Star wars 5E :

- Moving PC sheet to it's folder and subdividing further
 - Removing useless logging from the gulpfile
 - preparing the update to the readme of the sheet
This commit is contained in:
David Lambert
2024-11-21 23:50:38 +01:00
parent f226e033e2
commit bd7918ebc0
16 changed files with 3390 additions and 3444 deletions
+3
View File
@@ -8,6 +8,9 @@ More Information
- [Star Wars 5e Discord](https://discord.gg/zYcPYTu)
# Changelog
## 2024-??-??
* Massive refactor of the sheet using GULP as build engine
* Removal of leftover unused code for 5e compendium & Charmancer integration
## 2024-11-16
* correction following problem in PR 13282 : Npc traits visibility & Sheet Refresh problem
## 2024-07-06
-5
View File
@@ -4,30 +4,25 @@ const rename = require('gulp-rename')
/* Bundle the javascript in one big file */
function bundle_js(cb){
console.log("Building Javascript :")
console.log("\t- Nothing to see/do here")
cb();
}
/* Bundle the html in one big file, including the js file compilated earlier */
function bundle_html(done){
console.log("Building HTML :");
src('html/main.html')
.pipe(include())
.on('error',console.log)
.pipe(rename('StarWars5e_HTML.html'))
.pipe(dest('../dist'));
console.log("\t- done");
done();
}
/* Bundle the css in one big file */
function bundle_css(done){
console.log("Building CSS :");
src('css/legacy.css')
.pipe(rename('StarWars5e_CSS.css'))
.pipe(dest('../dist'))
console.log("\t- done");
done();
}
+12
View File
@@ -0,0 +1,12 @@
<div class="footer">
<div style="margin-right: 50px; margin-left: 10px;">
<span data-i18n="portions-sheet-utilize">
Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://sw5e.com/
</span>
</div>
<div>
<span data-i18n="footer-wiki-link">
For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20
</span>
</div>
</div>
+1 -1
View File
@@ -6,7 +6,7 @@
<!--=include npc.html -->>
<!-- PC -->
<!--=include pc.html -->
<!--=include pc/template.html -->
<!-- SHIP -->
<!--=include ship.html -->
+2
View File
@@ -925,4 +925,6 @@
</div>
</div>
</div>
<!--=include common/footer.html -->
</div>
File diff suppressed because it is too large Load Diff
+34
View File
@@ -0,0 +1,34 @@
<div class="body">
<div class="col col1">
<div class="textbox">
<textarea name="attr_character_appearance" style="min-height: 300px; height: 300px;"></textarea>
<span class="label" data-i18n="char-appearance-u">CHARACTER APPEARANCE</span>
</div>
<div class="textbox">
<textarea name="attr_character_backstory" style="min-height: 623px; height: 623px;"></textarea>
<span class="label" data-i18n="char-backstory-u">CHARACTER BACKSTORY</span>
</div>
<div class="textbox">
<textarea name="attr_miscellaneous" style="min-height: 300px; height: 300px;"></textarea>
<span class="label" data-i18n="miscellaneous-u">MISCELLANEOUS</span>
</div>
</div>
<div class="col2-3">
<div class="textbox">
<textarea name="attr_allies_and_organizations" style="min-height: 288px; height: 300px;"></textarea>
<span class="label" data-i18n="allies-orgs-u">ALLIES & ORGANIZATIONS</span>
</div>
<div class="textbox">
<textarea name="attr_additional_feature_and_traits" style="min-height: 289px; height: 300px;"></textarea>
<span class="label" data-i18n="add-feats-traits-u">ADDITIONAL FEATURES & TRAITS</span>
</div>
<div class="textbox">
<textarea name="attr_treasure" style="min-height: 300px; height: 300px;"></textarea>
<span class="label" data-i18n="treasure-u">LOOT</span>
</div>
<div class="textbox">
<textarea name="attr_storage" style="min-height: 300px; height: 300px;"></textarea>
<span class="label" data-i18n="storage-u">STORAGE</span>
</div>
</div>
</div>
+562
View File
@@ -0,0 +1,562 @@
<div class="body">
<div class="col col1">
<div class="class_options">
<div class="row">
<span data-i18n="hit-die:-u">HIT DIE:</span>
<select name="attr_hitdietype">
<option value="4">D4</option>
<option value="6">D6</option>
<option value="8">D8</option>
<option value="10">D10</option>
<option value="12">D12</option>
</select>
</div>
<div class="row">
<span data-i18n="carrying-capacity-mod:-u">CARRYING CAPACITY MODIFIER:</span>
<input type="text" class="num" name="attr_carrying_capacity_mod" placeholder="*2">
</div>
<div class="row">
<span data-i18n="glob-atk-mod:-u">GLOBAL POWER ATTACK MODIFIER:</span>
<input type="text" class="num" name="attr_globalpowermod" placeholder="0" value="0">
</div>
<div class="row">
<span data-i18n="power-caster-lvl:-u">POWER CASTER LEVEL:</span>
<input type="text" class="num" name="attr_caster_level">
</div>
<div class="row">
<span data-i18n="power_dc_mod:-u">POWER SAVE DC MOD:</span>
<input type="text" class="num" name="attr_power_dc_mod" placeholde="0" value="0">
</div>
<div class="row">
<span data-i18n="power-icons:-u">POWER ICONS:</span>
<select name="attr_powericon_flag">
<option value="all" data-i18n="show_all">Show All</option>
<option value="cp" data-i18n="cr_only">C&R Only</option>
<option value="none" data-i18n="none">None</option>
</select>
</div>
<div class="row">
<input type="checkbox" name="attr_precognition_flag" value="1">
<span data-i18n="precognition-u">PRECOGNITION (REROLL ONES)</span>
</div>
<div class="row">
<input type="checkbox" name="attr_tech_fighter" value="1">
<span data-i18n="tech-fighter-u">TECH FIGHTER</span>
</div>
<div class="row">
<input type="checkbox" name="attr_tech_operative" value="1">
<span data-i18n="tech-operative-u">TECH OPERATIVE</span>
</div>
<div class="row title">
<span data-i18n="class-options-u">CLASS OPTIONS</span>
</div>
</div>
<div class="class_options">
<div class="row">
<input type="checkbox" name="attr_multiclass1_flag" value="1">
<span data-i18n="2nd-class:-u">2ND CLASS:</span>
<select name="attr_multiclass1" style="width: 64px;">
<option value="berserker" data-i18n="berserker">Berserker</option>
<option value="scholar" data-i18n="scholar">Scholar</option>
<option value="engineer" data-i18n="engineer">Engineer</option>
<option value="fighter" data-i18n="fighter">Fighter</option>
<option value="monk" data-i18n="monk">Monk</option>
<option value="guardian" data-i18n="guardian">Guardian</option>
<option value="scout" data-i18n="scout">Scout</option>
<option value="operative" data-i18n="operative">Operative</option>
<option value="sentinel" data-i18n="sentinel">Sentinel</option>
<option value="consular" data-i18n="consular">Consular</option>
</select>
<span data-i18n="lvl:-u">LEVEL:</span>
<input type="text" name="attr_multiclass1_lvl" value="1" style="width: 28px; text-align: center;">
<span data-i18n="subclass:-u" class="sheet-subclass">SUBCLASS:</span>
<input type="text" name="attr_multiclass1_subclass">
</div>
<div class="row">
<input type="checkbox" name="attr_multiclass2_flag" value="1">
<span data-i18n="3rd-class:-u">3RD CLASS:</span>
<select name="attr_multiclass2" style="width: 64px;">
<option value="berserker" data-i18n="berserker">Berszerker</option>
<option value="scholar" data-i18n="scholar">Scholar</option>
<option value="engineer" data-i18n="engineer">Engineer</option>
<option value="fighter" data-i18n="fighter">Fighter</option>
<option value="monk" data-i18n="monk">Monk</option>
<option value="guardian" data-i18n="guardian">Guardian</option>
<option value="scout" data-i18n="scout">Scout</option>
<option value="operative" data-i18n="operative">Operative</option>
<option value="sentinel" data-i18n="sentinel">Sentinel</option>
<option value="consular" data-i18n="consular">Consular</option>
</select>
<span data-i18n="lvl:-u">LEVEL:</span>
<input type="text" name="attr_multiclass2_lvl" value="1" style="width: 28px; text-align: center;">
<span data-i18n="subclass:-u" class="sheet-subclass">SUBCLASS:</span>
<input type="text" name="attr_multiclass2_subclass">
</div>
<div class="row">
<input type="checkbox" name="attr_multiclass3_flag" value="1">
<span data-i18n="4th-class:-u">4TH CLASS:</span>
<select name="attr_multiclass3" style="width: 64px;">
<option value="berserker" data-i18n="berserker">Berserker</option>
<option value="scholar" data-i18n="scholar">Scholar</option>
<option value="engineer" data-i18n="engineer">Engineer</option>
<option value="fighter" data-i18n="fighter">Fighter</option>
<option value="monk" data-i18n="monk">Monk</option>
<option value="guardian" data-i18n="guardian">Guardian</option>
<option value="scout" data-i18n="scout">Scout</option>
<option value="operative" data-i18n="operative">Operative</option>
<option value="sentinel" data-i18n="sentinel">Sentinel</option>
<option value="consular" data-i18n="consular">Consular</option>
</select>
<span data-i18n="lvl:-u">LEVEL:</span>
<input type="text" name="attr_multiclass3_lvl" value="1" style="width: 28px; text-align: center;">
<span data-i18n="subclass:-u" class="sheet-subclass">SUBCLASS:</span>
<input type="text" name="attr_multiclass3_subclass">
</div>
<div class="row title">
<span data-i18n="mutliclass-opts-u">MULTICLASS OPTIONS</span>
</div>
</div>
<div class="class_options">
<div class="row">
<input type="checkbox" name="attr_custom_class" value="1">
<span data-i18n="use-cust-class-u">USE CUSTOM CLASS</span>
</div>
<div class="row">
<span data-i18n="class-name:-u">CLASS NAME:</span>
<input type="text" name="attr_cust_classname">
</div>
<div class="row">
<span data-i18n="hit-die:-u">HIT DIE:</span>
<select name="attr_cust_hitdietype">
<option value="4">D4</option>
<option value="6">D6</option>
<option value="8">D8</option>
<option value="10">D10</option>
<option value="12">D12</option>
</select>
</div>
<div class="row">
<span data-i18n="powercasting-ability:-u">POWERCASTING ABILITY:</span>
<select name="attr_cust_powercasting_ability">
<option value="0*" data-i18n="none-u">NONE</option>
<option value="@{strength_mod}+" data-i18n="strength-u">STRENGTH</option>
<option value="@{dexterity_mod}+" data-i18n="dexterity-u">DEXTERITY</option>
<option value="@{constitution_mod}+" data-i18n="constitution-u">CONSTITUTION</option>
<option value="@{intelligence_mod}+" data-i18n="intelligence-u">INTELLIGENCE</option>
<option value="@{wisdom_mod}+" data-i18n="wisdom-u">WISDOM</option>
<option value="@{charisma_mod}+" data-i18n="charisma-u">CHARISMA</option>
</select>
</div>
<div class="row">
<span data-i18n="power-slots:-u">POWER SLOTS:</span>
<select name="attr_cust_powerslots">
<option value="none" data-i18n="none-u">NONE</option>
<option value="full" data-i18n="power-full-u">FULL (Engineer, Druid, Consular)</option>
<option value="half" data-i18n="power-half-u">HALF (Guardian, Scout)</option>
<option value="third" data-i18n="power-third-u">THIRD (Tech Fighter/Operative)</option>
</select>
</div>
<div class="row">
<span data-i18n="saves-u">SAVES</span>
</div>
<div class="row">
<input type="checkbox" name="attr_cust_strength_save_prof" value="(@{pb})">
<span data-i18n="strength">Strength</span>
</div>
<div class="row">
<input type="checkbox" name="attr_cust_dexterity_save_prof" value="(@{pb})">
<span data-i18n="dexterity">Dexterity</span>
</div>
<div class="row">
<input type="checkbox" name="attr_cust_constitution_save_prof" value="(@{pb})">
<span data-i18n="constitution">Constitution</span>
</div>
<div class="row">
<input type="checkbox" name="attr_cust_intelligence_save_prof" value="(@{pb})">
<span data-i18n="intelligence">Intelligence</span>
</div>
<div class="row">
<input type="checkbox" name="attr_cust_wisdom_save_prof" value="(@{pb})">
<span data-i18n="wisdom">Wisdom</span>
</div>
<div class="row">
<input type="checkbox" name="attr_cust_charisma_save_prof" value="(@{pb})">
<span data-i18n="charisma">Charisma</span>
</div>
<div class="row title">
<span data-i18n="cust-class-opts">CUSTOM CLASS OPTIONS</span>
</div>
</div>
</div>
<div class="col col2">
<div class="attribute_options" style="width: 234px;">
<div class="row skill">
<span data-i18n="strength-u">STRENGTH</span>
<span>+</span><input type="text" class="num" name="attr_strength_bonus" value="0" placeholder="0" title="@{strength_bonus}">
</div>
<div class="row skill">
<span data-i18n="dexterity-u">DEXTERITY</span>
<span>+</span><input type="text" class="num" name="attr_dexterity_bonus" value="0" placeholder="0" title="@{dexterity_bonus}">
</div>
<div class="row skill">
<span data-i18n="constitution-u">CONSTITUTION</span>
<span>+</span><input type="text" class="num" name="attr_constitution_bonus" value="0" placeholder="0" title="@{constitution_bonus}">
</div>
<div class="row skill">
<span data-i18n="intelligence-u">INTELLIGENCE</span>
<span>+</span><input type="text" class="num" name="attr_intelligence_bonus" value="0" placeholder="0" title="@{intelligence_bonus}">
</div>
<div class="row skill">
<span data-i18n="wisdom-u">WISDOM</span>
<span>+</span><input type="text" class="num" name="attr_wisdom_bonus" value="0" placeholder="0" title="@{wisdom_bonus}">
</div>
<div class="row skill">
<span data-i18n="charisma-u">CHARISMA</span>
<span>+</span><input type="text" class="num" name="attr_charisma_bonus" value="0" placeholder="0" title="@{charisma_bonus}">
</div>
<div class="row">
<span data-i18n="initiative-mod:-u">INITIATIVE MODIFIER:</span>
<input type="text" class="num" name="attr_initmod" placeholder="0" value="0">
</div>
<div class="row">
<span data-i18n="initiative-style:-u">INITIATIVE STYLE:</span>
<select name="attr_initiative_style">
<option value="@{d20}" selected="selected" data-i18n="norm">Normal</option>
<option value="{@{d20},@{d20}}kh1" data-i18n="adv">Advantage</option>
<option value="{@{d20},@{d20}}kl1" data-i18n="disadv">Disadvantage</option>
<!-- <option value="?{Advantage?|Normal Roll,&#64;&#123;d20&#125;|Advantage,&#123;&#64;&#123;d20&#125;&#44;&#64;&#123;d20&#125;&#125;kh1|Disadvantage,&#123;&#64;&#123;d20&#125;&#44;&#64;&#123;d20&#125;&#125;kl1}" data-i18n="query-roll-adv">Query Advantage</option> -->
<!-- Pajellen was here -->
</select>
</div>
<div class="row">
<input type="checkbox" name="attr_init_tiebreaker" value="@{dexterity}/100">
<span data-i18n="add-dex-tiebreaker-u">ADD DEX TIEBREAKER TO INITIATIVE</span>
</div>
<div class="row">
<span data-i18n="glob-ac-mod:-u">GLOBAL ARMOR CLASS MODIFIER:</span>
<input type="text" class="num" name="attr_globalacmod" placeholder="0" value="0">
</div>
<div class="row">
<span data-i18n="armor-class-tracking:-u">ARMOR CLASS TRACKING:</span>
<select name="attr_custom_ac_flag">
<option value="0" selected="selected" data-i18n="automatic">Automatic</option>
<option value="1" data-i18n="custom">Custom</option>
<option value="2" data-i18n="off">Off</option>
</select>
</div>
<input class="toggleflag" type="hidden" name="attr_custom_ac_flag">
<div class="row hidden">
<span data-i18n="custom_ac:-u">CUSTOM AC:</span>
<input type="text" class="num" name="attr_custom_ac_base" placeholder="10" value="10">
<span>+</span>
<select name="attr_custom_ac_part1">
<option value="none" selected="selected" data-i18n="none-u">NONE</option>
<option value="Strength" data-i18n="str-u">STR</option>
<option value="Dexterity" data-i18n="dex-u">DEX</option>
<option value="Constitution" data-i18n="con-u">CON</option>
<option value="Intelligence" data-i18n="int-u">INT</option>
<option value="Wisdom" data-i18n="wis-u">WIS</option>
<option value="Charisma" data-i18n="cha-u">CHA</option>
</select>
<span>+</span>
<select name="attr_custom_ac_part2">
<option value="none" selected="selected" data-i18n="none-u">NONE</option>
<option value="Strength" data-i18n="str-u">STR</option>
<option value="Dexterity" data-i18n="dex-u">DEX</option>
<option value="Constitution" data-i18n="con-u">CON</option>
<option value="Intelligence" data-i18n="int-u">INT</option>
<option value="Wisdom" data-i18n="wis-u">WIS</option>
<option value="Charisma" data-i18n="cha-u">CHA</option>
</select>
</div>
<div class="row">
<span data-i18n="hpmods:-u">HP MODIFIERS:</span>
</div>
<fieldset class="repeating_hpmod">
<div style="padding-left: 15px;">
<span data-i18n="source:-u">SOURCE:</span>
<input type="text" name="attr_source">
<span data-i18n="mod:-u">MOD:</span>
<input type="text" name="attr_mod" class="num">
</div>
</fieldset>
<div class="row title">
<span data-i18n="attribute-opts-u">ATTRIBUTE OPTIONS</span>
</div>
</div>
<div class="save_options" style="width: 234px;">
<div class="row skill">
<span data-i18n="strength-save-u">Strength Save</span>
<span>+</span><input type="text" class="num" name="attr_strength_save_mod" value="0" placeholder="0" title="@{strength_save_mod}">
</div>
<div class="row skill">
<span data-i18n="dexterity-save-u">Dexterity Save</span>
<span>+</span><input type="text" class="num" name="attr_dexterity_save_mod" value="0" placeholder="0" title="@{dexterity_save_mod}">
</div>
<div class="row skill">
<span data-i18n="constitution-save-u">Constitution Save</span>
<span>+</span><input type="text" class="num" name="attr_constitution_save_mod" value="0" placeholder="0" title="@{constitution_save_mod}">
</div>
<div class="row skill">
<span data-i18n="intelligence-save-u">Intelligence Save</span>
<span>+</span><input type="text" class="num" name="attr_intelligence_save_mod" value="0" placeholder="0" title="@{intelligence_save_mod}">
</div>
<div class="row skill">
<span data-i18n="wisdom-save-u">Wisdom Save</span>
<span>+</span><input type="text" class="num" name="attr_wisdom_save_mod" value="0" placeholder="0" title="@{wisdom_save_mod}">
</div>
<div class="row skill">
<span data-i18n="charisma-save-u">Charisma Save</span>
<span>+</span><input type="text" class="num" name="attr_charisma_save_mod" value="0" placeholder="0" title="@{charisma_save_mod}">
</div>
<div class="row">
<span data-i18n="death-save-mod:-u">DEATH SAVE MODIFIER:</span>
<input type="text" class="num" name="attr_death_save_mod" placeholder="0" value="0">
</div>
<div class="row">
<span data-i18n="glob-saving-mod:-u">GLOBAL SAVING THROW MODIFIER:</span>
<input type="text" class="num" name="attr_globalsavemod" placeholder="0" value="0">
</div>
<div class="row title">
<span data-i18n="save-opts-u">SAVE OPTIONS</span>
</div>
</div>
<div class="skill_options" style="width: 234px;">
<div data-i18n-list="skills-list">
<div class="row skill" data-i18n-list-item="acrobatics">
<select name="attr_acrobatics_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="acrobatics-core">Acrobatics <span>(Dex)</span></span>
<span>+</span><input type="text" class="num" name="attr_acrobatics_flat" value="0" placeholder="0" title="@{acrobatics_flat}">
</div>
<div class="row skill" data-i18n-list-item="animal_handling">
<select name="attr_animal_handling_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="animal_handling-core">Animal Handling <span>(Wis)</span></span>
<span>+</span><input type="text" class="num" name="attr_animal_handling_flat" value="0" placeholder="0" title="@{animal_handling_flat}">
</div>
<div class="row skill" data-i18n-list-item="technology">
<select name="attr_technology_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="technology-core">Technology <span>(Int)</span></span>
<span>+</span><input type="text" class="num" name="attr_technology_flat" value="0" placeholder="0" title="@{technology_flat}">
</div>
<div class="row skill" data-i18n-list-item="athletics">
<select name="attr_athletics_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="athletics-core">Athletics <span>(Str)</span></span>
<span>+</span><input type="text" class="num" name="attr_athletics_flat" value="0" placeholder="0" title="@{athletics_flat}">
</div>
<div class="row skill" data-i18n-list-item="deception">
<select name="attr_deception_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="deception-core">Deception <span>(Cha)</span></span>
<span>+</span><input type="text" class="num" name="attr_deception_flat" value="0" placeholder="0" title="@{deception_flat}">
</div>
<div class="row skill" data-i18n-list-item="lore">
<select name="attr_lore_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="lore-core">Lore <span>(Int)</span></span>
<span>+</span><input type="text" class="num" name="attr_lore_flat" value="0" placeholder="0" title="@{lore_flat}">
</div>
<div class="row skill" data-i18n-list-item="insight">
<select name="attr_insight_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="insight-core">Insight <span>(Wis)</span></span>
<span>+</span><input type="text" class="num" name="attr_insight_flat" value="0" placeholder="0" title="@{insight_flat}">
</div>
<div class="row skill" data-i18n-list-item="intimidation">
<select name="attr_intimidation_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="intimidation-core">Intimidation <span>(Cha)</span></span>
<span>+</span><input type="text" class="num" name="attr_intimidation_flat" value="0" placeholder="0" title="@{intimidation_flat}">
</div>
<div class="row skill" data-i18n-list-item="investigation">
<select name="attr_investigation_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="investigation-core">Investigation <span>(Int)</span></span>
<span>+</span><input type="text" class="num" name="attr_investigation_flat" value="0" placeholder="0" title="@{investigation_flat}">
</div>
<div class="row skill" data-i18n-list-item="medicine">
<select name="attr_medicine_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="medicine-core">Medicine <span>(Wis)</span></span>
<span>+</span><input type="text" class="num" name="attr_medicine_flat" value="0" placeholder="0" title="@{medicine_flat}">
</div>
<div class="row skill" data-i18n-list-item="nature">
<select name="attr_nature_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="nature-core">Nature <span>(Int)</span></span>
<span>+</span><input type="text" class="num" name="attr_nature_flat" value="0" placeholder="0" title="@{nature_flat}">
</div>
<div class="row skill" data-i18n-list-item="perception">
<select name="attr_perception_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="perception-core">Perception <span>(Wis)</span></span>
<span>+</span><input type="text" class="num" name="attr_perception_flat" value="0" placeholder="0" title="@{perception_flat}">
</div>
<div class="row skill" data-i18n-list-item="performance">
<select name="attr_performance_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="performance-core">Performance <span>(Cha)</span></span>
<span>+</span><input type="text" class="num" name="attr_performance_flat" value="0" placeholder="0" title="@{performance_flat}">
</div>
<div class="row skill" data-i18n-list-item="persuasion">
<select name="attr_persuasion_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="persuasion-core">Persuasion <span>(Cha)</span></span>
<span>+</span><input type="text" class="num" name="attr_persuasion_flat" value="0" placeholder="0" title="@{persuasion_flat}">
</div>
<div class="row skill" data-i18n-list-item="piloting">
<select name="attr_piloting_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="piloting-core">Piloting <span>(Int)</span></span>
<span>+</span><input type="text" class="num" name="attr_piloting_flat" value="0" placeholder="0" title="@{piloting_flat}">
</div>
<div class="row skill" data-i18n-list-item="sleight_of_hand">
<select name="attr_sleight_of_hand_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="sleight_of_hand-core">Sleight of Hand <span>(Dex)</span></span>
<span>+</span><input type="text" class="num" name="attr_sleight_of_hand_flat" value="0" placeholder="0" title="@{sleight_of_hand_flat}">
</div>
<div class="row skill" data-i18n-list-item="stealth">
<select name="attr_stealth_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="stealth-core">Stealth <span>(Dex)</span></span>
<span>+</span><input type="text" class="num" name="attr_stealth_flat" value="0" placeholder="0" title="@{stealth_flat}">
</div>
<div class="row skill" data-i18n-list-item="survival">
<select name="attr_survival_type"><option value="1" selected="selected" data-i18n="normal">Normal</option><option value="2" data-i18n="expirtise">Expertise</option></select>
<span data-i18n="survival-core">Survival <span>(Wis)</span></span>
<span>+</span><input type="text" class="num" name="attr_survival_flat" value="0" placeholder="0" title="@{survival_flat}">
</div>
</div>
<div class="row" style="margin-top:10px;">
<input type="checkbox" name="attr_jack_of_all_trades" value="@{jack}">
<span data-i18n="jack-of-all-u">JACK OF ALL TRADES</span>
</div>
<div class="row">
<span data-i18n="pass-perc-mod:-u">PASSIVE PERCEPTION MODIFIER:</span>
<input type="text" class="num" name="attr_passiveperceptionmod" placeholder="0" value="0">
</div>
<div class="row title">
<span data-i18n="skill-opts-u">SKILL OPTIONS</span>
</div>
</div>
</div>
<div class="col col3">
<div class="general_options">
<div class="version">
<span data-i18n="version">v</span>
<input type="text" name="attr_version">
</div>
<div class="row">
<span>SHEET TYPE:</span>
<select name="attr_npc">
<option value="0">PC</option>
<option value="1">NPC</option>
<option value="2">Ship</option>
</select>
</div>
<div class="row">
<span data-i18n="roll-queries:-u">ROLL QUERIES:</span>
<select name="attr_rtype">
<option value="{{always=1}} {{r2=[[@{d20}" data-i18n="always-roll-adv">Always Roll Advantage</option>
<option value="@{advantagetoggle}" data-i18n="toggle-roll-adv">Advantage Toggle</option>
<option value="{{query=1}} ?{Advantage?|Normal Roll,&#123&#123normal=1&#125&#125 &#123&#123r2=[[0d20|Advantage,&#123&#123advantage=1&#125&#125 &#123&#123r2=[[@{d20}|Disadvantage,&#123&#123disadvantage=1&#125&#125 &#123&#123r2=[[@{d20}}" data-i18n="query-roll-adv">Query Advantage</option>
<option value="{{normal=1}} {{r2=[[0d20" data-i18n="never-roll-adv">Never Roll Advantage</option>
</select>
</div>
<div class="row">
<span data-i18n="whisp-rolls-gm:-u">WHISPER ROLLS TO GM:</span>
<select name="attr_wtype">
<option value="" data-i18n="never-whisper-roll">Never Whisper Rolls</option>
<option value="@{whispertoggle}" data-i18n="toggle-roll-whisper">Whisper Toggle</option>
<option value="?{Whisper?|Public Roll,|Whisper Roll,/w gm }" data-i18n="query-whisper-roll">Query Whisper</option>
<option value="/w gm " data-i18n="always-whisper-roll">Always Whisper Rolls</option>
</select>
</div>
<div class="row">
<span data-i18n="auto-dmg-roll:-u">AUTO DAMAGE ROLL:</span>
<select class="dtype" name="attr_dtype">
<option value="pick" data-i18n="never-roll-dmg">Don't Auto Roll Damage</option>
<option value="full" data-i18n="always-roll-dmg">Auto Roll Damage & Crit</option>
</select>
</div>
<div class="row">
<span data-i18n="core-die-roll:-u">CORE DIE ROLL:</span>
<input type="text" name="attr_core_die" value="1d20" placeholder="1d20" title="@{core_die}">
</div>
<div class="row">
<span data-i18n="prof-bonus:-u">PROFICIENCY BONUS:</span>
<select class="dtype" name="attr_pb_type">
<option value="level" data-i18n="by-level">By Level (Default)</option>
<option value="die" data-i18n="prof-die">Proficency Die (DMG)</option>
<option value="custom" data-i18n="custom">Custom</option>
</select>
<input type="hidden" name="attr_pb_type">
<input class="pb_custom" type="text" style="float:right;" name="attr_pb_custom" placeholder="2d10">
</div>
<div class="row">
<input type="checkbox" name="attr_global_save_mod_flag" value="1">
<span data-i18n="show-global-save-field-u">SHOW GLOBAL SAVE MODIFIER FIELD</span>
</div>
<div class="row">
<input type="checkbox" name="attr_global_skill_mod_flag" value="1">
<span data-i18n="show-global-skill-field-u">SHOW GLOBAL SKILL MODIFIER FIELD</span>
</div>
<div class="row">
<input type="checkbox" name="attr_global_attack_mod_flag" value="1">
<span data-i18n="show-global-attack-field-u">SHOW GLOBAL ATTACK MODIFIER FIELD</span>
</div>
<div class="row">
<input type="checkbox" name="attr_global_damage_mod_flag" value="1">
<span data-i18n="show-global-damage-field-u">SHOW GLOBAL DAMAGE MODIFIER FIELD</span>
</div>
<div class="row">
<span data-i18n="add-char-to-templates:-u">ADD CHARACTER NAME TO TEMPLATES:</span>
<select class="dtype" name="attr_charname_output">
<option value="{{charname=@{character_name}}}" data-i18n="on">On</option>
<option value="charname=@{character_name}" selected="selected" data-i18n="off">Off</option>
</select>
</div>
<div class="row">
<span data-i18n="level-calculations:-u">LEVEL CALCULATIONS:</span>
<select class="dtype" name="attr_level_calculations">
<option value="on" selected="selected" data-i18n="on">On</option>
<option value="off" data-i18n="off">Off</option>
</select>
</div>
<div class="row">
<span data-i18n="encumbrance:-u">ENCUMBRANCE:</span>
<select name="attr_encumberance_setting">
<option value="off" data-i18n="simple">Simple</option>
<option value="on" data-i18n="variant-phb">Variant (PHB p176)</option>
<option value="disabled" data-i18n="off">Off</option>
</select>
</div>
<div class="row">
<span data-i18n="inventory:-u">INVENTORY:</span>
<select name="attr_simpleinventory">
<option value="complex" data-i18n="compendium-compatible">Compendium Compatible</option>
<option value="simple" data-i18n="simple">Simple</option>
</select>
</div>
<div class="row">
<span data-i18n="feats-traits-u">FEATURES AND TRAITS</span><span>:</span>
<select name="attr_simpletraits">
<option value="complex" data-i18n="compendium-compatible">Compendium Compatible</option>
<option value="simple" data-i18n="simple">Simple</option>
</select>
</div>
<div class="row">
<span data-i18n="prof-langs-u">PROFICENCIES AND LANGUAGES</span><span>:</span>
<select name="attr_simpleproficencies">
<option value="complex" data-i18n="compendium-compatible">Compendium Compatible</option>
<option value="simple" data-i18n="simple">Simple</option>
</select>
</div>
<div class="row">
<span data-i18n="ammo-tracking:-u">AMMO TRACKING:</span>
<select name="attr_ammotracking">
<option value="on" data-i18n="on">On</option>
<option value="off" selected="selected" data-i18n="off">Off</option>
</select>
<span data-i18n-title="api-required-title" data-i18n="api-required-u" title="Try it now with easy one click API installation available with your Pro subscription." style="color:#666; cursor:help;">(API REQUIRED)</span>
</div>
<div class="row">
<span data-i18n="exhaustion-setting-u">SHOW EXHAUSTION TRACKING:</span>
<select name="attr_exhaustion_toggle">
<option value="1" data-i18n="on">On</option>
<option value="0" data-i18n="off" selected="selected">Off</option>
</select>
</div>
<div class="row title">
<span data-i18n="general-opts-u">GENERAL OPTIONS</span>
</div>
</div>
</div>
</div>
+835
View File
@@ -0,0 +1,835 @@
<div class="body">
<div class="col col1">
<div class="attributes-container" style="margin-top: 10px;">
<div class="attr-container">
<button type="roll" name="roll_strength" value="@{wtype}&{template:simple} {{rname=^{strength-u}}} {{mod=@{strength_mod}@{jack_bonus}}} {{r1=[[@{d20}+@{strength_mod}@{jack_attr}[STR]]]}} @{rtype}+@{strength_mod}@{jack_attr}[STR]]]}} @{charname_output}" data-i18n="strength-u">STRENGTH</button>
<span class="attr" name="attr_strength_mod" title="@{strength_mod}">0</span>
<div class="attr-mod">
<input class="baseattr" type="text" name="attr_strength_base" title="@{strength}" value="10">
<input type="hidden" name="attr_strength" value="10">
<input class="attr-flag" type="hidden" name="attr_strength_flag" value="0">
<span class="finalattr" name="attr_strength"></span>
</div>
</div>
<div class="attr-container">
<button type="roll" name="roll_dexterity" value="@{wtype}&{template:simple} {{rname=^{dexterity-u}}} {{mod=@{dexterity_mod}@{jack_bonus}}} {{r1=[[@{d20}+@{dexterity_mod}@{jack_attr}[DEX]]]}} @{rtype}+@{dexterity_mod}@{jack_attr}[DEX]]]}} @{charname_output}" data-i18n="dexterity-u">DEXTERITY</button>
<span class="attr" name="attr_dexterity_mod" title="@{dexterity_mod}">0</span>
<div class="attr-mod">
<input class="baseattr" type="text" name="attr_dexterity_base" title="@{dexterity}" value="10">
<input type="hidden" name="attr_dexterity" value="10">
<input class="attr-flag" type="hidden" name="attr_dexterity_flag" value="0">
<span class="finalattr" name="attr_dexterity"></span>
</div>
</div>
<div class="attr-container">
<button type="roll" name="roll_constitution" value="@{wtype}&{template:simple} {{rname=^{constitution-u}}} {{mod=@{constitution_mod}@{jack_bonus}}} {{r1=[[@{d20}+@{constitution_mod}@{jack_attr}[CON]]]}} @{rtype}+@{constitution_mod}@{jack_attr}[CON]]]}} @{charname_output}" data-i18n="constitution-u">CONSTITUTION</button>
<span class="attr" name="attr_constitution_mod" title="@{constitution_mod}">0</span>
<div class="attr-mod">
<input class="baseattr" type="text" name="attr_constitution_base" title="@{constitution}" value="10">
<input type="hidden" name="attr_constitution" value="10">
<input class="attr-flag" type="hidden" name="attr_constitution_flag" value="0">
<span class="finalattr" name="attr_constitution"></span>
</div>
</div>
<div class="attr-container">
<button type="roll" name="roll_intelligence" value="@{wtype}&{template:simple} {{rname=^{intelligence-u}}} {{mod=@{intelligence_mod}@{jack_bonus}}} {{r1=[[@{d20}+@{intelligence_mod}@{jack_attr}[INT]]]}} @{rtype}+@{intelligence_mod}@{jack_attr}[INT]]]}} @{charname_output}" data-i18n="intelligence-u">INTELLIGENCE</button>
<span class="attr" name="attr_intelligence_mod" title="@{intelligence_mod}">0</span>
<div class="attr-mod">
<input class="baseattr" type="text" name="attr_intelligence_base" title="@{intelligence}" value="10">
<input type="hidden" name="attr_intelligence" value="10">
<input class="attr-flag" type="hidden" name="attr_intelligence_flag" value="0">
<span class="finalattr" name="attr_intelligence"></span>
</div>
</div>
<div class="attr-container">
<button type="roll" name="roll_wisdom" value="@{wtype}&{template:simple} {{rname=^{wisdom-u}}} {{mod=@{wisdom_mod}@{jack_bonus}}} {{r1=[[@{d20}+@{wisdom_mod}@{jack_attr}[WIS]]]}} @{rtype}+@{wisdom_mod}@{jack_attr}[WIS]]]}} @{charname_output}" data-i18n="wisdom-u">WISDOM</button>
<span class="attr" name="attr_wisdom_mod" title="@{wisdom_mod}">0</span>
<div class="attr-mod">
<input class="baseattr" type="text" name="attr_wisdom_base" title="@{wisdom}" value="10">
<input type="hidden" name="attr_wisdom" value="10">
<input class="attr-flag" type="hidden" name="attr_wisdom_flag" value="0">
<span class="finalattr" name="attr_wisdom"></span>
</div>
</div>
<div class="attr-container">
<button type="roll" name="roll_charisma" value="@{wtype}&{template:simple} {{rname=^{charisma-u}}} {{mod=@{charisma_mod}@{jack_bonus}}} {{r1=[[@{d20}+@{charisma_mod}@{jack_attr}[CHA]]]}} @{rtype}+@{charisma_mod}@{jack_attr}[CHA]]]}} @{charname_output}" data-i18n="charisma-u">CHARISMA</button>
<span class="attr" name="attr_charisma_mod" title="@{charisma_mod}">0</span>
<div class="attr-mod">
<input class="baseattr" type="text" name="attr_charisma_base" title="@{charisma}" value="10">
<input type="hidden" name="attr_charisma" value="10">
<input class="attr-flag" type="hidden" name="attr_charisma_flag" value="0">
<span class="finalattr" name="attr_charisma"></span>
</div>
</div>
</div>
<div class="skills-saves-container">
<div class="insp-prof-container">
<div class="value">
<input type="checkbox" name="attr_inspiration"><span></span>
</div>
<div class="label">
<span data-i18n="inspiration-u">INSPIRATION</span>
</div>
</div>
<div class="insp-prof-container">
<div class="value">
<span name="attr_pb" title="@{pb}"></span>
</div>
<div class="label">
<span data-i18n="prof-bonus-u">PROFICIENCY BONUS</span>
</div>
</div>
<div class="saving-throw-container">
<div class="saving-throw">
<input type="checkbox" name="attr_strength_save_prof" title="@{strength_save_prof}" value="(@{pb})">
<span name="attr_strength_save_bonus" title="@{strength_save_bonus}">0</span>
<button type="roll" name="roll_strength_save" value="@{wtype}&{template:simple} {{rname=^{strength-save-u}}} {{mod=@{strength_save_bonus}}} {{r1=[[@{d20}+@{strength_save_bonus}@{pbd_safe}]]}} @{rtype}+@{strength_save_bonus}@{pbd_safe}]]}} {{global=@{global_save_mod}}} @{charname_output}" data-i18n="strength">Strength</button>
</div>
<div class="saving-throw">
<input type="checkbox" name="attr_dexterity_save_prof" title="@{dexterity_save_prof}" value="(@{pb})">
<span name="attr_dexterity_save_bonus" title="@{dexterity_save_bonus}">0</span>
<button type="roll" name="roll_dexterity_save" value="@{wtype}&{template:simple} {{rname=^{dexterity-save-u}}} {{mod=@{dexterity_save_bonus}}} {{r1=[[@{d20}+@{dexterity_save_bonus}@{pbd_safe}]]}} @{rtype}+@{dexterity_save_bonus}@{pbd_safe}]]}} {{global=@{global_save_mod}}} @{charname_output}" data-i18n="dexterity">Dexterity</button>
</div>
<div class="saving-throw">
<input type="checkbox" name="attr_constitution_save_prof" title="@{constitution_save_prof}" value="(@{pb})">
<span name="attr_constitution_save_bonus" title="@{constitution_save_bonus}">0</span>
<button type="roll" name="roll_constitution_save" value="@{wtype}&{template:simple} {{rname=^{constitution-save-u}}} {{mod=@{constitution_save_bonus}}} {{r1=[[@{d20}+@{constitution_save_bonus}@{pbd_safe}]]}} @{rtype}+@{constitution_save_bonus}@{pbd_safe}]]}} {{global=@{global_save_mod}}} @{charname_output}" data-i18n="constitution">Constitution</button>
</div>
<div class="saving-throw">
<input type="checkbox" name="attr_intelligence_save_prof" title="@{intelligence_save_prof}" value="(@{pb})">
<span name="attr_intelligence_save_bonus" title="@{intelligence_save_bonus}">0</span>
<button type="roll" name="roll_intelligence_save" value="@{wtype}&{template:simple} {{rname=^{intelligence-save-u}}} {{mod=@{intelligence_save_bonus}}} {{r1=[[@{d20}+@{intelligence_save_bonus}@{pbd_safe}]]}} @{rtype}+@{intelligence_save_bonus}@{pbd_safe}]]}} {{global=@{global_save_mod}}} @{charname_output}" data-i18n="intelligence">Intelligence</button>
</div>
<div class="saving-throw">
<input type="checkbox" name="attr_wisdom_save_prof" title="@{wisdom_save_prof}" value="(@{pb})">
<span name="attr_wisdom_save_bonus" title="@{wisdom_save_bonus}">0</span>
<button type="roll" name="roll_wisdom_save" value="@{wtype}&{template:simple} {{rname=^{wisdom-save-u}}} {{mod=@{wisdom_save_bonus}}} {{r1=[[@{d20}+@{wisdom_save_bonus}@{pbd_safe}]]}} @{rtype}+@{wisdom_save_bonus}@{pbd_safe}]]}} {{global=@{global_save_mod}}} @{charname_output}" data-i18n="wisdom">Wisdom</button>
</div>
<div class="saving-throw">
<input type="checkbox" name="attr_charisma_save_prof" title="@{charisma_save_prof}" value="(@{pb})">
<span name="attr_charisma_save_bonus" title="@{charisma_save_bonus}">0</span>
<button type="roll" name="roll_charisma_save" value="@{wtype}&{template:simple} {{rname=^{charisma-save-u}}} {{mod=@{charisma_save_bonus}}} {{r1=[[@{d20}+@{charisma_save_bonus}@{pbd_safe}]]}} @{rtype}+@{charisma_save_bonus}@{pbd_safe}]]}} {{global=@{global_save_mod}}} @{charname_output}" data-i18n="charisma">Charisma</button>
</div>
<input type="hidden" class="toggleflag" name="attr_global_save_mod_flag">
<div class="hidden textarea globalattack">
<span class="label" data-i18n="global-save-u">GLOBAL SAVE MODIFIER</span>
<fieldset class="repeating_savemod">
<div class="global-mod">
<input type="checkbox" name="attr_options-flag" class="options-flag" checked="checked" style="top: -15px;"><span>y</span>
<input type="checkbox" name="attr_global_save_active_flag" value="1" class="active-flag">
<div class="options">
<textarea type="textarea" name="attr_global_save_rollstring" placeholder="1d4[BLESS]" style="width: 125px;"></textarea>
</div>
<div class="display">
<span class="title" name="attr_global_save_rollstring"></span>
</div>
</div>
</fieldset>
</div>
<div class="label">
<span data-i18n="saving-throws-u">SAVING THROWS</span>
</div>
</div>
<div class="skills-container skills-list">
<div data-i18n-list="skills-list">
<div class="skill" data-i18n-list-item="acrobatics">
<input type="checkbox" name="attr_acrobatics_prof" title="@{acrobatics_prof}" value="(@{pb}*@{acrobatics_type})">
<span name="attr_acrobatics_bonus" title="@{acrobatics_bonus}">0</span>
<button type="roll" name="roll_acrobatics" value="@{wtype}&{template:simple} {{rname=^{acrobatics-u}}} {{mod=@{acrobatics_bonus}}} {{r1=[[@{d20}+@{acrobatics_bonus}@{pbd_safe}]]}} @{rtype}+@{acrobatics_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}" data-i18n="acrobatics-core">Acrobatics <span>(Dex)</span></button>
</div>
<div class="skill" data-i18n-list-item="animal_handling">
<input type="checkbox" name="attr_animal_handling_prof" title="@{animal_handling_prof}" value="(@{pb}*@{animal_handling_type})">
<span name='attr_animal_handling_bonus' title='@{animal_handling_bonus}'>0</span>
<button type='roll' name='roll_animal_handling' value='@{wtype}&{template:simple} {{rname=^{animal_handling-u}}} {{mod=@{animal_handling_bonus}}} {{r1=[[@{d20}+@{animal_handling_bonus}@{pbd_safe}]]}} @{rtype}+@{animal_handling_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='animal_handling-core'>Animal Handling <span>(Wis)</span></button>
</div>
<div class="skill" data-i18n-list-item="athletics">
<input type="checkbox" name="attr_athletics_prof" title="@{athletics_prof}" value="(@{pb}*@{athletics_type})">
<span name='attr_athletics_bonus' title='@{athletics_bonus}'>0</span>
<button type='roll' name='roll_athletics' value='@{wtype}&{template:simple} {{rname=^{athletics-u}}} {{mod=@{athletics_bonus}}} {{r1=[[@{d20}+@{athletics_bonus}@{pbd_safe}]]}} @{rtype}+@{athletics_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='athletics-core'>Athletics <span>(Str)</span></button>
</div>
<div class="skill" data-i18n-list-item="deception">
<input type="checkbox" name="attr_deception_prof" title="@{deception_prof}" value="(@{pb}*@{deception_type})">
<span name='attr_deception_bonus' title='@{deception_bonus}'>0</span>
<button type='roll' name='roll_deception' value='@{wtype}&{template:simple} {{rname=^{deception-u}}} {{mod=@{deception_bonus}}} {{r1=[[@{d20}+@{deception_bonus}@{pbd_safe}]]}} @{rtype}+@{deception_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='deception-core'>Deception <span>(Cha)</span></button>
</div>
<div class="skill" data-i18n-list-item="insight">
<input type="checkbox" name="attr_insight_prof" title="@{insight_prof}" value="(@{pb}*@{insight_type})">
<span name='attr_insight_bonus' title='@{insight_bonus}'>0</span>
<button type='roll' name='roll_insight' value='@{wtype}&{template:simple} {{rname=^{insight-u}}} {{mod=@{insight_bonus}}} {{r1=[[@{d20}+@{insight_bonus}@{pbd_safe}]]}} @{rtype}+@{insight_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='insight-core'>Insight <span>(Wis)</span></button>
</div>
<div class="skill" data-i18n-list-item="intimidation">
<input type="checkbox" name="attr_intimidation_prof" title="@{intimidation_prof}" value="(@{pb}*@{intimidation_type})">
<span name='attr_intimidation_bonus' title='@{intimidation_bonus}'>0</span>
<button type='roll' name='roll_intimidation' value='@{wtype}&{template:simple} {{rname=^{intimidation-u}}} {{mod=@{intimidation_bonus}}} {{r1=[[@{d20}+@{intimidation_bonus}@{pbd_safe}]]}} @{rtype}+@{intimidation_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='intimidation-core'>Intimidation <span>(Cha)</span></button>
</div>
<div class="skill" data-i18n-list-item="investigation">
<input type="checkbox" name="attr_investigation_prof" title="@{investigation_prof}" value="(@{pb}*@{investigation_type})">
<span name='attr_investigation_bonus' title='@{investigation_bonus}'>0</span>
<button type='roll' name='roll_investigation' value='@{wtype}&{template:simple} {{rname=^{investigation-u}}} {{mod=@{investigation_bonus}}} {{r1=[[@{d20}+@{investigation_bonus}@{pbd_safe}]]}} @{rtype}+@{investigation_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='investigation-core'>Investigation <span>(Int)</span></button>
</div>
<div class="skill" data-i18n-list-item="lore">
<input type="checkbox" name="attr_lore_prof" title="@{lore_prof}" value="(@{pb}*@{lore_type})">
<span name='attr_lore_bonus' title='@{lore_bonus}'>0</span>
<button type='roll' name='roll_lore' value='@{wtype}&{template:simple} {{rname=^{lore-u}}} {{mod=@{lore_bonus}}} {{r1=[[@{d20}+@{lore_bonus}@{pbd_safe}]]}} @{rtype}+@{lore_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='lore-core'>Lore <span>(Int)</span></button>
</div>
<div class="skill" data-i18n-list-item="medicine">
<input type="checkbox" name="attr_medicine_prof" title="@{medicine_prof}" value="(@{pb}*@{medicine_type})">
<span name='attr_medicine_bonus' title='@{medicine_bonus}'>0</span>
<button type='roll' name='roll_medicine' value='@{wtype}&{template:simple} {{rname=^{medicine-u}}} {{mod=@{medicine_bonus}}} {{r1=[[@{d20}+@{medicine_bonus}@{pbd_safe}]]}} @{rtype}+@{medicine_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='medicine-core'>Medicine <span>(Wis)</span></button>
</div>
<div class="skill" data-i18n-list-item="nature">
<input type="checkbox" name="attr_nature_prof" title="@{nature_prof}" value="(@{pb}*@{nature_type})">
<span name='attr_nature_bonus' title='@{nature_bonus}'>0</span>
<button type='roll' name='roll_nature' value='@{wtype}&{template:simple} {{rname=^{nature-u}}} {{mod=@{nature_bonus}}} {{r1=[[@{d20}+@{nature_bonus}@{pbd_safe}]]}} @{rtype}+@{nature_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='nature-core'>Nature <span>(Int)</span></button>
</div>
<div class="skill" data-i18n-list-item="perception">
<input type="checkbox" name="attr_perception_prof" title="@{perception_prof}" value="(@{pb}*@{perception_type})">
<span name='attr_perception_bonus' title='@{perception_bonus}'>0</span>
<button type='roll' name='roll_perception' value='@{wtype}&{template:simple} {{rname=^{perception-u}}} {{mod=@{perception_bonus}}} {{r1=[[@{d20}+@{perception_bonus}@{pbd_safe}]]}} @{rtype}+@{perception_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='perception-core'>Perception <span>(Wis)</span></button>
</div>
<div class="skill" data-i18n-list-item="performance">
<input type="checkbox" name="attr_performance_prof" title="@{performance_prof}" value="(@{pb}*@{performance_type})">
<span name='attr_performance_bonus' title='@{performance_bonus}'>0</span>
<button type='roll' name='roll_performance' value='@{wtype}&{template:simple} {{rname=^{performance-u}}} {{mod=@{performance_bonus}}} {{r1=[[@{d20}+@{performance_bonus}@{pbd_safe}]]}} @{rtype}+@{performance_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='performance-core'>Performance <span>(Cha)</span></button>
</div>
<div class="skill" data-i18n-list-item="persuasion">
<input type="checkbox" name="attr_persuasion_prof" title="@{persuasion_prof}" value="(@{pb}*@{persuasion_type})">
<span name='attr_persuasion_bonus' title='@{persuasion_bonus}'>0</span>
<button type='roll' name='roll_persuasion' value='@{wtype}&{template:simple} {{rname=^{persuasion-u}}} {{mod=@{persuasion_bonus}}} {{r1=[[@{d20}+@{persuasion_bonus}@{pbd_safe}]]}} @{rtype}+@{persuasion_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='persuasion-core'>Persuasion <span>(Wis)</span></button>
</div>
<div class="skill" data-i18n-list-item="piloting">
<input type="checkbox" name="attr_piloting_prof" title="@{piloting_prof}" value="(@{pb}*@{piloting_type})">
<span name='attr_piloting_bonus' title='@{piloting_bonus}'>0</span>
<button type='roll' name='roll_piloting' value='@{wtype}&{template:simple} {{rname=^{piloting-u}}} {{mod=@{piloting_bonus}}} {{r1=[[@{d20}+@{piloting_bonus}@{pbd_safe}]]}} @{rtype}+@{piloting_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='piloting-core'>Piloting <span>(Int)</span></button>
</div>
<div class="skill" data-i18n-list-item="sleight_of_hand">
<input type="checkbox" name="attr_sleight_of_hand_prof" title="@{sleight_of_hand_prof}" value="(@{pb}*@{sleight_of_hand_type})">
<span name='attr_sleight_of_hand_bonus' title='@{sleight_of_hand_bonus}'>0</span>
<button type='roll' name='roll_sleight_of_hand' value='@{wtype}&{template:simple} {{rname=^{sleight_of_hand-u}}} {{mod=@{sleight_of_hand_bonus}}} {{r1=[[@{d20}+@{sleight_of_hand_bonus}@{pbd_safe}]]}} @{rtype}+@{sleight_of_hand_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='sleight_of_hand-core'>Sleight of Hand <span>(Dex)</span></button>
</div>
<div class="skill" data-i18n-list-item="stealth">
<input type="checkbox" name="attr_stealth_prof" title="@{stealth_prof}" value="(@{pb}*@{stealth_type})">
<span name='attr_stealth_bonus' title='@{stealth_bonus}'>0</span>
<button type='roll' name='roll_stealth' value='@{wtype}&{template:simple} {{rname=^{stealth-u}}} {{mod=@{stealth_bonus}}} {{r1=[[@{d20}+@{stealth_bonus}@{pbd_safe}]]}} @{rtype}+@{stealth_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='stealth-core'>Stealth <span>(Dex)</span></button>
</div>
<div class="skill" data-i18n-list-item="survival">
<input type="checkbox" name="attr_survival_prof" title="@{survival_prof}" value="(@{pb}*@{survival_type})">
<span name='attr_survival_bonus' title='@{survival_bonus}'>0</span>
<button type='roll' name='roll_survival' value='@{wtype}&{template:simple} {{rname=^{survival-u}}} {{mod=@{survival_bonus}}} {{r1=[[@{d20}+@{survival_bonus}@{pbd_safe}]]}} @{rtype}+@{survival_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='survival-core'>Survival <span>(Wis)</span></button>
</div>
<div class="skill" data-i18n-list-item="technology">
<input type="checkbox" name="attr_technology_prof" title="@{technology_prof}" value="(@{pb}*@{technology_type})">
<span name='attr_technology_bonus' title='@{technology_bonus}'>0</span>
<button type='roll' name='roll_technology' value='@{wtype}&{template:simple} {{rname=^{technology-u}}} {{mod=@{technology_bonus}}} {{r1=[[@{d20}+@{technology_bonus}@{pbd_safe}]]}} @{rtype}+@{technology_bonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}' data-i18n='technology-core'>Technology <span>(Int)</span></button>
</div>
</div>
<div class="label">
<span data-i18n="skills-u">SKILLS</span>
</div>
</div>
</div>
<div class="insp-prof-container" style="width: 100%; margin-top: 2px;">
<div class="value">
<!-- <input type="text" name="attr_passive_wisdom" title="@{passive_wisdom}" value="(10+@{perception_bonus}+@{passiveperceptionmod})" disabled="true" ><span></span> -->
<span name="attr_passive_wisdom"></span>
</div>
<div class="label" style="width: 217px;">
<span data-i18n="pass-wis-u">PASSIVE WISDOM (PERCEPTION)</span>
</div>
</div>
<div class="tool_proficiencies" style="margin-bottom: 10px; min-height: 100px; position: relative;">
<div class="top">
<span class="label" style="width: 106px;" data-i18n="tool-u">TOOL</span>
<span class="label" style="width: 35px;" data-i18n="pro-u">PRO</span>
<span class="label" style="width: 50px;" data-i18n="attr-u">ATTRIBUTE</span>
</div>
<fieldset class="repeating_tool">
<div class="tool">
<input class="options-flag" type="checkbox" name="attr_options-flag" checked="checked"><span>y</span>
<div class="options">
<div class="row">
<span data-i18n="name:-u">NAME:</span>
<input type="text" name="attr_toolname" style="width: 120px;">
</div>
<div class="row">
<span data-i18n="prof-bonus:-u">PROFICIENCY BONUS:</span>
<select name="attr_toolbonus_base">
<option value="(@{pb})" selected="selected" data-i18n="prof-u">PROFICIENT</option>
<option value="(@{pb}*2)" data-i18n="expertise-u">EXPERTISE</option>
<option value="(floor(@{pb}/2))" data-i18n="jack-of-all-u">JACK OF ALL TRADES</option>
</select>
</div>
<div class="row">
<span data-i18n="attr:-u">ATTRIBUTE:</span>
<select name="attr_toolattr_base">
<option value="@{strength_mod}" selected="selected" data-i18n="strength-u">STRENGTH</option>
<option value="@{dexterity_mod}" data-i18n="dexterity-u">DEXTERITY</option>
<option value="@{constitution_mod}" data-i18n="constitution-u">CONSTITUTION</option>
<option value="@{intelligence_mod}" data-i18n="intelligence-u">INTELLIGENCE</option>
<option value="@{wisdom_mod}" data-i18n="wisdom-u">WISDOM</option>
<option value="@{charisma_mod}" data-i18n="charisma-u">CHARISMA</option>
<option value="?{Attribute?|Strength,@{strength_mod}|Dexterity,@{dexterity_mod}|Constitution,@{constitution_mod}|Intelligence,@{intelligence_mod}|Wisdom,@{wisdom_mod}|Charisma,@{charisma_mod}}" data-i18n="query-attr-u">QUERY ATTRIBUTE</option>
</select>
<span data-i18n="mods:-u">MODS:</span>
<input type="text" class="num" name="attr_tool_mod" title="@{tool_mod}" value="0">
</div>
</div>
<div class="display">
<button type="roll" name="roll_tool" value="@{wtype}&{template:simple} {{rname=@{toolname}}} {{mod=@{toolbonus}}} {{r1=[[@{d20}+@{toolbonus}@{pbd_safe}]]}} @{rtype}+@{toolbonus}@{pbd_safe}]]}} {{global=@{global_skill_mod}}} @{charname_output}">
<span name="attr_toolname" style="width: 100px;"></span>
<input type="text" name="attr_toolbonus_display" style="width: 40px; text-align: center;">
<input type="hidden" name="attr_toolbonus">
<input type="text" name="attr_toolattr" style="width: 80px;">
</button>
</div>
</div>
</fieldset>
<input type="hidden" class="toggleflag" name="attr_global_skill_mod_flag">
<div class="hidden textarea globalattack">
<span class="label" data-i18n="global-skill-u">GLOBAL SKILL MODIFIER</span>
<fieldset class="repeating_skillmod">
<div class="global-mod">
<input type="checkbox" name="attr_options-flag" class="options-flag" checked="checked" style="top: -15px;"><span>y</span>
<input type="checkbox" name="attr_global_skill_active_flag" value="1" class="active-flag">
<div class="options">
<textarea type="textarea" name="attr_global_skill_rollstring" placeholder="1d4[GUIDANCE]"></textarea>
</div>
<div class="display">
<span class="title" name="attr_global_skill_rollstring"></span>
</div>
</div>
</fieldset>
</div>
<div class="label" style="position: absolute; bottom: 0px; width: 100%; text-align: center;">
<span data-i18n="tool-prof-u" style="display: inline;">TOOL PROFICIENCIES</span><span style="display: inline;"> & </span><span data-i18n="custom-skills-u" style="display: inline;">CUSTOM SKILLS</span>
</div>
</div>
<div class="textbox-container proficiencies" style="margin-bottom: 10px;">
<input type="hidden" class="inventoryflag" name="attr_simpleproficencies" value="complex">
<textarea class="sheet-simple" name="attr_other_proficiencies_and_languages" style="min-height: 91px; height: 91px;"></textarea>
<div class="complex">
<div class="top">
<span class="label" style="width: 60px;" data-i18n="type-u">TYPE</span>
<span class="label" style="width: 135px;" data-i18n="proficency-u">PROFICIENCY</span>
</div>
<fieldset class="repeating_proficiencies">
<div class="proficiency">
<input class="options-flag" type="checkbox" name="attr_options-flag" checked="checked"><span>y</span>
<div class="options">
<div class="row">
<span data-i18n="type:-u">TYPE:</span>
<select name="attr_prof_type">
<option selected="selected" data-i18n="lang-u">LANGUAGE</option>
<option data-i18n="weapon-u">WEAPON</option>
<option data-i18n="armor-u">ARMOR</option>
<option data-i18n="other-u">OTHER</option>
</select>
</div>
<div class="row" style="margin-bottom: 3px;">
<span data-i18n="proficency-u">PROFICIENCY</span><span>:</span>
<input type="text" name="attr_name" style="width: 165px;" placeholder="Basic, Huttese, Binary">
</div>
</div>
<div class="display" style="margin-bottom: 2px;">
<button type="roll" name="roll_output" value="@{wtype}&{template:traits} @{charname_output} {{name=@{prof_type} PROFICIENCY}} {{description=@{name}}}">
<span name="attr_prof_type" style="width: 55px;"></span>
<span name="attr_name" style="width: 159px;"></span>
</button>
</div>
</div>
</fieldset>
</div>
<div class="label">
<span style="margin-top: -10px;" data-i18n="other-prof-langs-u">OTHER PROFICIENCIES & LANGUAGES</span>
</div>
</div>
<div class="textbox-container proficiencies">
<input type="hidden" class="inventoryflag" name="attr_simpleproficencies" value="complex">
<textarea class="sheet-simple" name="attr_deployments" style="min-height: 91px; height: 91px;"></textarea>
<div class="complex">
<div class="top">
<span class="label" style="width: 60px;" data-i18n="rank-u">RANK</span>
<span class="label" style="width: 135px;" data-i18n="deployment-u">DEPLOYMENT</span>
</div>
<fieldset class="repeating_deployments">
<div class="deployment">
<input class="options-flag" type="checkbox" name="attr_options-flag" checked="checked"><span>y</span>
<div class="options">
<div class="row">
<span data-i18n="deployment:-u">DEPLOYMENT:</span>
<select name="attr_deployment_type">
<option selected="selected" data-i18n="coordinator">Coordinator</option>
<option data-i18n="gunner">Gunner</option>
<option data-i18n="mechanic">Mechanic</option>
<option data-i18n="operator">Operator</option>
<option data-i18n="pilot">Pilot</option>
<option data-i18n="technician">Technician</option>
</select>
</div>
<div class="row" style="margin-bottom: 3px;">
<span data-i18n="rank:-u">RANK:</span>
<input type="number" name="attr_deployment_rank" style="width: 40px;">
</div>
</div>
<div class="display" style="margin-bottom: 2px;">
<button type="roll" name="roll_output" value="@{wtype}&{template:traits} @{charname_output} {{name=@{deployment_type} @{deployment_rank}}} {{description=Deployment}}">
<span name="attr_deployment_rank" style="width: 55px;"></span>
<span name="attr_deployment_type" style="width: 159px;"></span>
</button>
</div>
</div>
</fieldset>
</div>
<div class="label">
<span style="margin-top: -10px;" data-i18n="deployments-u">DEPLOYMENTS</span>
</div>
</div>
</div>
<div class="col col2">
<div class="ac-init-speed-container">
<div class="ac">
<input type="text" name="attr_ac" title="@{ac}">
<span class="label pc-ac" data-i18n="armor-class-u">ARMOR CLASS</span>
</div>
<div class="init">
<span name="attr_initiative_bonus" title="@{initiative_bonus}"></span>
<button type="roll" name="roll_initiative" value="@{wtype}&{template:simple} {{rname=^{init-u}}} {{mod=@{initiative_bonus}}} {{r1=[[@{initiative_style}+@{initiative_bonus}@{pbd_safe}[INIT] &{tracker}]]}} {{normal=1}} @{charname_output}" data-i18n="init-u">INITIATIVE</button>
</div>
<div class="speed">
<input type="text" name="attr_speed" title="@{speed}">
<span class="label" data-i18n="speed-u">SPEED</span>
</div>
</div>
<div class="hp">
<div class="top">
<span data-i18n="hp-max">Hit Point Maximum</span>
<input type="text" name="attr_hp_max" title="@{hp_max}">
</div>
<input type="number" name="attr_hp" title="@{hp}">
<span class="label" data-i18n="hp-current-u">CURRENT HIT POINTS</span>
</div>
<div class="hp" style="min-height: 56px;">
<input type="number" name="attr_hp_temp" title="@{hp_temp}">
<span class="label" data-i18n="hp-temp-u">TEMPORARY HIT POINTS</span>
</div>
<div class="hdice-dsaves-container" style="width: 242px;">
<div class="subcontainer">
<div class="top">
<span data-i18n="total">Total</span>
<input type="text" name="attr_hit_dice_max" title="@{hit_dice_max}">
</div>
<input type="number" name="attr_hit_dice" title="@{hit_dice}" style="margin-bottom: -6px;">
<button type="roll" name="roll_hit_dice" value="@{wtype}&{template:simple} {{rname=^{hit-dice-u}}} {{mod=D@{hitdie_final}+[[@{constitution_mod}[CON]]]}} {{r1=[[1d@{hitdie_final}+[[@{constitution_mod}]][CON]]]}} {{normal=1}} @{charname_output}" data-i18n="hit-dice-u">HIT DICE</button>
</div>
<div class="subcontainer" style="float: right;">
<div class="row-container">
<span class="label" data-i18n="successes-u">SUCCESSES</span>
<input type="checkbox" name="attr_deathsave_succ1">
<input type="checkbox" name="attr_deathsave_succ2">
<input type="checkbox" name="attr_deathsave_succ3">
</div>
<div class="row-container">
<span class="label" data-i18n="failures-u">FAILURES</span>
<input type="checkbox" name="attr_deathsave_fail1">
<input type="checkbox" name="attr_deathsave_fail2">
<input type="checkbox" name="attr_deathsave_fail3">
</div>
<button type="roll" name="roll_death_save" style="margin-top: 6px;" value="@{wtype}&{template:simple} {{rname=^{death-save-u}}} {{mod=@{death_save_bonus}}} {{r1=[[@{d20}+@{death_save_bonus}[MOD]@{globalsavingthrowbonus}]]}} {{normal=1}} {{global=@{global_save_mod}}} @{charname_output}" data-i18n="death-saves-u">DEATH SAVES</button>
</div>
</div>
<input type="hidden" class="exhaustion-toggle" name="attr_exhaustion_toggle" value="0">
<div class="exhaustion" style="position: relative;">
<input type="number" name="attr_exhaustion_level" step="1" min="0" max="6">
<div class="ex-descriptions">
<span class="ex-description" name="attr_exhaustion_1"></span>
<span class="ex-description" name="attr_exhaustion_2"></span>
<span class="ex-description" name="attr_exhaustion_3"></span>
<span class="ex-description" name="attr_exhaustion_4"></span>
<span class="ex-description" name="attr_exhaustion_5"></span>
<span class="ex-description" name="attr_exhaustion_6"></span>
</div>
<span class="label" data-i18n="exhaustion-u">EXHAUSTION LEVEL</span>
</div>
<input type="hidden" class="ammoflag" name="attr_ammotracking">
<div class="attacks" style="position: relative;">
<div class="top">
<span class="label" style="width: 95px;" data-i18n="name-u">NAME</span>
<span class="label" style="width: 35px;" data-i18n="atk-u">ATK</span>
<span class="label" style="width: 65px;" data-i18n="dmg-type-u">DAMAGE/TYPE</span>
</div>
<fieldset class="repeating_attack">
<div class="attack">
<input class="options-flag" type="checkbox" name="attr_options-flag" checked="checked"><span>y</span>
<div class="options">
<div class="row">
<span data-i18n="name:-u">NAME:</span>
<input type="text" name="attr_atkname">
</div>
<div class="row">
<input type="checkbox" name="attr_atkflag" value="{{attack=1}}" checked="checked">
<span data-i18n="attack:-u">ATTACK:</span>
<select name="attr_atkattr_base">
<option value="@{strength_mod}" data-i18n="str-u">STR</option>
<option value="@{dexterity_mod}" selected="selected" data-i18n="dex-u">DEX</option>
<option value="@{constitution_mod}" data-i18n="con-u">CON</option>
<option value="@{intelligence_mod}" data-i18n="int-u">INT</option>
<option value="@{wisdom_mod}" data-i18n="wis-u">WIS</option>
<option value="@{charisma_mod}" data-i18n="cha-u">CHA</option>
<option value="power" data-i18n="power-u">POWER</option>
<option value="0">-</option>
</select>
<span>+</span>
<input type="text" class="num" name="attr_atkmod" placeholder="0">
<span>+</span>
<input type="checkbox" name="attr_atkprofflag" value="(@{pb})" checked="checked" style="margin-left: 3px;">
<span data-i18n="proficient-u">PROFICIENT</span>
</div>
<div class="row">
<span style="margin-left: 17px;" data-i18n="range:-u">RANGE:</span>
<input type="text" name="attr_atkrange" placeholder="Self (60-foot cone)" style="width: 170px;" data-i18n-placeholder="range-place">
</div>
<div class="row">
<span style="margin-left: 17px;" data-i18n="power-bonus:-u">POWER BONUS:</span>
<input type="text" class="num" name="attr_atkpower" placeholder="0">
<span data-i18n="crit-range-u">CRIT RANGE:</span>
<input type="text" class="num" name="attr_atkcritrange" value="20" placeholder="20">
</div>
<div class="row">
<input type="checkbox" name="attr_dmgflag" value="{{damage=1}} {{dmg1flag=1}}" checked="checked">
<span data-i18n="damage:-u">DAMAGE:</span>
<input type="text" name="attr_dmgbase" placeholder="1d6" style="width: 50px;">
<span>+</span>
<select name="attr_dmgattr">
<option value="@{strength_mod}" data-i18n="str-u">STR</option>
<option value="@{dexterity_mod}" selected="selected" data-i18n="dex-u">DEX</option>
<option value="@{constitution_mod}" data-i18n="con-u">CON</option>
<option value="@{intelligence_mod}" data-i18n="int-u">INT</option>
<option value="@{wisdom_mod}" data-i18n="wis-u">WIS</option>
<option value="@{charisma_mod}" data-i18n="cha-u">CHA</option>
<option value="power" data-i18n="power-u">POWER</option>
<option value="0">-</option>
</select>
<span>+</span>
<input type="text" class="num" name="attr_dmgmod" placeholder="0">
</div>
<div class="row">
<span style="margin-left: 17px;" data-i18n="type:-u">TYPE:</span>
<input type="text" name="attr_dmgtype" placeholder="Slashing" style="width: 50px;" data-i18n-placeholder="dmg-type-place">
<span data-i18n="crit:-u">CRIT:</span>
<input type="text" name="attr_dmgcustcrit" placeholder="1d6" style="width: 80px;">
</div>
<div class="row">
<input type="checkbox" name="attr_dmg2flag" value="{{damage=1}} {{dmg2flag=1}}">
<span data-i18n="damage2:-u">DAMAGE2:</span>
<input type="text" name="attr_dmg2base" placeholder="1d6" style="width: 50px;">
<span>+</span>
<select name="attr_dmg2attr">
<option value="@{strength_mod}" data-i18n="str-u">STR</option>
<option value="@{dexterity_mod}" data-i18n="dex-u">DEX</option>
<option value="@{constitution_mod}" data-i18n="con-u">CON</option>
<option value="@{intelligence_mod}" data-i18n="int-u">INT</option>
<option value="@{wisdom_mod}" data-i18n="wis-u">WIS</option>
<option value="@{charisma_mod}" data-i18n="cha-u">CHA</option>
<option value="power" data-i18n="power-u">POWER</option>
<option value="0" selected="selected">-</option>
</select>
<span>+</span>
<input type="text" class="num" name="attr_dmg2mod" placeholder="0">
</div>
<div class="row">
<span style="margin-left: 17px;" data-i18n="type:-u">TYPE:</span>
<input type="text" name="attr_dmg2type" placeholder="Slashing" style="width: 50px;" data-i18n-placeholder="dmg-type-place">
<span data-i18n="crit:-u">CRIT:</span>
<input type="text" name="attr_dmg2custcrit" placeholder="1d6" style="width: 80px;">
</div>
<div class="row">
<input type="checkbox" name="attr_saveflag" value="{{save=1}} {{saveattr=@{saveattr}}} {{savedesc=@{saveeffect}}} {{savedc=[[[[@{savedc}]][SAVE]]]}}">
<span data-i18n="saving-throw:-u">SAVING THROW:</span>
<select name="attr_saveattr">
<option value="Strength" data-i18n="str-u">STR</option>
<option value="Dexterity" selected="selected" data-i18n="dex-u">DEX</option>
<option value="Constitution" data-i18n="con-u">CON</option>
<option value="Intelligence" data-i18n="int-u">INT</option>
<option value="Wisdom" data-i18n="wis-u">WIS</option>
<option value="Charisma" data-i18n="cha-u">CHA</option>
</select>
<span data-i18n="vs-dc:-u">VS DC:</span>
<select name="attr_savedc">
<option value="(@{power_save_dc})" selected="selected" data-i18n="power-u">POWER</option>
<option value="(@{strength_mod}+8+@{power_dc_mod}+@{pb})" data-i18n="str-u">STR</option>
<option value="(@{dexterity_mod}+8+@{power_dc_mod}+@{pb})" data-i18n="dex-u">DEX</option>
<option value="(@{constitution_mod}+8+@{power_dc_mod}+@{pb})" data-i18n="con-u">CON</option>
<option value="(@{intelligence_mod}+8+@{power_dc_mod}+@{pb})" data-i18n="int-u">INT</option>
<option value="(@{wisdom_mod}+8+@{power_dc_mod}+@{pb})" data-i18n="wis-u">WIS</option>
<option value="(@{charisma_mod}+8+@{power_dc_mod}+@{pb})" data-i18n="cha-u">CHA</option>
<option value="(@{saveflat})" data-i18n="flat-u">FLAT</option>
</select>
<input class="flatflag" type="hidden" name="attr_savedc">
<input class="num flat" type="text" name="attr_saveflat" placeholder="10" value="10">
</div>
<div class="row">
<span data-i18n="save-effect:-u">SAVE EFFECT:</span>
<input type="text" name="attr_saveeffect" placeholder="half damage" style="width: 160px;" data-i18n-placeholder="save-effect-place">
</div>
<div class="row ammo">
<span data-i18n="ammunition:-u">AMMUNITION:</span>
<input type="text" name="attr_ammo" placeholder="Arrows" style="width: 160px;" data-i18n-placeholder="ammunition-place">
</div>
<div class="row">
<span data-i18n="description:-u">DESCRIPTION:</span>
<textarea name="attr_atk_desc" placeholder="Up to 2 creatures within 5 feet" data-i18n-placeholder="description-place"></textarea>
</div>
</div>
<div class="display">
<button type="roll" name="roll_attack" value="@{rollbase}">
<span name="attr_atkname" style="width: 85px;"></span>
<input type="text" name="attr_atkbonus" style="width: 40px; text-align: center;" value="">
<input type="text" name="attr_atkdmgtype" style="width: 90px;" value="">
</button>
</div>
</div>
<input type="hidden" name="attr_rollbase">
<input type="hidden" name="attr_rollbase_dmg">
<input type="hidden" name="attr_rollbase_crit">
<input type="hidden" name="attr_hldmg">
<input type="hidden" name="attr_powerlevel">
<input type="hidden" name="attr_itemid">
<input type="hidden" name="attr_powerid">
<input type="hidden" name="attr_power_innate">
<input type="hidden" name="attr_versatile_alt">
<button type="roll" name="roll_attack_dmg" style="display: none;" value="@{rollbase_dmg}"></button>
<button type="roll" name="roll_attack_crit" style="display: none;" value="@{rollbase_crit}"></button>
</fieldset>
<input type="hidden" class="toggleflag" name="attr_global_attack_mod_flag">
<div class="hidden textbox globalattack">
<span class="label" data-i18n="global-attack-u">GLOBAL ATTACK MODIFIER</span>
<fieldset class="repeating_tohitmod">
<div class="global-mod">
<input type="checkbox" name="attr_options-flag" class="options-flag" checked="checked" style="top: -15px;"><span>y</span>
<input type="checkbox" name="attr_global_attack_active_flag" value="1" class="active-flag">
<div class="options">
<textarea type="textarea" name="attr_global_attack_rollstring" placeholder="1d4[BLESS]"></textarea>
</div>
<div class="display">
<span class="title" name="attr_global_attack_rollstring"></span>
</div>
</div>
</fieldset>
</div>
<input type="hidden" class="toggleflag" name="attr_global_damage_mod_flag">
<div class="hidden textbox globalattack">
<span class="label" data-i18n="global-damage-u">GLOBAL DAMAGE MODIFIER</span>
<fieldset class="repeating_damagemod">
<div class="global-mod">
<input type="checkbox" name="attr_options-flag" class="options-flag" checked="checked" style="top: -15px;"><span>y</span>
<input type="checkbox" name="attr_global_damage_active_flag" value="1" class="active-flag">
<div class="options">
<textarea type="textarea" name="attr_global_damage_rollstring" placeholder="1d6[SNEAK ATTACK]"></textarea>
<div class="row" style="margin-bottom: 5px;">
<span style="display: inline; margin-left: 25px;" data-i18n="type:-u">TYPE:</span>
<input type="text" name="attr_global_damage_type" value="">
</div>
</div>
<div class="display" style="margin-bottom: 2px;">
<span class="title" name="attr_global_damage_rollstring" style="width: 110px; padding-right: 0px;"></span>
<span class="subheader" name="attr_global_damage_type" style="padding-right: 0px;"></span>
</div>
</div>
</fieldset>
</div>
<span class="label" style="margin-top: 0px; position: absolute; bottom: 0px;" data-i18n="atk-powercasting-u">ATTACKS & POWERCASTING</span>
</div>
<div class="equipment">
<div class="money">
<div class="coin">
<span class="label" data-i18n="credit-piece-u">CR</span>
<input type="text" name="attr_cr" title="@{cr}">
</div>
</div>
<input type="hidden" class="inventoryflag" name="attr_simpleinventory" value="complex">
<textarea class="simple" name="attr_equipment"></textarea>
<div class="complex">
<input type="hidden" class="warningflag" name="attr_armorwarningflag">
<div class="warning">
<span data-i18n="warning-armor-sets-u">
<input type="checkbox" name="attr_armorwarning" value="hide">
WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.
</span>
</div>
<div class="header" style="height: auto;">
<span class="pictos" style="width: 25px; font-size: 15px;">*</span>
<span style="width: 100px; text-align: left;" data-i18n="item-name-u">ITEM NAME</SPAN>
<span style="width: 25px;"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/5th%20Edition%20OGL%20by%20Roll20/images/weight_lbs.png" style="width: 15px; margin-bottom: -3px;"></span>
</div>
<fieldset class="repeating_inventory">
<input type="hidden" class="equippedflag" name="attr_equipped">
<div class="item">
<input class="weight" type="text" name="attr_itemcount" value="1">
<input class="name" type="text" name="attr_itemname">
<input class="weight" type="text" name="attr_itemweight">
<input class="inventorysubflag" type="checkbox" name="attr_inventorysubflag"><span>i</span>
<div class="subitem">
<input class="equipped" type="checkbox" name="attr_equipped" value="1" checked="checked">
<span class="equippedlabel" data-i18n="equipped-u">EQUIPPED</span>
<input class="equipped" type="checkbox" name="attr_useasresource" value="1">
<span class="equippedlabel" data-i18n="use-as-resource-u">USE AS A RESOURCE</span>
<input class="equipped" type="checkbox" name="attr_hasattack" value="1">
<span class="equippedlabel" data-i18n="has-attack-u">HAS AN ATTACK</span>
<span class="label" data-i18n="prop:-u">PROP:</span>
<input class="subfield" type="text" name="attr_itemproperties">
<span class="label" data-i18n="mods:-u">MODS:</span>
<input class="subfield" type="text" name="attr_itemmodifiers">
<textarea class="subtextarea" name="attr_itemcontent"></textarea>
</div>
<input type="hidden" name="attr_itemattackid">
<input type="hidden" name="attr_itemresourceid">
</div>
</fieldset>
<div class="weighttotal">
<span class="label" data-i18n="total-weight-u">TOTAL WEIGHT</span>
<input type="text" name="attr_weighttotal" value="0">
<input type="hidden" class="encumberance" name="attr_encumberance">
<span class="encumb immobile" data-i18n="immobile-u">IMMOBILE</span>
<span class="encumb heavily" data-i18n="heavily-encumbered-u">HEAVILY ENCUMBERED</span>
<span class="encumb encumbered" data-i18n="encumbered-u">ENCUMBERED</span>
<span class="encumb over" data-i18n="over-carrying-cap-u">OVER CARRYING CAPACITY</span>
</div>
</div>
<span class="label" style="margin-top: 0px; position: absolute; bottom: 0px;" data-i18n="equipment-u">EQUIPMENT</span>
</div>
</div>
<div class="col col3">
<div class="textbox pibf">
<input class="options-flag" type="checkbox" name="attr_options-flag-personality" checked="checked"><span>y</span>
<div class="options">
<textarea name="attr_personality_traits" style="min-height: 50px; height: 50px;"></textarea>
</div>
<div class="display">
<span name="attr_personality_traits"></span>
</div>
<span class="label" data-i18n="personality-traits-u">PERSONALITY TRAITS</span>
</div>
<div class="textbox pibf">
<input class="options-flag" type="checkbox" name="attr_options-flag-ideals" checked="checked"><span>y</span>
<div class="options">
<textarea name="attr_ideals"></textarea>
</div>
<div class="display">
<span name="attr_ideals"></span>
</div>
<span class="label" data-i18n="ideals-u">IDEALS</span>
</div>
<div class="textbox pibf">
<input class="options-flag" type="checkbox" name="attr_options-flag-bonds" checked="checked"><span>y</span>
<div class="options">
<textarea name="attr_bonds"></textarea>
</div>
<div class="display">
<span name="attr_bonds"></span>
</div>
<span class="label" data-i18n="bonds-u">BONDS</span>
</div>
<div class="textbox pibf">
<input class="options-flag" type="checkbox" name="attr_options-flag-flaws" checked="checked"><span>y</span>
<div class="options">
<textarea name="attr_flaws" style="min-height: 46px; height: 46px;"></textarea>
</div>
<div class="display">
<span name="attr_flaws"></span>
</div>
<span class="label" data-i18n="flaws-u">FLAWS</span>
</div>
<div class="resources">
<div class="hdice-dsaves-container" style="width: 246px; margin-top: 10px;">
<div class="subcontainer" style="height: 64px; width: 119px;">
<div class="top">
<span data-i18n="total">Total</span>
<input type="text" name="attr_class_resource_max" title="@{class_resource_max}">
</div>
<input type="number" name="attr_class_resource" title="@{class_resource}" style="margin-bottom: -6px;">
<input type="text" class="label" name="attr_class_resource_name" title="@{class_resource_name}" placeholder="CLASS RESOURCE" data-i18n-placeholder="class-resource-u">
</div>
<div class="subcontainer" style="height: 64px; width: 119px; float: right;">
<div class="top">
<span data-i18n="total">Total</span>
<input type="text" name="attr_other_resource_max" title="@{other_resource_max}">
</div>
<input type="number" name="attr_other_resource" title="@{other_resource}" style="margin-bottom: -6px;">
<input type="text" class="label" name="attr_other_resource_name" title="@{other_resource_name}" placeholder="OTHER RESOURCE" data-i18n-placeholder="other-resource-u">
<input type="hidden" name="attr_other_resource_itemid">
</div>
</div>
<fieldset class="repeating_resource">
<div class="hdice-dsaves-container" style="width: 246px; margin-top: 10px;">
<div class="subcontainer" style="height: 64px; width: 119px;">
<div class="top">
<span data-i18n="total">Total</span>
<input type="text" name="attr_resource_left_max" title="@{repeating_resource_left_max}">
</div>
<input type="number" name="attr_resource_left" title="@{repeating_resource_left}" style="margin-bottom: -6px;">
<input type="text" class="label" name="attr_resource_left_name" title="@{repeating_resource_left_name}" placeholder="OTHER RESOURCE" data-i18n-placeholder="other-resource-u">
<input type="hidden" name="attr_resource_left_itemid">
</div>
<div class="subcontainer" style="height: 64px; width: 119px;">
<div class="top">
<span data-i18n="total">Total</span>
<input type="text" name="attr_resource_right_max" title="@{repeating_resource_right_max}">
</div>
<input type="number" name="attr_resource_right" title="@{repeating_resource_right}" style="margin-bottom: -6px;">
<input type="text" class="label" name="attr_resource_right_name" title="@{repeating_resource_right_name}" placeholder="OTHER RESOURCE" data-i18n-placeholder="other-resource-u">
<input type="hidden" name="attr_resource_right_itemid">
</div>
</div>
</fieldset>
</div>
<div class="textbox traits" style="min-height: 480px;">
<input type="hidden" class="inventoryflag" name="attr_simpletraits" value="complex">
<textarea class="sheet-simple" name="attr_features_and_traits" style="min-height: 461px; height: 461px;"></textarea>
<div class="complex">
<fieldset class="repeating_traits">
<div class="trait">
<button type="roll" name="roll_output" class="output" value="@{wtype}&{template:traits} @{charname_output} {{name=@{name}}} {{source=@{source}: @{source_type}}} {{description=@{description}}}">w</button>
<input class="options-flag" type="checkbox" name="attr_options-flag" checked="checked"><span>y</span>
<input class="display-flag" type="checkbox" name="attr_display_flag">
<div class="options">
<div class="row">
<span data-i18n="name:-u">NAME:</span>
<input type="text" name="attr_name" style="width: 120px;">
</div>
<div class="row">
<span data-i18n="source:-u">SOURCE:</span>
<select name="attr_source">
<option selected="selected" data-i18n="racial">Racial</option>
<option data-i18n="class">Class</option>
<option data-i18n="feat">Feat</option>
<option data-i18n="background">Background</option>
<option data-i18n="other">Other</option>
</select>
</div>
<div class="row">
<span data-i18n="source-type:-u">SOURCE TYPE:</span>
<input type="text" name="attr_source_type" style="width: 160px;" placeholder="Bothan/Fighter/4th Level">
</div>
<div class="row">
<textarea name="attr_description" style="min-height: 200px; height: 200px;"></textarea>
</div>
</div>
<div class="display" style="margin-bottom: 2px;">
<span class="title" name="attr_name"></span>
<span class="subheader">
<span name="attr_source"></span><span>: </span><span name="attr_source_type"></span>
</span>
<span class="desc" name="attr_description"></span>
</div>
</div>
</fieldset>
</div>
<span class="label" data-i18n="feats-traits-u" style="margin-top: 0px; position: absolute; bottom: 0px;">FEATURES & TRAITS</span>
</div>
<input type="hidden" class="missing-info-flag" name="attr_missing_info">
<div class="missing-info">
<span><span class="info-popup pictos">i</span> Looking for missing data?</span>
<span class="missing-info-desc">Your data is in the simple version that can be re-enabled from the Settings(gear) tab of the character sheet. Under GENERAL OPTIONS and then FEATS & TRAITS. Set the section to be 'Simple'.</span>
</div>
</div>
</div>
+90
View File
@@ -0,0 +1,90 @@
<!-- #region COMPENDIUM DROP CATCHERS -->
<input type="hidden" name="attr_drop_category" accept="Category">
<input type="hidden" name="attr_drop_name" accept="Name">
<input type="hidden" name="attr_drop_weight" accept="Weight">
<input type="hidden" name="attr_drop_properties" accept="Properties">
<input type="hidden" name="attr_drop_modifiers" accept="Modifiers">
<input type="hidden" name="attr_drop_content" accept="Content">
<input type="hidden" name="attr_drop_itemtype" accept="Item Type">
<input type="hidden" name="attr_drop_damage" accept="Damage">
<input type="hidden" name="attr_drop_damagetype" accept="Damage Type">
<input type="hidden" name="attr_drop_range" accept="Range">
<input type="hidden" name="attr_drop_ac" accept="AC">
<input type="hidden" name="attr_drop_actions" accept="data-Actions">
<input type="hidden" name="attr_drop_legendary_actions" accept="data-Legendary Actions">
<input type="hidden" name="attr_drop_legendary_actions_desc" accept="Legendary Actions Desc">
<input type="hidden" name="attr_drop_reactions" accept="data-Reactions">
<input type="hidden" name="attr_drop_traits" accept="data-Traits">
<input type="hidden" name="attr_drop_attack_type" accept="Power Attack">
<input type="hidden" name="attr_drop_powerdesc" accept="data-description">
<input type="hidden" name="attr_drop_damage2" accept="Secondary Damage">
<input type="hidden" name="attr_drop_damagetype2" accept="Secondary Damage Type">
<input type="hidden" name="attr_drop_alt_damage" accept="Alternate Damage">
<input type="hidden" name="attr_drop_alt_damagetype" accept="Alternate Damage Type">
<input type="hidden" name="attr_drop_alt_damage2" accept="Alternate Secondary Damage">
<input type="hidden" name="attr_drop_alt_damagetype2" accept="Alternate Secondary Damage Type">
<input type="hidden" name="attr_drop_powerschool" accept="School">
<input type="hidden" name="attr_drop_powercastingtime" accept="Casting Time">
<input type="hidden" name="attr_drop_powertarget" accept="Target">
<input type="hidden" name="attr_drop_powercomp_materials" accept="Material">
<input type="hidden" name="attr_drop_powerconcentrationflag" accept="Concentration">
<input type="hidden" name="attr_drop_powerduration" accept="Duration">
<input type="hidden" name="attr_drop_powerhealing" accept="Healing">
<input type="hidden" name="attr_drop_powerdmgmod" accept="Add Casting Modifier">
<input type="hidden" name="attr_drop_powersave" accept="Save">
<input type="hidden" name="attr_drop_powersavesuccess" accept="Save Success">
<input type="hidden" name="attr_drop_powerhldie" accept="Higher Power Slot Dice">
<input type="hidden" name="attr_drop_powerhldietype" accept="Higher Power Slot Die">
<input type="hidden" name="attr_drop_powerhlbonus" accept="Higher Power Slot Bonus">
<input type="hidden" name="attr_drop_powerhldesc" accept="Higher Power Slot Desc">
<input type="hidden" name="attr_drop_powerlevel" accept="Level">
<input type="hidden" name="attr_drop_power_damage_progression" accept="Damage Progression">
<input type="hidden" name="attr_drop_speed" accept="Speed">
<input type="hidden" name="attr_drop_str" accept="STR">
<input type="hidden" name="attr_drop_dex" accept="DEX">
<input type="hidden" name="attr_drop_con" accept="CON">
<input type="hidden" name="attr_drop_int" accept="INT">
<input type="hidden" name="attr_drop_wis" accept="WIS">
<input type="hidden" name="attr_drop_cha" accept="CHA">
<input type="hidden" name="attr_drop_vulnerabilities" accept="Vulnerabilities">
<input type="hidden" name="attr_drop_resistances" accept="Resistances">
<input type="hidden" name="attr_drop_immunities" accept="Immunities">
<input type="hidden" name="attr_drop_condition_immunities" accept="Condition Immunities">
<input type="hidden" name="attr_drop_languages" accept="Languages">
<input type="hidden" name="attr_drop_challenge_rating" accept="Challenge Rating">
<input type="hidden" name="attr_drop_size" accept="Size">
<input type="hidden" name="attr_drop_type" accept="Type">
<input type="hidden" name="attr_drop_alignment" accept="Alignment">
<input type="hidden" name="attr_drop_hp" accept="HP">
<input type="hidden" name="attr_drop_saving_throws" accept="Saving Throws">
<input type="hidden" name="attr_drop_senses" accept="Senses">
<input type="hidden" name="attr_drop_passive_perception" accept="Passive Perception">
<input type="hidden" name="attr_drop_skills" accept="Skills">
<input type="hidden" name="attr_drop_token_size" accept="Token Size">
<input type="hidden" name="attr_drop_armor_prof" accept="data-Armor Proficiency">
<input type="hidden" name="attr_drop_hit_die" accept="Hit Die">
<input type="hidden" name="attr_drop_weapon_prof" accept="data-Weapon Proficiency">
<input type="hidden" name="attr_drop_powercasting_ability" accept="Powercasting Ability">
<input type="hidden" name="attr_drop_class_saving_throws" accept="data-Saving Throws">
<input type="hidden" name="attr_drop_language_prof" accept="data-Language Proficiency">
<input type="hidden" name="attr_drop_tool_prof" accept="data-Tool Proficiency">
<input type="hidden" name="attr_drop_hp_per_level" accept="data-HP per level">
<input type="hidden" name="attr_drop_class_powers" accept="data-Class Powers">
<input type="hidden" name="attr_drop_global_damage" accept="data-Global Damage">
<input type="hidden" name="attr_drop_feature_name" accept="data-Feature Name">
<input type="hidden" name="attr_drop_feature_description" accept="data-Feature Description">
<input type="hidden" name="attr_drop_resources" accept="data-Resources">
<!-- endregion COMPENDIUM DROP CATCHERS -->
<!-- #region Manual Drop Fields-->
<input type="hidden" name="attr_drop_power_ability" accept="powercasting_ability">
<input type="hidden" name="attr_drop_toolbonus_base" accept="toolbonus_base">
<input type="hidden" name="attr_drop_itemcount" accept="itemcount">
<input type="hidden" name="attr_drop_skill_proficiency" accept="data-Skill Proficiency">
<input type="hidden" name="attr_drop_parent" accept="data-Parent">
<!-- endregion Manual Drop Fields-->
+42
View File
@@ -0,0 +1,42 @@
<div class="header">
<div class="name-container">
<img src="https://s22.postimg.cc/jnlp8fqc1/Star_Wars_5_E_Logo_Shrunk.png" style="padding-bottom: 10px;">
<input type="text" name="attr_character_name" style="width: 100%;">
<span class="label" data-i18n="char-name-u">CHARACTER NAME</span>
</div>
<div class="header-info">
<div class="top" style="position: relative; top: 10px;">
<div class="hlabel-container">
<input type="text" name="attr_age" style="width: 120px;">
<span class="label" data-i18n="age-u">AGE</span>
</div>
<div class="hlabel-container">
<input type="text" name="attr_size" style="width: 120px;">
<span class="label" data-i18n="size-u">SIZE</span>
</div>
<div class="hlabel-container">
<input type="text" name="attr_height" style="width: 120px;">
<span class="label" data-i18n="height-u">HEIGHT</span>
</div>
<div class="hlabel-container">
<input type="text" name="attr_weight" style="width: 120px;">
<span class="label" data-i18n="weight-u">WEIGHT</span>
</div>
</div>
<div class="bottom">
<div class="hlabel-container">
<input type="text" name="attr_eyes" style="width: 160px;">
<span class="label" data-i18n="eye-u">EYES</span>
</div>
<div class="hlabel-container">
<input type="text" name="attr_skin" style="width: 160px;">
<span class="label" data-i18n="skin-u">SKIN</span>
</div>
<div class="hlabel-container">
<input type="text" name="attr_hair" style="width: 160px;">
<span class="label" data-i18n="hair-u">HAIR</span>
</div>
</div>
</div>
</div>
+64
View File
@@ -0,0 +1,64 @@
<div class="header">
<div class="name-container">
<img src="https://s22.postimg.cc/jnlp8fqc1/Star_Wars_5_E_Logo_Shrunk.png" style="padding-bottom: 10px;">
<input type="text" name="attr_character_name" style="width: 100%;">
<span class="label" data-i18n="char-name-u">CHARACTER NAME</span>
</div>
<input class="options-flag" type="checkbox" name="attr_options-class-selection" checked="checked"><span>y</span>
<div class="header-info sheet-options">
<div class="sheet-row" style="border-top: 2px dashed gold;">
<span data-i18n="class:-u">CLASS:</span>
<input type="hidden" name="attr_custom_class" class="sheet-flag">
<select class="hiding class" name="attr_class">
<option value="" data-i18n="choose">Choose</option>
<option value="Berserker" data-i18n="berserker">Berserker</option>
<option value="Consular" data-i18n="consular">Consular</option>
<option value="Engineer" data-i18n="engineer">Engineer</option>
<option value="Fighter" data-i18n="fighter">Fighter</option>
<option value="Guardian" data-i18n="guardian">Guardian</option>
<option value="Monk" data-i18n="monk">Monk</option>
<option value="Operative" data-i18n="operative">Operative</option>
<option value="Scholar" data-i18n="scholar">Scholar</option>
<option value="Scout" data-i18n="scout">Scout</option>
<option value="Sentinel" data-i18n="sentinel">Sentinel</option>
</select>
<input type="text" class="showing" name="attr_cust_classname" style="width: 90px;">
<span data-i18n="subclass:-u">SUBCLASS:</span>
<input type="text" name="attr_subclass">
<span data-i18n="lvl:-u">LEVEL:</span>
<input type="number" class="class-level" style="width: 40px" name="attr_base_level" value="1">
</div>
<div class="sheet-row">
<span data-i18n="race:-u">RACE:</span>
<input type="text" name="attr_race">
<span data-i18n="subrace:-u">SUBRACE:</span>
<input type="text" name="attr_subrace">
</div>
</div>
<div class="header-info sheet-display">
<div class="top">
<div class="hlabel-container">
<input type="text" name="attr_class_display" class="sheet-class-display sheet-no_events">
<span class="label" data-i18n="class-level-u">CLASS & LEVEL</span>
</div>
<div class="hlabel-container">
<input type="text" name="attr_background" style="width: 182px;">
<span class="label" data-i18n="background-u">BACKGROUND</span>
</div>
</div>
<div class="bottom">
<div class="hlabel-container">
<input type="text" name="attr_race_display" class="sheet-no_events">
<span class="label" data-i18n="race-u">RACE</span>
</div>
<div class="hlabel-container">
<input type="text" name="attr_alignment">
<span class="label" data-i18n="alignment-u">ALIGNMENT</span>
</div>
<div class="hlabel-container">
<input type="text" name="attr_experience">
<span class="label" data-i18n="exp-pts-u">EXPERIENCE POINTS</span>
</div>
</div>
</div>
</div>
+30
View File
@@ -0,0 +1,30 @@
<div class="header">
<div class="name-container">
<img src="https://s22.postimg.cc/jnlp8fqc1/Star_Wars_5_E_Logo_Shrunk.png" style="padding-bottom: 10px;">
<input type="text" name="attr_character_name" style="width: 100%;">
<span class="label" data-i18n="char-name-u">CHARACTER NAME</span>
</div>
<div class="header-info">
<div class="part">
<select name="attr_powercasting_ability">
<option value="0*" data-i18n="none-u">NONE</option>
<option value="@{strength_mod}+" data-i18n="strength-u">STRENGTH</option>
<option value="@{dexterity_mod}+" data-i18n="dexterity-u">DEXTERITY</option>
<option value="@{constitution_mod}+" data-i18n="constitution-u">CONSTITUTION</option>
<option value="@{intelligence_mod}+" data-i18n="intelligence-u">INTELLIGENCE</option>
<option value="@{wisdom_mod}+" data-i18n="wisdom-u">WISDOM</option>
<option value="@{charisma_mod}+" data-i18n="charisma-u">CHARISMA</option>
</select>
<span class="label" data-i18n="power-ability-u">POWERCASTING ABILITY</span>
</div>
<div class="part">
<span class="display" name="attr_power_save_dc"></span>
<span class="label" data-i18n="power-save-dc-u">POWER SAVE DC</span>
</div>
<div class="part">
<span class="display" name="attr_power_attack_bonus"></span>
<span class="label" data-i18n="power-atk-bonus-u">POWER ATTACK BONUS</span>
</div>
</div>
</div>
File diff suppressed because it is too large Load Diff
+31
View File
@@ -0,0 +1,31 @@
<div class="container pc">
<input class="tab-button core" type="radio" name="attr_tab" value="core" checked="checked"><span data-i18n="core-u">CORE</span>
<input class="tab-button bio" type="radio" name="attr_tab" value="bio"><span data-i18n="bio-u">BIO</span>
<input class="tab-button powers" type="radio" name="attr_tab" value="powers"><span data-i18n="powers-u">POWERS</span>
<input class="tab-button options" type="radio" name="attr_tab" value="options"><span style="font-family: pictos">y</span>
<div class="page core">
<!--=include header-core.html -->
<!--=include core.html -->
</div>
<div class="page bio">
<!--=include header-bio.html -->
<!--=include bio.html -->
</div>
<div class="page powers">
<!--=include header-powers.html -->
<input type="hidden" class="powericon_flag" name="attr_powericon_flag" value="all">
<!--=include powers.html -->
</div>
<div class="page options">
<!--=include header-core.html -->
<!--=include config.html -->
</div>
<!-- no include dropcatchers.html -->
<!--=include ../common/footer.html -->
</div>
+1
View File
@@ -1473,4 +1473,5 @@
</div>
</div>
</div>
<!--=include common/footer.html -->
</div>