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Expanded tooltip
Included more details for revealing Defenses Level/Armor calculations
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@@ -228,7 +228,7 @@
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<td class="col1" rowspan="2">Reflex</td>
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<td><input type="number" name="attr_Reflex" value="10+@{RefMod}[Mod]+@{RefLevel}[Level]+@{RefClass}[Class]+@{RefMisc}[Misc]+@{RefSizeMod}[Size Mod]+@{CT}[CT]" disabled="true" title="Reflex @{Reflex}" /></td>
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<td> = 10 + </td>
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<td><input type="number" name="attr_RefLevel" value="@{RefLevel|max}" disabled="true" title="Reflex Level / Armor bonus @{RefLevel}"/></td>
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<td><input type="number" name="attr_RefLevel" value="@{RefLevel|max}" disabled="true" title="Reflex Level / Armor bonus @{RefLevel} | To change, click on the Armor/Level header to reveal manual calculation field"/></td>
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<td><input type="number" name="attr_RefClass" value="0" title="Reflex Class bonus @{RefClass}" /></td>
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<td> <select name="attr_RefMod" class="modtype" title="Reflex Ability Modifier (default DEX) @{RefMod}">
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<option value="@{str|max}">STR</option>
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@@ -268,7 +268,7 @@
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<td class="col1">Fortitude</td>
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<td><input type="number" name="attr_Fortitude" value="10+@{FortMod}[Mod]+@{FortLevel}[Level]+@{FortClass}[Class]+@{FortMisc}[Misc]+@{CT}[CT]" disabled="true" title="Fortitude @{Fortitude}" />
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<td> = 10 + </td>
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<td><input type="number" name="attr_FortLevel" value="@{FortLevel|max}" disabled="true" title="Fortitude Level / Armor bonus @{FortLevel}" /></td>
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<td><input type="number" name="attr_FortLevel" value="@{FortLevel|max}" disabled="true" title="Fortitude Level / Armor bonus @{FortLevel} | To change, click on the Armor/Level header to reveal manual calculation field" /></td>
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<td><input type="number" name="attr_FortClass" value="0" title="Fortitude Class bonus @{FortClass}" /></td>
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<td> <select name="attr_FortMod" class="modtype " title="Fortitude Ability Modifier (default CON) @{FortMod}">
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<option value="@{str|max}">STR</option>
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@@ -288,7 +288,7 @@
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<td class="col1">Will</td>
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<td><input type="number" name="attr_Will" value="10+@{WillMod}[Mod]+@{WillLevel}[Level]+@{WillClass}[Class]+@{WillMisc}[Misc]+@{CT}[CT]" disabled="true" title="Will @{Will}" /></td>
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<td> = 10 + </td>
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<td><input type="number" name="attr_WillLevel" value="@{WillLevel|max}" disabled="true" title="Will Level / Armor bonus @{WillLevel}"/></td>
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<td><input type="number" name="attr_WillLevel" value="@{WillLevel|max}" disabled="true" title="Will Level / Armor bonus @{WillLevel} | To change, click on the Armor/Level header to reveal manual calculation field"/></td>
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<td><input type="number" name="attr_WillClass" value="0" title="Will Class bonus @{WillClass}" /></td>
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<td> <select name="attr_WillMod" class="modtype" title="Will Ability Modifier (default WIS) @{WillMod}">
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<option value="@{str|max}">STR</option>
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