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Minor Update to the sheet
Made Perform a repeating skill Removed Energy Points from Armor
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@@ -826,13 +826,21 @@
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<td><button type="roll" value="&{template:skillRoll} {{skillvalue=@{LangScore}}} {{fumble=[[ceil(95+((@{LangScore}+@{Communication})*@{Multiplier}+@{Mods})/20)]]}} {{crit=[[ceil(((@{LangScore}+@{Communication})*@{Multiplier}+@{Mods})/20)+1]]}} {{special=[[ceil(((@{LangScore}+@{Communication})*@{Multiplier}+@{Mods})/5)+1]]}} {{success=[[ceil((@{LangScore}+@{Communication})*@{Multiplier}+@{Mods})]]}} {{roll=[[1d100]]}} {{skillname=@{LangSkillname}}}"/></td>
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</fieldset>
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</table>
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<table style="width:100%;">
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<tr>
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<td><input type="checkbox" name="attr_Success-Perform" /></td>
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<td class="sheet-skillname">Perform (05%)</td>
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<td><input type="number" style="width:105%" value="5" name="attr_Perform" /></td>
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<td><button type="roll" value="&{template:skillRoll} {{skillvalue=@{Perform}}} {{fumble=[[ceil(95+((@{Perform}+@{Communication})*@{Multiplier}+@{Mods})/20)]]}} {{crit=[[ceil(((@{Perform}+@{Communication})*@{Multiplier}+@{Mods})/20)+1]]}} {{special=[[ceil(((@{Perform}+@{Communication})*@{Multiplier}+@{Mods})/5)+1]]}} {{success=[[ceil((@{Perform}+@{Communication})*@{Multiplier}+@{Mods})]]}} {{roll=[[1d100]]}} {{skillname=Perform}}"/></td>
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</tr>
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<table style="width: 100%;">
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<tr>
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<td class="sheet-chkfiller"></td>
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<td>Perform (05%):</td>
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</tr>
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</table>
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<fieldset class='repeating_PerformSkills'>
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<table style="width: 100%">
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<td><input type="checkbox" name="attr_Success-Perform" /></td>
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<td><input type="text" name="attr_PerformSkill" class="sheet-skillname"/></td>
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<td><input type="number" style="width:105%" value="5" name="attr_Perform" /></td>
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<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{fumble=[[ceil(95+((@{Perform}+@{Communication})*@{Multiplier}+@{Mods})/20)]]}} {{crit=[[ceil(((@{Perform}+@{Communication})*@{Multiplier}+@{Mods})/20)+1]]}} {{special=[[ceil(((@{Perform}+@{Communication})*@{Multiplier}+@{Mods})/5)+1]]}} {{success=[[ceil((@{Perform}+@{Communication})*@{Multiplier}+@{Mods})]]}} {{roll=[[1d100]]}} {{skillname=@{PerformSkill}}}"/></td>
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</fieldset>
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</table>
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<table style="width:100%;">
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<tr>
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<td><input type="checkbox" name="attr_Success-Persuade" /></td>
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<td class="sheet-skillname">Persuade (15%)</td>
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@@ -1604,15 +1612,14 @@
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<table style="width: 100%">
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<thead>
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<tr>
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<th>Armor</th><th>AV</th><th>Skill <br />Penalty</th><th>Energy <br />Points</th>
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<th>Armor</th><th>AV</th><th>Skill <br />Penalty</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><input style="width:125px" type="text" name="attr_armor_name" /></td>
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<td><input style="width:175px" type="text" name="attr_armor_name" /></td>
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<td ><input style="width:60px" type="text" name="attr_armor_value" /></td>
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<td><input type="number" name="attr_armor_skill_penalty" /></td>
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<td><input type="number" name="attr_armor_energy_points" /></td>
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<td style="text-align:center"><button type="roll" value="Armor deflects [[@{armor_value}]] pts" /></td>
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</tr>
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</tbody>
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