Small updates and fixes
- updated init and skill rolls - updated npc actions roll template - remove unused images
@@ -27,7 +27,7 @@
|
||||
}
|
||||
|
||||
body.sheet-darkmode .top-logo {
|
||||
content: url("https://raw.githubusercontent.com/lexibrown/roll20-character-sheets/master/Emberwind/images/emberwind-logo-color.png");
|
||||
content: url("https://raw.githubusercontent.com/lexibrown/roll20-character-sheets/master/Emberwind/images/emberwind-logo-white.png");
|
||||
margin-bottom: -40px
|
||||
}
|
||||
|
||||
@@ -696,6 +696,10 @@ body.sheet-darkmode .chevron-arrow-right {
|
||||
font-size: 1.6em;
|
||||
}
|
||||
|
||||
.guide-header-long {
|
||||
background-image: url("https://raw.githubusercontent.com/lexibrown/roll20-character-sheets/master/Emberwind/images/red-bar-tall.png");
|
||||
}
|
||||
|
||||
.guide-header-small {
|
||||
font-weight: bold;
|
||||
font-size: 1.25em;
|
||||
@@ -825,16 +829,29 @@ body.sheet-darkmode .condition-with-foe-grid > div:nth-child(3) {
|
||||
box-shadow: 0 0 5px -1px rgba(0, 0, 0, 0.6);
|
||||
}
|
||||
|
||||
.init-btn::before {
|
||||
content: "";
|
||||
display: none;
|
||||
}
|
||||
|
||||
.init-btn {
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
background-color: #EE5F57;
|
||||
background-image: none;
|
||||
border: none;
|
||||
padding: 3px 5px;
|
||||
}
|
||||
|
||||
body.sheet-darkmode .init-btn {
|
||||
background-color: #EE5F57;
|
||||
background-image: none;
|
||||
}
|
||||
|
||||
.init-btn:hover,
|
||||
body.sheet-darkmode .init-btn:hover {
|
||||
background-color: #EE5F57;
|
||||
background-image: none;
|
||||
}
|
||||
|
||||
.init-btn span {
|
||||
@@ -3179,6 +3196,40 @@ input[type=checkbox].small-hex-button {
|
||||
content: url("https://raw.githubusercontent.com/lexibrown/roll20-character-sheets/master/Emberwind/images/values/resistance-w.png");
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-action .sheet-dodge-img,
|
||||
.sheet-rolltemplate-basic-action .sheet-dodge-img,
|
||||
.sheet-rolltemplate-darkmode.sheet-rolltemplate-action .sheet-dodge-img,
|
||||
.sheet-rolltemplate-darkmode.sheet-rolltemplate-basic-action .sheet-dodge-img {
|
||||
content: url("https://raw.githubusercontent.com/lexibrown/roll20-character-sheets/master/Emberwind/images/values/dodge-w.png");
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-action .sheet-willpower-img,
|
||||
.sheet-rolltemplate-basic-action .sheet-willpower-img,
|
||||
.sheet-rolltemplate-darkmode.sheet-rolltemplate-action .sheet-willpower-img,
|
||||
.sheet-rolltemplate-darkmode.sheet-rolltemplate-basic-action .sheet-willpower-img {
|
||||
content: url("https://raw.githubusercontent.com/lexibrown/roll20-character-sheets/master/Emberwind/images/values/willpower-w.png");
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-action .sheet-header-npc-learned-bar .sheet-dodge-img,
|
||||
.sheet-rolltemplate-basic-action .sheet-header-npc-learned-bar .sheet-dodge-img {
|
||||
content: url("https://raw.githubusercontent.com/lexibrown/roll20-character-sheets/master/Emberwind/images/values/dodge-b.png");
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-darkmode.sheet-rolltemplate-action .sheet-header-npc-learned-bar .sheet-dodge-img,
|
||||
.sheet-rolltemplate-darkmode.sheet-rolltemplate-basic-action .sheet-header-npc-learned-bar .sheet-dodge-img {
|
||||
content: url("https://raw.githubusercontent.com/lexibrown/roll20-character-sheets/master/Emberwind/images/values/dodge-w.png");
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-action .sheet-header-npc-learned-bar .sheet-willpower-img,
|
||||
.sheet-rolltemplate-basic-action .sheet-header-npc-learned-bar .sheet-willpower-img {
|
||||
content: url("https://raw.githubusercontent.com/lexibrown/roll20-character-sheets/master/Emberwind/images/values/willpower-b.png");
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-darkmode.sheet-rolltemplate-action .sheet-header-npc-learned-bar .sheet-willpower-img,
|
||||
.sheet-rolltemplate-darkmode.sheet-rolltemplate-basic-action .sheet-header-npc-learned-bar .sheet-willpower-img {
|
||||
content: url("https://raw.githubusercontent.com/lexibrown/roll20-character-sheets/master/Emberwind/images/values/willpower-w.png");
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-turn .sheet-flex-center,
|
||||
.sheet-rolltemplate-skill .sheet-flex-center,
|
||||
.sheet-rolltemplate-action .sheet-flex-center,
|
||||
|
||||
@@ -118,6 +118,9 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="settings-row block-container block-npc">
|
||||
<div class="sheet-row bold">
|
||||
NPC ACTIONS:
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col">
|
||||
<label>
|
||||
@@ -333,7 +336,7 @@
|
||||
|
||||
<!-- Image -->
|
||||
<div class="image flex-center">
|
||||
<button class="init-btn" type="action" name="act_pc-turn">
|
||||
<button type="roll" class="init-btn tokenaction" name="roll_hero-slot" value="@{whisper_state}&{template:turn} {{pc=[[0]]}} {{name=@{character_name}}} {{order=[[?{Hero Slot?|1,10|2,20|3,30|4,40} &{tracker}]]}}">
|
||||
<input class="class-control" type="hidden" name="attr_class" value="">
|
||||
<img class="class-img padding-right5" src="" alt=""/>
|
||||
<span>Initiative</span>
|
||||
@@ -383,35 +386,41 @@
|
||||
</div>
|
||||
|
||||
<div class="sheet-col info-class-box">
|
||||
<span>Class:</span>
|
||||
<select name="attr_class" class="selector-fit no-border border-bottom-grey-1">
|
||||
<option value="null">Select</option>
|
||||
<option value="archer">Archer</option>
|
||||
<option value="ardent">Ardent</option>
|
||||
<option value="atlanta">Atlanta</option>
|
||||
<option value="druid">Druid</option>
|
||||
<option value="invoker">Invoker</option>
|
||||
<option value="rogue">Rogue</option>
|
||||
<option value="spiritualist">Spiritualist</option>
|
||||
<option value="tactician">Tactician</option>
|
||||
<option value="warrior">Warrior</option>
|
||||
<option value="custom">Custom</option>
|
||||
</select>
|
||||
<label>
|
||||
Class:
|
||||
<select name="attr_class" class="selector-fit no-border border-bottom-grey-1">
|
||||
<option value="null">Select</option>
|
||||
<option value="archer">Archer</option>
|
||||
<option value="ardent">Ardent</option>
|
||||
<option value="atlanta">Atlanta</option>
|
||||
<option value="druid">Druid</option>
|
||||
<option value="invoker">Invoker</option>
|
||||
<option value="rogue">Rogue</option>
|
||||
<option value="spiritualist">Spiritualist</option>
|
||||
<option value="tactician">Tactician</option>
|
||||
<option value="warrior">Warrior</option>
|
||||
<option value="custom">Custom</option>
|
||||
</select>
|
||||
</label>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input class="class-control" type="hidden" name="attr_class" value="">
|
||||
<div class="info-custom-class">
|
||||
<span>Custom Class:</span>
|
||||
<input type="text" name="attr_custom_class"
|
||||
class="transparent no-border border-bottom-grey-1 width70"/>
|
||||
<label>
|
||||
Custom Class:
|
||||
<input type="text" name="attr_custom_class"
|
||||
class="transparent no-border border-bottom-grey-1 width70"/>
|
||||
</label>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<div class="info-subclass-box">
|
||||
<span>Subclass:</span>
|
||||
<input type="text" name="attr_subclass"
|
||||
class="transparent no-border border-bottom-grey-1 width80"/>
|
||||
<label>
|
||||
Subclass:
|
||||
<input type="text" name="attr_subclass"
|
||||
class="transparent no-border border-bottom-grey-1 width80"/>
|
||||
</label>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -514,21 +523,21 @@
|
||||
<div class="skill-left">
|
||||
<div class="skill">
|
||||
<button type="roll" name="roll_skill"
|
||||
value="@{whisper_state}&{template:skill} {{name=Athletics}} {{subtags=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{athletics}cf>[[@{athletics}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
value="@{whisper_state}&{template:skill} {{skill=Athletics}} {{name=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{athletics}cf>[[@{athletics}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
Athletics:
|
||||
</button>
|
||||
<input class="small transparent" type="number" name="attr_athletics" value="8"/>
|
||||
</div>
|
||||
<div class="skill">
|
||||
<button type="roll" name="roll_skill"
|
||||
value="@{whisper_state}&{template:skill} {{name=Endurance}} {{subtags=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{endurance}cf>[[@{endurance}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
value="@{whisper_state}&{template:skill} {{skill=Endurance}} {{name=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{endurance}cf>[[@{endurance}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
Endurance:
|
||||
</button>
|
||||
<input class="small transparent" type="number" name="attr_endurance" value="8"/>
|
||||
</div>
|
||||
<div class="skill">
|
||||
<button type="roll" name="roll_skill"
|
||||
value="@{whisper_state}&{template:skill} {{name=Intimidate}} {{subtags=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{intimidate}cf>[[@{intimidate}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
value="@{whisper_state}&{template:skill} {{skill=Intimidate}} {{name=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{intimidate}cf>[[@{intimidate}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
Intimidate:
|
||||
</button>
|
||||
<input class="small transparent" type="number" name="attr_intimidate" value="8"/>
|
||||
@@ -538,21 +547,21 @@
|
||||
<div class="skill-right">
|
||||
<div class="skill">
|
||||
<button type="roll" name="roll_skill"
|
||||
value="@{whisper_state}&{template:skill} {{name=Insight}} {{subtags=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{insight}cf>[[@{insight}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
value="@{whisper_state}&{template:skill} {{skill=Insight}} {{name=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{insight}cf>[[@{insight}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
Insight:
|
||||
</button>
|
||||
<input class="small transparent" type="number" name="attr_insight" value="8"/>
|
||||
</div>
|
||||
<div class="skill">
|
||||
<button type="roll" name="roll_skill" style="font-size: 1.2em;"
|
||||
value="@{whisper_state}&{template:skill} {{name=Knowledge}} {{subtags=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{knowledge}cf>[[@{knowledge}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
value="@{whisper_state}&{template:skill} {{skill=Knowledge}} {{name=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{knowledge}cf>[[@{knowledge}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
Knowledge:
|
||||
</button>
|
||||
<input class="small transparent" type="number" name="attr_knowledge" value="8"/>
|
||||
</div>
|
||||
<div class="skill">
|
||||
<button type="roll" name="roll_skill"
|
||||
value="@{whisper_state}&{template:skill} {{name=Mend}} {{subtags=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{mend}cf>[[@{mend}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
value="@{whisper_state}&{template:skill} {{skill=Mend}} {{name=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{mend}cf>[[@{mend}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
Mend:
|
||||
</button>
|
||||
<input class="small transparent" type="number" name="attr_mend" value="8"/>
|
||||
@@ -591,7 +600,7 @@
|
||||
<div class="sheet-col width-half">
|
||||
<div class="sheet-col green stats-col">
|
||||
<button class="custom-roll-button dodge-image" type='roll' name='roll_dodge'
|
||||
value='@{whisper_state}&{template:skill} {{name=Dodge}} {{subtags=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<[[@{dodge}+@{dodge_mod}]]cf>[[@{dodge}+@{dodge_mod}+1]]]]}} {{no-roll=[[1]]}}'>
|
||||
value='@{whisper_state}&{template:skill} {{skill=Dodge}} {{name=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<[[@{dodge}+@{dodge_mod}]]cf>[[@{dodge}+@{dodge_mod}+1]]]]}} {{no-roll=[[1]]}}'>
|
||||
</button>
|
||||
Dodge:
|
||||
</div>
|
||||
@@ -603,7 +612,7 @@
|
||||
<div class="sheet-col width-half">
|
||||
<div class="sheet-col yellow stats-col">
|
||||
<button class="custom-roll-button willpower-image" type='roll' name='roll_dodge'
|
||||
value='@{whisper_state}&{template:skill} {{name=Willpower}} {{subtags=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<[[@{willpower}+@{willpower_mod}]]cf>[[@{willpower}+@{willpower_mod}+1]]]]}} {{no-roll=[[1]]}}'>
|
||||
value='@{whisper_state}&{template:skill} {{skill=Willpower}} {{name=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<[[@{willpower}+@{willpower_mod}]]cf>[[@{willpower}+@{willpower_mod}+1]]]]}} {{no-roll=[[1]]}}'>
|
||||
</button>
|
||||
Willpower:
|
||||
</div>
|
||||
@@ -618,21 +627,21 @@
|
||||
<div class="skill-left">
|
||||
<div class="skill">
|
||||
<button type="roll" name="roll_skill"
|
||||
value="@{whisper_state}&{template:skill} {{name=Acrobatics}} {{subtags=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{acrobatics}cf>[[@{acrobatics}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
value="@{whisper_state}&{template:skill} {{skill=Acrobatics}} {{name=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{acrobatics}cf>[[@{acrobatics}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
Acrobatics:
|
||||
</button>
|
||||
<input class="small transparent" type="number" name="attr_acrobatics" value="8"/>
|
||||
</div>
|
||||
<div class="skill">
|
||||
<button type="roll" name="roll_skill"
|
||||
value="@{whisper_state}&{template:skill} {{name=Stealth}} {{subtags=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{stealth}cf>[[@{stealth}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
value="@{whisper_state}&{template:skill} {{skill=Stealth}} {{name=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{stealth}cf>[[@{stealth}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
Stealth:
|
||||
</button>
|
||||
<input class="small transparent" type="number" name="attr_stealth" value="8"/>
|
||||
</div>
|
||||
<div class="skill">
|
||||
<button type="roll" name="roll_skill" style="font-size: 0.95em"
|
||||
value="@{whisper_state}&{template:skill} {{name=Sleight of Hand}} {{subtags=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{sleight_of_hand}cf>[[@{sleight_of_hand}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
value="@{whisper_state}&{template:skill} {{skill=Sleight of Hand}} {{name=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{sleight_of_hand}cf>[[@{sleight_of_hand}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
Sleight of Hand:
|
||||
</button>
|
||||
<input class="small transparent" type="number" name="attr_sleight_of_hand"
|
||||
@@ -643,21 +652,21 @@
|
||||
<div class="skill-right">
|
||||
<div class="skill">
|
||||
<button type="roll" name="roll_skill"
|
||||
value="@{whisper_state}&{template:skill} {{name=Focus}} {{subtags=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{focus}cf>[[@{focus}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
value="@{whisper_state}&{template:skill} {{skill=Focus}} {{name=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{focus}cf>[[@{focus}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
Focus:
|
||||
</button>
|
||||
<input class="small transparent" type="number" name="attr_focus" value="8"/>
|
||||
</div>
|
||||
<div class="skill">
|
||||
<button type="roll" name="roll_skill"
|
||||
value="@{whisper_state}&{template:skill} {{name=Fast Talk}} {{subtags=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{fast_talk}cf>[[@{fast_talk}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
value="@{whisper_state}&{template:skill} {{skill=Fast Talk}} {{name=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{fast_talk}cf>[[@{fast_talk}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
Fast Talk:
|
||||
</button>
|
||||
<input class="small transparent" type="number" name="attr_fast_talk" value="8"/>
|
||||
</div>
|
||||
<div class="skill">
|
||||
<button type="roll" name="roll_skill"
|
||||
value="@{whisper_state}&{template:skill} {{name=Leadership}} {{subtags=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{leadership}cf>[[@{leadership}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
value="@{whisper_state}&{template:skill} {{skill=Leadership}} {{name=@{character_name}}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{leadership}cf>[[@{leadership}+1]]]]}} {{no-roll=[[1]]}}">
|
||||
Leadership:
|
||||
</button>
|
||||
<input class="small transparent" type="number" name="attr_leadership" value="8"/>
|
||||
@@ -813,7 +822,7 @@
|
||||
<div class="action-button">
|
||||
<div>
|
||||
<button type="roll" name="roll_skill" style="font-size: 1.2em;"
|
||||
value="@{whisper_state}&{template:skill} {{name=@{maneuver_name}}} {{subtags=@{statname}}} {{no-roll=[[@{actionmod}]]}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{actionmod}cf>[[@{actionmod}+1]]]]}} {{speed=@{maneuver_speed}}} {{description=@{maneuver_description}}}">
|
||||
value="@{whisper_state}&{template:skill} {{name=@{maneuver_name}}} {{subtags=@{character_name}}} {{skill=@{statname}}} {{no-roll=[[@{actionmod}]]}} {{roll=[[[[@{advantage_roll}+1]]d20@{advantage_dice}cs<@{actionmod}cf>[[@{actionmod}+1]]]]}} {{speed=@{maneuver_speed}}} {{description=@{maneuver_description}}}">
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
@@ -2505,7 +2514,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div>
|
||||
<div class="guide-header-big guide-header">
|
||||
<div class="guide-header-big guide-header-long guide-header">
|
||||
SPECIAL ACTIONS TYPES & THEIR RESOURCES:
|
||||
</div>
|
||||
|
||||
@@ -4231,7 +4240,7 @@
|
||||
<summary class="npc-actions-grid transparent">
|
||||
<div class="action-button">
|
||||
<button type="roll" name="roll_action"
|
||||
value="@{whisper_state}&{template:action} {{npc-type=[[0]]}} {{name=@{npc_action_name}}} {{subtag1=@{character_name}}} {{rollType=[[2]]}} {{damage=[[0@{npc_action_dice} + @{npc_action_dice_bonus}]]}} {{against=[[@{npc_action_against}]]}} {{type=@{npc_action_type}}} {{range=@{npc_action_range}@{npc_action_field_description}}} {{description=@{npc_action_description}}}">
|
||||
value="@{whisper_state}&{template:action} {{npc-type=[[0]]}} {{name=@{npc_action_name}}} {{subtag1=@{character_name}}} {{rollType=[[2]]}} {{test=[[@{npc_action_check}]]}} {{damage=[[0@{npc_action_dice} + @{npc_action_dice_bonus}]]}} {{against=[[@{npc_action_against}]]}} {{type=@{npc_action_type}}} {{range=@{npc_action_range}@{npc_action_field_description}}} {{description=@{npc_action_description}}}">
|
||||
</button>
|
||||
</div>
|
||||
|
||||
@@ -4404,7 +4413,7 @@
|
||||
<summary class="npc-actions-grid transparent">
|
||||
<div class="action-button">
|
||||
<button type="roll" name="roll_action"
|
||||
value="@{whisper_state}&{template:action} {{npc-type=[[1]]}} {{name=@{npc_special_name}}} {{subtag1=@{character_name}}} {{rollType=[[@{npc_special_roll_type}]]}} {{damage=[[0@{npc_special_dice} + @{npc_special_dice_bonus}]]}} {{against=[[@{npc_special_against}]]}} {{range=@{npc_special_range}@{npc_special_field_description}}} {{description=@{npc_special_description}}} {{trigCondition=@{npc_special_trig_condition}}} {{trigEffect=@{npc_special_trig_effect}}}">
|
||||
value="@{whisper_state}&{template:action} {{npc-type=[[1]]}} {{name=@{npc_special_name}}} {{subtag1=@{character_name}}} {{rollType=[[@{npc_special_roll_type}]]}} {{test=[[@{npc_special_check}]]}} {{skill=@{npc_special_skill}}} {{damage=[[0@{npc_special_dice} + @{npc_special_dice_bonus}]]}} {{against=[[@{npc_special_against}]]}} {{range=@{npc_special_range}@{npc_special_field_description}}} {{description=@{npc_special_description}}} {{trigCondition=@{npc_special_trig_condition}}} {{trigEffect=@{npc_special_trig_effect}}}">
|
||||
</button>
|
||||
</div>
|
||||
|
||||
@@ -4644,7 +4653,7 @@
|
||||
<summary class="npc-actions-grid transparent">
|
||||
<div class="action-button">
|
||||
<button type="roll" name="roll_action"
|
||||
value="@{whisper_state}&{template:action} {{npc-type=[[2]]}} {{name=@{npc_learn_name}}} {{subtag1=@{character_name}}} {{rollType=[[@{npc_learn_roll_type}]]}} {{damage=[[0@{npc_learn_dice} + @{npc_learn_dice_bonus}]]}} {{against=[[@{npc_learn_against}]]}} {{range=@{npc_learn_range}@{npc_learn_field_description}}} {{description=@{npc_learn_description}}} {{trigCondition=@{npc_learn_trig_condition}}} {{trigEffect=@{npc_learn_trig_effect}}}">
|
||||
value="@{whisper_state}&{template:action} {{npc-type=[[2]]}} {{name=@{npc_learn_name}}} {{subtag1=@{character_name}}} {{rollType=[[@{npc_learn_roll_type}]]}} {{test=[[@{npc_learn_check}]]}} {{skill=@{npc_learn_skill}}} {{damage=[[0@{npc_learn_dice} + @{npc_learn_dice_bonus}]]}} {{against=[[@{npc_learn_against}]]}} {{range=@{npc_learn_range}@{npc_learn_field_description}}} {{description=@{npc_learn_description}}} {{trigCondition=@{npc_learn_trig_condition}}} {{trigEffect=@{npc_learn_trig_effect}}}">
|
||||
</button>
|
||||
</div>
|
||||
|
||||
@@ -4886,17 +4895,6 @@
|
||||
|
||||
<script type="text/worker">
|
||||
|
||||
on('clicked:pc-turn', (info) => {
|
||||
startRoll("@{whisper_state}&{template:turn} {{pc=[[0]]}} {{name=@{selected|token_name}}} {{order=[[?{Hero Slot?|1,1|2,3|3,5|4,7} &{tracker}]]}}",
|
||||
(results) => {
|
||||
finishRoll(
|
||||
results.rollId,
|
||||
{
|
||||
}
|
||||
);
|
||||
});
|
||||
});
|
||||
|
||||
on('clicked:npc-action', (info) => {
|
||||
startRoll("@{whisper_state}&{template:turn} {{pc=[[1]]}} {{name=@{character_name}}} {{roll=[[1d6]]}}",
|
||||
(results) => {
|
||||
@@ -4910,14 +4908,14 @@
|
||||
|
||||
on('clicked:npc-turn', (info) => {
|
||||
getAttrs(['npc_rank'], function(values) {
|
||||
let order = 2;
|
||||
let order = 15;
|
||||
let rank = values.npc_rank;
|
||||
if (rank === 'Awakened') {
|
||||
order = 4;
|
||||
order = 25;
|
||||
} else if (rank === 'Elite') {
|
||||
order = 6;
|
||||
order = 35;
|
||||
} else if (rank === 'Boss') {
|
||||
order = 8;
|
||||
order = 45;
|
||||
}
|
||||
|
||||
startRoll("@{whisper_state}&{template:turn} {{pc=[[1]]}} {{name=@{character_name}}} {{order=[[" + order + " &{tracker}]]}}",
|
||||
@@ -6783,21 +6781,63 @@
|
||||
|
||||
{{#rollTotal() npc-type 0}}
|
||||
<div class="header-bar">
|
||||
<div><h1 class="tcat-header black-text">{{name}}</h1></div>
|
||||
<div>
|
||||
<h1 class="tcat-header black-text">
|
||||
{{name}}
|
||||
{{#rollTotal() test 1}}
|
||||
vs <img class="dodge-img" style="width: 20px; height: 20px" alt="" src="">
|
||||
{{/rollTotal() test 1}}
|
||||
{{#rollTotal() test 2}}
|
||||
vs <img class="willpower-img" style="width: 20px; height: 20px" alt="" src="">
|
||||
{{/rollTotal() test 2}}
|
||||
</h1>
|
||||
</div>
|
||||
<div><span class="tcat-subheader black-text">{{subtag1}} {{subtag2}}</span></div>
|
||||
</div>
|
||||
{{/rollTotal() npc-type 0}}
|
||||
|
||||
{{#rollTotal() npc-type 1}}
|
||||
<div class="header-npc-special-bar">
|
||||
<div><h1 class="tcat-header white-text">{{name}}</h1></div>
|
||||
<div>
|
||||
<h1 class="tcat-header white-text">
|
||||
{{name}}
|
||||
{{#rollTotal() test 1}}
|
||||
vs <img class="dodge-img" style="width: 20px; height: 20px" alt="" src="">
|
||||
{{/rollTotal() test 1}}
|
||||
{{#rollTotal() test 2}}
|
||||
vs <img class="willpower-img" style="width: 20px; height: 20px" alt="" src="">
|
||||
{{/rollTotal() test 2}}
|
||||
{{#rollTotal() test 3}}
|
||||
<span class="indicator">AUTO-HIT</span>
|
||||
{{/rollTotal() test 3}}
|
||||
{{#rollTotal() test 4}}
|
||||
vs {{skill}}
|
||||
{{/rollTotal() test 4}}
|
||||
</h1>
|
||||
</div>
|
||||
<div><span class="tcat-subheader white-text">{{subtag1}} {{subtag2}}</span></div>
|
||||
</div>
|
||||
{{/rollTotal() npc-type 1}}
|
||||
|
||||
{{#rollTotal() npc-type 2}}
|
||||
<div class="header-npc-learned-bar">
|
||||
<div><h1 class="tcat-header black-text">{{name}}</h1></div>
|
||||
<div>
|
||||
<h1 class="tcat-header black-text">
|
||||
{{name}}
|
||||
{{#rollTotal() test 1}}
|
||||
vs <img class="dodge-img" style="width: 20px; height: 20px" alt="" src="">
|
||||
{{/rollTotal() test 1}}
|
||||
{{#rollTotal() test 2}}
|
||||
vs <img class="willpower-img" style="width: 20px; height: 20px" alt="" src="">
|
||||
{{/rollTotal() test 2}}
|
||||
{{#rollTotal() test 3}}
|
||||
<span class="indicator">AUTO-HIT</span>
|
||||
{{/rollTotal() test 3}}
|
||||
{{#rollTotal() test 4}}
|
||||
vs {{skill}}
|
||||
{{/rollTotal() test 4}}
|
||||
</h1>
|
||||
</div>
|
||||
<div><span class="tcat-subheader black-text">{{subtag1}} {{subtag2}}</span></div>
|
||||
</div>
|
||||
{{/rollTotal() npc-type 2}}
|
||||
@@ -6942,7 +6982,7 @@
|
||||
<!-- Auto-hit-->
|
||||
{{#rollTotal() rollType 2}}
|
||||
{{#damage}}
|
||||
<div class="sheet-col">
|
||||
<div class="sheet-col" style="padding-top: 10px; padding-bottom: 5px">
|
||||
<div class="flex-center sheet-row">
|
||||
<div class="sheet-col kungfont">
|
||||
{{damage}}
|
||||
@@ -6971,6 +7011,7 @@
|
||||
{{#^rollTotal() healing 0}}
|
||||
<div class="sheet-col" style="padding-top: 10px; padding-bottom: 5px">
|
||||
<div class="flex-center sheet-row">
|
||||
<div class="kungfont">HP:</div>
|
||||
<div class="sheet-col kungfont">
|
||||
{{healing}}
|
||||
</div>
|
||||
@@ -6985,8 +7026,10 @@
|
||||
<rolltemplate class="sheet-rolltemplate-skill">
|
||||
<div class="container">
|
||||
<div class="header-bar">
|
||||
<div><h1 class="tcat-header ">{{name}}</h1></div>
|
||||
<div><h1 class="tcat-header">{{name}}</h1></div>
|
||||
{{#subtags}}
|
||||
<div><span class="tcat-subheader">{{subtags}}</span></div>
|
||||
{{/subtags}}
|
||||
</div>
|
||||
{{#speed}}
|
||||
<div class="tcat-text">
|
||||
@@ -7003,7 +7046,7 @@
|
||||
{{#^rollTotal() no-roll 0}}
|
||||
{{#roll}}
|
||||
<div class="flex-center sheet-row" style="padding-top: 10px; padding-bottom: 5px">
|
||||
<div class="kungfont">CAP:</div>
|
||||
<div class="kungfont">{{skill}}:</div>
|
||||
<div>{{roll}}</div>
|
||||
</div>
|
||||
{{/roll}}
|
||||
@@ -7034,46 +7077,46 @@
|
||||
</div>
|
||||
{{/roll}}
|
||||
|
||||
{{#rollTotal() order 1}}
|
||||
{{#rollTotal() order 10}}
|
||||
<div class="flex-center sheet-row" style="padding-top: 10px; padding-bottom: 5px">
|
||||
<div class="kungfont">Hero Slot 1</div>
|
||||
</div>
|
||||
{{/rollTotal() order 1}}
|
||||
{{#rollTotal() order 2}}
|
||||
{{/rollTotal() order 10}}
|
||||
{{#rollTotal() order 15}}
|
||||
<div class="flex-center sheet-row" style="padding-top: 10px; padding-bottom: 5px">
|
||||
<div class="kungfont">Grunt Foe Slot</div>
|
||||
</div>
|
||||
{{/rollTotal() order 2}}
|
||||
{{#rollTotal() order 3}}
|
||||
{{/rollTotal() order 15}}
|
||||
{{#rollTotal() order 20}}
|
||||
<div class="flex-center sheet-row" style="padding-top: 10px; padding-bottom: 5px">
|
||||
<div class="kungfont">Hero Slot 2</div>
|
||||
</div>
|
||||
{{/rollTotal() order 3}}
|
||||
{{#rollTotal() order 4}}
|
||||
{{/rollTotal() order 20}}
|
||||
{{#rollTotal() order 25}}
|
||||
<div class="flex-center sheet-row" style="padding-top: 10px; padding-bottom: 5px">
|
||||
<div class="kungfont">Awakened Foe Slot</div>
|
||||
</div>
|
||||
{{/rollTotal() order 4}}
|
||||
{{#rollTotal() order 5}}
|
||||
{{/rollTotal() order 25}}
|
||||
{{#rollTotal() order 30}}
|
||||
<div class="flex-center sheet-row" style="padding-top: 10px; padding-bottom: 5px">
|
||||
<div class="kungfont">Hero Slot 3</div>
|
||||
</div>
|
||||
{{/rollTotal() order 5}}
|
||||
{{#rollTotal() order 6}}
|
||||
{{/rollTotal() order 30}}
|
||||
{{#rollTotal() order 35}}
|
||||
<div class="flex-center sheet-row" style="padding-top: 10px; padding-bottom: 5px">
|
||||
<div class="kungfont">Elite Foe Slot</div>
|
||||
</div>
|
||||
{{/rollTotal() order 6}}
|
||||
{{#rollTotal() order 7}}
|
||||
{{/rollTotal() order 35}}
|
||||
{{#rollTotal() order 40}}
|
||||
<div class="flex-center sheet-row" style="padding-top: 10px; padding-bottom: 5px">
|
||||
<div class="kungfont">Hero Slot 4</div>
|
||||
</div>
|
||||
{{/rollTotal() order 7}}
|
||||
{{#rollTotal() order 8}}
|
||||
{{/rollTotal() order 40}}
|
||||
{{#rollTotal() order 45}}
|
||||
<div class="flex-center sheet-row" style="padding-top: 10px; padding-bottom: 5px">
|
||||
<div class="kungfont">Boss Foe Slot</div>
|
||||
</div>
|
||||
{{/rollTotal() order 8}}
|
||||
{{/rollTotal() order 45}}
|
||||
|
||||
</div>
|
||||
</rolltemplate>
|
||||
|
||||
|
Before Width: | Height: | Size: 6.4 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 7.7 KiB |
|
Before Width: | Height: | Size: 15 KiB |
|
Before Width: | Height: | Size: 5.8 KiB |
|
Before Width: | Height: | Size: 11 KiB |
|
Before Width: | Height: | Size: 7.3 KiB |
|
Before Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 33 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
Before Width: | Height: | Size: 6.5 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 9.0 KiB |
|
After Width: | Height: | Size: 3.8 KiB |
|
After Width: | Height: | Size: 6.8 KiB |
|
Before Width: | Height: | Size: 6.0 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 5.3 KiB |
|
Before Width: | Height: | Size: 9.9 KiB |
|
After Width: | Height: | Size: 65 KiB |
|
Before Width: | Height: | Size: 6.0 KiB |
|
Before Width: | Height: | Size: 11 KiB |