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New translations translation.json (English)
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@@ -440,7 +440,7 @@
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"save-ends-eq": "Save Ends =",
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"save-ends-desc": "or higher at the end of your turn removes the effect",
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"bleeding-dying": "Bleeding or Dying:",
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"d6-level": "1d6 + level:",
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"d6-level": "1d6 + level",
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"bleeding-dying-title": "Roll 1d6 + level",
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"melee-free-strike-tier1": "2 + M or A damage",
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"melee-free-strike-tier2": "5 + M or A damage",
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@@ -587,5 +587,23 @@
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"beastheart-rampage-table-24": "24 (10th level)",
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"beastheart-rampage-table-24-text": "When your companion increases their size, they can increase it up to size 3, or increase their size by 1 if their original size is already 3 or larger. Whenever they make a power roll while their size is increased this way, they can roll 3d10 and discard the lowest roll.",
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"import-companion": "Import Companion (Beastheart)",
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"fire-keyword": "Fire"
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"fire-keyword": "Fire",
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"global-damage-modifiers": "Global Damage Modifiers",
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"options-show-recoveries": "Show Recoveries",
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"global-damage-modifier-name": "Modifier Name",
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"global-damage-name-placeholder": "e.g., Acolyte of Fire",
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"global-damage-keyword-placeholder": "Fire, Magic",
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"damage-bonus": "Damage Bonus",
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"gdm-help-intro": "Use this section to automatically add or subtract damage based on specific conditions.",
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"gdm-help-name": "<strong>Modifier Name:</strong> Give your modifier a label (e.g., <em>Acolyte of Fire</em>). This appears alongside your damage total in the chat.",
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"gdm-help-keywords": "<strong>Keywords:</strong> Enter the keywords required to trigger this bonus, separated by commas (e.g., <code>Fire, Magic</code>).<ul><li>The modifier only applies if the ability has <strong>all</strong> listed keywords.</li><li>Leave this <strong>blank</strong> to apply the modifier to every damage roll.</li></ul>",
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"gdm-help-damage": "<strong>Damage Bonus:</strong> The amount of damage to add or remove. Use positive numbers to buff damage (<code>2</code>) or negative numbers to reduce it (<code>-2</code>).",
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"stamina-recovered": "Stamina Recovered",
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"recovery-roll-title": "Recovery",
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"how-many-surges": "How many surges?",
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"no-recoveries": "No recoveries remaining",
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"saving-throw-title": "Saving Throw",
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"saving-throw-roll-text1": "Rolling a",
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"saving-throw-roll-text2": "or higher removes effect",
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"bleeding-title": "Bleeding or Dying"
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}
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