Bard/Cyborg formatting tweaks, bug fix for lucky roll checks not working

This commit is contained in:
amandasearle
2016-04-08 13:09:09 -05:00
parent 88b646d867
commit aec2d02b44
+21 -14
View File
@@ -641,7 +641,8 @@
<div class="sheet-row">
<div class="sheet-col-1-9 sheet-right sheet-padr sheet-hd-row">Call to Arms</br></div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Bonus is Luck Mod (if chosen) + Personality Mod"><input class="sheet-underlined" type="number" name="attr_BardCalltoArmsCheck" value="[[ ( [[@{Bard_LuckTalent}]] + [[@{PER}]] ) ]]" disabled="disabled"><br/>Bonus</div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Add Misc bonus here"><input class="sheet-underlined" type="number" name="attr_CalltoArmsCheckMisc" value="0"><br/>Misc Bonus</div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Bonus is Luck Talent (if chosen) + Personality Mod + Skill Checks Lucky Roll + Misc Bonus (if any)"><input class="sheet-underlined" type="number" name="attr_BardCalltoArmsCheck" value="[[ ( [[@{Bard_LuckTalent}]] + [[@{PER}]] + [[@{SkillChecksLuckyRoll}]] + [[@{CalltoArmsCheckMisc}]]) ]]" disabled="disabled"><br/>Bonus</div>
<div class="sheet-col-1-8 sheet-padl">
<button type="roll" class="sheet-roll" name="roll_BardCalltoArms"
value="&{template:DccTabbed} {{class=1}} {{name=@{character_name}}} {{title=Call to Arms}} {{flavortext=Through oration or song, you can inspire your audience to greater deeds and supplant fears.}} {{rolltype=Talent Check : }} {{classability=[[ @{TalentDie} [Dice Roll] + @{BardCalltoArmsCheck} [Bonus] ]] }}" >Call to Arms</button>
@@ -650,7 +651,8 @@
<div class="sheet-row">
<div class="sheet-col-1-9 sheet-right sheet-padr sheet-hd-row">Challenge</br></div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Bonus is Luck Mod (if chosen) + Personality Mod"><input class="sheet-underlined" type="number" name="attr_BardChallengeCheck" value="[[([[@{Bard_LuckTalent}]] + [[@{PER}]] )]]" disabled="disabled"><br/>Bonus</div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Add Misc bonus here"><input class="sheet-underlined" type="number" name="attr_ChallengeCheckMisc" value="0"><br/>Misc Bonus</div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Bonus is Luck Talent (if chosen) + Personality Mod + Skill Checks Lucky Roll + Misc Bonus (if any)"><input class="sheet-underlined" type="number" name="attr_BardChallengeCheck" value="[[([[@{Bard_LuckTalent}]] + [[@{PER}]] + [[@{SkillChecksLuckyRoll}]] + [[@{ChallengeCheckMisc}]] )]]" disabled="disabled"><br/>Bonus</div>
<div class="sheet-col-1-8 sheet-padl">
<button type="roll" class="sheet-roll" name="roll_BardChallenge"
value="&{template:DccTabbed} {{class=1}} {{name=@{character_name}}} {{title=Challenge}} {{flavortext=Through act, song, oration, or instrument, you are able to lead or control your targets rage and attacks.}} {{rolltype=Talent Check : }} {{classability=[[ @{TalentDie} [Dice Roll] + @{BardChallengeCheck} [Bonus] ]] }}" >Challenge</button>
@@ -659,16 +661,18 @@
<div class="sheet-row">
<div class="sheet-col-1-9 sheet-right sheet-padr sheet-hd-row">Calm</br></div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Bonus is Luck Mod (if chosen) + Personality Mod"><input class="sheet-underlined" type="number" name="attr_BardCalmCheck" value="[[([[@{Bard_LuckTalent}]] + [[@{PER}]]) ]]" disabled="disabled"><br/>Bonus</div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Add Misc bonus here"><input class="sheet-underlined" type="number" name="attr_CalmCheckMisc" value="0"><br/>Misc Bonus</div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Bonus is Luck Talent (if chosen) + Personality Mod + Skill Checks Lucky Roll + Misc Bonus (if any)"><input class="sheet-underlined" type="number" name="attr_BardCalmCheck" value="[[([[@{Bard_LuckTalent}]] + [[@{PER}]] + [[@{SkillChecksLuckyRoll}]] + [[@{CalmCheckMisc}]]) ]]" disabled="disabled"><br/>Bonus</div>
<div class="sheet-col-1-8 sheet-padl">
<button type="roll" class="sheet-roll" name="roll_BardCalm"
value="&{template:DccTabbed} {{class=1}} {{name=@{character_name}}} {{title=Calm}} {{flavortext=Whether performed by act, song, oration, or instrument, you can change the emotions of your targets.}} {{rolltype=Talent Check : }} {{classability=[[ @{TalentDie} [Dice Roll] + @{BardCalmCheck} [Bonus] + (?{Bonus/Penalty to Calm Check|0}) [Bonus/Penalty] ]] }}" >Calm</button>
value="&{template:DccTabbed} {{class=1}} {{name=@{character_name}}} {{title=Calm}} {{flavortext=Whether performed by act, song, oration, or instrument, you can change the emotions of your targets.}} {{rolltype=Talent Check : }} {{classability=[[ @{TalentDie} [Dice Roll] + @{BardCalmCheck} [Bonus] ]] }}" >Calm</button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-col-1-9 sheet-right sheet-padr sheet-hd-row">Lore</br></div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Bonus is Luck Mod (if chosen) + Intelligence Mod"><input class="sheet-underlined" type="number" name="attr_BardLoreCheck" value="[[([[@{Bard_LuckLore}]] + [[@{INT}]] )]]" disabled="disabled"><br/>Bonus</div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Add Misc bonus here"><input class="sheet-underlined" type="number" name="attr_LoreCheckMisc" value="0"><br/>Misc Bonus</div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Bonus is Luck Lore (if chosen) + Intelligence Mod + Skill Checks Lucky Roll + Misc Bonus (if any)"><input class="sheet-underlined" type="number" name="attr_BardLoreCheck" value="[[([[@{Bard_LuckLore}]] + [[@{INT}]] + [[@{SkillChecksLuckyRoll}]] + [[@{LoreCheckMisc}]] )]]" disabled="disabled"><br/>Bonus</div>
<div class="sheet-col-1-8 sheet-padl">
<button type="roll" class="sheet-roll" name="roll_BardLore"
value="&{template:DccTabbed} {{class=1}} {{name=@{character_name}}} {{title=Lore}} {{flavortext=Do you know?}} {{rolltype=Lore Check : }} {{classability=[[ @{TalentDie} [Dice Roll] + @{BardLoreCheck} [Bonus] ]] }}" >Lore</button>
@@ -689,7 +693,7 @@
<div class="sheet-col-1-1 sheet-center">&nbsp;</div>
<div class="sheet-row">
<div class="sheet-col-1-8 sheet-hd-row">Momentum : </br></div>
<div class="sheet-col-1-9 sheet-right sheet-padr sheet-hd-row">Momentum</br></div>
<div class="sheet-col-1-10 sheet-right">
<select name="attr_Momentum" value="10">
<option value="1">1</option>
@@ -756,7 +760,7 @@
<div class="sheet-col-1-1 sheet-center">&nbsp;</div>
<div class="sheet-row">
<div class="sheet-col-1-9 sheet-hd-row">Jury Rig Die</br></div>
<div class="sheet-col-1-6 sheet-right sheet-padr sheet-hd-row">Jury Rig Die</br></div>
<div class="sheet-col-1-10 sheet-right">
<select name="attr_CyborgJuryRig_Die">
<option value="d0" selected="selected">--</option>
@@ -795,8 +799,9 @@
<div class="sheet-col-1-1 sheet-center">&nbsp;</div>
<div class="sheet-row">
<div class="sheet-col-1-8 sheet-right sheet-padr sheet-hd-row">Self Repair</br></div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Bonus is Skill Checks Lucky Roll + Intelligence Mod"><input class="sheet-underlined" type="number" name="attr_CyborgSelfRepairCheck" value="[[ ( [[@{SkillChecksLuckyRoll}]] + [[@{INT}]] ) ]]" disabled="disabled"><br/>Bonus</div>
<div class="sheet-col-1-6 sheet-right sheet-padr sheet-hd-row">Self Repair</br></div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Add Misc bonus here"><input class="sheet-underlined" type="number" name="attr_SelfRepairCheckMisc" value="0"><br/>Misc Bonus</div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Bonus is Skill Checks Lucky Roll + Intelligence Mod + Misc Bonus (if any)"><input class="sheet-underlined" type="number" name="attr_CyborgSelfRepairCheck" value="[[ ( [[@{SkillChecksLuckyRoll}]] + [[@{INT}]] + [[@{SelfRepairCheckMisc}]] ) ]]" disabled="disabled"><br/>Bonus</div>
<div class="sheet-col-1-8 sheet-center">
<button type="roll" class="sheet-roll" name="roll_SelfRepair"
value="&{template:DccTabbed} {{class=1}} {{name=@{character_name}}} {{title=Self Repair}} {{flavortext=Repairing of Cybernetic Parts}} {{rolltype=Check :&nbsp;&nbsp;&nbsp;&nbsp; DC}} {{selfrepair=[[ @{CyborgJuryRig_Die} [Dice Roll] + [[@{CyborgSelfRepairCheck}]] [Bonus] ]] }} {{selfrepairFumble=[[1d3]]}}" >Self Repair</button>
@@ -806,19 +811,21 @@
<div class="sheet-col-1-1 sheet-center">&nbsp;</div>
<div class="sheet-row">
<div class="sheet-col-1-8 sheet-right sheet-padr sheet-hd-row">Repair Tech</br></div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Bonus is Skill Checks Lucky Roll + Intelligence Mod"><input class="sheet-underlined" type="number" name="attr_CyborgRepairTechCheck" value="[[ ( [[@{SkillChecksLuckyRoll}]] + [[@{INT}]] ) ]]" disabled="disabled"><br/>Bonus</div>
<div class="sheet-col-1-6 sheet-right sheet-padr sheet-hd-row">Repair Tech</br></div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Add Misc bonus here"><input class="sheet-underlined" type="number" name="attr_RepairTechCheckMisc" value="0"><br/>Misc Bonus</div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Bonus is Skill Checks Lucky Roll + Intelligence Mod + Misc Bonus (if any)"><input class="sheet-underlined" type="number" name="attr_CyborgRepairTechCheck" value="[[ ( [[@{SkillChecksLuckyRoll}]] + [[@{INT}]] + [[@{RepairTechCheckMisc}]] ) ]]" disabled="disabled"><br/>Bonus</div>
<div class="sheet-col-1-8 sheet-center">
<button type="roll" class="sheet-roll" name="roll_RepairTech"
value="&{template:DccTabbed} {{class=1}} {{name=@{character_name}}} {{title=Repair Tech}} {{flavortext=Repairing bits of Tech}} {{rolltype=Repair :&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; DC}} {{classability=[[ @{CyborgJuryRig_Die} [Dice Roll] + [[@{CyborgRepairTechCheck}]] [Bonus] ]] }}" >Repair Tech</button>
value="&{template:DccTabbed} {{class=1}} {{name=@{character_name}}} {{title=Repair Tech}} {{flavortext=Repairing bits of Tech}} {{rolltype=Repair :&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; DC}} {{classability=[[ @{CyborgJuryRig_Die} [Dice Roll] + [[@{CyborgRepairTechCheck}]] [Bonus] ]] }}" >Repair Tech</button>
</div>
</div>
<div class="sheet-col-1-1 sheet-center">&nbsp;</div>
<div class="sheet-row">
<div class="sheet-col-1-8 sheet-right sheet-padr sheet-hd-row">Find Salvage</br></div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Bonus is Skill Checks Lucky Roll + Intelligence Mod"><input class="sheet-underlined" type="number" name="attr_CyborgFindSalvageCheck" value="[[ ( [[@{SkillChecksLuckyRoll}]] + [[@{INT}]] ) ]]" disabled="disabled"><br/>Bonus</div>
<div class="sheet-col-1-6 sheet-right sheet-padr sheet-hd-row">Find Salvage</br></div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Add Misc bonus here"><input class="sheet-underlined" type="number" name="attr_FindSalvageCheckMisc" value="0"><br/>Misc Bonus</div>
<div class="sheet-col-1-14 sheet-small-label sheet-center" Title="Bonus is Skill Checks Lucky Roll + Intelligence Mod + Misc Bonus (if any)"><input class="sheet-underlined" type="number" name="attr_CyborgFindSalvageCheck" value="[[ ( [[@{SkillChecksLuckyRoll}]] + [[@{INT}]] + [[@{FindSalvageCheckMisc}]] ) ]]" disabled="disabled"><br/>Bonus</div>
<div class="sheet-col-1-8 sheet-center">
<button type="roll" class="sheet-roll" name="roll_FindSalvage"
value="&{template:DccTabbed} {{class=1}} {{name=@{character_name}}} {{title=Find Salvage}} {{flavortext=Find salvageable pieces from a Technological Source}} {{rolltype=Salvage :&nbsp;&nbsp;&nbsp;&nbsp; DC}} {{classability=[[ @{CyborgJuryRig_Die} [Dice Roll] + [[@{CyborgFindSalvageCheck}]] [Bonus] ]] }}" >Find Salvage</button>