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Update v1.0023 (#6611)
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@@ -1622,6 +1622,8 @@ Version is at the end of the file in updatecharactersheet().
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<option value="MA-Nat" >MA-Nat Only Natural Mystic Armor protects against this Damage</option>
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<option value="None" >None No Armor protects against this Damage</option>
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</select></span>
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<span class="nowrap sect-showMost api" title="@{repeating_talents_X_T_sayTotalSuccess} If this is checked, it says Total Successes, otherwise it says Extra Successes.">Say Total
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<input name="attr_T_sayTotalSuccess" type="checkbox" value="1"/></span>
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<span class="nowrap api" title="@{repeating_talents_X_T_Karma-Control} Under what circumstances should we add karma to Talent tests?">Karma:
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<select name="attr_T_Karma-Control" class="selShort">
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<option value="-1" title="Never use karma on tests for this Talent. This overrides the 'Add Karma to rolls' control."> Never</option>
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@@ -1855,7 +1857,7 @@ Version is at the end of the file in updatecharactersheet().
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<option value="5" title="The target number for this Knack is 5." >5</option>
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<option value="6" title="The target number for this Knack is 6." >6</option>
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</select></span>
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<span class="nowrap HideIfNotCloseChecked" title="@{repeating_talents_X_NAC_Armortype} What Armor would apply to resisting this Damage.">Armor:
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<span class="nowrap HideIfNotCloseChecked" title="@{repeating_knacks_X_NAC_Armortype} What Armor would apply to resisting this Damage.">Armor:
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<select name="attr_NAC_ArmorType" class="selShort">
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<option value="N/A" selected>N/A Not Applicable as this Knack does not do damage</option>
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<option value="PA" >PA Physical Armor protects against this Damage</option>
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@@ -1864,6 +1866,8 @@ Version is at the end of the file in updatecharactersheet().
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<option value="MA-Nat" >MA-Nat Only Natural Mystic Armor protects against this Damage</option>
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<option value="None" >None No Armor protects against this Damage</option>
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</select></span>
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<span class="nowrap sect-showMost api" title="@{repeating_knacks_X_NAC_sayTotalSuccess} If this is checked, it says Total Successes, otherwise it says Extra Successes.">Say Total
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<input name="attr_NAC_sayTotalSuccess" type="checkbox" value="1"/></span>
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<span class="nowrap" title="@{repeating_knacks_X_NAC_Karma-Control} Under what circumstances should we add karma to Knack tests?">Karma:
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<select name="attr_NAC_Karma-Control" class="selShort">
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<option value="-1" title="Never use karma on tests for this Knack. This overrides the 'Add Karma to rolls' control."> Never</option>
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@@ -2086,6 +2090,8 @@ Version is at the end of the file in updatecharactersheet().
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<option value="MA-Nat" >MA-Nat Only Natural Mystic Armor protects against this Damage</option>
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<option value="None" >None No Armor protects against this Damage</option>
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</select></span>
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<span class="nowrap sect-showMost api" title="@{repeating_skills_X_SK_sayTotalSuccess} If this is checked, it says Total Successes, otherwise it says Extra Successes.">Say Total
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<input name="attr_SK_sayTotalSuccess" type="checkbox" value="1"/></span>
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<span class="nowrap api" title="@{repeating_skills_X_SK_Karma-Control} Under what circumstances should we add karma to skill tests?">Karma:
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<select name="attr_SK_Karma-Control" class="selShort">
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<option value="-1" selected title="Never use karma on tests for this Skill. This overrides the 'Add Karma to rolls' control."> Never</option>
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@@ -3014,6 +3020,8 @@ Version is at the end of the file in updatecharactersheet().
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<span name="attr_SPM_SuccessLevels" class="autoexpand"></span>
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<span>Success Levels</span>
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</label>
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<span class="hidden" title="@{repeating_matrix_X_SPM_sayTotalSuccess} If this is checked, it says Total Successes, otherwise it says Extra Successes.">Say Total
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<input name="attr_SPM_sayTotalSuccess" type="checkbox" value="1"/></span>
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<label class="label-under2 autoexpand-wrap sect-showMost" title="@{repeating_matrix_X_SPM_ExtraThreads}: Effect of weaving extra threads to the spell.">
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<input name="attr_SPM_ExtraThreads" type="text" class="api" readonly/>
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<input name="attr_SPM_ExtraThreads" type="text" class="NoAPI"/>
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@@ -3223,6 +3231,8 @@ Version is at the end of the file in updatecharactersheet().
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<option value="Add Tgt (+1)" >Target +1 Additional</option>
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<option value="Special" >Special</option>
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</select><span>Success Levels</span></span>
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<span class="nowrap sect-showMost api" title="@{repeating_spell_X_SP_sayTotalSuccess} If this is checked, it says Total Successes, otherwise it says Extra Successes.">Say Total
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<input name="attr_SP_sayTotalSuccess" type="checkbox" value="1"/></span>
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<label class="label-under2 autoexpand-wrap sect-showMost" title="@{repeating_spell_X_SP_ExtraThreads}: Effect of weaving extra threads to the spell. Press 'Do Stuff' button to edit this field.">
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<input type="text" name="attr_SP_ExtraThreads" class="api" readonly/>
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<input type="text" name="attr_SP_ExtraThreads" class="NoAPI"/>
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@@ -3546,7 +3556,7 @@ Version is at the end of the file in updatecharactersheet().
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<input class="sect-show" name="attr_show-advanced" type="checkbox" value="1" checked title="@{show-advanced} Show or hide the Advanced section"/>
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<span class="option-show"></span> <!-- You need a blank span here for the Show/Hide css code to work with -->
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<div class="sect">
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Note: You can hide this section once you or the GM have linked this character's token. V1.0022<br>
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Note: You can hide this section once you or the GM have linked this character's token. V1.0023<br>
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<span class="nowrap3" title="@{NPC} Is this character a PC, NPC, Mook, or Object? (Mook means more than one token shares one character sheet) (Object means it is not really a character at all)">PC?
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<select name="attr_NPC" class="numLong">
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@@ -4376,10 +4386,11 @@ Version is at the end of the file in updatecharactersheet().
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'use strict';
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logvalues( values);
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var val = getInt( values, "Adjust-Defenses-Misc") + getInt( values, "condition-Cover") + (getInt( values, "combatOption-DefensiveStance") * 3)
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var val = getInt( values, "Adjust-Defenses-Misc") + getInt( values, "condition-Cover")
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+ ( getInt( values, "condition-Blindsided") ? 0 : getInt( values, "combatOption-DefensiveStance") *3) // If blindsided, not only take the -2 below, but also lose Def stance.
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- ( getInt( values, "condition-Harried") + (getInt( values, "condition-Surprised") * 3)
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+ ( getInt( values, "combatOption-AggressiveAttack") * ( getInt( values, "Misc-Aggressive-Penalty" )))
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+ ( getInt( values, "condition-Blindsided") *2) + (getInt( values, "condition-KnockedDown") *3) );
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+ ( getInt( values, "condition-Blindsided") *2) + (getInt( values, "condition-KnockedDown") *3));
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setAttrsLog({ "Adjust-Defenses-Total": val });
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});
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}; // End updateAdjustDefenses()
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