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New translations translation.json (German)
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@@ -8,20 +8,20 @@
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"arm_type": "Typ",
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"armour": "Panzer",
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"armour_description": "ARMOUR subtracts its score from the result of any DAMAGE rolls against the wearer. It can never be higher than 3.",
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"arms": "Arms & Explosives",
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"arms": "Waffen und Sprengkörper",
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"attacks_with": "attackiert mit",
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"bastionland_title": "electric\r\nBastionlanD",
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"bastionland_title": "Electric Bastionland",
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"blast": "Blast",
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"blast_description": "Affect all targets in the area, rolling separately for each.",
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"bonus dice": "Bonuswürfel",
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"bonus": "Bonus",
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"bulky": "Bulky",
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"bulky_description": "Items that need two hands. Anyone carrying more than two BULKY items is reduced to 0HP.",
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"character sheet": "Character Sheet",
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"character_name": "Character Name",
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"character sheet": "Charakterbogen",
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"character_name": "Charaktername",
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"charisma": "CHArisma",
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"charisma_description": "Charm and Confidence",
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"cost": "Cost (£)",
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"cost": "Kosten (£)",
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"crisis_rare": "Crisis/Rare",
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"crisis_rare_description": "Something that needs addressing immediately, usually bad.",
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"currency_symbol": "£",
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@@ -30,12 +30,12 @@
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"current_hp": "Current HP",
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"current_strength": "Current STR",
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"damage": "Schaden",
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"debtors": "The Whole Group is in Debt To...",
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"debtors": "Die gesamte Gruppe ist verschuldet bei …",
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"deprived": "Deprived",
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"deprived_description": "Someone DEPRIVED of a crucial need (e.g. food, water or warmth) cannot benefit from RESTS.",
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"dexterity": "DEXterity",
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"dexterity": "GESchicklichkeit",
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"dexterity_description": "Quickness and Precision",
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"dice_rolls": "Dice Rolls",
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"dice_rolls": "Würfelwurf",
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"equipment": "Ausrüstung",
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"equipment_type_barrage_artillery": "Barrage Artillery",
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"equipment_type_crude_weapon": "Crude Weapon",
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@@ -47,7 +47,7 @@
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"equipment_type_power_weapon": "Power Weapon",
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"equipment_type_prototype_weapon": "Prototype Weapon",
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"equipment_type_shock_gun": "Shock Gun",
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"failed_career": "Failed Career",
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"failed_career": "Gescheiterte Karriere",
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"failed_career_01_desc": "",
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"failed_career_01_name": "Gutter Minder",
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"failed_career_02_desc": "",
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@@ -267,12 +267,12 @@
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"failed_career_99_desc": "",
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"failed_career_99_name": "Map Thief",
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"failed_career_number": "#",
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"hit_protection": "Hit Protection & Armour",
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"hit_protection": "Trefferpunkte & Rüstung",
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"hp_description": "This represents your ability to avoid being hit.",
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"impaired": "Impaired",
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"impaired_description": "Attacks that are IMPAIRED, such as firing through cover, or fighting in handcuffs, roll d4 DAMAGE only, and cannot receive BONUS DAMAGE.",
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"injuries": "Injuries",
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"inventory": "Inventory",
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"inventory": "Inventar",
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"inventory_type_animal": "Animal",
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"inventory_type_general": "General",
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"inventory_type_luxury": "Luxury",
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@@ -297,12 +297,12 @@
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"max_strength": "Max STR",
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"melee": "Nahkampf",
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"name": "Name",
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"new_pounds": "New Pounds (£)",
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"new_pounds": "Neues Pfund (£)",
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"normal": "Normalerweise",
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"normal_description": "The outcome you would expect to be most likely, normally the least threatening.",
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"notes": "Notes on a Theme",
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"oddities": "Oddities",
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"people_along_the_way": "Inhabitants of Bastionland",
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"people_along_the_way": "Bewohner von Bastionland",
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"people_along_the_way_description": "Bastionland is nothing when it sits empty. \r\nThere are People, Mockeries, Aliens, Machines, Monstrosities, and things that sit between the boundaries.",
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"people_placeholder": "Who are they?",
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"people_edit": "Edit Person",
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@@ -321,16 +321,16 @@
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"scar_damage_caused": "Damage Caused",
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"scar_edit": "Edit Scar",
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"scar_name": "Narbe",
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"scars": "Scars",
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"scars": "Narben und erlittener Schaden",
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"shared_debt": "Shared Debt",
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"shared_debt_description": "As a group, you share a debt. Debtholders pursue payment keenly.",
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"special": "You are Special",
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"special_from_hit_protection": "Special granted from rolled hit protection",
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"special_from_loose_change": "Special granted from rolled new pounds",
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"special_from_repeating": "Special...",
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"special": "Du bist etwas Besonderes",
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"special_from_hit_protection": "Besonderes gewährt durch gewürfelt Trefferpunkte",
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"special_from_loose_change": "Besonderes gewährt durch gewürfelt neues Pfund",
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"special_from_repeating": "Besonderes",
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"stat_separator": "/",
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"status_effects": "Status Effects",
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"strength": "STRength",
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"strength": "STÄrke",
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"strength_description": "Power and Toughness",
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"tag": "Tag",
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"prototype_tags": "Prototype Tags",
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