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Add Dodge to AC/Touch AC; Add Powerpoint section
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+17
-14
@@ -2,7 +2,7 @@
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<!-- by Diana P. -->
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<!-- based on Pathfinder sheets from Barry R., Sam, Brian, and Justin N. -->
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<!-- with lots of help from Toby-->
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<!-- Version 1.5.7 3/10/15 (Roll Templates)-->
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<!-- Version 1.5.8 3/13/15 (Roll Templates)-->
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<!-- Header / Character Description -->
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<div style="float: left">
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<table border="0">
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@@ -193,16 +193,17 @@
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<table>
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<tr>
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<td style="width: 38px;" class="sheet-statlabel">AC<br><div style="font-size: 0.65em;">Armor Class</div></td>
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<td><input class="sheet-inputbox" type="text" name="attr_armorclass" title="armorclass" value="(10+@{armorclassbonus}+@{shieldbonus}+@{armorclassdexmod}+@{size}+@{armorclassnaturalarmor}+@{armorclassdeflectionmod}+@{armorclassmiscmod})" disabled="true" style="height: 24px; width: 40px;"><br><div style="font-size: 0.5em;">Total</div></td>
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<td><input class="sheet-inputbox" type="text" name="attr_armorclass" title="armorclass" value="(10+@{armorclassbonus}+@{shieldbonus}+@{armorclassdexmod}+@{size}+@{armorclassdodgemod}+@{armorclassnaturalarmor}+@{armorclassdeflectionmod}+@{armorclassmiscmod})" disabled="true" style="height: 24px; width: 35px;"><br><div style="font-size: 0.5em;">Total</div></td>
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<td>=10+<br><br></td>
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<td><input class="sheet-inputbox" type="text" name="attr_armorclassbonus" title="armorclassbonus (from AC items section below)" value="@{acitembonus}" disabled="true" style="height: 24px; width: 35px;" value="0"><br><div style="font-size: 0.5em;">Armor Bonus</div></td>
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<td>+<input class="sheet-inputbox" type="text" name="attr_armorclassshieldbonus" title="armorclassshieldbonus (from AC items section below)" value="@{shieldbonus}" disabled="true" style="height: 24px; width: 35px;"><br><div style="font-size: 0.5em;">Shield</div></td>
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<td>+<input class="sheet-inputbox" type="text" name="attr_armorclassdexmod" title="armorclassdexmod (either dex-mod or max dex from AC items section below; whichever is lower)" value="(ceil((@{dex-mod}-@{acitemdex})/1e10)*@{acitemdex} - floor((@{dex-mod}-@{acitemdex}-1)/1e10)*@{dex-mod})" disabled="true" style="height: 24px; width: 35px;"><br><div style="font-size: 0.5em;">Dex Mod</div></td>
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<td><input class="sheet-inputbox" type="text" name="attr_armorclassbonus" title="armorclassbonus (from AC items section below)" value="@{acitembonus}" disabled="true" style="height: 24px; width: 28px;" value="0"><br><div style="font-size: 0.5em;">Armor Bonus</div></td>
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<td>+<input class="sheet-inputbox" type="text" name="attr_armorclassshieldbonus" title="armorclassshieldbonus (from AC items section below)" value="@{shieldbonus}" disabled="true" style="height: 24px; width: 28px;"><br><div style="font-size: 0.5em;">Shield</div></td>
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<td>+<input class="sheet-inputbox" type="text" name="attr_armorclassdexmod" title="armorclassdexmod (either dex-mod or max dex from AC items section below; whichever is lower)" value="(ceil((@{dex-mod}-@{acitemdex})/1e10)*@{acitemdex} - floor((@{dex-mod}-@{acitemdex}-1)/1e10)*@{dex-mod})" disabled="true" style="height: 24px; width: 28px;"><br><div style="font-size: 0.5em;">Dex Mod</div></td>
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<!--Special Thanks to Aaron I. for the dex/maxdex calculation!-->
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<td>+<input class="sheet-inputbox" type="text" name="attr_armorclasssizemod" title="armorclasssizemod" value="@{size}" disabled="true" style="height: 24px; width: 35px;"><br><div style="font-size: 0.5em;">Size Mod</div></td>
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<td>+<input class="sheet-inputbox" type="text" name="attr_armorclassnaturalarmor" title="armorclassnaturalarmor" value="0" style="height: 24px; width: 35px;"><br><div style="font-size: 0.5em;">Natural Armor</div></td>
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<td>+<input class="sheet-inputbox" type="text" name="attr_armorclassdeflectionmod" title="armorclassdeflectionmod" value="0" style="height: 24px; width: 35px;"><br><div style="font-size: 0.5em;">Deflection Mod</div></td>
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<td>+<input class="sheet-inputbox" type="text" name="attr_armorclassmiscmod" title="armorclassmiscmod" value="0" style="height: 24px; width: 35px;"><br><div style="font-size: 0.5em;">Misc Mod</div></td>
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<td>+<input class="sheet-inputbox" type="text" name="attr_armorclasssizemod" title="armorclasssizemod" value="@{size}" disabled="true" style="height: 24px; width: 28px;"><br><div style="font-size: 0.5em;">Size Mod</div></td>
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<td>+<input class="sheet-inputbox" type="text" name="attr_armorclassdodgemod" title="armorclassdodgemod" value="0" style="height: 24px; width: 28px;"><br><div style="font-size: 0.5em;">Dodge</div></td>
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<td>+<input class="sheet-inputbox" type="text" name="attr_armorclassnaturalarmor" title="armorclassnaturalarmor" value="0" style="height: 24px; width: 28px;"><br><div style="font-size: 0.5em;">Nat. Armor</div></td>
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<td>+<input class="sheet-inputbox" type="text" name="attr_armorclassdeflectionmod" title="armorclassdeflectionmod" value="0" style="height: 24px; width: 28px;"><br><div style="font-size: 0.5em;">Deflection</div></td>
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<td>+<input class="sheet-inputbox" type="text" name="attr_armorclassmiscmod" title="armorclassmiscmod" value="0" style="height: 24px; width: 28px;"><br><div style="font-size: 0.5em;">Misc Mod</div></td>
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</tr>
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</table>
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</td>
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@@ -212,7 +213,7 @@
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<table>
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<tr>
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<td style="width: 70px; height: 24px;" class="sheet-statlabel">TOUCH<br><div style="font-size: 0.65em;">Armor Class</div></td>
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<td valign="top"><input class="sheet-inputbox" type="text" style="width: 45px;" name="attr_touchac" title="touchac" value="(10+@{armorclassdexmod}+@{size}+@{armorclassdeflectionmod}+@{armorclassmiscmod})" disabled="true" style="height: 24px; width: 40px;"> </td>
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<td valign="top"><input class="sheet-inputbox" type="text" style="width: 45px;" name="attr_touchac" title="touchac" value="(10+@{armorclassdexmod}+@{size}+@{armorclassdodgemod}+@{armorclassdeflectionmod}+@{armorclassmiscmod})" disabled="true" style="height: 24px; width: 40px;"> </td>
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<td style="width: 70px;" class="sheet-statlabel">FLAT-FOOTED<br><div style="font-size: 0.65em;">Armor Class</div></td>
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<td valign="top"><input class="sheet-inputbox" type="text" style="width: 45px;" name="attr_flatac" title="flatac" value="(10+@{armorclassbonus}+@{shieldbonus}+@{size}+@{armorclassnaturalarmor}+@{armorclassdeflectionmod}+@{armorclassmiscmod})" disabled="true" style="height: 24px; width: 50px;"></td>
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<td valign="top"> <input class="sheet-inputbox" type="text" name="attr_damagereduction" title="damagereduction" style="height: 24px; width: 80px;"><br><div style="font-size: 0.65em;">Damage Reduction</div></td>
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@@ -1561,7 +1562,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
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<input type="text" style="width: 25px;" name="attr_casterlevel" title="casterlevel" value="1" class="sheet-table-row-small">/
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<input type="text" style="width: 25px;" name="attr_casterlevel2" title="casterlevel2" value="0" class="sheet-table-row-small">
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</td>
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<td class="sheet-table-header3" style="width: 90%;">Spells/Day:<br>
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<td class="sheet-table-header3" colspan="2" style="width: 90%;">Spells/Day:<br>
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0:<input type="text" name="attr_spells0" title="spells0" value="0" class="sheet-table-row-small">
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1st:<input type="text" name="attr_spells1" title="spells1" value="0" class="sheet-table-row-small">
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2nd:<input type="text" name="attr_spells2" title="spells2" value="0" class="sheet-table-row-small">
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@@ -1586,7 +1587,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
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<option type="text" style="width: 45px;" value="@{cha-mod}">Cha</option>
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</select>
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</td>
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<td class="sheet-table-header3" style="width: 90%;">Spell DC's<br>
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<td class="sheet-table-header3" colspan="2" style="width: 90%;">Spell DC's<br>
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0:<input type="text" name="attr_spelldc0" title="spelldc0" value="(10+0+@{spellcastingstat})" disabled="true" class="sheet-table-row-small">
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1st:<input type="text" name="attr_spelldc1" title="spelldc1" value="(10+1+@{spellcastingstat})" disabled="true" class="sheet-table-row-small">
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2nd:<input type="text" name="attr_spelldc2" title="spelldc2" value="(10+2+@{spellcastingstat})" disabled="true" class="sheet-table-row-small">
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@@ -1604,7 +1605,7 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
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<td class="sheet-table-header3" style="width: 10%; border: 1px solid black;">Spell Pen:<br>
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<input type="text" style="width: 25px;" name="attr_spellpen" title="spellpen" value="0" class="sheet-table-row-small">
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</td>
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<td class="sheet-table-header3" style="width: 90%;">Spell Focus:<br>
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<td class="sheet-table-header3" style="width: 75%;">Spell Focus:<br>
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Abjuration:<input type="text" name="attr_sf-abjuration" title="sf-abjuration" value="0" class="sheet-table-row-small">
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Conjuration:<input type="text" name="attr_sf-conjuration" title="sf-conjuration" value="0" class="sheet-table-row-small">
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Divination:<input type="text" name="attr_sf-divination" title="sf-divination" value="0" class="sheet-table-row-small">
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@@ -1613,7 +1614,9 @@ fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[si
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Illusion:<input type="text" name="attr_sf-illusion" title="sf-illusion" value="0" class="sheet-table-row-small">
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Necromancy:<input type="text" name="attr_sf-necromancy" title="sf-necromancy" value="0" class="sheet-table-row-small">
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Transmutation:<input type="text" name="attr_sf-transmutation" title="sf-transmutation" value="0" class="sheet-table-row-small">
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</td>
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<td class="sheet-table-header3" style="width: 10%; border: 1px solid black;"><br>Power Points<br>
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<div><input type="text" name="attr_powerpoints" title="powerpoints" style="width: 30px; text-align: right;">/<input type="text" name="attr_powerpoints_max" title="powerpoints|max" style="width: 30px;"></div>
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</td>
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</tr>
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</table>
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