energy Weapons</option>
<option value="@{melee_weapons}">Melee Weapons</option>
<option value="@{small_guns}">Small Guns</option>
<option value="@{throwing}">Throwing</option>
<option value="@{unarmed}">Unarmed</option>
<option value="@{pilot}">Pilot</option>
</select>
</div>
</div>
</div>
</div>