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New translations translation.json (German)
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+40
-40
@@ -54,22 +54,22 @@
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"#": "#",
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"#-STR-DEX": "# STR or DEX below minimum",
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"#Spells": "# Spells",
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"Ability": "Attribut",
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"Age": "Alter",
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"Ability": "Ability",
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"Age": "Age",
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"Agility": "Agility",
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"*": "*",
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"All": "Alles",
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"All": "All",
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"ALLEGIANCE": "ALLEGIANCE",
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"Allegiance": "Allegiance",
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"Ammo": "Munition",
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"Ammo": "Ammo",
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"APP": "APP",
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"Armor": "Rüstung",
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"Armor": "Armor",
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"Armor-Type": "Armor Type",
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"Attks": "Attks",
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"Background": "Hintergrund",
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"Background": "Background",
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"Balance": "Balance",
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"Barrier": "Barrier",
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"Birthplace": "Geburtsort",
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"Birthplace": "Birthplace",
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"Bound-Demons-Elementals": "Bound Demons & Elementals",
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"Breed": "Breed",
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"Bronzes-on-Person": "Bronzes on Person",
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@@ -84,62 +84,62 @@
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"conscious": "Conscious",
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"Chaos": "Chaos",
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"Combat-Rounds": "Combat Rounds",
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"Cumbersome": "Schwerfällig",
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"Cumbersome": "Cumbersome",
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"Cur": "Cur.",
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"Damage": "Schaden",
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"Damage": "Damage",
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"Dam-Bonus": "Dam.Bonus",
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"Dodge": "Dodge",
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"DB": "DB",
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"DEX": "DEX",
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"Dexterity-Roll": "Probe auf Geschicklichkeit",
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"Dexterity-Roll": "Dexterity Roll",
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"dmg-defelct": "Damage Deflected: ",
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"Dmg-Deflect-affect": "Dmg Deflect/% affect",
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"Dodge-Fumbles-Shield": "Dodge, Fumbles & Shield",
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"Duration": "Dauer",
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"Duration": "Duration",
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"EDU": "EDU",
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"Effect": "Effekt",
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"Effect": "Effect",
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"Effort": "Effort",
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"Enemies": "Enemies",
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"Equipment": "Ausrüstung",
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"Equipment": "Equipment",
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"Equipment-Carried": "Equipment Carried",
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"Family": "Familie",
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"Family": "Family",
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"Family-Friends": "Family & Friends",
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"Gender": "Geschlecht",
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"Gender": "Gender",
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"H-to-H-Fumbles": "H-to-H Fumbles",
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"Hands": "Hands",
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"Hand-To-Hand-Weapons": "Hand To Hand Weapons",
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"Helmet-off": "Helmet off:",
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"Helmet-on": "Helmet on:",
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"Hit-points": "TP",
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"Hit-points": "Hit points",
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"Hit-Points-Damage": "Hit Points & Damage",
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"HP": "HP",
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"I?": "I?",
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"Idea": "Idea",
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"Idea-Roll": "Idea Roll",
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"Income": "Einkommen",
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"Income": "Income",
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"INT": "INT",
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"Inscribed-Runes": "Inscribed Runes",
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"Know": "Know",
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"Land": "Land",
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"Length": "Length",
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"Law": "Law",
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"Light": "Licht",
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"Light": "Light",
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"Location": "Location",
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"Location-Item": "Location / Item",
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"Long": "Long",
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"Looks-Atitude": "Looks,Atitude",
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"Luck-Roll": "Probe auf Glück",
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"Luck-Roll": "Luck Roll",
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"Luck": "Luck",
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"Magic-Points": "Magic Points",
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"Major-Wound": "Major Wound",
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"Max": "Max.",
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"Melee-Weapon": "Nahkampfwaffe",
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"Medium": "Mittel",
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"Melee-Weapon": "Melee Weapon",
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"Medium": "Medium",
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"Missile-Fumbles": "Missile Fumbles",
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"Missile-Weapon": "Missile-Weapon",
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"Missile-Weapons": "Missile Weapons",
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"Moderate": "Moderate",
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"Modifier": "Modifikator",
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"Modifier": "Modifier",
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"Mod": "Mod.",
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"MOV": "MOV",
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"MP": "MP",
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@@ -147,32 +147,32 @@
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"MP-Storage": "MP Storage",
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"Need": "Need",
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"Name": "Name",
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"No": "Nein",
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"No": "No",
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"No-affect": "No affect on skill",
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"Occupation": "Occupation",
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"Order": "Reihenfolge",
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"Order": "Order",
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"Other-Equipment": "Other Equipment",
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"Parry": "Parry",
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"per-hour": "/hour",
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"POW": "POW",
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"POWx4": "POWx4",
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"Property": "Property",
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"Range": "Reichweite",
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"Range": "Range",
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"Regen": "Regen.",
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"Residence": "Wohnort",
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"Residence": "Residence",
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"Rounds-to-Put-On": "Rounds to<br>Put On",
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"Saddle-Horse": "Saddle Horse",
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"Shield": "Schild",
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"Short": "Kurz",
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"Shield": "Shield",
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"Short": "Short",
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"Sight": "Sight",
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"SIZ": "SIZ",
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"Skill": "Fertigkeit",
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"Skills": "Fertigkeiten",
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"Skill": "Skill",
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"Skills": "Skills",
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"Skill-Halved": "Skill halved",
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"Skill-Used": "Skill Used",
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"Source": "Quelle",
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"Self": "selbst",
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"Spells": "Zauber",
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"Source": "Source",
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"Self": "Self",
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"Spells": "Spells",
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"Spell-Name": "Spell Name",
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"Spells-Runes": "Spells & Runes",
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"Stamina": "Stamina",
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@@ -193,20 +193,20 @@
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"summonFumble14": "Summoner turns inside out. All skills fall to base chance. His or her disgusting body continues to function normally, though it terrifies onlookers. APP is zero.",
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"Summoning-Roll": "Summoning Roll",
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"STR": "STR",
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"Title": "Titel",
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"Title-Nickname": "Titel/Spitzname",
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"Title": "Title",
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"Title-Nickname": "Title/Nickname",
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"Titles-Aliases": "Titles & Aliases",
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"Total": "Gesamt",
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"Total": "Total",
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"Touch": "Touch",
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"Treasure": "Treasure",
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"Type": "Typ",
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"Turn": "Runde",
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"Type": "Type",
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"Turn": "Turn",
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"Turn-Order": "Turn Order",
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"unconsciousnes": "Unconsciousnes",
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"Use-mount-damage-bonus": " *Use mount's damage bonus",
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"Wealth": "Wohlstand",
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"Wealth": "Wealth",
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"Weapon": "Weapon",
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"Weapons": "Weapons",
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"Yes": "Ja",
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"Yes": "Yes",
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"Yes*": "Yes*"
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}
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