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New translations translation.json (Czech)
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{
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"name": "Name",
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"playername": "Player Name",
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"feast": "Favour",
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"suggestion": "Spent",
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"total_rating": "Total Favour",
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"initdeployment": "Initial Deployment",
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"purgatory": "Limbo",
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"flower_garden": "Elysium",
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"paradise": "Eden",
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"max-behavior": "Max AP",
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"judgement": "Check",
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"action": "Action",
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"conversation": "Conversation",
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"madness": "Madness",
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"position": "Position",
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"main-class": "Main Class",
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"subclass": "Subclass",
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"armed": "Armaments",
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"mutations": "Mutations",
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"mods": "Enhancements",
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"karma": "Karma",
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"contents": "Content of Memory",
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"target": "Target",
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"type": "Type",
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"tipping_point": "Madness Points",
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"luminous": "Madness Effect",
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"modifier": "Modifier",
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"use": "Used",
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"timing": "Timing",
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"cost": "Cost",
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"range": "Range",
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"auto": "Auto",
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"low": "Check",
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"damage": "Damage",
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"speed": "Rapid",
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"attack": "Attack",
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"failure": "Failure",
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"success": "Success",
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"reducemadness": "Reduce Madness by 1 Point",
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"critical_failure": "Critical Failure",
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"criticalfaildescription": "Failure. Damage 1 of your parts. In addition, any parts used in this action are damaged as well.",
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"critfaildescriptiondamagepart": "Damage 1 of your parts. Add 1 Madness point",
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"faildescription1madness": "Add 1 Madness point",
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"critical_success": "Critical Success",
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"criticalfaildescriptionnomadness": "Reroll with no modifiers, then change nature of Fetter with target Doll according to Fetter Table. This cannot be rerolled. No Madness point reduction.",
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"nomadnessreduction": "No Madness point reduction",
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"choosetochangetarget": "You may change the nature of Fetter with target Doll to one of your choice. Reduce Madness by 1.",
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"successnomadness": "No Madness points added.",
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"critfaildescriptionhitally": "The attack hits yourself or an ally of your choice in a location of their choosing.",
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"criticalfaildescriptionrandomhit": "Hit the target in a location of your choice. Deal extra damage equal to how high you rolled above 10!",
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"successrandomhit": "Hit a location of the target's choice",
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"legs": "Legs",
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"hit": "Hit",
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"body": "Body",
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"arm": "Arms",
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"head": "Head",
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"actionresult": "Action Check",
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"conversationresult": "Conversation Check",
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"determinemadness": "Madness Check",
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"attackdetermination": "Attack Check",
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"character-info": "Character Information",
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"fragments-of-memory": "Fragments of Memory",
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"fetters": "Fetters",
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"skills": "Skills",
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"head-damage-on-10": "Head - Damaged on a roll of 10",
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"arm-damage-on-9": "Arm - Damaged on a roll of 9",
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"body-damage-on-8": "Body - Damaged on a roll of 8",
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"leg-damage-on-7": "Leg - Damaged on a roll of 7",
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"attack-roll": "Roll to attack"
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}
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