Updating Readme with changes

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amandasearle
2017-02-01 12:45:14 -06:00
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This is a re-creation of the "green-sheet" for the D&D Basic Moldvay Red box game. It was created for the Roll20 Moldvay Basic Contest.
## Current Version
2.0
2.1
### Changelog
#### 2.1
* Spells now have roll templates
* Fixed formatting issue with dropdown boxes
#### 2.0
* Monster Sheet Update
* Monster Initiative can now be rolled within sheet
@@ -16,6 +20,8 @@ This is a re-creation of the "green-sheet" for the D&D Basic Moldvay Red box gam
* Monsters now have saves (Moldvay: Add monster saves #1898)
* Monsters now can have multiple damage dice per attack (Moldvay: Monster multiple monster attack die #1897)
* Monsters now have abilities section for non-attack roll abilities (Moldvay: Add monster abilities #1896)
* Fumbles no longer show damage done
#### 1.16
* Fixing sheet worker to calculate chance to open door on sheet open and STR mod change
@@ -23,7 +29,7 @@ This is a re-creation of the "green-sheet" for the D&D Basic Moldvay Red box gam
#### 1.15
* Fixed chances for finding secret doors, listening, and finding traps, all of which were too high by 1 (e.g. 1/6 chance for all of those for non-demihumans, was 2/6)
* Fixed roll templates for the above, removing the critical successes in favor of operating properly
* Moving calculation for chance to open doors to a Sheet Worker to enfoce minimum and maximum values
* Moving calculation for chance to open doors to a Sheet Worker to enforce minimum and maximum values
#### 1.14
* Separated out the two sheets (Character Record and Monster) so that they are more noticeable to the GM/Players