New translations translation.json (Czech)

This commit is contained in:
roll20deploy
2025-02-24 13:44:08 -05:00
parent df1f03a471
commit cc2b4d0d1f
@@ -14,6 +14,7 @@
"activation": "Activation",
"acupuncture": "Acupuncture",
"add": "Add",
"add-complete-resiliency": "Add Complete Resiliency",
"add-condition": "Add Condition",
"extra-ranged-damage": "Extra Ranged Damage",
"add-skill": "Add Skill",
@@ -28,6 +29,7 @@
"air-tight": "Air-Tight",
"alchemy": "Alchemy",
"alien": "Alien",
"all": "All",
"all-attributes": "All Attributes",
"all-powers": "All Powers",
"all-weapons": "All Weapons",
@@ -38,7 +40,7 @@
"ammo": "Ammo",
"ammo-tracking": "Ammo Tracking",
"amount-of-gear": "Amount of Gear",
"anemic": "anemic",
"anemic": "Anemic",
"anemic-c-demoralize-c-lethargy": "Anemic, Demoral, Lethargy",
"animal-training": "Animal Training",
"animation": "Animation",
@@ -46,6 +48,7 @@
"any": "Any",
"any-form": "Any Form",
"any-one-language": "Any one language",
"any-single-animal": "Any single animal",
"apply-shortcoming": "Apply Shortcoming",
"aquabatics": "Aquabatics",
"aquatic": "Aquatic",
@@ -78,7 +81,7 @@
"attack-mastery": "Attack Mastery",
"attribute": "Attrtibute",
"attribute-defect-group": "Attribute, Defect, or Group",
"attribute-group": "Attribute of Group",
"attribute-group": "Attribute or Group",
"attributes": "Attributes",
"attributes-and-defects": "Attributes and Defects",
"augmented": "Augmented",
@@ -143,6 +146,7 @@
"calm": "Calm",
"calming": "Calming",
"camouflage": "Camouflage",
"can-move": "can move",
"cannot-do-anything-but-defend": "cannot do anything but defend",
"cannot-take-any-actions": "cannot take any actions",
"capabilities": "Capabilities",
@@ -151,6 +155,7 @@
"car": "Car",
"card-games": "Card Games",
"card-sharking": "Card Sharking",
"cargo": "Cargo",
"carpentry": "Carpentry",
"carry": "Carry",
"carving": "Carving",
@@ -170,22 +175,40 @@
"childrearing": "Childrearing",
"chiropractic": "Chiropractic",
"choose": "Choose",
"choose-achilles-heel": "Choose Achilles Heel",
"choose-aspect": "Choose Aspect",
"choose-aspect-type": "Choose Aspect Type",
"choose-attack": "Choose Attack",
"choose-attack-type": "Choose Attack Type",
"choose-attribute": "Choose Attribute",
"choose-capacity-type": "Choose Capacity Type",
"choose-combat-techniques": "Choose Combat Techniques",
"choose-condition": "Choose Condition",
"choose-defense": "Choose Defense",
"choose-enemy": "Choose Enemy",
"choose-features": "Choose Features",
"choose-group": "Choose Group",
"choose-how-damage-is-transformed": "Choose how damage is transformed",
"choose-immunity": "Choose Immunity",
"choose-method": "Choose Method",
"choose-movement-environment": "Choose movement environment",
"choose-origin-template": "Choose Origin Template",
"choose-section-to-edit": "Choose section to edit",
"choose-senses": "Choose Senses",
"choose-sixth-sense": "Choose Sixth Sense",
"choose-size-change": "Choose Size Change",
"choose-source": "Choose Source",
"choose-special-movements": "Choose Special Movements",
"choose-species": "Choose Species",
"choose-stat": "Choose Stat",
"choose-stats": "Choose one or more Stats",
"choose-supersense": "Choose Supersense",
"choose-task": "Choose Task",
"choose-triggers": "Choose Trigger(s)",
"choose-unaffected-conditions": "Choose Unaffected Conditions",
"choose-weapon": "Choose Weapon",
"choose-weapon-class": "Choose Weapon Class",
"choose-weapon-enhancement": "Choose Weapon Enhancement",
"civil": "Civil",
"civilisation": "Civilisation",
"class": "Class",
@@ -221,6 +244,8 @@
"conditions": "Conditions",
"configuration": "Configuration",
"confined": "Confined",
"confirm-remove-journal": "Confirm Remove Journal",
"confirm-remove-page": "Confirm Remove Page",
"confirm-reset-of-all-attributes": "Confirm Reset of All Attributes",
"confirm-reset-of-attribute": "Confirm Reset of Attribute",
"congregational": "Congregational",
@@ -240,6 +265,7 @@
"corporate": "Corporate",
"cost": "Cost",
"costume": "Costume",
"create-sense-or-technique": "Create Sense or Technique",
"creativity": "Creativity",
"criminal": "Criminal",
"criminology": "Criminology",
@@ -252,6 +278,7 @@
"customs": "Customs",
"cyclic-breathing": "Cyclic Breathing",
"damage": "Damage",
"damage-is-transfored-into": "Damage is transfored into",
"damage-multiplier-u": "DM",
"damage-type": "Damage Type",
"dance": "Dance",
@@ -269,11 +296,13 @@
"deep-sea-diving": "Deep-Sea Diving",
"defect": "Defect",
"defects": "Defects",
"defect-group": "Defect or Group",
"defense": "Defense",
"defense-combat-value-u": "DCV",
"defense-mastery": "Defense Mastery",
"defenses": "Defenses",
"defense-type": "Defense Type",
"define-dice-roll": "Define Dice Roll",
"deflection": "Deflection",
"delay": "Delay",
"demolitions": "Demolitions",
@@ -309,6 +338,7 @@
"domestic-arts": "Domestic Arts",
"done": "Done",
"done-finished": "done",
"does-this-roll-apply-to-enemy": "Does this roll apply to enemy",
"drain": "Drain",
"drained": "drained",
"drama": "Drama",
@@ -343,7 +373,7 @@
"enemy": "Enemy",
"enemy-attack": "Enemy Attack",
"enemy-defense": "Enemy Defense",
"energized": "Energised",
"energized": "Energized",
"energy-points": "Energy Points",
"enervation": "Enervation",
"engineering": "Engineering",
@@ -454,6 +484,7 @@
"group": "Group",
"group-name": "Group Name",
"group-points": "Group Points",
"grow": "Grow",
"guidance": "Guidance",
"gunsmith": "Gunsmith",
"hafted": "Hafted",
@@ -562,7 +593,7 @@
"leatherworking": "Leatherworking",
"lethal-blow": "Lethal Blow",
"lethargic": "lethargic",
"lethargy": "lethargic",
"lethargy": "Lethargy",
"level": "Level",
"lie-detection": "Lie Detection",
"lift": "Lift",
@@ -671,6 +702,8 @@
"negotiating": "Negotiating",
"nemesis": "Nemesis",
"networks": "Networks",
"new-attribute": "New Attribute",
"new-defect": "New Defect",
"next": "Next",
"nightmares": "Nightmares",
"no": "No",
@@ -681,10 +714,12 @@
"non-humans": "Non-Humans",
"non-penetrating": "Non-Penetrating",
"normalize-rulebooks": "Normalized Rulebooks",
"not-configured": "Not Configured",
"nullify": "Nullify",
"numerology": "Numerology",
"nursing": "Nursing",
"object": "Object",
"objects-may-be-hurled-a-distance-of": "objects may be hurled a distance of",
"obligated": "Obligated",
"obstetrics": "Obstetrics",
"occult": "Occult",
@@ -805,9 +840,13 @@
"religious": "Religious",
"remaining": "Remaining",
"remove": "Remove",
"remove-complete-resiliency": "Remove Complete Resiliency",
"remove-condition": "Remove Condition",
"remove-skill": "Remove Skill",
"remove-value": "Remove Value",
"rename-attribute": "Rename Attribute",
"rename-defect": "Rename Defect",
"rename-group": "Rename Group",
"requires-a-general-action-to-recover": "requires a general action to recover",
"requires-a-general-action-to-stand-up": "requires a general action to stand up",
"reset": "Reset",
@@ -851,8 +890,9 @@
"seduction": "Seduction",
"select-attribute": "Select Attribute",
"select-called-shot": "Select Called Shot",
"select-contagion": "Select contagion",
"select-contagion": "Select Contagion",
"select-defense-type": "Select Defense Type",
"select-enemies-this-roll-applies-to": "Select enemies this roll applies to",
"select-grapping-maneuver": "Select Grapping Maneuver",
"selective": "Selective",
"select-limited-healing": "Select limited healing",
@@ -871,6 +911,9 @@
"sensory-impairment": "Sensory Impairment",
"serious injury": "serious injury",
"serious-injury": "Serious Injury",
"set-environment": "Set environment",
"set-feature": "Set feature",
"set-resiliency": "Set environments or conditions",
"set-value": "Set Value",
"several-attributes": "Several Attributes",
"several-projections": "Several Projections",
@@ -881,6 +924,7 @@
"shock-value": "Shock Value",
"shortcoming": "Shortcoming",
"show-margin-of-success": "Show Margin of Success",
"shrink": "Shrink",
"sight": "Sight",
"significant": "Significant",
"significant-other": "Significant Other",
@@ -998,8 +1042,6 @@
"targeted-damage": "Targeted Damage",
"target-number": "Target Number",
"targets": "Targets",
"targetted": "Targeted",
"targetted-damage": "Targeted Damage",
"tarot": "Tarot",
"taste": "Taste",
"taunt": "Taunt",
@@ -1095,6 +1137,7 @@
"weapon-class": "Weapon Class",
"weapon-encyclopedia": "Weapon Encyclopedia",
"weapon-enhancements": "Weapon Enhancements",
"weapon-level": "Weapon Level",
"weapon-p-demoralize": "Demoralize (Weapon)",
"weapon-p-lethargy": "Lethargy (Weapon)",
"weaponry": "Weaponry",