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Rogue trader improved critical hotfix2
see details below
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@@ -1699,16 +1699,16 @@
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<!-- end of line-->
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<label style="width:23%">Normal Move</label>
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<label style="width:8%">Half:</label>
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<input name="attr_HalfMove" type="text" style="width:8%" title="Agility Bonus (AB)" value="ceil( (@{AB} + @{CharSize}) * @{movementhalved})" disabled />
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<input name="attr_HalfMove" type="text" style="width:8%" title="Agility Bonus" value="ceil( (floor(@{Agility}/10) + (@{CharSize})) * @{movementhalved} )" disabled />
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<div class="spacing" style="width:3%"></div>
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<label style="width:8%">Full:</label>
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<input name="attr_FullMove" type="text" style="width:8%" title="Agility Bonus x2" value="ceil( ( (@{AB}*2) + @{CharSize}) * @{movementhalved})" disabled />
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<input name="attr_FullMove" type="text" style="width:8%" title="Agility Bonus x2" value="ceil( ((floor(@{Agility}/10) + (@{CharSize}))*2) * @{movementhalved} )" disabled />
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<div class="spacing" style="width:3%"></div>
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<label style="width:12%">Charge:</label>
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<input name="attr_ChargeMove" type="text" style="width:8%" title="Agility Bonus x3" value="ceil( ( (@{AB}*3) + @{CharSize} ) * @{movementhalved})" disabled />
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<input name="attr_ChargeMove" type="text" style="width:8%" title="Agility Bonus x3" value="ceil( ((floor(@{Agility}/10) + (@{CharSize}))*3) * @{movementhalved} )" disabled />
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<div class="spacing" style="width:3%"></div>
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<label style="width:8%">Run:</label>
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<input name="attr_RunMove" type="text" style="width:8%" title="Agility Bonus x6" value="ceil( ( (@{AB}*6) + @{CharSize} ) * @{movementhalved})" disabled />
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<input name="attr_RunMove" type="text" style="width:8%" title="Agility Bonus x6" value="ceil( ((floor(@{Agility}/10) + (@{CharSize}))*6) * @{movementhalved} )" disabled />
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<!-- end of line-->
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<label style="width:23%">Custom Move</label>
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<label style="width:8%">Half:</label>
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@@ -4963,15 +4963,15 @@ on("change:startingFEL change:AdvancedFEL1 change:AdvancedFEL2 change:AdvancedFE
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{{#p1}}
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<div class="sheet-result">{{p1}}</div>
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{{/p1}}
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<!--section for attacks and hit location -->
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{{#d100a}}
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<div class="sheet-result">{{d100a}} d100 Roll</div>
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{{#rollWasFumble() d100a }}
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<!--section for attacks and hit location-->
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{{#d100a}}
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<div class="sheet-result">{{d100a}} d100 Roll</div>
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{{#rollWasFumble() d100a }}
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<div class="sheet-result" style="color:red">the weapon malfunctions!</div>
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{{/rollWasFumble() d100a }}
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{{/d100a}}
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{{/rollWasFumble() d100a }}
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{{/d100a}}
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{{#attack}}
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<div class="sheet-result">
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<div class="sheet-result">{{attack}}
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{{#rollGreater() d100a testtarget}}Missed...{{/rollGreater() d100a testtarget}}
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{{#^rollGreater() d100a testtarget}}Attack Hits! 💢 <br>
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<!--head locations-->
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@@ -5024,18 +5024,18 @@ on("change:startingFEL change:AdvancedFEL1 change:AdvancedFEL2 change:AdvancedFE
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{{#rollTotal() hitloc 87}}Right Leg{{/rollTotal() hitloc 87}}
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{{#rollTotal() hitloc 77}}Right Leg{{/rollTotal() hitloc 77}}
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{{#rollTotal() hitloc 67}}Right Leg{{/rollTotal() hitloc 67}}
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{{#rollBetween() hitloc 57 58}}Right Leg<{{/rollBetween() hitloc 57 58}}
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{{#rollBetween() hitloc 47 48}}Right Leg<{{/rollBetween() hitloc 47 48}}
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{{#rollBetween() hitloc 37 38}}Right Leg<{{/rollBetween() hitloc 37 38}}
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{{#rollBetween() hitloc 27 28}}Right Leg<{{/rollBetween() hitloc 27 28}}
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{{#rollBetween() hitloc 17 18}}Right Leg<{{/rollBetween() hitloc 17 18}}
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{{#rollBetween() hitloc 57 58}}Right Leg{{/rollBetween() hitloc 57 58}}
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{{#rollBetween() hitloc 47 48}}Right Leg{{/rollBetween() hitloc 47 48}}
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{{#rollBetween() hitloc 37 38}}Right Leg{{/rollBetween() hitloc 37 38}}
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{{#rollBetween() hitloc 27 28}}Right Leg{{/rollBetween() hitloc 27 28}}
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{{#rollBetween() hitloc 17 18}}Right Leg{{/rollBetween() hitloc 17 18}}
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{{#rollTotal() hitloc 08}}Right Leg{{/rollTotal() hitloc 08}}
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<!--left leg locations-->
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{{#rollTotal() hitloc 100}}Left Leg{{/rollTotal() hitloc 100}}
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{{#rollBetween() hitloc 98 99}}Left Leg<{{/rollBetween() hitloc 98 99}}
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{{#rollBetween() hitloc 88 89}}Left Leg<{{/rollBetween() hitloc 88 89}}
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{{#rollBetween() hitloc 78 79}}Left Leg<{{/rollBetween() hitloc 78 79}}
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{{#rollBetween() hitloc 68 69}}Left Leg<{{/rollBetween() hitloc 68 69}}
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{{#rollBetween() hitloc 98 99}}Left Leg{{/rollBetween() hitloc 98 99}}
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{{#rollBetween() hitloc 88 89}}Left Leg{{/rollBetween() hitloc 88 89}}
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{{#rollBetween() hitloc 78 79}}Left Leg{{/rollBetween() hitloc 78 79}}
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{{#rollBetween() hitloc 68 69}}Left Leg{{/rollBetween() hitloc 68 69}}
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{{#rollTotal() hitloc 59}}Left Leg{{/rollTotal() hitloc 59}}
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{{#rollTotal() hitloc 49}}Left Leg{{/rollTotal() hitloc 49}}
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{{#rollTotal() hitloc 39}}Left Leg{{/rollTotal() hitloc 39}}
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@@ -4,6 +4,6 @@
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"authors": "Mago",
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"roll20userid": "986445",
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"preview": "RTimprovedPreview.png",
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"instructions": "Character Sheet designed to play **Warhammer 40k Rogue Trader** pen & paper RPG by Fantasy Flight Games.\nThis Sheet does Not require API scripts.\nMost of the sheets functions are described with **Info Tooltips** hover over fields and buttons to see them.\nFor more information visit the documentation page at [Rogue Trader Improved Wiki](https://wiki.roll20.net/Rogue_trader_improved)\n**IMPORTANT TIP** The roll template is best displayed in chat when **turning off the ENABLE CHAT AVATARS** option in the My Settings tab.\nIf you have any questions, suggestions or feedback, send a private message to [Author Mago](https://app.roll20.net/users/986445/mago)\n**Revision 6 October 2024**",
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"instructions": "Character Sheet for Warhammer 40k Rogue Trader pen & paper RPG originally published by Fantasy Flight Games (2009) now published by Cubicle 7.\n\n* Sheet functions are described with INFO TOOLTIPS hover over fields and buttons to see them.\n\n* For full documentation visit [Rogue Trader Improved Wiki](https://wiki.roll20.net/Rogue_trader_improved) \n\n* The roll template is best displayed in chat by Disabling the ENABLE CHAT AVATARS option in the My Settings tab.\n\n* If you have any feedback, send a private message to [Author Mago](https://app.roll20.net/users/986445/mago) \n\n* Revision 6 October 2024",
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"legacy": false
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}
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