Added base thac0 data list

This commit is contained in:
Peter Bjerg Mogensen
2021-01-30 15:40:52 +01:00
parent 15521515f6
commit b6f04ae71d
3 changed files with 40 additions and 38 deletions
+30 -29
View File
@@ -1333,7 +1333,7 @@
<br>
<h4><b>Related weapons / familiarity penalty:</b></h4><input type="text" name="attr_famil-penalty" title="@{famil-penalty}" value="-0" class="sheet-min" readonly/>
<br>
<h4><b>Base ThAC0 number or macro:</b></h4><input type="text" name="attr_thac0-base" title="@{thac0-base}" value="20" class="sheet-display" readonly/>
<h4><b>Base ThAC0 number or macro:</b></h4><input type="text" name="attr_thac0-base" title="@{thac0-base}" value="20" class="sheet-display" list="base-thac0" readonly/>
<br>
<br>
@@ -1574,7 +1574,7 @@
<h4><b>Specializing in a melee weapon grants: +1/+2 and extra attacks</b></h4>
<br>
<h4><b>Special Abilities and Attacks</b></h4>
<textarea name="attr_abilitiesnotes" title="@{abilitiesnotes}" placeholder="You can optionally use these macros in place of your ThAC0 advancement. (Be sure to insert your relevant class level into the macro. If you are not sure which one to use, mouse over the level box to retrieve its call.): &#10;Warrior: 21-@{level-class#} &#10;Wizard: 21-ceil(@{level-class#}/3) &#10;Priest: 22-(ceil(@{level-class#}/3)*2) &#10;Rogue: 21-ceil(@{level-class#}/2) &#10;Psion: 21-ceil(@{level-class#}/2)"></textarea>
<textarea name="attr_abilitiesnotes" title="@{abilitiesnotes}" placeholder=""></textarea>
<br>
<h4><b>Weapon Notes</b></h4>
<br><textarea name="attr_weaponnotes" title="@{weaponnotes}"></textarea>
@@ -1749,7 +1749,7 @@
<h4><b>Specializing in a bow or crossbow grants: An additional range category, Point-blank: +2/+0 and extra attacks </b></h4>
<br>
<h4><b>Special Abilities and Attacks</b></h4>
<br><textarea name="attr_abilitiesnotesranged" title="@{abilitiesnotesranged}" placeholder="You can optionally use these macros in place of your ThAC0 advancement. (Be sure to insert your relevant class level into the macro. If you are not sure which one to use, mouse over the level box to retrieve its call.): &#10;Warrior: 21-@{level-class#} &#10;Wizard: 21-ceil(@{level-class#}/3) &#10;Priest: 22-(ceil(@{level-class#}/3)*2) &#10;Rogue: 21-ceil(@{level-class#}/2) &#10;Psion: 21-ceil(@{level-class#}/2)"></textarea><br>
<br><textarea name="attr_abilitiesnotesranged" title="@{abilitiesnotesranged}" placeholder=""></textarea><br>
<h4><b>Weapon Notes</b></h4>
<br><textarea name="attr_rangedweaponnotes" title="@{rangedweaponnotes}"></textarea>
<hr>
@@ -1932,7 +1932,7 @@
<br>
<h4><b>Special Abilities and Attacks</b></h4>
<br>
<textarea name="attr_abilitiesnotes" title="@{abilitiesnotes}" placeholder="You can optionally use these macros in place of your ThAC0 advancement. (Be sure to insert your relevant class level into the macro. If you are not sure which one to use, mouse over the level box to retrieve its call.): &#10;Warrior: 21-@{level-class#} &#10;Wizard: 21-ceil(@{level-class#}/3) &#10;Priest: 22-(ceil(@{level-class#}/3)*2) &#10;Rogue: 21-ceil(@{level-class#}/2) &#10;Psion: 21-ceil(@{level-class#}/2)"></textarea>
<textarea name="attr_abilitiesnotes" title="@{abilitiesnotes}" placeholder=""></textarea>
<br>
<h4><b>Weapon Notes</b></h4>
<br><textarea name="attr_weaponnotes" title="@{weaponnotes}"></textarea>
@@ -2143,7 +2143,7 @@
<br>
<h4><b>Special Abilities and Attacks</b></h4>
<br>
<textarea name="attr_abilitiesnotesranged" title="@{abilitiesnotesranged}" placeholder="You can optionally use these macros in place of your ThAC0 advancement. (Be sure to insert your relevant class level into the macro. If you are not sure which one to use, mouse over the level box to retrieve its call.): &#10;Warrior: 21-@{level-class#} &#10;Wizard: 21-ceil(@{level-class#}/3) &#10;Priest: 22-(ceil(@{level-class#}/3)*2) &#10;Rogue: 21-ceil(@{level-class#}/2) &#10;Psion: 21-ceil(@{level-class#}/2)"></textarea>
<textarea name="attr_abilitiesnotesranged" title="@{abilitiesnotesranged}" placeholder=""></textarea>
<br>
<h4><b>Weapon Notes</b></h4>
<br>
@@ -16802,24 +16802,24 @@
<option value="Medium horse lance"></option>
<option value="Mancatcher"></option>
<option value="Morning star"></option>
<option value="Awl pike"></option>
<option value="Bardiche"></option>
<option value="Bec de corbin"></option>
<option value="Bill-guisarme"></option>
<option value="Fauchard"></option>
<option value="Fauchard-fork"></option>
<option value="Glaive"></option>
<option value="Glaive-guisarme"></option>
<option value="Guisarme"></option>
<option value="Guisarme-voulge"></option>
<option value="Halberd"></option>
<option value="Hook fauchard"></option>
<option value="Lucern hammer"></option>
<option value="Military fork"></option>
<option value="Partisan"></option>
<option value="Ranseur"></option>
<option value="Spetum"></option>
<option value="Voulge"></option>
<option value="Awl pike">Polearm</option>
<option value="Bardiche">Polearm</option>
<option value="Bec de corbin">Polearm</option>
<option value="Bill-guisarme">Polearm</option>
<option value="Fauchard">Polearm</option>
<option value="Fauchard-fork">Polearm</option>
<option value="Glaive">Polearm</option>
<option value="Glaive-guisarme">Polearm</option>
<option value="Guisarme">Polearm</option>
<option value="Guisarme-voulge">Polearm</option>
<option value="Halberd">Polearm</option>
<option value="Hook fauchard">Polearm</option>
<option value="Lucern hammer">Polearm</option>
<option value="Military fork">Polearm</option>
<option value="Partisan">Polearm</option>
<option value="Ranseur">Polearm</option>
<option value="Spetum">Polearm</option>
<option value="Voulge">Polearm</option>
<option value="Quarterstaff"></option>
<option value="Scourge"></option>
<option value="Sickle"></option>
@@ -16828,9 +16828,9 @@
<option value="Staff sling"></option>
<option value="Bastard sword"></option>
<option value="Broad sword"></option>
<option value="Khopesh"></option>
<option value="Khopesh">Sword</option>
<option value="Long sword"></option>
<option value="Scimitar"></option>
<option value="Scimitar">Sword</option>
<option value="Short sword"></option>
<option value="Two-handed sword"></option>
<option value="Trident"></option>
@@ -16914,10 +16914,11 @@
<datalist id="base-thac0">
<option value="20"></option>
<option value="">20</option>
<option value="">20</option>
<option value="">20</option>
<option value="">20</option>
<option value="(21-@{level-class1})">Warrior</option>
<option value="(21-ceil(@{level-class1}/3))">Wizard</option>
<option value="(22-(ceil(@{level-class1}/3)*2))">Priest</option>
<option value="(21-ceil(@{level-class1}/2))">Rogue</option>
<option value="(21-ceil(@{level-class1}/2))">Psionic</option>
</datalist>
<datalist id="melee-weapons">
<option value="Battle axe"></option>
+5 -5
View File
@@ -1333,7 +1333,7 @@
<br>
<h4><b>Related weapons / familiarity penalty:</b></h4><input type="text" name="attr_famil-penalty" title="@{famil-penalty}" value="-0" class="sheet-min" readonly/>
<br>
<h4><b>Base ThAC0 number or macro:</b></h4><input type="text" name="attr_thac0-base" title="@{thac0-base}" value="20" class="sheet-display" readonly/>
<h4><b>Base ThAC0 number or macro:</b></h4><input type="text" name="attr_thac0-base" title="@{thac0-base}" value="20" class="sheet-display" list="base-thac0" readonly/>
<br>
<br>
@@ -1574,7 +1574,7 @@
<h4><b>Specializing in a melee weapon grants: +1/+2 and extra attacks</b></h4>
<br>
<h4><b>Special Abilities and Attacks</b></h4>
<textarea name="attr_abilitiesnotes" title="@{abilitiesnotes}" placeholder="You can optionally use these macros in place of your ThAC0 advancement. (Be sure to insert your relevant class level into the macro. If you are not sure which one to use, mouse over the level box to retrieve its call.): &#10;Warrior: 21-@{level-class#} &#10;Wizard: 21-ceil(@{level-class#}/3) &#10;Priest: 22-(ceil(@{level-class#}/3)*2) &#10;Rogue: 21-ceil(@{level-class#}/2) &#10;Psion: 21-ceil(@{level-class#}/2)"></textarea>
<textarea name="attr_abilitiesnotes" title="@{abilitiesnotes}" placeholder=""></textarea>
<br>
<h4><b>Weapon Notes</b></h4>
<br><textarea name="attr_weaponnotes" title="@{weaponnotes}"></textarea>
@@ -1749,7 +1749,7 @@
<h4><b>Specializing in a bow or crossbow grants: An additional range category, Point-blank: +2/+0 and extra attacks </b></h4>
<br>
<h4><b>Special Abilities and Attacks</b></h4>
<br><textarea name="attr_abilitiesnotesranged" title="@{abilitiesnotesranged}" placeholder="You can optionally use these macros in place of your ThAC0 advancement. (Be sure to insert your relevant class level into the macro. If you are not sure which one to use, mouse over the level box to retrieve its call.): &#10;Warrior: 21-@{level-class#} &#10;Wizard: 21-ceil(@{level-class#}/3) &#10;Priest: 22-(ceil(@{level-class#}/3)*2) &#10;Rogue: 21-ceil(@{level-class#}/2) &#10;Psion: 21-ceil(@{level-class#}/2)"></textarea><br>
<br><textarea name="attr_abilitiesnotesranged" title="@{abilitiesnotesranged}" placeholder=""></textarea><br>
<h4><b>Weapon Notes</b></h4>
<br><textarea name="attr_rangedweaponnotes" title="@{rangedweaponnotes}"></textarea>
<hr>
@@ -1932,7 +1932,7 @@
<br>
<h4><b>Special Abilities and Attacks</b></h4>
<br>
<textarea name="attr_abilitiesnotes" title="@{abilitiesnotes}" placeholder="You can optionally use these macros in place of your ThAC0 advancement. (Be sure to insert your relevant class level into the macro. If you are not sure which one to use, mouse over the level box to retrieve its call.): &#10;Warrior: 21-@{level-class#} &#10;Wizard: 21-ceil(@{level-class#}/3) &#10;Priest: 22-(ceil(@{level-class#}/3)*2) &#10;Rogue: 21-ceil(@{level-class#}/2) &#10;Psion: 21-ceil(@{level-class#}/2)"></textarea>
<textarea name="attr_abilitiesnotes" title="@{abilitiesnotes}" placeholder=""></textarea>
<br>
<h4><b>Weapon Notes</b></h4>
<br><textarea name="attr_weaponnotes" title="@{weaponnotes}"></textarea>
@@ -2143,7 +2143,7 @@
<br>
<h4><b>Special Abilities and Attacks</b></h4>
<br>
<textarea name="attr_abilitiesnotesranged" title="@{abilitiesnotesranged}" placeholder="You can optionally use these macros in place of your ThAC0 advancement. (Be sure to insert your relevant class level into the macro. If you are not sure which one to use, mouse over the level box to retrieve its call.): &#10;Warrior: 21-@{level-class#} &#10;Wizard: 21-ceil(@{level-class#}/3) &#10;Priest: 22-(ceil(@{level-class#}/3)*2) &#10;Rogue: 21-ceil(@{level-class#}/2) &#10;Psion: 21-ceil(@{level-class#}/2)"></textarea>
<textarea name="attr_abilitiesnotesranged" title="@{abilitiesnotesranged}" placeholder=""></textarea>
<br>
<h4><b>Weapon Notes</b></h4>
<br>
+5 -4
View File
@@ -165,10 +165,11 @@
<datalist id="base-thac0">
<option value="20"></option>
<option value="">20</option>
<option value="">20</option>
<option value="">20</option>
<option value="">20</option>
<option value="(21-@{level-class1})">Warrior</option>
<option value="(21-ceil(@{level-class1}/3))">Wizard</option>
<option value="(22-(ceil(@{level-class1}/3)*2))">Priest</option>
<option value="(21-ceil(@{level-class1}/2))">Rogue</option>
<option value="(21-ceil(@{level-class1}/2))">Psionic</option>
</datalist>
<datalist id="melee-weapons">
<option value="Battle axe"></option>