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New translations translation.json (Spanish)
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@@ -8,16 +8,16 @@
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"4-sqrs": "4 sqrs",
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"76-100-lbs": "76-100 lbs",
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"AC+": "AC+",
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"CHA": "CAR",
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"CHA": "CHA",
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"CON": "CON",
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"DEX": "DEX",
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"HD": "DG",
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"HP": "PG",
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"HD": "HD",
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"HP": "HP",
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"INT": "INT",
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"STR": "STR",
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"WIS": "SAB",
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"WIS": "WIS",
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"XP": "XP",
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"abilities": "Habilidades",
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"abilities": "Abilities",
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"ability-names": "Ability Names",
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"age": "Age",
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"alignment": "Alignment",
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@@ -41,11 +41,11 @@
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"class": "Class",
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"cleric-spells+": "Cleric Spells+",
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"cleric-spells-plus": "Additional first-level Cleric spell. Automatically calculted when WIS is modified. Can be overriden.",
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"current-hp": "PG Actuales",
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"current-hp": "Current HP",
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"current-xp": "Current XP",
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"damage": "Damage",
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"defense": "Defense",
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"deity": "Deidad",
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"deity": "Deity",
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"desc-ac": "Desc.",
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"descending-ac": "Descending AC System",
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"dex-mod": "DEX mod.",
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@@ -69,20 +69,20 @@
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"item-name": "Item name",
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"key-items": "Key Items",
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"languages": "Languages",
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"level": "Nivel",
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"level": "Level",
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"magic": "Magic",
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"maximum-additional-languages": "Maximum Additional Languages. Automatically calculted when INT is modified. Can be overriden.",
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"maximum-hp": "PG Actuales",
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"maximum-hp": "Current HP",
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"maximum-spell-level": "Maximum Spell Level. Automatically calculted when INT is modified. Can be overriden.",
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"melee-damage-modifier": "Melee Damage Modifier. Automatically calculted when STR is modified. Can be overriden.",
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"melee-to-hit-mod": "Melee To-Hit Modifier. Automatically calculted when STR is modified. Can be overriden.",
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"min-max-spells": "Min/Max Spells. Automatically calculted when INT is modified. Can be overriden.",
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"min-max-spells": "Min/Max Spells",
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"min-max-spells-title": "Min/Max Spells. Automatically calculted when INT is modified. Can be overriden.",
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"missile-to-hit-mod": "Missile Weapon To-Hit Bonus/Penalty. Automatically calculted when DEX is modified. Can be overriden.",
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"move-squares": "Move Squares",
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"movement": "Movement",
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"movesquares-title": "Base movement. Not calculted automatically. Has to be input manually, depending on the house rules and distance measurement used in the game.",
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"name": "Nombre",
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"name": "Name",
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"new-spell%": "New Spell%",
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"next-level": "Next Level",
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"note": "Note",
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@@ -93,7 +93,7 @@
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"other-ac-effect": "Other effect on AC. The value will be used (added) as written, NOT depending on the Ascending or Descending AC choice, so that malus can be set.",
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"primary": "Primary",
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"primary-attribute": "Primary Attribute",
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"qty": "Cant",
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"qty": "Qty",
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"race": "Race",
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"raise-dead%": "Raise Dead%",
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"raise-dead-survival": "Raise Dead Survival. Automatically calculted when CON is modified. Can be overriden.",
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@@ -110,14 +110,14 @@
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"spell": "Spell",
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"spell-level": "Spell level",
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"spell-or-ability-name": "Spell or Ability name",
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"success": "Éxito",
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"success": "Success",
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"to-hit": "To-Hit",
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"total-ac": "Total AC",
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"total-ac-title": "Final AC. Automatically calculted from the DEX, Armor, Shield, Other AC modifiers and the Ascending or Descending choice, but can be overriden.",
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"total-wealth-in-gp": "Total Wealth in GP",
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"total-weight": "Total Wt.",
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"totalweight-title": "Total weight. Automatically calculted based on the treasure and gear weights. Can be overriden.",
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"treasure": "Tesoro",
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"treasure": "Treasure",
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"treasure-wt": "Treasure Wt.",
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"treasurewt-title": "Total weight of treasures. Automatically calculted based on the weight of each item in the treasure list. Can be overriden.",
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"value": "Value",
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