mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
Update AdventureIslands.html
Changes in HTML Codes
This commit is contained in:
@@ -449,7 +449,7 @@
|
||||
<span><input type="number" name="attr_ruestung_kopf_rb_w"></span>
|
||||
<span><input type="number" name="attr_ruestung_kopf_rb_k"></span>
|
||||
<span><input type="number" name="attr_ruestung_kopf_rb_s"></span>
|
||||
<span><input type="number" name="attr_ruestung_kopf_gewicht"></span>
|
||||
<span><input type="number" name="attr_ruestung_kopf_gewicht" step="0.1"></span>
|
||||
<span><input type="number" name="attr_ruestung_kopf_haltbarkeit"></span>
|
||||
<span><input type="text" name="attr_ruestung_kopf_qualitaet"></span>
|
||||
</div>
|
||||
@@ -462,7 +462,7 @@
|
||||
<span><input type="number" name="attr_ruestung_torso1_rb_w"></span>
|
||||
<span><input type="number" name="attr_ruestung_torso1_rb_k"></span>
|
||||
<span><input type="number" name="attr_ruestung_torso1_rb_s"></span>
|
||||
<span><input type="number" name="attr_ruestung_torso1_gewicht"></span>
|
||||
<span><input type="number" name="attr_ruestung_torso1_gewicht" step="0.1"></span>
|
||||
<span><input type="number" name="attr_ruestung_torso1_haltbarkeit"></span>
|
||||
<span><input type="text" name="attr_ruestung_torso1_qualitaet"></span>
|
||||
</div>
|
||||
@@ -475,7 +475,7 @@
|
||||
<span><input type="number" name="attr_ruestung_torso2_rb_w"></span>
|
||||
<span><input type="number" name="attr_ruestung_torso2_rb_k"></span>
|
||||
<span><input type="number" name="attr_ruestung_torso2_rb_s"></span>
|
||||
<span><input type="number" name="attr_ruestung_torso2_gewicht"></span>
|
||||
<span><input type="number" name="attr_ruestung_torso2_gewicht" step="0.1"></span>
|
||||
<span><input type="number" name="attr_ruestung_torso2_haltbarkeit"></span>
|
||||
<span><input type="text" name="attr_ruestung_torso2_qualitaet"></span>
|
||||
</div>
|
||||
@@ -501,7 +501,7 @@
|
||||
<span><input type="number" name="attr_ruestung_arme_rb_w"></span>
|
||||
<span><input type="number" name="attr_ruestung_arme_rb_k"></span>
|
||||
<span><input type="number" name="attr_ruestung_arme_rb_s"></span>
|
||||
<span><input type="number" name="attr_ruestung_arme_gewicht"></span>
|
||||
<span><input type="number" name="attr_ruestung_arme_gewicht" step="0.1"></span>
|
||||
<span><input type="number" name="attr_ruestung_arme_haltbarkeit"></span>
|
||||
<span><input type="text" name="attr_ruestung_arme_qualitaet"></span>
|
||||
</div>
|
||||
@@ -514,7 +514,7 @@
|
||||
<span><input type="number" name="attr_ruestung_beine_rb_w"></span>
|
||||
<span><input type="number" name="attr_ruestung_beine_rb_k"></span>
|
||||
<span><input type="number" name="attr_ruestung_beine_rb_s"></span>
|
||||
<span><input type="number" name="attr_ruestung_beine_gewicht"></span>
|
||||
<span><input type="number" name="attr_ruestung_beine_gewicht" step="0.1"></span>
|
||||
<span><input type="number" name="attr_ruestung_beine_haltbarkeit"></span>
|
||||
<span><input type="text" name="attr_ruestung_beine_qualitaet"></span>
|
||||
</div>
|
||||
@@ -527,7 +527,7 @@
|
||||
<span><input type="number" name="attr_ruestung_fuesse_rb_w"></span>
|
||||
<span><input type="number" name="attr_ruestung_fuesse_rb_k"></span>
|
||||
<span><input type="number" name="attr_ruestung_fuesse_rb_s"></span>
|
||||
<span><input type="number" name="attr_ruestung_fuesse_gewicht"></span>
|
||||
<span><input type="number" name="attr_ruestung_fuesse_gewicht" step="0.1"></span>
|
||||
<span><input type="number" name="attr_ruestung_fuesse_haltbarkeit"></span>
|
||||
<span><input type="text" name="attr_ruestung_fuesse_qualitaet"></span>
|
||||
</div>
|
||||
@@ -608,19 +608,26 @@
|
||||
<div class="sheet-ai2-block">
|
||||
<div class="sheet-ai2-block-title">Ausrüstung</div>
|
||||
<div class="sheet-ai2-row sheet-ai2-header">
|
||||
<span>Gegenstand</span><span>Menge</span><span>Gewicht</span><span>Ort</span><span>Notizen</span>
|
||||
<span>Gegenstand</span>
|
||||
<span>Menge</span>
|
||||
<span>Stufe</span>
|
||||
<span>Gewicht</span>
|
||||
<span>Ort</span>
|
||||
<span>Notizen</span>
|
||||
</div>
|
||||
<fieldset class="repeating_ausruestung">
|
||||
<div class="sheet-ai2-row">
|
||||
<span><input type="text" name="attr_item_name"></span>
|
||||
<span><input type="text" name="attr_item_name"></span>
|
||||
<span><input type="number" name="attr_item_menge" value="1"></span>
|
||||
<span><input type="number" name="attr_item_stufe" value="0"></span>
|
||||
<span><input type="number" name="attr_item_gewicht" step="0.1"></span>
|
||||
<span><input type="text" name="attr_item_ort" placeholder="am Körper / Gepäck"></span>
|
||||
<span><input type="text" name="attr_item_notizen"></span>
|
||||
<span><input type="text" name="attr_item_ort" placeholder="am Körper / Gepäck"></span>
|
||||
<span><input type="text" name="attr_item_notizen"></span>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
|
||||
</div><!-- Ende Kampfmanöver & Ausrüstung -->
|
||||
|
||||
<!-- ================== VERMÖGEN & BELASTUNG ================== -->
|
||||
@@ -628,43 +635,45 @@
|
||||
<div class="sheet-ai2-block-title">Vermögen & Belastung</div>
|
||||
<div class="sheet-ai2-grid2">
|
||||
|
||||
<!-- Geld -->
|
||||
<!-- Geld -->
|
||||
<div>
|
||||
<div class="sheet-ai2-table">
|
||||
<div class="sheet-ai2-row sheet-ai2-header">
|
||||
<span>Währung</span><span>Menge</span>
|
||||
</div>
|
||||
|
||||
<div class="sheet-ai2-row">
|
||||
<span>Reales</span>
|
||||
<span><input type="number" name="attr_money_reales" value="0"></span>
|
||||
<span><input type="number" name="attr_money_reales" value="0" step="0.1"></span>
|
||||
</div>
|
||||
<div class="sheet-ai2-row">
|
||||
<span>Ezreal</span>
|
||||
<span><input type="number" name="attr_money_ezreal" value="0"></span>
|
||||
<span><input type="number" name="attr_money_ezreal" value="0" step="0.1"></span>
|
||||
</div>
|
||||
|
||||
<div class="sheet-ai2-row">
|
||||
<span>Dinari</span>
|
||||
<span><input type="number" name="attr_money_dinari" value="0"></span>
|
||||
<span><input type="number" name="attr_money_dinari" value="0" step="0.1"></span>
|
||||
</div>
|
||||
<div class="sheet-ai2-row">
|
||||
<span>Deliat</span>
|
||||
<span><input type="number" name="attr_money_deliat" value="0"></span>
|
||||
<span><input type="number" name="attr_money_deliat" value="0" step="0.1"></span>
|
||||
</div>
|
||||
<div class="sheet-ai2-row">
|
||||
<span>Dollar</span>
|
||||
<span><input type="number" name="attr_money_dollar" value="0"></span>
|
||||
<span><input type="number" name="attr_money_dollar" value="0" step="0.1"></span>
|
||||
</div>
|
||||
<div class="sheet-ai2-row">
|
||||
<span>Edge</span>
|
||||
<span><input type="number" name="attr_money_edge" value="0"></span>
|
||||
<span><input type="number" name="attr_money_edge" value="0" step="0.1"></span>
|
||||
</div>
|
||||
<div class="sheet-ai2-row">
|
||||
<span>Goldtaler</span>
|
||||
<span><input type="number" name="attr_money_goldtaler" value="0"></span>
|
||||
<span><input type="number" name="attr_money_goldtaler" value="0" step="0.1"></span>
|
||||
</div>
|
||||
<div class="sheet-ai2-row">
|
||||
<span>Silbertaler</span>
|
||||
<span><input type="number" name="attr_money_silbertaler" value="0"></span>
|
||||
<span><input type="number" name="attr_money_silbertaler" value="0" step="0.1"></span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1312,7 +1321,11 @@
|
||||
<label>Größe / Gewicht / Statur
|
||||
<input type="text" name="attr_comp_groesse_gewicht">
|
||||
</label>
|
||||
<label>Aussehen
|
||||
<input type="text" name="attr_comp_aussehen" placeholder="Fellfarbe, Muster, Augenfarbe">
|
||||
</label>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<label>Besitzer / Gefährte
|
||||
<input type="text" name="attr_comp_besitzer" placeholder="Name des SC">
|
||||
@@ -1331,9 +1344,16 @@
|
||||
|
||||
<div class="sheet-ai2-grid2">
|
||||
<div>
|
||||
<label>Loyalität
|
||||
<input type="number" name="attr_comp_loyalitaet" min="-10" max="10" value="0">
|
||||
<label>Folgsamkeit
|
||||
<input type="number" name="attr_comp_folgsamkeit" min="-10" max="10" value="0">
|
||||
</label>
|
||||
<label>Folgsamkeit-Pool
|
||||
<input type="number" name="attr_comp_folgsamkeit_pool" readonly>
|
||||
</label>
|
||||
<button type="roll" name="roll_comp_folgsamkeit"
|
||||
value="&{template:default} [[ [[@{comp_folgsamkeit_pool}]] - [[2d20+?{Modifikator|0}]] ]] {{name=@{character_name}}} {{Fertigkeit=Folgsamkeit (Tier)}} {{Pool=$[[0]]}} {{Wurf=$[[1]]}} {{Erfolg=$[[2]]}}">
|
||||
Probe
|
||||
</button>
|
||||
</div>
|
||||
<div>
|
||||
<label>Aktuelle Stimmung / Verhalten
|
||||
@@ -1341,7 +1361,6 @@
|
||||
</label>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- ================== ATTRIBUTE ================== -->
|
||||
<div class="sheet-ai2-grid3">
|
||||
@@ -1363,7 +1382,7 @@
|
||||
</label>
|
||||
</div>
|
||||
|
||||
<!-- Spezialattribute -->
|
||||
<!-- Spezialattribute -->
|
||||
<div class="sheet-ai2-block">
|
||||
<div class="sheet-ai2-block-title">Spezialattribute</div>
|
||||
<label>Reflexe
|
||||
@@ -1375,11 +1394,12 @@
|
||||
<label>Bewegung
|
||||
<input type="number" name="attr_comp_bewegung">
|
||||
</label>
|
||||
<label>Gaiavorrat
|
||||
<input type="number" name="attr_comp_gaiavorrat">
|
||||
<label>Rüstbonus
|
||||
<input type="text" name="attr_comp_ruestbonus" placeholder="z. B. 4/4/2">
|
||||
</label>
|
||||
</label>
|
||||
<label>Lebenskraft
|
||||
<input type="number" name="attr_comp_lebenskraft">
|
||||
<label>Rüstart
|
||||
<input type="text" name="attr_comp_ruestart" placeholder="z. B. Lederharnisch, Schuppen, Panzer">
|
||||
</label>
|
||||
</div>
|
||||
|
||||
@@ -1450,7 +1470,7 @@
|
||||
</div>
|
||||
|
||||
<!-- ================== ANGRIFFE ================== -->
|
||||
<div class="sheet-ai2-block">
|
||||
<div class="sheet-ai2-block">
|
||||
<div class="sheet-ai2-block-title">Angriffe des Tierbegleiters</div>
|
||||
<div class="sheet-ai2-row sheet-ai2-header">
|
||||
<span>Name</span>
|
||||
@@ -1476,7 +1496,7 @@
|
||||
</span>
|
||||
<span>
|
||||
<button type="roll" name="roll_comp_attack"
|
||||
value="&{template:default} {{name=@{character_name}}} {{Aktion=Tierangriff}} {{Angriff=@{comp_atk_name}}} {{Pool=[[@{comp_atk_pool}]]}} {{Wurf=[[2d20+?{Modifikator|0}]]}} {{Erfolg=[[ $[[0]] - $[[1]] ]]}}">
|
||||
value="&{template:default} [[ [[@{comp_atk_pool}]] - [[2d20+?{Modifikator|0}]] ]] {{name=@{character_name}}} {{Aktion=Tierangriff}} {{Angriff=@{comp_atk_name}}} {{Pool=$[[0]]}} {{Wurf=$[[1]]}} {{Erfolg=$[[2]]}}">
|
||||
Angriff
|
||||
</button>
|
||||
</span>
|
||||
@@ -1484,6 +1504,7 @@
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
|
||||
<!-- ================== FERTIGKEITEN DES TIERBEGLEITERS ================== -->
|
||||
<div class="sheet-ai2-block">
|
||||
<div class="sheet-ai2-block-title">Fertigkeiten des Tierbegleiters</div>
|
||||
@@ -1757,6 +1778,19 @@ on(
|
||||
"sheet:opened",
|
||||
ai2_recalc_ruestung_torso
|
||||
);
|
||||
/* ---------- 6. Tierbegleiter: Folgsamkeit-Pool ---------- */
|
||||
|
||||
function ai2_recalc_comp_folgsamkeit() {
|
||||
getAttrs(["comp_folgsamkeit", "gespuer"], (v) => {
|
||||
const fs = ai2_int(v.comp_folgsamkeit);
|
||||
const ge = ai2_int(v.gespuer);
|
||||
setAttrs({
|
||||
comp_folgsamkeit_pool: fs + ge
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
on("sheet:opened change:comp_folgsamkeit change:gespuer", ai2_recalc_comp_folgsamkeit);
|
||||
|
||||
|
||||
</script>
|
||||
|
||||
Reference in New Issue
Block a user