New translations translation.json (German)

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roll20deploy
2026-01-06 16:04:34 -05:00
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{
"hack100-u": "HACK100",
"characterSheet-u": "CHARACTER SHEET",
"name-u": "NAME",
"BACKGROUND & MOTIVATION": "BACKGROUND & MOTIVATION",
"abilities-u": "ABILITIES",
"bonus-c": "Bonus",
"check-c": "Check",
"strength-c": "Strength",
"perception-c": "Perception",
"melee-c": "Melee",
"agility-c": "Agility",
"reasoning-c": "Reasoning",
"ranged-c": "Ranged",
"stealth-c": "Stealth",
"influence-c": "Influence",
"toughness-c": "Toughness",
"willPower-c": "Will Power",
"movement-c": "Movement",
"specialisms-u": "SPECIALISMS",
"health-u": "HEALTH",
"initiative-c": "Initiative",
"weapons-u": "WEAPONS",
"weaponDef-c": "Weapon: Name, Damage, Melee and/or Range Damage Bonus, and Effect Description (if needed)",
"weaponDamage-c": "Weapon Damage",
"addMeleeDamageBonus-c": "Add Melee Damage Bonus",
"addRangeDamageBonus-c": "Add Range Damage Bonus",
"effectDescription-c": "Effect Description",
"equipment-u": "EQUIPMENT",
"item-c": "Item",
"location-c": "Location",
"currency-u": "CURRENCY",
"": "",
"check:-c": "Check: ",
"target:-c": "Target: ",
"result:-c": "Result: ",
"status:-c": "Status: ",
"failure-c": "Failure",
"success-c": "Success!",
"normal-c": "Normal",
"critical!-c": "Critical!",
"fumble!-c": "Fumble!",
"alwaysSuccess-c": "Always Success",
"alwaysFailure-c": "Always Failure",
"damage:-c": "Damage: ",
"description:-c": "Description: ",
"for-l": " *for*"
}