mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
opt in sheets to legacy sanitization
This commit is contained in:
@@ -1,8 +1,9 @@
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{
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||||
"html": "aces_in_space.html",
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"css": "aces_in_space.css",
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"authors": "Twylleth",
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"roll20userid": "7809041",
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||||
"preview": "aces_in_space.png",
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"instructions": "Official character sheet for Aces in Space character by Judith Vogt, Christian Vogt and Harald Eckmueller.\rBased on previous Fate Core Sheet with rolls by sioc, Andrew Bailey (krathognis) and Devindra Payment (@Ardnived)##\r"
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"html": "aces_in_space.html",
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"css": "aces_in_space.css",
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"authors": "Twylleth",
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"roll20userid": "7809041",
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"preview": "aces_in_space.png",
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"instructions": "Official character sheet for Aces in Space character by Judith Vogt, Christian Vogt and Harald Eckmueller.\rBased on previous Fate Core Sheet with rolls by sioc, Andrew Bailey (krathognis) and Devindra Payment (@Ardnived)##\r",
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"legacy": true
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}
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@@ -4,5 +4,6 @@
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"authors": "Juan Lucha",
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"roll20userid": "111814",
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"preview": "AgainstTheDarkMaster.png",
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"instructions": "Esta hoja de personaje ha sido diseñada para uso en partidas de Against The Dark Master, el juego de rol publicado por Other Selves."
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}
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"instructions": "Esta hoja de personaje ha sido diseñada para uso en partidas de Against The Dark Master, el juego de rol publicado por Other Selves.",
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"legacy": true
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||||
}
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@@ -5,5 +5,6 @@
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"roll20userid": "488130, 645443, 1354241",
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"patreon": "https://www.patreon.com/ex_nihilum",
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"preview": "awakening-preview.png",
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"instructions": ""
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"instructions": "",
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"legacy": true
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||||
}
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@@ -1,8 +1,9 @@
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{
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"html": "Die_Schwarze_Katze.html",
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"css": "Die_Schwarze_Katze.css",
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"authors": "Jakob Kneissl, Mira Singer",
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"roll20userid": "5972116",
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"preview": "Die_Schwarze_Katze_Preview.png",
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"instructions": "# Die Schwarze Katze Sheet v1.0.0 \r [Link zum Regelwerk](https://ulisses-spiele.de/spielsysteme/dsk/)"
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}
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"html": "Die_Schwarze_Katze.html",
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"css": "Die_Schwarze_Katze.css",
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"authors": "Jakob Kneissl, Mira Singer",
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"roll20userid": "5972116",
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||||
"preview": "Die_Schwarze_Katze_Preview.png",
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"instructions": "# Die Schwarze Katze Sheet v1.0.0 \r [Link zum Regelwerk](https://ulisses-spiele.de/spielsysteme/dsk/)",
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"legacy": true
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}
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@@ -1,10 +1,11 @@
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{
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"html": "DragonBallV2.html",
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"css": "DragonBallV2.css",
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"authors": "Oboe",
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"preview": "Attributes.PNG",
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"patreon": "https://www.patreon.com/m/DBUTTRPG",
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"roll20userid": "1106259",
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"instructions": "Dragon Ball Universe character sheet. For more info, checkout the discord (https://discord.gg/5jzgP7S) or the separate github (https://github.com/Oboe831/DragonBallRedux)",
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"website": "https://dbu-rpg.com/"
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"html": "DragonBallV2.html",
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"css": "DragonBallV2.css",
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"authors": "Oboe",
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||||
"preview": "Attributes.PNG",
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"patreon": "https://www.patreon.com/m/DBUTTRPG",
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"roll20userid": "1106259",
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"instructions": "Dragon Ball Universe character sheet. For more info, checkout the discord (https://discord.gg/5jzgP7S) or the separate github (https://github.com/Oboe831/DragonBallRedux)",
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"website": "https://dbu-rpg.com/",
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"legacy": true
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||||
}
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+12
-12
@@ -1,12 +1,12 @@
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{
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"html": "genCharR20sheet.html",
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"css": "genCharR20sheet.css",
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"roll20userid": "5884039",
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"authors": "Joshua Herrera",
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"patreon": "https://www.patreon.com/Portakin",
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"preview": "Screenshot_2020-12-30 GEN Roll20.png",
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"instructions": "To use the Generation character file, simply pick a race, adjust the character level and add data to the corrisponding tab when cataloging magic, techniques, equipment or Training. In combat, choose an energy type to channel to recieve combat stats and, at the cost of manna or weapon durability, deploy techniques, magic, styles, and Melee to fight while making certain to press the END TURN button to trigger the automatic Turn-to-turn (TTT) cost towards your character's manna pool. Use defensive abilities provided by either armor or energy type to keep you character alive during the enemy's turn. Info on Equipment, Magic/Techniques, and Campaings found in discord/Patreon.",
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"Complete ruleset (2020)": "https://www.patreon.com/Portakin",
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"legacy": true
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||||
}
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||||
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{
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||||
"html": "genCharR20sheet.html",
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"css": "genCharR20sheet.css",
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||||
"roll20userid": "5884039",
|
||||
"authors": "Joshua Herrera",
|
||||
"patreon": "https://www.patreon.com/Portakin",
|
||||
"preview": "Screenshot_2020-12-30 GEN Roll20.png",
|
||||
"instructions": "To use the Generation character file, simply pick a race, adjust the character level and add data to the corrisponding tab when cataloging magic, techniques, equipment or Training. In combat, choose an energy type to channel to recieve combat stats and, at the cost of manna or weapon durability, deploy techniques, magic, styles, and Melee to fight while making certain to press the END TURN button to trigger the automatic Turn-to-turn (TTT) cost towards your character's manna pool. Use defensive abilities provided by either armor or energy type to keep you character alive during the enemy's turn. Info on Equipment, Magic/Techniques, and Campaings found in discord/Patreon.",
|
||||
"Complete ruleset (2020)": "https://www.patreon.com/Portakin",
|
||||
"legacy": true
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||||
}
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@@ -1,69 +1,68 @@
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{
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||||
"html": "HaloMythic4dot0.html",
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"css": "HaloMythic4dot0.css",
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||||
"authors": "Omran Losinno, Michael van Weelde",
|
||||
"roll20userid": "557736, 1503191",
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||||
"preview": "preview.png",
|
||||
"instructions": "This sheet is designed for use in Roll20 it is based on the Mythic ttrpg by Brandon Vorked Miller.\r\rThere is a universal header that applies to all in-sheet tabs. This header section consists of five grid sub-sections: first logo and core character details, second characteristics, third Mythical characteristics plus physical calculations such as movement and carrying capacity, fourth initiative roller and alternate in-sheet tabs, and fifth has all other numbers that should be accessible on-hand by the player such as luck, wounds, etc. Specifically, the fifth header grid will be made to have the following attributes displayed: total experience points, luck points, support points, fatigue points, wound count, armor data, shield data, and credit count. Note that these attributes will be accessible and editable in other parts of the sheet. These tabs are composed of different sections: core character information such as skills and education, a summary of medical status along with any bodily injuries that could be sustained, a list of equipment both used in and out of combat such as weapons or communications gear, an experience page to differentiate unspent/spent experience points toward an automatically tracked total sum number, a player-kept journal tab to list complete/incomplete objectives in a mission or keep a history of your character's time spent, a vehicles tab to list vehicle data, and a settings tab to allow the player to apply technical changes to the sheet if needed, such as applying an automatic jump multiplier if playing as a Jackal.",
|
||||
"useroptions": [
|
||||
{
|
||||
"attribute": "initmod0",
|
||||
"displayname": "Initiative Overrides",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"No tiebreaker|[[floor",
|
||||
"Decimal tiebreaker|[[",
|
||||
"AGI tiebreaker|tiebreaker [[@{AGI_total}]] roll [[floor"
|
||||
],
|
||||
"default": "[[floor",
|
||||
"description": "Select the tiebreaker setting to use on the character sheet."
|
||||
},
|
||||
{
|
||||
"attribute": "settings_hitroll",
|
||||
"displayname": "Auto Roll Hit Locations",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Automatically roll hit locations|{{loc=[[1d100]]}}",
|
||||
"Don't automatically roll hit locations| "
|
||||
],
|
||||
"default": "{{loc=[[1d100]]}}",
|
||||
"description": "Select the Auto Hit Location setting to use on the character sheet."
|
||||
},
|
||||
{
|
||||
"attribute": "settings_weapondescription",
|
||||
"displayname": "Weapon Description in Damage Roll",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Include weapon description|description",
|
||||
"Exclude weapon description| "
|
||||
],
|
||||
"default": " ",
|
||||
"description": "Select the Weapon Description setting to use on the character sheet."
|
||||
},
|
||||
{
|
||||
"attribute": "settings_fatigue",
|
||||
"displayname": "Calculate The Negative Impact Of Fatigue Automatically",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Auto calculate Fatigue|0",
|
||||
"auto calculate Fatigue Enduring|1",
|
||||
"Dont auto calculate Fatigue|2"
|
||||
],
|
||||
"default": "0",
|
||||
"description": "Select the fatigue calculation setting to use on the character sheet."
|
||||
},
|
||||
|
||||
{
|
||||
"attribute": "initmod4",
|
||||
"displayname": "Add half mythic agility to initiative",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Half mythic agility|1",
|
||||
"No mythic agility (3.7 legacy)|0"
|
||||
],
|
||||
"default": "1",
|
||||
"description": "Select the initiative calculation setting to use on the character sheet."
|
||||
}
|
||||
|
||||
]
|
||||
}
|
||||
{
|
||||
"html": "HaloMythic4dot0.html",
|
||||
"css": "HaloMythic4dot0.css",
|
||||
"authors": "Omran Losinno, Michael van Weelde",
|
||||
"roll20userid": "557736, 1503191",
|
||||
"preview": "preview.png",
|
||||
"instructions": "This sheet is designed for use in Roll20 it is based on the Mythic ttrpg by Brandon Vorked Miller.\r\rThere is a universal header that applies to all in-sheet tabs. This header section consists of five grid sub-sections: first logo and core character details, second characteristics, third Mythical characteristics plus physical calculations such as movement and carrying capacity, fourth initiative roller and alternate in-sheet tabs, and fifth has all other numbers that should be accessible on-hand by the player such as luck, wounds, etc. Specifically, the fifth header grid will be made to have the following attributes displayed: total experience points, luck points, support points, fatigue points, wound count, armor data, shield data, and credit count. Note that these attributes will be accessible and editable in other parts of the sheet. These tabs are composed of different sections: core character information such as skills and education, a summary of medical status along with any bodily injuries that could be sustained, a list of equipment both used in and out of combat such as weapons or communications gear, an experience page to differentiate unspent/spent experience points toward an automatically tracked total sum number, a player-kept journal tab to list complete/incomplete objectives in a mission or keep a history of your character's time spent, a vehicles tab to list vehicle data, and a settings tab to allow the player to apply technical changes to the sheet if needed, such as applying an automatic jump multiplier if playing as a Jackal.",
|
||||
"useroptions": [
|
||||
{
|
||||
"attribute": "initmod0",
|
||||
"displayname": "Initiative Overrides",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"No tiebreaker|[[floor",
|
||||
"Decimal tiebreaker|[[",
|
||||
"AGI tiebreaker|tiebreaker [[@{AGI_total}]] roll [[floor"
|
||||
],
|
||||
"default": "[[floor",
|
||||
"description": "Select the tiebreaker setting to use on the character sheet."
|
||||
},
|
||||
{
|
||||
"attribute": "settings_hitroll",
|
||||
"displayname": "Auto Roll Hit Locations",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Automatically roll hit locations|{{loc=[[1d100]]}}",
|
||||
"Don't automatically roll hit locations| "
|
||||
],
|
||||
"default": "{{loc=[[1d100]]}}",
|
||||
"description": "Select the Auto Hit Location setting to use on the character sheet."
|
||||
},
|
||||
{
|
||||
"attribute": "settings_weapondescription",
|
||||
"displayname": "Weapon Description in Damage Roll",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Include weapon description|description",
|
||||
"Exclude weapon description| "
|
||||
],
|
||||
"default": " ",
|
||||
"description": "Select the Weapon Description setting to use on the character sheet."
|
||||
},
|
||||
{
|
||||
"attribute": "settings_fatigue",
|
||||
"displayname": "Calculate The Negative Impact Of Fatigue Automatically",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Auto calculate Fatigue|0",
|
||||
"auto calculate Fatigue Enduring|1",
|
||||
"Dont auto calculate Fatigue|2"
|
||||
],
|
||||
"default": "0",
|
||||
"description": "Select the fatigue calculation setting to use on the character sheet."
|
||||
},
|
||||
{
|
||||
"attribute": "initmod4",
|
||||
"displayname": "Add half mythic agility to initiative",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Half mythic agility|1",
|
||||
"No mythic agility (3.7 legacy)|0"
|
||||
],
|
||||
"default": "1",
|
||||
"description": "Select the initiative calculation setting to use on the character sheet."
|
||||
}
|
||||
],
|
||||
"legacy": true
|
||||
}
|
||||
@@ -10,9 +10,10 @@
|
||||
"attribute": "useAPI",
|
||||
"displayname": "Utilisation de l'API Imperator",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"checked": "checked",
|
||||
"description": "En cochant cette case, les jets de dés feront appel à l'API javascript codée pour Imperator (accessible seulement aux utilisateurs possédant un compte pro). Si l'API Imperator est utilisée (dans Paramètres > Scripts API), les résultats critiques (sur des 10 ou des 1) seront correctement comptabilisés. Sinon, ce sera aux utilisateurs de vérifier le total."
|
||||
"value": "1",
|
||||
"checked": "checked",
|
||||
"description": "En cochant cette case, les jets de dés feront appel à l'API javascript codée pour Imperator (accessible seulement aux utilisateurs possédant un compte pro). Si l'API Imperator est utilisée (dans Paramètres > Scripts API), les résultats critiques (sur des 10 ou des 1) seront correctement comptabilisés. Sinon, ce sera aux utilisateurs de vérifier le total."
|
||||
}
|
||||
]
|
||||
],
|
||||
"legacy": true
|
||||
}
|
||||
+3
-2
@@ -4,5 +4,6 @@
|
||||
"authors": "Juan Lucha",
|
||||
"roll20userid": "111814",
|
||||
"preview": "Robotta.png",
|
||||
"instructions": "Esta hoja de personaje ha sido diseñada para uso en partidas de Robotta, creado por Sirio Sesenra y publicado por Shadowlands Ediciones"
|
||||
}
|
||||
"instructions": "Esta hoja de personaje ha sido diseñada para uso en partidas de Robotta, creado por Sirio Sesenra y publicado por Shadowlands Ediciones",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,60 +1,61 @@
|
||||
{
|
||||
"html": "sheet_RMU_v1.0.html",
|
||||
"css": "sheet_RMU_v1.0.css",
|
||||
"authors": "Pantsworth",
|
||||
"preview": "sheet_RMU_v1.0.jpg",
|
||||
"roll20userid": "824185",
|
||||
"instructions": "Set up tab allows choice of which calculations and fills to automate. Space provided to add custom skills or other skills at the bottom of the skill tab. \n\n NPC toggle switches to NPC/Monster sheet with space for all fields from Creatures & Monsters as well as a field to allow JSON import of a creature. Example JSON import included. Roll Template toggle shows information about the embedded roll templates. \n\n Should also work for RMFRP. ",
|
||||
"useroptions": [
|
||||
{
|
||||
"attribute": "npc-show",
|
||||
"displayname": "Sheet Type: ",
|
||||
"displaytranslationkey": "sheettype",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"PC|1",
|
||||
"NPC|2",
|
||||
"Roll Templates|3"
|
||||
],
|
||||
"default": "1",
|
||||
"description": "PC is the sheet for Player Characters or NPC's with Player Character-like data. It contains tabs for stats, combat-related information, equipment, known spell lists, notes, experience, and a set-up tab. NPC is the sheet which matches the Creatures and Monster's data sets. It has room for additional notes as well as a JSON converter and JSON example data. Roll Template has information about the RMSS sheet's roll templates.",
|
||||
"descriptiontranslationkey": "sheettypedescription"
|
||||
},
|
||||
{
|
||||
"attribute": "variablestatbonuscalc",
|
||||
"displayname": "Standard Stat Bonuses for Skills Based on Categories.",
|
||||
"displaytranslationkey": "standard-stat-bonus-based-on-categories",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"description": "Set to use the standard category stats with the skills rather than the alternate (individual) stats as explained in Variable Stat Bonuses Based on Skills, section A-9.2 in the Rolemaster Standard Rules.",
|
||||
"descriptiontranslationkey": "standard-stat-bonus-based-on-categories-directions"
|
||||
},
|
||||
{
|
||||
"attribute": "heightunit",
|
||||
"displayname": "Unit for Height: ",
|
||||
"displaytranslationkey": "height-unit",
|
||||
"type": "text",
|
||||
"default": "in",
|
||||
"description": "Change from inches to centimeters or other length unit of choice. Movement calculations for centimeters/meters are not in; if you know what the formula looks like, please let me know.",
|
||||
"descriptiontranslationkey": "change-height-unit"
|
||||
},
|
||||
{
|
||||
"attribute": "weightunit",
|
||||
"displayname": "Unit for weight: ",
|
||||
"displaytranslationkey": "weight-unit",
|
||||
"type": "text",
|
||||
"default": "lbs.",
|
||||
"description": "Change from pounds to kilograms or other weight unit of choice.",
|
||||
"descriptiontranslationkey": "change-weight-unit"
|
||||
},
|
||||
{
|
||||
"attribute": "coinsperpound",
|
||||
"displayname": "Coins per Pound",
|
||||
"displaytranslationkey": "coins-per-pound-n",
|
||||
"type": "number",
|
||||
"value": "64",
|
||||
"description": "Number of coins in a pound, RMSS suggested value is 64 coins weigh 1 pound.",
|
||||
"descriptiontranslationkey": "coins-per-pound-desc"
|
||||
}
|
||||
]
|
||||
"html": "sheet_RMU_v1.0.html",
|
||||
"css": "sheet_RMU_v1.0.css",
|
||||
"authors": "Pantsworth",
|
||||
"preview": "sheet_RMU_v1.0.jpg",
|
||||
"roll20userid": "824185",
|
||||
"instructions": "Set up tab allows choice of which calculations and fills to automate. Space provided to add custom skills or other skills at the bottom of the skill tab. \n\n NPC toggle switches to NPC/Monster sheet with space for all fields from Creatures & Monsters as well as a field to allow JSON import of a creature. Example JSON import included. Roll Template toggle shows information about the embedded roll templates. \n\n Should also work for RMFRP. ",
|
||||
"useroptions": [
|
||||
{
|
||||
"attribute": "npc-show",
|
||||
"displayname": "Sheet Type: ",
|
||||
"displaytranslationkey": "sheettype",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"PC|1",
|
||||
"NPC|2",
|
||||
"Roll Templates|3"
|
||||
],
|
||||
"default": "1",
|
||||
"description": "PC is the sheet for Player Characters or NPC's with Player Character-like data. It contains tabs for stats, combat-related information, equipment, known spell lists, notes, experience, and a set-up tab. NPC is the sheet which matches the Creatures and Monster's data sets. It has room for additional notes as well as a JSON converter and JSON example data. Roll Template has information about the RMSS sheet's roll templates.",
|
||||
"descriptiontranslationkey": "sheettypedescription"
|
||||
},
|
||||
{
|
||||
"attribute": "variablestatbonuscalc",
|
||||
"displayname": "Standard Stat Bonuses for Skills Based on Categories.",
|
||||
"displaytranslationkey": "standard-stat-bonus-based-on-categories",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"description": "Set to use the standard category stats with the skills rather than the alternate (individual) stats as explained in Variable Stat Bonuses Based on Skills, section A-9.2 in the Rolemaster Standard Rules.",
|
||||
"descriptiontranslationkey": "standard-stat-bonus-based-on-categories-directions"
|
||||
},
|
||||
{
|
||||
"attribute": "heightunit",
|
||||
"displayname": "Unit for Height: ",
|
||||
"displaytranslationkey": "height-unit",
|
||||
"type": "text",
|
||||
"default": "in",
|
||||
"description": "Change from inches to centimeters or other length unit of choice. Movement calculations for centimeters/meters are not in; if you know what the formula looks like, please let me know.",
|
||||
"descriptiontranslationkey": "change-height-unit"
|
||||
},
|
||||
{
|
||||
"attribute": "weightunit",
|
||||
"displayname": "Unit for weight: ",
|
||||
"displaytranslationkey": "weight-unit",
|
||||
"type": "text",
|
||||
"default": "lbs.",
|
||||
"description": "Change from pounds to kilograms or other weight unit of choice.",
|
||||
"descriptiontranslationkey": "change-weight-unit"
|
||||
},
|
||||
{
|
||||
"attribute": "coinsperpound",
|
||||
"displayname": "Coins per Pound",
|
||||
"displaytranslationkey": "coins-per-pound-n",
|
||||
"type": "number",
|
||||
"value": "64",
|
||||
"description": "Number of coins in a pound, RMSS suggested value is 64 coins weigh 1 pound.",
|
||||
"descriptiontranslationkey": "coins-per-pound-desc"
|
||||
}
|
||||
],
|
||||
"legacy": true
|
||||
}
|
||||
+8
-8
@@ -1,9 +1,9 @@
|
||||
{
|
||||
"html": "serenity.html",
|
||||
"css": "serenity.css",
|
||||
"authors": "Nico Marrero",
|
||||
"roll20userid": "581781",
|
||||
"preview": "serenity.png",
|
||||
"instructions": "This is a character sheet for SerenityRPG based off of the one made by Kizyr. To clear Stun/Wound/Shock just click the label.",
|
||||
"legacy": false
|
||||
}
|
||||
"html": "serenity.html",
|
||||
"css": "serenity.css",
|
||||
"authors": "Nico Marrero",
|
||||
"roll20userid": "581781",
|
||||
"preview": "serenity.png",
|
||||
"instructions": "This is a character sheet for SerenityRPG based off of the one made by Kizyr. To clear Stun/Wound/Shock just click the label.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,9 +1,9 @@
|
||||
{
|
||||
"html": "shadowrun2e.html",
|
||||
"css": "shadowrun2e.css",
|
||||
"authors": "Darren H RafaelLVX Crazion",
|
||||
"roll20userid": "3856359 2403046 175628",
|
||||
"preview": "2Esheet.png",
|
||||
"instructions": "Where Attributes are NOT Augmented make sure the Natural and Augmented numbers are the same."
|
||||
|
||||
}
|
||||
"html": "shadowrun2e.html",
|
||||
"css": "shadowrun2e.css",
|
||||
"authors": "Darren H RafaelLVX Crazion",
|
||||
"roll20userid": "3856359 2403046 175628",
|
||||
"preview": "2Esheet.png",
|
||||
"instructions": "Where Attributes are NOT Augmented make sure the Natural and Augmented numbers are the same.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "storm-furies.html",
|
||||
"css": "storm-furies.css",
|
||||
"authors": "Twylleth",
|
||||
"roll20userid": "7809041",
|
||||
"preview": "storm-furies.png",
|
||||
"instructions": "Sheet for Storm Furies (based on Paragon system) by John Harper. Based on the official Argon sheet by Jakob Oesinghaus and Tim Denee."
|
||||
}
|
||||
"html": "storm-furies.html",
|
||||
"css": "storm-furies.css",
|
||||
"authors": "Twylleth",
|
||||
"roll20userid": "7809041",
|
||||
"preview": "storm-furies.png",
|
||||
"instructions": "Sheet for Storm Furies (based on Paragon system) by John Harper. Based on the official Argon sheet by Jakob Oesinghaus and Tim Denee.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -4,5 +4,6 @@
|
||||
"authors": "Salvador Melo",
|
||||
"roll20userid": "107253",
|
||||
"preview": "wicked-ones.jpg",
|
||||
"instructions": "The suggestions for dark impulse and the like will dissapear if anything is typed into those fields, or you can click one to fill it in. They'll come back if you blank it out. The ones for Calling will fill in your abilities and such. The action names are all roll buttons, as is 'Loot Rolls' by the gold."
|
||||
"instructions": "The suggestions for dark impulse and the like will dissapear if anything is typed into those fields, or you can click one to fill it in. They'll come back if you blank it out. The ones for Calling will fill in your abilities and such. The action names are all roll buttons, as is 'Loot Rolls' by the gold.",
|
||||
"legacy": true
|
||||
}
|
||||
+8
-7
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "wyrd.html",
|
||||
"css": "wyrd.css",
|
||||
"authors": "David Dornelles, com base na ficha de Fate",
|
||||
"roll20userid": "2623485",
|
||||
"preview": "wyrd.png",
|
||||
"instructions": ""
|
||||
}
|
||||
"html": "wyrd.html",
|
||||
"css": "wyrd.css",
|
||||
"authors": "David Dornelles, com base na ficha de Fate",
|
||||
"roll20userid": "2623485",
|
||||
"preview": "wyrd.png",
|
||||
"instructions": "",
|
||||
"legacy": true
|
||||
}
|
||||
Reference in New Issue
Block a user