mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
[NEW FEATURE] Cabinet des Murmures
This commit is contained in:
@@ -82,12 +82,19 @@ font-family: 'Great Vibes', cursive;
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padding-right: 10px;
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padding-left: 25px;
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border-radius: 5px;
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box-shadow: 0px 5px 10px 6px #00000091;
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box-shadow: var(--comedien-shadow);
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background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Cabinet%20des%20Murmures/img/offi_background.png);
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background-size: cover;
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position: relative;
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}
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.comedien_choix {
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position: absolute;
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z-index: 1;
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margin-left: 710px;
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margin-top: 20px;
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}
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body.sheet-darkmode .cabinet,
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body.sheet-darkmode .corps,
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body.sheet-darkmode .arbre,
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@@ -98,7 +105,7 @@ body.sheet-darkmode .dice,
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body.sheet-darkmode .esprit_dice,
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body.sheet-darkmode .intro,
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body.sheet-darkmode .info {
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box-shadow: 1px 0px 9px 3px #cdcdcdba;
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box-shadow: var(--comedien-shadow-bm);
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}
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.esprit_dice,
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@@ -163,9 +170,6 @@ img.avatar{
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box-shadow: 5px 5px 13px 6px #04040470;
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}
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img.dice_tab {
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}
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.ui-dialog .charsheet button[type=roll]::before {
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content: "";
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}
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@@ -743,10 +747,6 @@ input.sheet-prouesse-switch:checked ~ div.titre_trait{
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height: 17px;
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}
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input:checked + .slider_prouesse {
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}
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input:checked + .slider_prouesse:before {
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-webkit-transform: translateX(13px);
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-ms-transform: translateX(13px);
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@@ -919,9 +919,106 @@ input[type="radio"] {
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box-shadow: 0px 0px 0px 1px var(--border_bouton_checked);
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}
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/* #Systeme couleur comédien */
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.controller_comedien[value*="blanc"] ~ *{
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--comedien-shadow: 0px 5px 10px 6px #00000091;
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--comedien-shadow-bm: 1px 0px 9px 3px #cdcdcdba;
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}
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.controller_comedien[value*="rouge"] ~ *{
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--comedien-shadow: inset 0px 0px 10px 2px #bb0404c9;
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--comedien-shadow-bm: 1px 0px 9px 3px #bb0404c9;
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}
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.controller_comedien[value*="bleu"] ~ *{
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--comedien-shadow: inset 0px 0px 10px 2px #0303d7bd;
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--comedien-shadow-bm: 1px 0px 9px 3px #0303d7bd;
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}
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.controller_comedien[value*="jaune"] ~ *{
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--comedien-shadow: inset 0px 0px 10px 2px #c5d70c;
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--comedien-shadow-bm: 1px 0px 9px 3px #c5d70c;
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}
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.controller_comedien[value*="orange"] ~ *{
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--comedien-shadow: inset 0px 0px 10px 2px #d76f009e;
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--comedien-shadow-bm: 1px 0px 9px 3px #d76f009e;
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}
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.controller_comedien[value*="vert"] ~ *{
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--comedien-shadow: inset 0px 0px 10px 2px #02a619;
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--comedien-shadow-bm: 1px 0px 9px 3px #02a619;
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}
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.controller_comedien[value*="violet"] ~ *{
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--comedien-shadow: inset 0px 0px 10px 2px #9001c6;
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--comedien-shadow-bm: 1px 0px 9px 3px #9001c6;
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}
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.comedien_blanc input[type="radio"] + label,
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.comedien_rouge input[type="radio"] + label,
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.comedien_bleu input[type="radio"] + label,
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.comedien_jaune input[type="radio"] + label,
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.comedien_orange input[type="radio"] + label,
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.comedien_vert input[type="radio"] + label,
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.comedien_violet input[type="radio"] + label {
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width: 5px;
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height: 10px;
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border-radius: 30px;
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background: buttontext;
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padding-right: 5px;
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opacity: 0.5;
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box-shadow: 0px 0px 0px 1px var(--border_bouton_unchecked);
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cursor: pointer;
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margin-top: -15px;
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}
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.comedien_blanc input[type="radio"]:hover + label,
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.comedien_rouge input[type="radio"]:hover + label,
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.comedien_bleu input[type="radio"]:hover + label,
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.comedien_jaune input[type="radio"]:hover + label,
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.comedien_orange input[type="radio"]:hover + label,
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.comedien_vert input[type="radio"]:hover + label,
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.comedien_violet input[type="radio"]:hover + label {
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opacity: 1;
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}
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.comedien_blanc input[type="radio"]:checked + label,
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.comedien_rouge input[type="radio"]:checked + label,
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.comedien_bleu input[type="radio"]:checked + label,
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.comedien_jaune input[type="radio"]:checked + label,
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.comedien_orange input[type="radio"]:checked + label,
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.comedien_vert input[type="radio"]:checked + label,
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.comedien_violet input[type="radio"]:checked + label {
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cursor: auto;
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opacity: 1;
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}
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.comedien_blanc input[type="radio"] + label {
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background-color: var(--bouton_blanc);
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}
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.comedien_rouge input[type="radio"] + label {
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background-color: var(--bouton_rouge);
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}
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.comedien_bleu input[type="radio"] + label {
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background-color: var(--bouton_bleu);
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}
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.comedien_jaune input[type="radio"] + label {
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background-color: var(--bouton_jaune);
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}
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.comedien_orange input[type="radio"] + label {
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background-color: var(--bouton_orange);
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}
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.comedien_vert input[type="radio"] + label {
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background-color: var(--bouton_vert);
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}
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.comedien_violet input[type="radio"] + label {
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background-color: var(--bouton_violet);
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}
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/* #Systeme couleur arbre de vie */
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@@ -1522,6 +1619,49 @@ input[type="radio"] {
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grid-column: 4;
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}
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/* Wrapper Choix comédien */
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.wrapper_comedien_choix{
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display: grid;
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grid-template-columns: 15px 15px 15px 15px 15px 15px;
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grid-template-rows: 15px;
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}
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.comedien_blanc {
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grid-column: 1;
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}
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.comedien_rouge {
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grid-column: 2;
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}
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.comedien_bleu {
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grid-column: 3;
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}
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.comedien_jaune {
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grid-column: 1;
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}
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.comedien_vert {
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grid-column: 2;
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}
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.comedien_violet {
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grid-column: 3;
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}
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.comedien_text {
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grid-column: 1/7;
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grid-row: 2;
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text-align: center;
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margin-top: -6px;
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font-size: 12px;
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font-family: 'IM Fell English, serif';
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}
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/* Wrapper Cabinet */
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.wrapper_cabinet{
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@@ -6045,6 +6185,54 @@ input[type="radio"] {
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box-shadow: -5px 4px 12px 0px #00000096;
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}
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.reset_esprit_spell {
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position: absolute;
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margin-top: -64px;
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margin-left: 796px;
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}
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.deroulant_esprit_spell_1_gauche {
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position: absolute;
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margin-top: 107px;
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margin-left: 78px;
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}
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.deroulant_esprit_spell_1_droite {
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position: absolute;
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margin-top: 107px;
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margin-left: 679px;
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}
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.deroulant_esprit_spell_2_gauche {
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position: absolute;
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margin-top: 315px;
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margin-left: 78px;
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}
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.deroulant_esprit_spell_2_droite {
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position: absolute;
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margin-top: 315px;
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margin-left: 679px;
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}
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.deroulant_esprit_spell_3_gauche {
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position: absolute;
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margin-top: 522px;
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margin-left: 78px;
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}
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.deroulant_esprit_spell_3_droite {
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position: absolute;
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margin-top: 522px;
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margin-left: 679px;
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}
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.wrapper_spell_esprit {
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display: grid;
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grid-template-columns: 80px;
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grid-template-rows: 35px;
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}
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.wrapper_info_outil {
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display: grid;
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grid-template-columns: 30px 200px 45px 200px 30px;
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@@ -6146,9 +6334,6 @@ input[type="radio"] {
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font-size: 17px;
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}
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.arme_distance_titre_general {
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}
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.arme_distance_titre {
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background-color: #6d7477;
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border-top: none;
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@@ -6963,10 +7148,6 @@ div.dots_tete {
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margin-left: 75px;
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}
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div.protection_tete {
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}
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div.titre_bras_droit {
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margin-top: 60px;
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margin-left: 15px;
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@@ -6978,10 +7159,6 @@ div.dots_bras_droit {
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}
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div.protection_bras_droit {
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}
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div.titre_bras_gauche {
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margin-top: -20px;
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margin-left: 220px;
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@@ -7005,10 +7182,6 @@ div.dots_torse {
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margin-left: 65px;
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}
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div.protection_torse {
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}
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div.titre_jambe_droite {
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margin-top: 120px;
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margin-left: 25px;
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@@ -7018,10 +7191,6 @@ div.dots_jambe_droite {
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margin-left: 25px;
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}
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div.protection_jambe_droite {
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}
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div.titre_jambe_gauche {
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margin-top: 10px;
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margin-left: 195px;
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@@ -7035,10 +7204,6 @@ div.protection_jambe_gauche {
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margin-left: 185px;
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}
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div.malus_corps {
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}
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.charsheet input.protection[type="number"],
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.charsheet input.protection_pnj[type="number"]{
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font-size: 15px;
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@@ -7360,6 +7525,30 @@ select.liste_graces {
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padding-bottom: 0px
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}
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select.deroulant_esprit_spell_gauche,
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select.deroulant_esprit_spell {
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width: 75px;
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border: none;
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border-bottom-color: currentcolor;
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border-bottom-style: none;
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border-bottom-width: medium;
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background: transparent;
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border-bottom: 1px solid #61504524;
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border-radius: 0;
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color: var(--marron_cabinet);
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font-size: 12px;
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padding-left: 10px;
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padding-bottom: 0px;
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height: 20px;
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-moz-appearance: none;
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-webkit-appearance: none;
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appearance: none;
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}
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select.deroulant_esprit_spell_gauche {
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text-align: right;
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}
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select.custom_roll,
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select.custom_roll_prouesse {
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width: auto;
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@@ -7554,15 +7743,6 @@ div.protection_jambe_gauche_pnj {
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text-align: center;
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}
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.pnj_titre_combat {
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}
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.pnj_sous_titre_combat {
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}
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.pnj_bonus_combat {
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}
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span.pnj_titre_combat {
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color: var(--blue_cabinet);
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font-size: 13px;
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@@ -7851,6 +8031,7 @@ span.opposition {
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padding: 0 !important;
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box-shadow: none;
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-webkit-appearance: unset;
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appearance: unset;
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height: 18px;
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margin-top: -6px;
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}
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@@ -7873,6 +8054,7 @@ span.opposition {
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padding: 0 !important;
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box-shadow: none;
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-webkit-appearance: unset;
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appearance: unset;
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height: 18px;
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margin-top: 10px;
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}
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@@ -8081,12 +8263,6 @@ span.info_pre {
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padding: 5px;
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}
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|
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|
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.sheet-rolltemplate-cabinet-pouvoir .sheet-content > div {
|
||||
/* font-weight: bold; */
|
||||
}
|
||||
|
||||
|
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.sheet-rolltemplate-cabinet-classic .sheet-content .sheet-key,
|
||||
.sheet-rolltemplate-cabinet-classic-qualite .sheet-content .sheet-key,
|
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.sheet-rolltemplate-cabinet-prouesse .sheet-content .sheet-key,
|
||||
|
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@@ -1,3 +1,4 @@
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<!-- Special harpie line 1189 -->
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||||
<!-- Hidden value for sheet version -->
|
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<input type="hidden" class="sheet-sheettoggle" name="attr_sheet_version" value="intro" />
|
||||
<!------------------>
|
||||
@@ -60,6 +61,19 @@
|
||||
<option value="intro">Introduction</option>
|
||||
</select>
|
||||
</div> -->
|
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<div class="comedien_choix">
|
||||
<div class="wrapper_comedien_choix">
|
||||
<div class="comedien_blanc"><input type="radio" name="attr_controller_comedien" id="comedien_blanc" value="blanc" style="margin-top: 10px;" data-i18n-title="color_comedien" title="violet comedien"><label for="comedien_blanc" data-i18n-title="color_comedien" title="blanc comedien"></label></div>
|
||||
<div class="comedien_rouge"><input type="radio" name="attr_controller_comedien" id="comedien_rouge" value="rouge" style="margin-top: 10px;" data-i18n-title="color_comedien" title="red comedien"><label for="comedien_rouge" data-i18n-title="color_comedien" title="red comedien"></label></div>
|
||||
<div class="comedien_bleu"><input type="radio" name="attr_controller_comedien" id="comedien_bleu" value="bleu" style="margin-top: 10px;" data-i18n-title="color_comedien" title="blue comedien"><label for="comedien_bleu" data-i18n-title="color_comedien" title="blue comedien"></label></div>
|
||||
</div>
|
||||
<div class="wrapper_comedien_choix">
|
||||
<div class="comedien_jaune"><input type="radio" name="attr_controller_comedien" id="comedien_jaune" value="jaune" style="margin-top: 10px;" data-i18n-title="color_comedien" title="yellow comedien"><label for="comedien_jaune" data-i18n-title="color_comedien" title="yellow comedien"></label></div>
|
||||
<div class="comedien_vert"><input type="radio" name="attr_controller_comedien" id="comedien_vert" value="vert" style="margin-top: 10px;" data-i18n-title="color_comedien" title="green comedien"><label for="comedien_vert" data-i18n-title="color_comedien" title="green comedien"></label></div>
|
||||
<div class="comedien_violet"><input type="radio" name="attr_controller_comedien" id="comedien_violet" value="violet" style="margin-top: 10px;" data-i18n-title="color_comedien" title="violet comedien"><label for="comedien_violet" data-i18n-title="color_comedien" title="violet comedien"></label></div>
|
||||
<!-- <div class="comedien_text">Comédien</div> -->
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet_reset_fiche">
|
||||
<button type="action" class="intro_reset" name="act_intro-reset"><span class="picto_reset_intro" data-i18n-title="intro_link" title="Changer le type de la fiche">r</span></button>
|
||||
</div>
|
||||
@@ -77,6 +91,8 @@
|
||||
<!------------------>
|
||||
<!-- DIV CABINET -->
|
||||
<!------------------>
|
||||
|
||||
<input type="hidden" class="controller_comedien" name="attr_controller_comedien" value="blanc">
|
||||
<div class="cabinet">
|
||||
<div class="wrapper_cabinet">
|
||||
<div class="esprit_titre"><span data-i18n="spirits">ESPRITS</span>
|
||||
@@ -1301,7 +1317,7 @@
|
||||
<!-- DIV PJ -->
|
||||
<!------------------>
|
||||
<div class="feuille_pj">
|
||||
|
||||
<input type="hidden" class="controller_comedien" name="attr_controller_comedien" value="blanc">
|
||||
<!-- SHEET VERSION OPTION -->
|
||||
<!-- <div class="sheet_selector">
|
||||
<select class="selector" title="Choose sheet version" name="attr_sheet_version">
|
||||
@@ -2184,7 +2200,7 @@
|
||||
</div>
|
||||
|
||||
<div class="wrapper_arme_distance">
|
||||
<div class="arme_distance_titre_general"><span data-i18n="info_distance">ARMES DE TIR</span></div>
|
||||
<div class="arme_distance_titre_general"><span data-i18n="info_ranged_weapon">ARMES DE TIR</span></div>
|
||||
<!-- Gros calibre -->
|
||||
<div class="arme_distance_titre"><span data-i18n="info_distance_categorie_1">ARMEMENT DE POING (Gros calibre, Fantassin, Cavaliers)</span></div>
|
||||
|
||||
@@ -2680,6 +2696,8 @@
|
||||
<p><textarea class="esp_adversaire" name="attr_esp_adversaire" spellcheck="false"></textarea></p>
|
||||
</div>
|
||||
<div class="pouvoir"><span data-i18n="powers">POUVOIRS</span>
|
||||
<button type="action" name="act_reset_spell_esprit" class="sheet-radio" title="reset spell" data-i18n-title="reset_spell" style="border-radius: 0;width: 30px;height: 30px;border: none;">
|
||||
<span class="sheet-checked" style="background: none;text-align: left;width: 12px;height: 12px;font-size: 10px;margin-top: 2px;margin-left: 9px;background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Cabinet%20des%20Murmures/img/reset_perisprit.png);background-size: 12px 12px;background-repeat: no-repeat;/* border: 1px solid red; */border-radius: 0;"></span></button>
|
||||
<div class="titre_trait">
|
||||
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Cabinet%20des%20Murmures/img/offi_title-border.png" />
|
||||
</div>
|
||||
@@ -3995,7 +4013,7 @@
|
||||
<!-- DIV PNJ -->
|
||||
<!------------------>
|
||||
<div class="feuille_pnj">
|
||||
|
||||
<input type="hidden" class="controller_comedien" name="attr_controller_comedien" value="blanc">
|
||||
<!-- SHEET VERSION OPTION -->
|
||||
<!-- <div class="sheet_selector">
|
||||
<select class="selector" title="Choose sheet version" name="attr_sheet_version">
|
||||
@@ -4646,9 +4664,11 @@ on('clicked:pnj_derive', function() {
|
||||
<script type="text/worker">
|
||||
on('clicked:intro-esprit', function() {
|
||||
|
||||
getAttrs(["sheet_version"], function(values) {
|
||||
getAttrs(["sheet_version", "controller_comedien"], function(values) {
|
||||
setAttrs({
|
||||
sheet_version: "esprit"
|
||||
sheet_version: "esprit",
|
||||
controller_comedien: "blanc"
|
||||
|
||||
});
|
||||
});
|
||||
});
|
||||
@@ -4657,10 +4677,11 @@ on('clicked:intro-esprit', function() {
|
||||
<script type="text/worker">
|
||||
on('clicked:intro-cabinet', function() {
|
||||
|
||||
getAttrs(["sheet_version"], function(values) {
|
||||
getAttrs(["sheet_version", "controller_comedien"], function(values) {
|
||||
setAttrs({
|
||||
sheet_version: "cabinet",
|
||||
character_name: "Médium"
|
||||
character_name: "Médium",
|
||||
controller_comedien: "blanc"
|
||||
});
|
||||
});
|
||||
});
|
||||
@@ -4670,9 +4691,10 @@ on('clicked:intro-esprit', function() {
|
||||
on('clicked:intro-pnj', function() {
|
||||
|
||||
|
||||
getAttrs(["sheet_version"], function(values) {
|
||||
getAttrs(["sheet_version", "controller_comedien"], function(values) {
|
||||
setAttrs({
|
||||
sheet_version: "pnj"
|
||||
sheet_version: "pnj",
|
||||
controller_comedien: "blanc"
|
||||
});
|
||||
});
|
||||
});
|
||||
@@ -6429,7 +6451,300 @@ on("change:D_courage change:D_intellect change:D_sensibilite change:D_ouverture
|
||||
})
|
||||
</script>
|
||||
|
||||
<!-- Boutton reset spell esprit -->
|
||||
<script type="text/worker">
|
||||
on('clicked:reset_spell_esprit', function() {
|
||||
|
||||
setAttrs({
|
||||
"data1_lvl_1" : 0,
|
||||
"data2_lvl_1" : 0,
|
||||
"data3_lvl_1" : 0,
|
||||
"data1_lvl_2" : 0,
|
||||
"data2_lvl_2" : 0,
|
||||
"data3_lvl_2" : 0,
|
||||
"data1_lvl_3" : 0,
|
||||
"data2_lvl_3" : 0,
|
||||
"data3_lvl_3" : 0
|
||||
});
|
||||
});
|
||||
</script>
|
||||
|
||||
<!-- Boutton reset spell tableau -->
|
||||
<script type="text/worker">
|
||||
on('clicked:reset_spell_tableau', function() {
|
||||
|
||||
setAttrs({
|
||||
"esprit_spell_1_1" : 0,
|
||||
"esprit_spell_1_2" : 0,
|
||||
"esprit_spell_1_3" : 0,
|
||||
"esprit_spell_1_4" : 0,
|
||||
"esprit_spell_1_5" : 0,
|
||||
"esprit_spell_1_6" : 0,
|
||||
"esprit_spell_1_7" : 0,
|
||||
"esprit_spell_1_8" : 0,
|
||||
"esprit_spell_1_9" : 0,
|
||||
"esprit_spell_1_10" : 0,
|
||||
"esprit_spell_1_11" : 0,
|
||||
"esprit_spell_1_12" : 0,
|
||||
|
||||
|
||||
"esprit_spell_2_1" : 0,
|
||||
"esprit_spell_2_2" : 0,
|
||||
"esprit_spell_2_3" : 0,
|
||||
"esprit_spell_2_4" : 0,
|
||||
"esprit_spell_2_5" : 0,
|
||||
"esprit_spell_2_6" : 0,
|
||||
"esprit_spell_2_7" : 0,
|
||||
"esprit_spell_2_8" : 0,
|
||||
"esprit_spell_2_9" : 0,
|
||||
"esprit_spell_2_10" : 0,
|
||||
"esprit_spell_2_11" : 0,
|
||||
"esprit_spell_2_12" : 0,
|
||||
|
||||
"esprit_spell_3_1" : 0,
|
||||
"esprit_spell_3_2" : 0,
|
||||
"esprit_spell_3_3" : 0,
|
||||
"esprit_spell_3_4" : 0,
|
||||
"esprit_spell_3_5" : 0,
|
||||
"esprit_spell_3_6" : 0,
|
||||
"esprit_spell_3_7" : 0,
|
||||
"esprit_spell_3_8" : 0,
|
||||
"esprit_spell_3_9" : 0,
|
||||
"esprit_spell_3_10" : 0,
|
||||
"esprit_spell_3_11" : 0,
|
||||
"esprit_spell_3_12" : 0,
|
||||
|
||||
"outil_pouvoir_lvl_1_1-1" : 0,
|
||||
"outil_pouvoir_lvl_1_1-2" : 0,
|
||||
"outil_pouvoir_lvl_1_2-1" : 0,
|
||||
"outil_pouvoir_lvl_1_2-2" : 0,
|
||||
"outil_pouvoir_lvl_1_3-1" : 0,
|
||||
"outil_pouvoir_lvl_1_3-2" : 0,
|
||||
"outil_pouvoir_lvl_1_4-1" : 0,
|
||||
"outil_pouvoir_lvl_1_4-2" : 0,
|
||||
"outil_pouvoir_lvl_1_5-1" : 0,
|
||||
"outil_pouvoir_lvl_1_5-2" : 0,
|
||||
"outil_pouvoir_lvl_1_6-1" : 0,
|
||||
"outil_pouvoir_lvl_1_6-2" : 0,
|
||||
|
||||
"outil_pouvoir_lvl_2_1-1" : 0,
|
||||
"outil_pouvoir_lvl_2_1-2" : 0,
|
||||
"outil_pouvoir_lvl_2_2-1" : 0,
|
||||
"outil_pouvoir_lvl_2_2-2" : 0,
|
||||
"outil_pouvoir_lvl_2_3-1" : 0,
|
||||
"outil_pouvoir_lvl_2_3-2" : 0,
|
||||
"outil_pouvoir_lvl_2_4-1" : 0,
|
||||
"outil_pouvoir_lvl_2_4-2" : 0,
|
||||
"outil_pouvoir_lvl_2_5-1" : 0,
|
||||
"outil_pouvoir_lvl_2_5-2" : 0,
|
||||
"outil_pouvoir_lvl_2_6-1" : 0,
|
||||
"outil_pouvoir_lvl_2_6-2" : 0,
|
||||
|
||||
"outil_pouvoir_lvl_3_1-1" : 0,
|
||||
"outil_pouvoir_lvl_3_1-2" : 0,
|
||||
"outil_pouvoir_lvl_3_2-1" : 0,
|
||||
"outil_pouvoir_lvl_3_2-2" : 0,
|
||||
"outil_pouvoir_lvl_3_3-1" : 0,
|
||||
"outil_pouvoir_lvl_3_3-2" : 0,
|
||||
"outil_pouvoir_lvl_3_4-1" : 0,
|
||||
"outil_pouvoir_lvl_3_4-2" : 0,
|
||||
"outil_pouvoir_lvl_3_5-1" : 0,
|
||||
"outil_pouvoir_lvl_3_5-2" : 0,
|
||||
"outil_pouvoir_lvl_3_6-1" : 0,
|
||||
"outil_pouvoir_lvl_3_6-2" : 0
|
||||
});
|
||||
});
|
||||
</script>
|
||||
|
||||
<!-- Mise à jour des checkbox pour esprit_spell -->
|
||||
<script type="text/worker">
|
||||
on("change:esprit_spell_1_1 change:esprit_spell_1_2 change:esprit_spell_1_3 change:esprit_spell_1_4 change:esprit_spell_1_5 change:esprit_spell_1_6 change:esprit_spell_1_7 change:esprit_spell_1_8 change:esprit_spell_1_9 change:esprit_spell_1_10 change:esprit_spell_1_11 change:esprit_spell_1_12 change:esprit_spell_2_1 change:esprit_spell_2_2 change:esprit_spell_2_3 change:esprit_spell_2_4 change:esprit_spell_2_5 change:esprit_spell_2_6 change:esprit_spell_2_7 change:esprit_spell_2_8 change:esprit_spell_2_9 change:esprit_spell_2_10 change:esprit_spell_2_11 change:esprit_spell_2_12 change:esprit_spell_3_1 change:esprit_spell_3_2 change:esprit_spell_3_3 change:esprit_spell_3_4 change:esprit_spell_3_5 change:esprit_spell_3_6 change:esprit_spell_3_7 change:esprit_spell_3_8 change:esprit_spell_3_9 change:esprit_spell_3_10 change:esprit_spell_3_11 change:esprit_spell_3_12", function() {
|
||||
getAttrs(["esprit_spell_1_1", "esprit_spell_1_2", "esprit_spell_1_3", "esprit_spell_1_4", "esprit_spell_1_5", "esprit_spell_1_6", "esprit_spell_1_7", "esprit_spell_1_8", "esprit_spell_1_9", "esprit_spell_1_10", "esprit_spell_1_11", "esprit_spell_1_12", "esprit_spell_2_1", "esprit_spell_2_2", "esprit_spell_2_3", "esprit_spell_2_4", "esprit_spell_2_5", "esprit_spell_2_6", "esprit_spell_2_7", "esprit_spell_2_8", "esprit_spell_2_9", "esprit_spell_2_10", "esprit_spell_2_11", "esprit_spell_2_12", "esprit_spell_3_1", "esprit_spell_3_2", "esprit_spell_3_3", "esprit_spell_3_4", "esprit_spell_3_5", "esprit_spell_3_6", "esprit_spell_3_7", "esprit_spell_3_8", "esprit_spell_3_9", "esprit_spell_3_10", "esprit_spell_3_11", "esprit_spell_3_12"], function(values) {
|
||||
let esprit_spell_1_1 = parseInt(values["esprit_spell_1_1"]) || 0;
|
||||
if (esprit_spell_1_1 == 0 ) outil_pouvoir_lvl_1_1 = "0";
|
||||
else outil_pouvoir_lvl_1_1 = "1";
|
||||
|
||||
let esprit_spell_1_2 = parseInt(values["esprit_spell_1_2"]) || 0;
|
||||
if (esprit_spell_1_2 == 0 ) outil_pouvoir_lvl_1_2 = "0";
|
||||
else outil_pouvoir_lvl_1_2 = "1";
|
||||
|
||||
let esprit_spell_1_3 = parseInt(values["esprit_spell_1_3"]) || 0;
|
||||
if (esprit_spell_1_3 == 0 ) outil_pouvoir_lvl_1_3 = "0";
|
||||
else outil_pouvoir_lvl_1_3 = "1";
|
||||
|
||||
let esprit_spell_1_4 = parseInt(values["esprit_spell_1_4"]) || 0;
|
||||
if (esprit_spell_1_4 == 0 ) outil_pouvoir_lvl_1_4 = "0";
|
||||
else outil_pouvoir_lvl_1_4 = "1";
|
||||
|
||||
let esprit_spell_1_5 = parseInt(values["esprit_spell_1_5"]) || 0;
|
||||
if (esprit_spell_1_5 == 0 ) outil_pouvoir_lvl_1_5 = "0";
|
||||
else outil_pouvoir_lvl_1_5 = "1";
|
||||
|
||||
let esprit_spell_1_6 = parseInt(values["esprit_spell_1_6"]) || 0;
|
||||
if (esprit_spell_1_6 == 0 ) outil_pouvoir_lvl_1_6 = "0";
|
||||
else outil_pouvoir_lvl_1_6 = "1";
|
||||
|
||||
let esprit_spell_1_7 = parseInt(values["esprit_spell_1_7"]) || 0;
|
||||
if (esprit_spell_1_7 == 0 ) outil_pouvoir_lvl_1_7 = "0";
|
||||
else outil_pouvoir_lvl_1_7 = "1";
|
||||
|
||||
let esprit_spell_1_8 = parseInt(values["esprit_spell_1_8"]) || 0;
|
||||
if (esprit_spell_1_8 == 0 ) outil_pouvoir_lvl_1_8 = "0";
|
||||
else outil_pouvoir_lvl_1_8 = "1";
|
||||
|
||||
let esprit_spell_1_9 = parseInt(values["esprit_spell_1_9"]) || 0;
|
||||
if (esprit_spell_1_9 == 0 ) outil_pouvoir_lvl_1_9 = "0";
|
||||
else outil_pouvoir_lvl_1_9 = "1";
|
||||
|
||||
let esprit_spell_1_10 = parseInt(values["esprit_spell_1_10"]) || 0;
|
||||
if (esprit_spell_1_10 == 0 ) outil_pouvoir_lvl_1_10 = "0";
|
||||
else outil_pouvoir_lvl_1_10 = "1";
|
||||
|
||||
let esprit_spell_1_11 = parseInt(values["esprit_spell_1_11"]) || 0;
|
||||
if (esprit_spell_1_11 == 0 ) outil_pouvoir_lvl_1_11 = "0";
|
||||
else outil_pouvoir_lvl_1_11 = "1";
|
||||
|
||||
let esprit_spell_1_12 = parseInt(values["esprit_spell_1_12"]) || 0;
|
||||
if (esprit_spell_1_12 == 0 ) outil_pouvoir_lvl_1_12 = "0";
|
||||
else outil_pouvoir_lvl_1_12 = "1";
|
||||
|
||||
let esprit_spell_2_1 = parseInt(values["esprit_spell_2_1"]) || 0;
|
||||
if (esprit_spell_2_1 == 0 ) outil_pouvoir_lvl_2_1 = "0";
|
||||
else outil_pouvoir_lvl_2_1 = "1";
|
||||
|
||||
let esprit_spell_2_2 = parseInt(values["esprit_spell_2_2"]) || 0;
|
||||
if (esprit_spell_2_2 == 0 ) outil_pouvoir_lvl_2_2 = "0";
|
||||
else outil_pouvoir_lvl_2_2 = "1";
|
||||
|
||||
let esprit_spell_2_3 = parseInt(values["esprit_spell_2_3"]) || 0;
|
||||
if (esprit_spell_2_3 == 0 ) outil_pouvoir_lvl_2_3 = "0";
|
||||
else outil_pouvoir_lvl_2_3 = "1";
|
||||
|
||||
let esprit_spell_2_4 = parseInt(values["esprit_spell_2_4"]) || 0;
|
||||
if (esprit_spell_2_4 == 0 ) outil_pouvoir_lvl_2_4 = "0";
|
||||
else outil_pouvoir_lvl_2_4 = "1";
|
||||
|
||||
let esprit_spell_2_5 = parseInt(values["esprit_spell_2_5"]) || 0;
|
||||
if (esprit_spell_2_5 == 0 ) outil_pouvoir_lvl_2_5 = "0";
|
||||
else outil_pouvoir_lvl_2_5 = "1";
|
||||
|
||||
let esprit_spell_2_6 = parseInt(values["esprit_spell_2_6"]) || 0;
|
||||
if (esprit_spell_2_6 == 0 ) outil_pouvoir_lvl_2_6 = "0";
|
||||
else outil_pouvoir_lvl_2_6 = "1";
|
||||
|
||||
let esprit_spell_2_7 = parseInt(values["esprit_spell_2_7"]) || 0;
|
||||
if (esprit_spell_2_7 == 0 ) outil_pouvoir_lvl_2_7 = "0";
|
||||
else outil_pouvoir_lvl_2_7 = "1";
|
||||
|
||||
let esprit_spell_2_8 = parseInt(values["esprit_spell_2_8"]) || 0;
|
||||
if (esprit_spell_2_8 == 0 ) outil_pouvoir_lvl_2_8 = "0";
|
||||
else outil_pouvoir_lvl_2_8 = "1";
|
||||
|
||||
let esprit_spell_2_9 = parseInt(values["esprit_spell_2_9"]) || 0;
|
||||
if (esprit_spell_2_9 == 0 ) outil_pouvoir_lvl_2_9 = "0";
|
||||
else outil_pouvoir_lvl_2_9 = "1";
|
||||
|
||||
let esprit_spell_2_10 = parseInt(values["esprit_spell_2_10"]) || 0;
|
||||
if (esprit_spell_2_10 == 0 ) outil_pouvoir_lvl_2_10 = "0";
|
||||
else outil_pouvoir_lvl_2_10 = "1";
|
||||
|
||||
let esprit_spell_2_11 = parseInt(values["esprit_spell_2_11"]) || 0;
|
||||
if (esprit_spell_2_11 == 0 ) outil_pouvoir_lvl_2_11 = "0";
|
||||
else outil_pouvoir_lvl_2_11 = "1";
|
||||
|
||||
let esprit_spell_2_12 = parseInt(values["esprit_spell_2_12"]) || 0;
|
||||
if (esprit_spell_2_12 == 0 ) outil_pouvoir_lvl_2_12 = "0";
|
||||
else outil_pouvoir_lvl_2_12 = "1";
|
||||
|
||||
let esprit_spell_3_1 = parseInt(values["esprit_spell_3_1"]) || 0;
|
||||
if (esprit_spell_3_1 == 0 ) outil_pouvoir_lvl_3_1 = "0";
|
||||
else outil_pouvoir_lvl_3_1 = "1";
|
||||
|
||||
let esprit_spell_3_2 = parseInt(values["esprit_spell_3_2"]) || 0;
|
||||
if (esprit_spell_3_2 == 0 ) outil_pouvoir_lvl_3_2 = "0";
|
||||
else outil_pouvoir_lvl_3_2 = "1";
|
||||
|
||||
let esprit_spell_3_3 = parseInt(values["esprit_spell_3_3"]) || 0;
|
||||
if (esprit_spell_3_3 == 0 ) outil_pouvoir_lvl_3_3 = "0";
|
||||
else outil_pouvoir_lvl_3_3 = "1";
|
||||
|
||||
let esprit_spell_3_4 = parseInt(values["esprit_spell_3_4"]) || 0;
|
||||
if (esprit_spell_3_4 == 0 ) outil_pouvoir_lvl_3_4 = "0";
|
||||
else outil_pouvoir_lvl_3_4 = "1";
|
||||
|
||||
let esprit_spell_3_5 = parseInt(values["esprit_spell_3_5"]) || 0;
|
||||
if (esprit_spell_3_5 == 0 ) outil_pouvoir_lvl_3_5 = "0";
|
||||
else outil_pouvoir_lvl_3_5 = "1";
|
||||
|
||||
let esprit_spell_3_6 = parseInt(values["esprit_spell_3_6"]) || 0;
|
||||
if (esprit_spell_3_6 == 0 ) outil_pouvoir_lvl_3_6 = "0";
|
||||
else outil_pouvoir_lvl_3_6 = "1";
|
||||
|
||||
let esprit_spell_3_7 = parseInt(values["esprit_spell_3_7"]) || 0;
|
||||
if (esprit_spell_3_7 == 0 ) outil_pouvoir_lvl_3_7 = "0";
|
||||
else outil_pouvoir_lvl_3_7 = "1";
|
||||
|
||||
let esprit_spell_3_8 = parseInt(values["esprit_spell_3_8"]) || 0;
|
||||
if (esprit_spell_3_8 == 0 ) outil_pouvoir_lvl_3_8 = "0";
|
||||
else outil_pouvoir_lvl_3_8 = "1";
|
||||
|
||||
let esprit_spell_3_9 = parseInt(values["esprit_spell_3_9"]) || 0;
|
||||
if (esprit_spell_3_9 == 0 ) outil_pouvoir_lvl_3_9 = "0";
|
||||
else outil_pouvoir_lvl_3_9 = "1";
|
||||
|
||||
let esprit_spell_3_10 = parseInt(values["esprit_spell_3_10"]) || 0;
|
||||
if (esprit_spell_3_10 == 0 ) outil_pouvoir_lvl_3_10 = "0";
|
||||
else outil_pouvoir_lvl_3_10 = "1";
|
||||
|
||||
let esprit_spell_3_11 = parseInt(values["esprit_spell_3_11"]) || 0;
|
||||
if (esprit_spell_3_11 == 0 ) outil_pouvoir_lvl_3_11 = "0";
|
||||
else outil_pouvoir_lvl_3_11 = "1";
|
||||
|
||||
let esprit_spell_3_12 = parseInt(values["esprit_spell_3_12"]) || 0;
|
||||
if (esprit_spell_3_12 == 0 ) outil_pouvoir_lvl_3_12 = "0";
|
||||
else outil_pouvoir_lvl_3_12 = "1";
|
||||
|
||||
setAttrs({
|
||||
"outil_pouvoir_lvl_1_1-1": outil_pouvoir_lvl_1_1,
|
||||
"outil_pouvoir_lvl_1_1-2": outil_pouvoir_lvl_1_2,
|
||||
"outil_pouvoir_lvl_1_2-1": outil_pouvoir_lvl_1_3,
|
||||
"outil_pouvoir_lvl_1_2-2": outil_pouvoir_lvl_1_4,
|
||||
"outil_pouvoir_lvl_1_3-1": outil_pouvoir_lvl_1_5,
|
||||
"outil_pouvoir_lvl_1_3-2": outil_pouvoir_lvl_1_6,
|
||||
"outil_pouvoir_lvl_1_4-1": outil_pouvoir_lvl_1_7,
|
||||
"outil_pouvoir_lvl_1_4-2": outil_pouvoir_lvl_1_8,
|
||||
"outil_pouvoir_lvl_1_5-1": outil_pouvoir_lvl_1_9,
|
||||
"outil_pouvoir_lvl_1_5-2": outil_pouvoir_lvl_1_10,
|
||||
"outil_pouvoir_lvl_1_6-1": outil_pouvoir_lvl_1_11,
|
||||
"outil_pouvoir_lvl_1_6-2": outil_pouvoir_lvl_1_12,
|
||||
"outil_pouvoir_lvl_1_1-1": outil_pouvoir_lvl_2_1,
|
||||
"outil_pouvoir_lvl_2_1-2": outil_pouvoir_lvl_2_2,
|
||||
"outil_pouvoir_lvl_2_2-1": outil_pouvoir_lvl_2_3,
|
||||
"outil_pouvoir_lvl_2_2-2": outil_pouvoir_lvl_2_4,
|
||||
"outil_pouvoir_lvl_2_3-1": outil_pouvoir_lvl_2_5,
|
||||
"outil_pouvoir_lvl_2_3-2": outil_pouvoir_lvl_2_6,
|
||||
"outil_pouvoir_lvl_2_4-1": outil_pouvoir_lvl_2_7,
|
||||
"outil_pouvoir_lvl_2_4-2": outil_pouvoir_lvl_2_8,
|
||||
"outil_pouvoir_lvl_2_5-1": outil_pouvoir_lvl_2_9,
|
||||
"outil_pouvoir_lvl_2_5-2": outil_pouvoir_lvl_2_10,
|
||||
"outil_pouvoir_lvl_2_6-1": outil_pouvoir_lvl_2_11,
|
||||
"outil_pouvoir_lvl_2_6-2": outil_pouvoir_lvl_2_12,
|
||||
"outil_pouvoir_lvl_3_1-1": outil_pouvoir_lvl_3_1,
|
||||
"outil_pouvoir_lvl_3_1-2": outil_pouvoir_lvl_3_2,
|
||||
"outil_pouvoir_lvl_3_2-1": outil_pouvoir_lvl_3_3,
|
||||
"outil_pouvoir_lvl_3_2-2": outil_pouvoir_lvl_3_4,
|
||||
"outil_pouvoir_lvl_3_3-1": outil_pouvoir_lvl_3_5,
|
||||
"outil_pouvoir_lvl_3_3-2": outil_pouvoir_lvl_3_6,
|
||||
"outil_pouvoir_lvl_3_4-1": outil_pouvoir_lvl_3_7,
|
||||
"outil_pouvoir_lvl_3_4-2": outil_pouvoir_lvl_3_8,
|
||||
"outil_pouvoir_lvl_3_5-1": outil_pouvoir_lvl_3_9,
|
||||
"outil_pouvoir_lvl_3_5-2": outil_pouvoir_lvl_3_10,
|
||||
"outil_pouvoir_lvl_3_6-1": outil_pouvoir_lvl_3_11,
|
||||
"outil_pouvoir_lvl_3_6-2": outil_pouvoir_lvl_3_12
|
||||
});
|
||||
});
|
||||
});
|
||||
</script>
|
||||
|
||||
<!-- Custom Roll -->
|
||||
<script type="text/worker">
|
||||
|
||||
@@ -13,6 +13,8 @@
|
||||
"spirit_sheet" : "Spirit Sheet",
|
||||
"corpse_sheet" : "Cabinet Sheet",
|
||||
"npc_sheet" : "NPC Sheet",
|
||||
"text_comedien" : "ACTOR",
|
||||
"color_comedien" : "Who is the actor ?",
|
||||
"name" : "NAME :",
|
||||
"office" : "OFFICE",
|
||||
"body" : "BODY",
|
||||
@@ -152,6 +154,7 @@
|
||||
"spirit_contacts" : "CONTACTS",
|
||||
"routine" : "ROUTINE",
|
||||
"spirit_opponents" : "OPPONENTS",
|
||||
"reset_spell" : "Reset all spells",
|
||||
"powers" : "SPELLS",
|
||||
"level_1" : "LEVEL 1 :",
|
||||
"level_2" : "LEVEL 2 :",
|
||||
@@ -553,7 +556,7 @@
|
||||
"info_fleches" : "arrows",
|
||||
"info_carreaux" : "bolts",
|
||||
"info_cac" : "NATURAL WEAPONS AND EDGE WEAPONS",
|
||||
"info_distance" : "SHOOTING WEAPONS",
|
||||
"ranged_weapon" : "SHOOTING WEAPONS",
|
||||
"info_distance_categorie_1" : "HAND ARMAMENT (Large caliber, Infantryman, Cavaliers)",
|
||||
"info_distance_categorie_2" : "HAND WEAPONS (Medium caliber, Air Force, Navy, Police)",
|
||||
"info_distance_categorie_3" : "SHOULDER ARMAMENT (Army, Police)",
|
||||
|
||||
Reference in New Issue
Block a user