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New translations translation.json (Slovenian)
This commit is contained in:
@@ -0,0 +1,348 @@
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{
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"style": "Style:",
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"style_character": "Character",
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"style_combat": "Combat",
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"style_spacecraft": "Spacecraft Sheet",
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"style_notes": "Notes",
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"char_name": "Character Name",
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"char_race": "Races",
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"char_language": "Languages",
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"char_traits": "Traits",
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"char_level": "Level",
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"char_max_ressources": "Max Resources",
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"char_max_influence": "Max Influence",
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"char_current": "Current",
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"char_allocated": "Allocated",
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"char_ressources": "Resources",
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"char_influence": "Influence",
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"char_spare_time_points": "Spare Time Points",
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"char_spare_time_roll": "Spare Time Roll",
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"attributes": "Attributes",
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"atr_current": "Cur",
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"atr_max": "Max",
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"atr_traits": "Traits",
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"atr_strength": "Strength",
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"atr_reflexes": "Reflexes",
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"atr_movement": "Movement",
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"atr_focus": "Focus",
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"atr_intelligence": "Intelligence",
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"atr_perception": "Perception",
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"atr_fate": "Fate",
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"char_perks": "Perks",
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"char_complications": "Complications",
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"ps_trained": "Trained",
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"ps_everyday_skills": "Everyday Skills",
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"ps_mod": "Modifier",
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"ps_traits": "Traits",
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"ps_tb": "TB",
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"ps_ws": "WS",
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"ps_dw": "DW",
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"ps_wealth": "Wealth",
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"ps_conversation": "Conversation",
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"ps_leadership": "Leadership",
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"ps_culture": "Culture",
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"ps_physical": "Physical",
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"ps_resolve": "Resolve",
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"ps_awareness": "Awareness",
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"ps_survival": "Survival",
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"pro_trained": "Trained",
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"pro_ps": "Professional Skills",
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"pro_mod": "Modifier",
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"pro_traits": "Traits",
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"pro_tk": "TK",
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"pro_tb": "TB",
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"pro_ws": "WS",
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"pro_dw": "DW",
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"pro_mechanics": "Mechanics",
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"pro_electronics": "Electronics",
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"pro_programming": "Programming",
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"pro_bio_tech": "Bio Tech",
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"pro_medicine": "Medicine",
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"pro_psychology": "Psychology",
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"pro_astronomy": "Astronomy",
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"pro_planetoids": "Planetoids",
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"pcs_trained": "Trained",
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"pcs_pcs": "Personal Combat Skills",
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"pcs_mod": "Modifier",
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"pcs_traits": "Traits x2",
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"pcs_small_arms": "Small Arms",
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"pcs_heavy_arms": "Heavy Arms",
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"pcs_tactical": "Tactical",
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"pcs_exotic": "Exotic",
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"vss_trained": "Trained",
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"vss_vss": "Vehicle System Skills",
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"vss_mod": "Modifier",
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"vss_traits": "Traits x2",
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"vss_command": "Command",
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"vss_engineering": "Engineering",
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"vss_operations": "Operations",
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"vss_gunnery": "Gunnery",
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"sh_strong_hit": "Strong Hit",
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"sh_requirement": "Requirement",
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"sh_result": "Result",
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"research": "Research",
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"trade_goods": "Trade Goods",
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"s2_charname": "Character Name",
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"s2_race": "Races",
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"s2_languages": "Languages",
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"s2_attributes": "Attributes",
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"s2_atr_current": "Cur",
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"s2_atr_max": "Max",
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"s2_atr_dmg_effects": "Damage & Effects",
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"s2_atr_strength": "Strength",
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"s2_atr_reflexes": "Reflexes",
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"s2_atr_movement": "Movement",
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"s2_atr_focus": "Focus",
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"s2_atr_intelligence": "Intelligence",
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"s2_atr_perception": "Perception",
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"s2_atr_fate": "Fate",
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"s2_endurance": "Endurance",
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"s2_end_current": "Current:",
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"s2_end_max": "Max:",
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"s2_recovery": "Recovery",
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"s2_rec_focus": "Foc +",
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"s2_order": "Order",
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"s2_order_intelligence": "Int +",
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"s2_stealth": "Stealth",
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"s2_stealth_tac_ref": "Tac + Ref +",
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"s2_overburdened": "Overburdened",
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"s2_outfit": "Outfit",
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"s2_utility": "Utility",
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"s2_weapon": "Weapons",
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"s2_defence_penalty": "Defence Penalty",
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"s2_defence": "Defence:",
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"s2_defence_calculation": "10 + Ref + Equip +",
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"s2_cover_steps": "Cover Steps: ",
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"s2_def_impair": "vs Impair: ",
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"s2_def_impair_calc": "Def + Str +",
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"s2_def_psionic": "vs Psionic: ",
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"s2_def_psionic_calc": "Def + Foc +",
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"s2_def_stealth": "vs Stealth: ",
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"s2_def_stealth_calc": "10 + Per +",
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"s2_armour": "Armour: ",
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"s2_armour_calc": "Equip +",
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"s2_armour_energy": "vs Energy: ",
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"s2_armour_slow": "vs Slow: ",
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"s2_armour_0_endurance": "at 0 Endurance:",
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"s2_gear_outfit": "Outfit",
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"s2_gear_armour": "Armour",
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"s2_gear_defence": "Defence",
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"s2_gear_endurance": "Endurance",
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"s2_gear_cover": "Cover",
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"s2_gear_frt_cover": "Frt Cover",
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"s2_gear_slots": "Slots",
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"s2_gear_weight": "Weight",
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"s2_gear_variation": "Variation",
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"s2_gear_cost": "Cost",
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"s2_util": "Utility",
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"s2_util_armour": "Armour",
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"s2_util_defence": "Defence",
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"s2_util_endurance": "Endurance",
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"s2_util_cover": "Cover",
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"s2_util_frt_cover": "Frt Cover",
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"s2_util_slots": "Slots",
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"s2_util_weights": "Weight",
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"s2_util_variation": "Variation",
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"s2_util_cost": "Cost",
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"s2_nw": "Natural Weapons",
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"s2_nw_hit": "+Hit",
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"s2_nw_endurance_dmg": "End Dmg",
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"s2_nw_crit_dmg": "Crit Dmg",
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"s2_nw_range": "Range",
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"s2_nw_clips": "Clips",
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"s2_nw_ammo": "Ammo",
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"s2_nw_load": "Load",
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"s2_nw_rof": "RoF",
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"s2_nw_weight": "Weight",
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"s2_nw_variation": "Variation",
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"s2_nw_cost": "Cost",
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"s2_weapon_hit": "Hit (+Skill)",
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"s2_weapon_endurance_dmg": "End Dmg",
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"s2_weapon_crit_dmg": "Crit Dmg",
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"s2_weapon_range": "Range",
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"s2_weapon_clips": "Clips",
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"s2_weapon_ammo": "Ammo",
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"s2_weapon_load": "Load",
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"s2_weapon_rof": "RoF",
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"s2_weapon_weight": "Weight",
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"s2_weapon_variation": "Variation",
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"s2_weapon_cost": "Cost",
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"s2_weapon_notes": "Notes:",
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"s2_weapon_used_ammo": "Used Ammunition:",
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"s2_weapon_used_clips": "Used Clips:",
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"s2_weapon_notes2": "Notes:",
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"s2_weapon_used_ammo2": "Used Ammunition:",
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"s2_weapon_used_clips2": "Used Clips:",
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"s2_drones": "Drones/Companions",
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"s2_drones_hit": "Hit (+Skill)",
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"s2_drones_endurance_dmg": "End Dmg",
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"s2_drones_crit_dmg": "Crit Dmg",
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"s2_drones_range": "Range",
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"s2_drones_clips": "Clips",
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"s2_drones_ammo": "Ammo",
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"s2_drones_load": "Load",
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"s2_drones_rof": "RoF",
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"s2_drones_weight": "Weight",
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"s2_drones_variation": "Variation",
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"s2_drones_cost": "Cost",
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"s2_drones_defence": "Defence:",
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"s2_drones_armour": "Armour:",
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"s2_drones_movement": "Movement:",
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"s2_drones_slots": "Slots:",
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"s2_drones_bodies": "Bodies:",
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"s2_drones_notes": "Notes:",
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"s2_drones_used_ammo": "Used Ammunition:",
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"s2_drones_used_clips": "Used Clips:",
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"s2_drones_defence2": "Defence:",
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"s2_drones_armour2": "Armour:",
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"s2_drones_movement2": "Movement:",
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"s2_drones_slots2": "Slots:",
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"s2_drones_bodies2": "Bodies:",
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"s2_drones_notes2": "Notes:",
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"s2_drones_used_ammo2": "Used Ammunition:",
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"s2_drones_used_clips2": "Used Clips:",
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"s2_equip": "Equipment",
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"s2_equip_outfit_util": "Outfit + Utility Item +",
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"s2_equip_slots": "Slots",
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"s2_strong_hit": "Strong Hit",
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"s2_sh_requirement": "Requirement",
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"s2_sh_result": "Result",
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"s3_shipname": "Ship Name",
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"s3_ship_build": "Build",
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"s3_influence_cost": "Influence Cost",
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"s3_attributes": "Attributes",
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"s3_atr_current": "Cur",
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"s3_atr_max": "Max",
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"s3_atr_traits": "Traits",
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"s3_atr_dmg_effects": "Damage & Effects",
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"s3_hull": "Hull",
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"s3_engines": "Engines",
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"s3_crew": "Crew",
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"s3_power": "Power",
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"s3_cpu": "CPU",
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"s3_sensors": "Sensors",
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"s3_size": "Size",
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"s3_velocity": "Velocity",
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"s3_velocity_current": "Current:",
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"s3_velocity_max": "Max:",
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"s3_shield": "Shield",
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"s3_shield_current": "Current:",
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"s3_shield_max": "Max:",
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"s3_regen": "Regen",
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"s3_regen_calc": "Pow +",
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"s3_boarded": "Boarded",
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"s3_resupply": "Resupply",
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"s3_resupply_calc": "Size x2 +",
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"s3_cargo": "Cargo",
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"s3_cargo_calc": "Size x4 + Hull -10 +",
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"s3_secret_cargo": "Secret Cargo",
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"s3_weapon_slots": "Weapon Slots",
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"s3_weapon_slots_calc": "Size +",
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"s3_defence": "Defence: ",
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"s3_defence_calc": "12 - Size + Eng +",
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"s3_def_ordinance": "vs Ordinance: ",
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"s3_def_ordinance_calc": "Def +",
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"s3_def_boarding": "vs Boarding: ",
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"s3_def_boarding_calc": "10 + Size + Crew +",
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"s3_armour": "Armour: ",
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"s3_armour_boarding": "vs Boarding: ",
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"s3_armour_0_shields": "at 0 Shields: ",
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"s3_innate_weapons": "Innate Weapons",
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"s3_iw_hit": "+Hit",
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"s3_iw_shield_dmg": "Shield Dmg",
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"s3_iw_crit_dmg": "Crit Dmg",
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"s3_iw_range": "Range",
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"s3_iw_clips": "Clips",
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"s3_iw_ammo": "Ammo",
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"s3_iw_load": "Load",
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"s3_iw_rof": "RoF",
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"s3_iw_mount": "Mount",
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"s3_iw_variation": "Variation",
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"s3_iw_cost": "Cost",
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"s3_iw_boarding_party": "Boarding Party",
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"s3_iw_boarding": "Boarding",
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"s3_gunnery": "Gunnery",
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"s3_gun_hit": "Hit (+Skill)",
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"s3_gun_shield_dmg": "Shield Dmg",
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"s3_gun_crit_dmg": "Crit Dmg",
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"s3_gun_range": "Range",
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"s3_gun_clips": "Clips",
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"s3_gun_ammo": "Ammo",
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"s3_gun_load": "Load",
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"s3_gun_rof": "RoF",
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"s3_gun_mount": "Mount",
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"s3_gun_variation": "Variation",
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"s3_gun_cost": "Cost",
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"s3_gun_notes": "Notes:",
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"s3_gun_used_ammo": "Used Ammunition:",
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"s3_gun_used_clips": "Used Clips:",
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"s3_gun_notes2": "Notes:",
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"s3_gun_used_ammo2": "Used Ammunition:",
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"s3_gun_used_clips2": "Used Clips:",
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"s3_ordinance": "Ordinance",
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"s3_ord_hit": "Hit (+Skill)",
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"s3_ord_shield_dmg": "Shield Dmg",
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"s3_ord_crit_dmg": "Crit Dmg",
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"s3_ord_range": "Range",
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"s3_ord_clips": "Clips",
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"s3_ord_ammo": "Ammo",
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"s3_ord_load": "Load",
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"s3_ord_rof": "RoF",
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"s3_ord_mount": "Mount",
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"s3_ord_variation": "Variation",
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"s3_ord_cost": "Cost",
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"s3_ord_defence": "Defence:",
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"s3_ord_armour": "Armour:",
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"s3_ord_movement": "Movement:",
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"s3_ord_bodies": "Bodies:",
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"s3_ord_notes": "Notes:",
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"s3_ord_destroyed_bodies": "Destroyed Bodies:",
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"s3_ord_launched_bodies": "Launched Bodies:",
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"s3_ord_defence2": "Defence:",
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"s3_ord_armour2": "Armour:",
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"s3_ord_movement2": "Movement:",
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"s3_ord_bodies2": "Bodies:",
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"s3_ord_destroyed_bodies2": "Destroyed Bodies:",
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"s3_ord_launched_bodies2": "Launched Bodies:",
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"s3_strong_hit": "Strong Hit",
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"s3_sh_requirement": "Requirement",
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"s3_sh_result": "Result",
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"s3_workshops_labs_notes": "Workshops, Labs, Cargo & Notes",
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"s3_perks": "Spacecraft Perks:",
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"s3_perks_calc": "Size +",
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"s3_perk_5_shields": "+5 Shields (Size 1-2)",
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"s3_perk_ejection_seats": "Ejection Seats (Size 1-2)",
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"s3_perk_1_cargo": "+1 Cargo",
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"s3_perk_comm_system": "Comm System",
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"s3_perk_2_resupply": "+2 Resupply",
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"s3_perk_life_support": "Life Support",
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"s3_perk_deep_space_sos_beacon": "Deep Space SOS Beacon",
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"s3_perk_jump_drive": "Jump Drive",
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"s3_perk_escape_pods": "Escape Pods (Size 3-5)",
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"s3_perk_docking_clamp": "Docking Clamp (Size 2-5)",
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"s3_perk_shuttle": "Shuttle (Size 4-5)",
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"s3_perk_airlock": "Airlock (Size 2-5)",
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"s3_perk_brig": "Brig (Size 3-5)",
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"s3_perk_corridors": "Corridors (Size 3-5)",
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"s3_perk_armoury": "Armoury",
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"s3_perk_small_rooms": "Small Rooms (Size 3-5)",
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"s3_perk_additional_rooms": "Additional Rooms (Size 3-5)",
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"s3_perk_large_rooms": "Large Rooms (Size 5)",
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"s4_notes": "General Notes",
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"s2_nw_mind": "Mind",
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"s2_nw_analytical": "Analytical",
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"s2_nw_limbs": "Limbs",
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"s2_nw_limbs_variation": "Melee, Impairment",
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"s2_equip_gauntlet1": "Gauntlet 1",
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"s2_equip_gauntlet2": "Gauntlet 2",
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"s1_skill_efford_hit": "Effort",
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"s1_skill_efford_req": "Primary or Vehicle System Skill",
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"s1_skill_efford_res": "You may re-roll a single die",
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"s2_sh1_hit": "Critical Hit",
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"s2_sh1_req": "Attack, Hit, 1 per RoF, No Splash",
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"s2_sh1_res": "Deal critical damage to a random attribute",
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"s2_sh2_hit": "Critical Boost",
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"s2_sh2_req": "Attack, Does not req. hit",
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"s2_sh2_res": "+1 Crit dmg vs targets with 0 endurance",
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"s2_end_mod": "+ Mod:"
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}
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