New translations translation.json (Greek)

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roll20deploy
2026-04-16 15:10:10 -04:00
parent 7c2f4b1347
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{
"character_name": "Character Name",
"background": "Background",
"none": "None",
"body_type": "Body Type",
"blood": "Blood",
"player_name": "Player Name",
"level": "Level",
"xp": "XP",
"alignment": "Alignment",
"tab_base": "Base",
"tab_vehicle": "Vehicle",
"tab_notes": "Notes",
"privacy_pc": "PC",
"privacy_gm": "GM",
"adv": "ADV",
"std": "STD",
"dis": "DIS",
"str": "STR",
"dex": "DEX",
"con": "CON",
"int": "INT",
"wis": "WIS",
"cha": "CHA",
"inspiration": "Inspiration",
"passive_per": "Passive Per",
"saving_throws": "Saving Throws",
"skills": "Skills",
"features_traits": "Features & Traits",
"proficiencies": "Proficiencies",
"active_effects": "Active Effects",
"cycle": "Cycle",
"mod": "Mod",
"effect_name": "Effect Name",
"temp_hp": "Temp HP",
"mod_hp": "Mod HP",
"custom_hp": "Custom HP ?",
"ac": "AC",
"initiative": "Initiative",
"hit_die": "Hit Die",
"exhaustion": "Exhaustion",
"insanity": "Insanity",
"speed": "Speed",
"prof_bonus": "Prof. Bonus",
"rations": "Rations",
"water": "Water",
"clothing": "Clothing",
"type": "Type",
"name": "Name",
"description": "Description",
"source": "Source",
"pocket_backpack_slots": "Pocket & Backpack Slots",
"magazines_storage": "Magazines Storage",
"weapons_cabinet": "Weapons Cabinet",
"armor_class": "Armor Class",
"main_body_hp": "Main / Body HP",
"passengers": "Passengers",
"round_top_speed": "Round / Top Speed",
"mpg_tank_size": "MPG & Tank Size",
"vehicle_name": "Vehicle Name",
"vehicle_archetype": "Vehicle Archetype :",
"img_url": "IMG URL :",
"image_url_to_display": "Image URL to Display",
"engine_str": "Engine STR",
"engine_hp": "Engine HP",
"window_hp": "Window HP",
"wheel_hp": "Wheel HP",
"headlight_hp": "Headlight HP",
"vehicle_storage": "Vehicle Storage",
"age": "Age",
"height": "Height",
"weight": "Weight",
"skin": "Skin",
"hair": "Hair",
"eye": "Eye",
"gender": "Gender",
"character_portrait": "Character Portrait",
"character_notes": "Character Notes",
"general_notes": "General Notes",
"specific_notes": "Specific Notes",
"placeholder_dash": "-",
"strength": "Strength",
"dexterity": "Dexterity",
"constitution": "Constitution",
"intelligence": "Intelligence",
"wisdom": "Wisdom",
"charisma": "Charisma",
"acrobatics": "Acrobatics",
"animal_handling": "Animal Handling",
"athletics": "Athletics",
"cooking": "Cooking",
"crafting": "Crafting",
"deception": "Deception",
"firearms": "Firearms",
"history": "History",
"insight": "Insight",
"intimidation": "Intimidation",
"investigation": "Investigation",
"medicine": "Medicine",
"melee": "Melee",
"nature": "Nature",
"perception": "Perception",
"performance": "Performance",
"persuasion": "Persuasion",
"sleight_of_hand": "Sleight of Hand",
"stealth": "Stealth",
"survival": "Survival",
"technology": "Technology",
"tinkering": "Tinkering",
"dc": "DC",
"val": "VAL",
"head": "Head",
"face": "Face",
"chest": "Chest",
"back": "Back",
"hands": "Hands",
"belt": "Belt",
"legs": "Legs",
"feet": "Feets",
"holster": "Holster",
"description_effects": "Description/Effects",
"qty": "QTY",
"inventory_value": "Inv. Value",
"money": "Money",
"pocket": "Pocket",
"backpack": "Backpack",
"na": "N/A",
"magazine_name": "Magazine Name",
"act": "Act.",
"max": "Max",
"roll": "Roll",
"hit_mod": "Hit.M",
"dmg": "DMG",
"stat": "Stat",
"type_short": "T",
"mod_section": "Mod. Section",
"barrel": "Barrel",
"barrel_name": "Barrel Name",
"tactical_1": "Tactical 1",
"tactical_1_name": "Tactial 1 Name",
"tactical_2": "Tactical 2",
"tactical_2_name": "Tactial 2 Name",
"scope": "Scope",
"scope_name": "Scope Name",
"magazine": "Magazine",
"link_to_image": "Link to Image",
"properties": "Properties",
"mobile_armor_portrait_url": "(URL) Mobile Armor Portrait"
}