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Update crimsonparcelsupttrpg.html
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@@ -355,27 +355,24 @@
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<div class="sheet-col-1-1 sheet-small-label sheet-center">
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<div class="sheet-row sheet-sub-header">
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<div class="sheet-row sheet-sub-header">
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<div class="sheet-col-1-10 sheet-center sheet-small-label">Init. Bonus</div>
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<div class="sheet-col-1-5 sheet-center sheet-small-label">Init. Bonus</div>
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<div class="sheet-col-1-10 sheet-center sheet-small-label">Init. Roll</div>
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<div class="sheet-col-1-10 sheet-center sheet-small-label">AOA Damage</div>
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<div class="sheet-col-1-10 sheet-center sheet-small-label">WP</div>
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<div class="sheet-col-1-5 sheet-center sheet-small-label">AOA Damage</div>
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<div class="sheet-col-1-10 sheet-center sheet-small-label">+LV/4</div>
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<div class="sheet-col-1-10 sheet-center sheet-small-label">AOA Roll</div>
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<div class="sheet-col-1-10 sheet-center sheet-small-label">Money</div>
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<div class="sheet-col-1-5 sheet-center sheet-small-label">Statuses</div>
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<div class="sheet-col-1-10 sheet-center sheet-small-label">Rst. Bonus</div>
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<div class="sheet-col-1-10 sheet-center sheet-small-label">Resist Roll</div>
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<div class="sheet-col-3-10 sheet-center sheet-small-label">Money</div>
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</div>
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</div>
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</div>
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<div class="sheet-row">
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<div class="sheet-col-1-10 sheet-small-label sheet-center">
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<div class="sheet-col-1-5 sheet-small-label sheet-center">
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<input type="text" spellcheck="false" value="0" name="attr_initiativebonus">
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</div>
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<div class="sheet-col-1-10">
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<button type="roll" class="sheet-roll" name="initiative" value="&{template:default} {{name=@{CharacterNameUsage} rolls for Initiative!}} {{@{CharacterNameUsage} rolled a =[[2d6+{0d0+4, 0d0+@{agilitycalc}+@{initiativebonus}}dh1&{tracker}]] to hit!}}"></button>
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</div>
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<div class="sheet-col-1-10 sheet-small-label sheet-center">
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<div class="sheet-col-1-5 sheet-small-label sheet-center">
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<input type="text" spellcheck="false" value="0" name="attr_AOADamage">
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</div>
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<span style="padding-left:20px">
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@@ -384,10 +381,22 @@
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<div class="sheet-col-1-10">
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<button type="roll" class="sheet-roll" name="alloutattackroll" value="&{template:default} {{name=@{CharacterNameUsage} gets in on the all out attack!}} {{@{CharacterNameUsage} dealt =[[@{AOADamage}+(@{LV4AOA}*(ceil(@{level}/4)))]]damage!}}"></button>
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</div>
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<div class="sheet-col-1-10 sheet-small-label sheet-center">
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<div class="sheet-col-3-10 sheet-small-label sheet-center">
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<input type="text" spellcheck="false" value="0" name="attr_Money">
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</div>
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<div class="sheet-col-1-5 sheet-small-label sheet-center">
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</div>
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</div>
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</div>
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</div>
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<div class="sheet-row sheet-sub-header">
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<div class="sheet-col-3-5 sheet-center sheet-small-label">Statuses</div>
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<div class="sheet-col-1-10 sheet-center sheet-small-label">Rst. Bonus</div>
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<div class="sheet-col-1-10 sheet-center sheet-small-label">Resist Roll</div>
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<div class="sheet-col-1-10 sheet-center sheet-small-label">Will Power</div>
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<div class="sheet-col-1-10 sheet-center sheet-small-label">XP Needed</div>
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</div>
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<div class="sheet-col-3-5 sheet-small-label sheet-center">
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<input type="text" spellcheck="false" name="attr_StatusEffects">
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</div>
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<div class="sheet-col-1-10 sheet-small-label sheet-center">
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@@ -396,12 +405,14 @@
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<div class="sheet-col-1-10">
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<button type="roll" class="sheet-roll" name="alloutattackroll" value="&{template:default} {{name=@{CharacterNameUsage} resists a status effect!}} {{@{CharacterNameUsage} rolled a =[[1d6+{0d0+4, 0d0+@{endurancecalc}+@{resistbonus}}dh1]]!}}"></button>
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</div>
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<div class="sheet-col-1-10 sheet-small-label sheet-center">
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<input class="sheet-underlined sheet-center" type="number" name="attr_willpower" value="ceil(@{level}*.25)" disabled="true" data-formula="ceil(@{level}*.25)">
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</div>
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<div class="sheet-col-1-10 sheet-small-label sheet-center">
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<input class="sheet-underlined sheet-center" type="number" name="attr_XPneeded" value="@{level}+3" disabled="true" data-formula="@{level}+3">
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</div>
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</div>
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</div>
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</div>
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</div></div>
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</div>
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<div class="sheet-row">
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<div class="sheet-col-1">
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<h4 class="sheet-center">Wild Cards</h4>
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@@ -454,7 +465,7 @@
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<div class="sheet-col-1-16 sheet-center sheet-small-label">Bonus to Hit</div>
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<div class="sheet-col-1-16 sheet-center sheet-small-label">Raw Damage</div>
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<div class="sheet-col-1-16 sheet-center sheet-small-label">Bonus to Damage</div>
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<div class="sheet-col-1-20 sheet-center sheet-small-label">WP</div>
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<div class="sheet-col-1-20 sheet-center sheet-small-label">+LV/4</div>
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<div class="sheet-col-1-14 sheet-center sheet-small-label">Damage Type</div>
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<div class="sheet-col-3-16 sheet-center sheet-small-label">Weapon Notes</div>
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<div class="sheet-col-1-16 sheet-center sheet-small-label">Attack!</div>
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@@ -577,7 +588,7 @@
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<div class="sheet-col-1-16 sheet-center sheet-small-label">Bonus to Hit</div>
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<div class="sheet-col-1-8 sheet-center sheet-small-label">Skill's Damage</div>
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<div class="sheet-col-1-16 sheet-center sheet-small-label">Bonus to Damage</div>
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<div class="sheet-col-1-20 sheet-center sheet-small-label">WP</div>
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<div class="sheet-col-1-20 sheet-center sheet-small-label">+LV/4</div>
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<div class="sheet-col-1-14 sheet-center sheet-small-label">Damage Type</div>
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<div class="sheet-col-1-8 sheet-center sheet-small-label">Skill's Targets</div>
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<div class="sheet-col-1-8 sheet-center sheet-small-label">Skill's Effect</div>
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@@ -857,6 +868,7 @@
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<div class="sheet-col-1-16 sheet-center sheet-small-label">Roll</div>
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</div>
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</div>
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</div>
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<div class="sheet-row"><fieldset class="repeating_slinkmoves">
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<div class="sheet-col-1-2 sheet-padr">
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<div class="sheet-col-3-8">
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@@ -895,7 +907,6 @@
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</div>
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</div>
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</div>
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</div>
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</div>
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<!-- BACKGROUND -->
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<div class="sheet-section-background">
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@@ -1017,7 +1028,7 @@
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<div class="sheet-col-1 sheet-center sheet-small-label">Attribute Help</div>
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</div>
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<div class="sheet-col-7-13 sheet-padr">
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<span class="ILfuVd">In this area there are some attributes to help you code macros. The first shows what to write in Dia. The second shows Dia with LV/4 (as with Temperance's Divine Grave). The third shows Life Drain being used by a non-Death character. To have a stat automatically pulled type in @{Xcalc} where X is the stat. To have a stat round up type in ceil(X/Y). To roll (LV/4)D6, all you have to do is put the LV/4 in parenthesis before D6.</span>
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<span class="ILfuVd">In this area there some attributes to help you code. The first shows what to write in Dia. The second shows Dia with LV/4 (as with Temperance's Divine Grave). The thrid shows Life Drain being used by a non-Death character. To have a stat automatically pulled type in @{Xcalc} where X is the stat. To have a stat round up type in ceil(X/Y). To roll (LV/4)D6, all you have to do is put the LV/4 in parenthesis before D6.</span>
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</div>
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<div class="sheet-col-1-7">
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<input class="sheet-underlined sheet-center" value="[[2d6+@{Magiccalc}]]" type="text" spellcheck="false" name="Dia">
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