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New translations translation.json (Italian)
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@@ -1,30 +1,35 @@
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{
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"accepting drop": "ACCEPTING DROP FROM COMPENDIUM",
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"abilities": "abilities",
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"accepting drop": "ACCEPTING DROP FROM COMPENDIUM",
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"age": "age",
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"aggravation damage": "aggravation damage",
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"app": "app",
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"appearance": "appearance",
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"arbitrary": "arbitrary",
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"are you sure": "Are you sure you want to turn this character into a ",
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"armor points": "armor points",
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"armor": "armor",
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"arms": "arms",
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"attacks": "attacks",
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"awareness": "awareness",
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"battle": "battle",
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"born": "born",
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"bow": "bow",
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"brawling": "brawling",
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"brawling (open hand)": "brawling (open hand)",
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"brawling damage": "brawling damage",
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"brawling": "brawling",
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"cancel": "cancel",
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"category": "category",
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"character damage": "character damage",
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"character name": "character name",
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"character sheet type": "character sheet type",
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"character": "character",
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"characteristics": "characteristics",
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"charge damage": "charge damage",
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"charge": "charge",
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"chaste": "chaste",
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"children": "children",
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"chirurgery": "chirurgery",
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"critical damage": "critical damage",
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"class": "class",
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"combat skills": "combat skills",
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"compose": "compose",
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@@ -33,11 +38,9 @@
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"constitution": "constitution",
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"courtesy": "courtesy",
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"cowardly": "cowardly",
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"critical damage": "critical damage",
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"Critical": "Critical",
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"crossbow": "crossbow",
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"yes": "yes",
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"cancel": "cancel",
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"are you sure": "Are you sure you want to turn this character into a ",
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"cruel": "cruel",
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"culture": "culture",
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"currency": "currency",
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@@ -46,6 +49,7 @@
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"current home": "current home",
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"current hp": "current hp",
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"d6": "d6",
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"damage type": "damage type",
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"damage": "damage",
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"dancing": "dancing",
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"date": "date",
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@@ -80,10 +84,12 @@
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"generous": "generous",
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"glory award": "glory award",
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"glory": "glory",
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"hafted": "hafted",
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"halfed": "halfed",
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"healing rate": "healing rate",
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"health": "health",
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"heraldry": "heraldry",
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"hide sections": "hide sections",
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"history & events": "history & events",
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"hit points": "hit points",
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"holdings": "holdings",
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@@ -102,6 +108,7 @@
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"intrigue": "intrigue",
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"joust score": "joust score",
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"just": "just",
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"knight value": "knight value",
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"knight": "knight",
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"knighted": "knighted",
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"knightly event": "knightly event",
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@@ -118,24 +125,29 @@
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"merciful": "merciful",
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"mod": "mod",
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"modest": "modest",
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"morale loss": "morale loss",
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"motto": "motto",
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"move": "move",
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"movement": "movement",
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"name": "name",
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"notes": "notes",
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"npc knight attributes": "npc knight attributes",
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"npc": "npc",
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"orate": "orate",
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"other horses": "other horses",
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"other skill": "other skill",
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"other": "other",
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"passion": "passion",
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"passions": "passions",
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"passive glory": "passive glory",
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"period restriction": "period restriction",
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"personal data": "personal data",
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"personality traits": "personality traits",
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"play": "play (instrument)",
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"play instrument": "play (instrument)",
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"points": "points",
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"proud": "proud",
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"prudent": "prudent",
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"ransom": "ransom",
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"reckless": "reckless",
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"recognize": "recognize",
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"religion": "religion",
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@@ -146,13 +158,14 @@
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"selfish": "selfish",
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"servant": "servant",
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"session glory": "session glory",
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"sing": "sing",
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"singing": "singing",
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"siz": "siz",
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"size": "size",
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"skill": "skill",
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"skills": "skills",
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"spear": "spear",
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"spiritual": "spiritual",
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"squire notes": "squire notes",
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"squire": "squire",
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"squired": "squired",
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"statistic": "statistic",
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@@ -185,14 +198,9 @@
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"warhorse type": "warhorse type",
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"warhorse": "warhorse",
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"weapon": "weapon",
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"weapons": "weapons",
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"win": "win",
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"worldly": "worldly",
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"wounds": "wounds",
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"hafted": "hafted",
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"ransom": "ransom",
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"morale loss": "morale loss",
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"knight value": "knight value",
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"hide sections": "hide sections",
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"npc knight attributes": "npc knight attributes",
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"other skill": "other skill"
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"yes": "yes"
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}
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