New translations translation.json (Portuguese, Brazilian)

This commit is contained in:
roll20deploy
2025-05-12 22:05:47 -04:00
parent b36c67d78d
commit 698a86f663
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@@ -6,17 +6,17 @@
"old-west-skill-list": "accounting,animalhandling,anthropology,appraise,archaeology,artandcraft,charm,climb,creditrating,cthulhumythos,disguise,dodge,drivewagon,elecrepair,fasttalk,fighting(brawl),fightingother,firearms(hg),firearms(r/s),firearmsother,firstaid,gambling,history,intimidate,jump,language(other),language(own),law,libraryuse,listen,locksmith,mechrepair,medicine,naturalworld,navigate,occult,ophvmachine,persuade,psychology,ride,ropeuse,sleightofhand,spothidden,stealth,swim,throw,track,trap",
"icarus-skill-list": "accounting,appraise,archaeology,artandcraft,charm,climb,computermaint,creditrating,cthulhumythos,demolitions,dodge,driveauto,elecrepair,electronics,fasttalk,fighting(brawl),firearms(hg),firearms(r/s),firearmselectr,firstaid,history,intimidate,jump,language(own),law,libraryuse,listen,locksmith,mechrepair,medicine,naturalworld,navigate,occult,ophvmachine,persuade,psychoanalysis,psychology,readlips,sleightofhand,spothidden,stealth,sysops,techrepair,throw,track,zerog",
"end-of-times-skill-list": "animalhandling,appraise,artandcraft,charm,climb,computeruse,cthulhumythos,disguise,dodge,drive,elecrepair,fasttalk,fighting(brawl),fightingother,firearms(hg),firearms(r/s),firearms_s_m_g,firstaid,history,intimidate,jump,language(other),language(own),libraryuse,listen,locksmith,mechrepair,medicine,naturalworld,navigate,occult,ophvmachine,persuade,psychology,ride,scavenge,sleightofhand,spothidden,status,stealth,swim,techrepair,throw,track",
"investigatorinfo-u": "Investigator Info",
"investigatorinfo-u": "Informações do investigador",
"heroinfo-u": "Hero Info",
"name-u": "Name",
"name-u": "Nome",
"player-u": "Player",
"occupation-u": "Occupation",
"archetype-u": "Archetype",
"age-u": "Age",
"sex-u": "Sex",
"residence-u": "Residence",
"birthplace-u": "Birthplace",
"characteristics-u": "Characteristics",
"occupation-u": "Ocupação",
"archetype-u": "Arquétipo",
"age-u": "Idade",
"sex-u": "Sexo",
"residence-u": "Residência",
"birthplace-u": "Local de nascimento",
"characteristics-u": "Características",
"STR-u": "FOR",
"STR-r-txt": "Rolagem de FOR",
"DEX-u": "DES",
@@ -52,17 +52,17 @@
"start": "start",
"current-u": "current",
"max-u": "max",
"tempinsane-u": "Temp. Insane",
"indefinsane-u": "Indef. Insane",
"tempinsane-u": "Temp. Insano",
"indefinsane-u": "Indef. Insano",
"bouts-of-madness-u": "Bouts of Madness",
"pulp-bouts-of-madness-u": "Pulp Bouts of Madness",
"bom-real-time": "Real-Time",
"bom-summary": "Summary",
"bom-summary": "Sumário",
"stable": "Stable",
"magicpoints-u": "Magic Points",
"magicpoints-u": "Pontos de Magia",
"dicerolls-u": "Dice Rolls",
"custom-u": "Custom",
"investigatorskills-u": "Skills",
"investigatorskills-u": "Habilidades",
"accounting_da-u": "Accounting(10%)",
"animalhandling_da-u": "Animal Handling(15%)",
"accounting-u": "Accounting(05%)",
@@ -78,16 +78,16 @@
"appraise_ic-u": "Appraise(15%)",
"archaeology-u": "Archaeology(01%)",
"archaeology-r-txt": "Archaeology Roll",
"charm-u": "Charm(15%)",
"charm-r-txt": "Charm Roll",
"charm-u": "Charme(15%)",
"charm-r-txt": "Rolagem de Charme",
"civics-u": "Civics(10%)",
"climb-u": "Climb(20%)",
"climb-r-txt": "Climb Roll",
"climb-u": "Escalar(20%)",
"climb-r-txt": "Rolagem de Escalar",
"status-u": "Status",
"creditrating-u": "Credit Rating(00%)",
"creditrating-r-txt": "Credit Rating Roll",
"cthulhumythos-u": "Cthulhu Mythos(00%)",
"cthulhumythos-r-txt": "Cthulhu Mythos Roll",
"creditrating-u": "Nível de Crédito(00%)",
"creditrating-r-txt": "Rolagem de Nível de Crédito",
"cthulhumythos-u": "Mitos do Cthulhu(00%)",
"cthulhumythos-r-txt": "Rolagem de Mitos de Cthulhu",
"disguise-u": "Disguise(05%)",
"disguise-r-txt": "Disguise Roll",
"dodge-u": "Dodge(half DEX)",
@@ -95,20 +95,20 @@
"drivewagon-u": "Drive Wagon(20%)",
"driveauto-u": "Drive Auto(20%)",
"driveauto-r-txt": "Drive Auto Roll",
"drive-u": "Drive(20%)",
"drive-u": "Dirigir(20%)",
"elecrepair-u": "Elec Repair(10%)",
"elecrepair-r-txt": "Elec Repair Roll",
"elecrepair_ow-u": "Elec. Repair(00%)",
"empire-u": "Empire(25%)",
"fasttalk-u": "Fast Talk(05%)",
"fasttalk-r-txt": "Fast Talk Roll",
"fighting(brawl)-u": "Fighting(Brawl)(25%)",
"fighting_brawl-r-txt": "Fighting(Brawl) Roll",
"fightspec1": "Fighting(Other) #1",
"fightspec2": "Fighting(Other) #2",
"fightspec3": "Fighting(Other) #3",
"fighting(brawl)-u": "Lutar(Briga)(25%)",
"fighting_brawl-r-txt": "Rolagem de Lutar(Briga)",
"fightspec1": "Lutar(Outro) #1",
"fightspec2": "Lutar(Outro) #2",
"fightspec3": "Lutar(Outro) #3",
"shield-u": "Shield(15%)",
"fighting_other-u": "Fighting(Other)",
"fighting_other-u": "Lutar(Outro)",
"firearms(hg)-u": "Firearms(HG)(20%)",
"firearms_hg-r-txt": "Firearms(HG) Roll",
"firearms(r/s)-u": "Firearms(R/S)(25%)",
@@ -116,56 +116,56 @@
"firearms_s_m_g-u": "Firearms(SMG)(15%)",
"firearms_other-u": "Firearms(Other)",
"firearms_electr-u": "Firearms(Electr.)(25%)",
"firstaid-u": "First Aid(30%)",
"firstaid-r-txt": "First Aid Roll",
"firstaid-u": "Primeiros-socorros(30%)",
"firstaid-r-txt": "Rolagem de Primeiros-socorros",
"gambling-u": "Gambling(10%)",
"history-u": "History(05%)",
"history-r-txt": "History Roll",
"history-u": "História(05%)",
"history-r-txt": "Rolagem de História",
"insight-da": "Insight(05%)",
"intimidate-u": "Intimidate(15%)",
"intimidate-r-txt": "Intimidate Roll",
"jump_da-u": "Jump(25%)",
"jump-u": "Jump(20%)",
"jump-r-txt": "Jump Roll",
"language(own)-u": "Language(Own)(EDU)",
"language_own-r-txt": "Language(Own) Roll",
"otherlanguage1": "Language(Other)(01%)",
"otherlanguage2": "Language(Other)(01%)",
"law-u": "Law(05%)",
"law-r-txt": "Law Roll",
"libraryuse-u": "Library Use(20%)",
"libraryuse-r-txt": "Library Use Roll",
"libraryuse_da-u": "Library Use(05%)",
"listen_da-u": "Listen(25%)",
"listen-u": "Listen(20%)",
"listen-r-txt": "Listen Roll",
"listen_mdr-u": "Listen(25%)",
"language(own)-u": "Língua(Própria)(EDU)",
"language_own-r-txt": "Rolagem de Língua(Própria)",
"otherlanguage1": "Língua(Outra)(01%)",
"otherlanguage2": "Língua(Outra)(01%)",
"law-u": "Direito(05%)",
"law-r-txt": "Rolagem de Direito",
"libraryuse-u": "Usar Biblioteca(20%)",
"libraryuse-r-txt": "Rolagem de Usar Biblioteca",
"libraryuse_da-u": "Usar Biblioteca(05%)",
"listen_da-u": "Escutar(25%)",
"listen-u": "Escutar(20%)",
"listen-r-txt": "Rolagem de Escutar",
"listen_mdr-u": "Escutar(25%)",
"locksmith-u": "Locksmith(01%)",
"locksmith-r-txt": "Locksmith Roll",
"mechrepair-u": "Mech Repair(10%)",
"mechrepair-r-txt": "Mech Repair Roll",
"medicine-u": "Medicine(01%)",
"medicine-r-txt": "Medicine Roll",
"naturalworld-u": "Natural World(10%)",
"naturalworld-r-txt": "Natural World Roll",
"naturalworld_da-u": "Natural World(20%)",
"naturalworld_et-u": "Natural World(20%)",
"navigate-u": "Navigate(10%)",
"navigate-r-txt": "Navigate Roll",
"occult-u": "Occult(05%)",
"occult-r-txt": "Occult Roll",
"ophvmachine-u": "Op Hv Machine(01%)",
"ophvmachine-r-txt": "Op Hv Machine Roll",
"mechrepair-u": "Reparo Mecânico(10%)",
"mechrepair-r-txt": "Rolagem de Reparo Mecânico",
"medicine-u": "Medicina(01%)",
"medicine-r-txt": "Rolagem de Medicina",
"naturalworld-u": "Mundo Natural(10%)",
"naturalworld-r-txt": "Rolagem de Mundo Natural",
"naturalworld_da-u": "Mundo Natural(20%)",
"naturalworld_et-u": "Mundo Natural(20%)",
"navigate-u": "Navegação(10%)",
"navigate-r-txt": "Rolagem de Navegação",
"occult-u": "Ocultismo(05%)",
"occult-r-txt": "Rolagem de Ocultismo",
"ophvmachine-u": "Operar Maquinário pes.(01%)",
"ophvmachine-r-txt": "Rolagem de Operar Maquinário pes.",
"ownkingdom_da-u": "Own Kingdom(20%)",
"otherkingdom1": "Other Kingdom(10%)",
"otherkingdom2": "Other Kingdom(10%)",
"persuade-u": "Persuade(10%)",
"persuade-r-txt": "Persuade Roll",
"pilotboat-u": "Pilot Boat(01%)",
"psychology-u": "Psychology(10%)",
"psychology-r-txt": "Psychology Roll",
"psychoanalysis-u": "Psychoanalysis(01%)",
"psychoanalysis-r-txt": "Psychoanalysis Roll",
"pilotboat-u": "Pilotar Barco(01%)",
"psychology-u": "Psicologia(10%)",
"psychology-r-txt": "Rolagem de Psicologia",
"psychoanalysis-u": "Psicanálise(01%)",
"psychoanalysis-r-txt": "Rolagem de Psicanálise",
"readandwritelang1": "Read & Write Lang.(01%)",
"readandwritelang2": "Read & Write Lang.(01%)",
"religion-u": "Religion(20%)",
@@ -180,11 +180,11 @@
"sleight_of_hand_da": "Sleight of Hand(25%)",
"spothidden-u": "Spot Hidden(25%)",
"spothidden-r-txt": "Spot Hidden Roll",
"stealth-u": "Stealth(20%)",
"stealth-r-txt": "Stealth Roll",
"swim_da-u": "Swim(25%)",
"swim-u": "Swim(20%)",
"swim-r-txt": "Swim Roll",
"stealth-u": "Furtividade(20%)",
"stealth-r-txt": "Rolagem de Furtividade",
"swim_da-u": "Natação(25%)",
"swim-u": "Natação(20%)",
"swim-r-txt": "Rolagem de Natação",
"techrepair-u": "Tech. Repair(01%)",
"throw-u": "Throw(20%)",
"throw-r-txt": "Throw Roll",
@@ -196,69 +196,69 @@
"animalhandling-u": "Animal Handling(05%)",
"firearms(varies)-u": "Firearms(Varies)",
"art/craft-u": "Art/Craft(05%)",
"hypnosis-u": "Hypnosis(01%)",
"artillery-u": "Artillery(01%)",
"language(other)-u": "Language(Other)(01%)",
"computeruse-u": "Computer Use(05%)",
"hypnosis-u": "Hipnose(01%)",
"artillery-u": "Artilharia(01%)",
"language(other)-u": "Língua(Outra)(01%)",
"computeruse-u": "Usar Computadores(05%)",
"computermaint_ic-u": "Computer Maint.(05%)",
"pilot-u": "Pilot(01%)",
"demolitions-u": "Demolitions(01%)",
"demolitions-txt": "Demolitions Roll",
"readlips-u": "Read Lips(01%)",
"readlips-u": "Ler Lábios(01%)",
"electronics-u": "Electronics(01%)",
"science-u": "Science(01%)",
"science-u": "Ciência(01%)",
"fighting(varies)-u": "Fighting(Varies)",
"survival-u": "Survival(10%)",
"sysops-u": "SysOps(10%)",
"zerog_ic-u": "Zero-G(05%)",
"talents-u": "Talents",
"talents-u": "Talentos",
"shield-z": "Shield",
"head-u": "Head",
"body-u": "Body",
"l_arm-u": "L.Arm",
"head-u": "Cabeça",
"body-u": "Corpo",
"l_arm-u": "Braço esq.",
"chest-u": "Chest",
"r_arm-u": "R.Arm",
"l_leg-u": "L.Leg",
"abdmn-u": "Abdmn",
"r_leg-u": "R.Leg",
"item-u": "Item",
"r_arm-u": "Braço dir.",
"l_leg-u": "Perna esq.",
"abdmn-u": "Abdomen",
"r_leg-u": "Perna dir.",
"item-u": "item",
"defence-u": "Defence",
"weapons-u": "Weapons",
"combat-u": "Combat",
"weapons-u": "Armas",
"combat-u": "Combate",
"weaponname-u": "Weapon",
"skill-u": "Skill",
"damage-u": "Damage",
"range-u": "Range",
"skill-u": "Habilidade",
"damage-u": "Dano",
"range-u": "Alcance",
"attacks-u": "Attacks",
"ammo-u": "Ammo",
"ammo-u": "Munição",
"malf-u": "Malf",
"Fighting(Brawl)": "Fighting(Brawl)",
"Fighting(Brawl)": "Lutar(Briga)",
"Firarms(HG)": "Firearms(HG)",
"Firarms(SMG)": "Firearms(SMG)",
"Firarms(R/S)": "Firearms(R/S)",
"Fighting(Other)": "Fighting(Other)",
"Firarms(Electr.)": "Firarms(Electr.)",
"Throw": "Throw",
"Other Skill #1": "Other Skill #1",
"Other Skill #2": "Other Skill #2",
"Other Skill #3": "Other Skill #3",
"Other Skill #4": "Other Skill #4",
"Other Skill #5": "Other Skill #5",
"Other Skill #6": "Other Skill #6",
"Other Skill #7": "Other Skill #7",
"Other Skill #8": "Other Skill #8",
"Other Skill #9": "Other Skill #9",
"Other Skill #10": "Other Skill #10",
"spells-u": "Spells",
"Other Skill #1": "Outra Habilidade #1",
"Other Skill #2": "Outra Habilidade #2",
"Other Skill #3": "Outra Habilidade #3",
"Other Skill #4": "Outra Habilidade #4",
"Other Skill #5": "Outra Habilidade #5",
"Other Skill #6": "Outra Habilidade #6",
"Other Skill #7": "Outra Habilidade #7",
"Other Skill #8": "Outra Habilidade #8",
"Other Skill #9": "Outra Habilidade #9",
"Other Skill #10": "Outra Habilidade #10",
"spells-u": "Feitiços",
"companions&mounts-u": "NPCs",
"vehicles-u": "Vehicles",
"vehicles-u": "Veículos",
"cap-u": "Capacity",
"vehicleattack-u": "Vehicular Impact Attack",
"operatorskill": "Operator's Skill",
"MountedWeaponSkill": "Mounted Weapon Skill",
"generalinfo-u": "General Info",
"cargo-u": "Cargo",
"passengers-u": "Passengers",
"passengers-u": "Passageiros",
"san-u": "SAN",
"HP-z": "HP",
"MP-z": "MP",
@@ -268,54 +268,54 @@
"damage&db-z": "Dam+DB",
"dam-z": "Dam",
"MOV-u": "MOV",
"skill1": "Skill 1",
"skill2": "Skill 2",
"skill3": "Skill 3",
"skill4": "Skill 4",
"skill5": "Skill 5",
"skill6": "Skill 6",
"skill7": "Skill 7",
"skill8": "Skill 8",
"skill1": "Habilidade 1",
"skill2": "Habilidade 2",
"skill3": "Habilidade 3",
"skill4": "Habilidade 4",
"skill5": "Habilidade 5",
"skill6": "Habilidade 6",
"skill7": "Habilidade 7",
"skill8": "Habilidade 8",
"gearandpossessions-u": "Gear and Possessions",
"cashandassets-u": "Cash and Assests",
"spendinglevel-u": "Spending Level",
"cash-u": "Cash",
"cash-u": "Dinheiro",
"assets-u": "Assets",
"backstory-u": "Backstory",
"Personal Description": "Personal Description",
"Ideology/Beliefs": "Ideology/Beliefs",
"Significant People": "Significant People",
"Meaningful Locations": "Meaningful Locations",
"Personal Description": "Descrição Pessoal",
"Ideology/Beliefs": "Ideologias/Crenças",
"Significant People": "Pessoas Importantes",
"Meaningful Locations": "Lugares Importantes",
"Treasured Possessions": "Treasured Possessions",
"Traits": "Traits",
"Traits": "Traços",
"Injuries & Scars": "Injuries & Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"Phobias/Manias": "Fobias/Manias",
"Tomes, Spells and Artifacts": "Tomos, Feitiços e Artefatos",
"Encounters with Strange Entities": "Encontros com Entidades Estranhas",
"Encounters with Strange Entities-z": "Encontros com Entidades Estranhas",
"majorwound-z": "Major Wound",
"dying-z": "Dying",
"dying-z": "Morrendo",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge",
"current-mental-condition": "Current Mental Condition",
"body-hit-location": "Body Hit Location",
"rolled": "Rolled:",
"right-leg": "Right Leg",
"left-leg": "Left Leg",
"abdomen": "Abdomen",
"chest": "Chest",
"right-arm": "Right Arm",
"left-arm": "Left Arm",
"head": "Head",
"right-leg": "Perna Direita",
"left-leg": "Perna Esquerda",
"abdomen": "Abdômen",
"chest": "Peito",
"right-arm": "Braço Direito",
"left-arm": "Braço Esquerdo",
"head": "Cabeça",
"downtime-u": "Downtime",
"scenarioname-u": "Scenario Name",
"scenarioinfo-u": "Conclusion & Info",
"scenariorewards-u": "Rewards",
"spellname-u": "Spell Name",
"cost-u": "Cost",
"scenariorewards-u": "Recompensas",
"spellname-u": "Nome do Feitiço",
"cost-u": "Custo",
"castime-u": "Casting Time",
"description-u": "Description",
"description-u": "Descrição",
"bout-of-madness-u-time": "Bout of Madness - Real Time",
"bout-of-madness-u-summary": "Bout of Madness - Summary",
"amnesia": "Amnesia:",
@@ -338,30 +338,30 @@
"phobia-dec": "The investigator gains a new phobia. Roll 1D100 on Sample Phobias Table (or choose one). Even if the source of the phobia is not present, the investigator imagines it is there.",
"mania": "Mania:",
"mania-dec": "The investigator gains a new mania. Roll 1D100 on Sample Manias Table (or choose one). The investigator seeks to indulge in their new mania.",
"amnesia-dec2": "The investigator comes to their senses in some unfamiliar place with no memory of who they are. Their memories will slowly return to them over time.",
"amnesia-dec2": "Os investigadores recobram os sentidos em um lugar desconhecido sem memória de quem são. Suas memórias irão retornas aos poucos com o tempo",
"robbed": "Robbed:",
"robbed-dec": "The investigator comes to their senses (1D10) hours later, having been robbed. They are unharmed. If they were carrying a Treasured Possession, make a Luck roll to see if it was stolen. Everything else of value is automatically missing.",
"robbed-dec": "Os investigadores recobram os sentidos (1d10) horas depois, tendo sido roubados. Eles estão desarmados. Se eles estavam carregando um item importante, faça um teste de Sorte para ver se foi roubado. Todo o resto de valor é automaticamente perdido",
"battered": "Battered:",
"battered-dec": "The investigator comes to their senses (1D10) hours later to find themselves battered and bruised. Hit points are reduced to half of what they were before going insane, though this does not cause a Major wound. They have not been robbed. How the damage was sustained is up to the Keeper.",
"violence-dec2": "The investigator explodes in a spree of violence and destruction. When the investigator comes to their senses, their actions may or may not be apparent or remembered. Who or what the investigator has inflicted violence upon and whether they have killed or simply inflicted harm is up to the Keeper.",
"ideology-beliefs": "Ideology/Beliefs:",
"ideology-beliefs-dec": "Review the investigators backstory entry for Ideology and Beliefs. The investigator manifests one of these in an extreme, crazed and demonstrative manner.",
"ideology-beliefs": "Ideologia/Crenças:",
"ideology-beliefs-dec": "Reveja o trecho de Ideologia e Crenças do investigador. O investigador manifesta um deles de forma extrema, louca e demonstrativa.",
"significant-people": "Significant People:",
"significant-people-dec": "Consult the investigators backstory entry for Significant People and why the relationship is so important. In the time that passes (1D10 hours or more) the investigator has done their best to get close to that person and act upon their relationship in some way.",
"institutionalized": "Institutionalized:",
"institutionalized-dec": "The investigator comes to their senses in a psychiatric ward or police cell. They may slowly recall the events that led them there.",
"flee-in-panic-dec2": "When the investigator comes to their senses they are far away.",
"phobia-dec2": "The investigator gains a new phobia. Roll 1D100 on Phobias Table or choose one. The investigator comes to their senses (1D10) hours later, having taken every precaution to avoid their new phobia.",
"phobia-dec2": "O investigador ganha uma nova fobia. Role 1D100 na Tabela de Fobias ou escolha uma. O investigador recobra os sentidos (1D10) horas depois, tomando todas as precauções para evitar sua nova fobia.",
"mania-dec2": "The investigator gains a new mania. Roll 1D100 on Manias Table or choose one. The investigator comes to their senses (1D10) hours later. During this bout of madness, the investigator will have been fully indulging in their new mania. Whether this is apparent to other people is up to the Keeper and player.",
"value": "Value:",
"critical": "Critical",
"success": "Success",
"value": "Valor:",
"critical": "Crítico",
"success": "Sucesso",
"hard": "Hard",
"extreme": "Extreme",
"extreme": "Extremo",
"fumble": "Fumble",
"fail": "Fail",
"fail": "Falha",
"malf": "Malf:",
"result": "Result:",
"result": "Resultado:",
"dam": "Dam:",
"pulp-bout-of-madness-u-time": "Pulp Bout of Madness - Real-Time",
"crazy-pan": "Crazy Plan:",
@@ -392,7 +392,7 @@
"pulp-flee-in-panic-dec2": "When the hero comes to their senses, they are far away, perhaps somewhere noteworthy or lost. How they reached the location is unknown to them.",
"pulp-phobia-dec2": "The hero gains a new phobia. Roll 1D100 on Phobias Table or choose one. The hero comes to their senses (1D10) hours later, having taken every precaution to avoid their new phobia.",
"pulp-mania-dec2": "The hero gains a new mania. Roll 1D100 on Manias Table or choose one. The hero comes to their senses (1D10) hours later. During this bout of madness, they will have been fully indulging in their new mania. Whether this is apparent to other people is up to the Keeper and player.",
"delusion-da-dec": "The Investigator sees things that are not real, but is unable to tell truth from hallucination.",
"delusion-da-dec": "O investigador vê coisas que não são reais, mas é incapaz de diferenciar a verdade da alucinação",
"delusion-da": "Delusion:",
"shackled-da": "Shackled:",
"delusion-da-dec2": "The investigator has been profoundly affected by a hallucination, causing them to undertake some form action. Perhaps they have dug a deep pit and are now hiding in it, or barricaded themselves within a hut.",