Revert "Revert "update translations and approved.yaml""

This reverts commit 31aa4f86d2.
This commit is contained in:
AdrienGAIRE
2018-04-03 22:46:28 +02:00
parent 31aa4f86d2
commit 63ef53da8f
104 changed files with 4852 additions and 3717 deletions
+52
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@@ -113,6 +113,8 @@
"BIG": "Big",
"BITE": "Bite",
"BLINDED": "Blinded",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "Blindsight",
"BLIND_BEYOND": "Blind beyond",
"BLUDGEONING": "bludgeoning",
@@ -130,7 +132,10 @@
"CAN_HAVE": "Can have",
"CARRIED": "Carried",
"CARRYING_CAPACITY": "Carrying capacity",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "Push\/Drag\/Lift",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "4th level spellcasting",
"CASTERS_5TH": "5th level spellcasting",
"CASTERS_9TH": "9th level spellcasting",
@@ -143,6 +148,8 @@
"CHARISMA": "Charisma",
"CHARISMA_SAVING_THROW": "Charisma saving throw",
"CHARMED": "Charmed",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "Check",
"CHECK_MODIFIER": "Check modifier",
"CHOOSE_WHEN_ROLLING": "Choose when rolling",
@@ -462,6 +469,7 @@
"DARKVISION": "Darkvision",
"DC": "DC",
"DEAFENED": "Deafened",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "Death",
"DEATH_SAVES": "Death saves",
"DEATH_SAVING_THROW": "Death saving throw",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "Documentation",
"DONT": "Dont",
"DRAGON": "Dragon",
"DROP": "Drop",
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
@@ -513,7 +522,12 @@
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "H. Encumbered",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EQUIPMENT": "Equipment",
@@ -557,12 +571,18 @@
"FREEFORM": "Freeform",
"FREETEXT": "Freetext",
"FRIGHTENED": "Frightened",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "Gargantuan",
"GENDER": "Gender",
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "Hair",
"HALF": "Half",
"HALFLING_LUCK": "Halfling Luck",
@@ -615,6 +635,7 @@
"ILLUSION": "Illusion",
"IMPORT": "Import",
"INCAPACITATED": "Incapacitated",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Influence",
"INITIATIVE": "Initiative",
"INNATE_SPELLCASTING": "Innate Spellcasting",
@@ -634,15 +655,20 @@
"INTIMIDATION": "Intimidation",
"INVESTIGATION": "Investigation",
"INVISIBLE": "Invisible",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "Jack of all trades",
"KI": "Ki",
"KILOGRAMS": "Kilograms",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "Known",
"LAIR_ACTIONS": "Lair Actions",
"LANGUAGES": "Languages",
"LARGE": "Large",
"LAWFUL_EVIL": "lawful evil",
"LEATHER": "Leather",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "Legendary Actions",
"LEGENDARY_ACTIONS_TEXT_1": "The",
"LEGENDARY_ACTIONS_TEXT_2": "can take",
@@ -706,6 +732,10 @@
"OUTPUT": "Output",
"PALADIN": "Paladin",
"PARALYZED": "Paralyzed",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "Passive",
"PASSIVE_ABILITY_CHECK": "Passive ability check",
"PASSIVE_SKILLS": "Passive skills",
@@ -717,6 +747,12 @@
"PER_LEVEL": "per level",
"PER_USE": "per use",
"PETRIFIED": "Petrified",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLUS": "plus",
@@ -724,6 +760,7 @@
"POINTS_OF_ORIGIN": "Points of origin",
"POISON": "poison",
"POISONED": "Poisoned",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "Potion",
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
@@ -740,6 +777,9 @@
"PROFICIENT": "Proficient",
"PROFICIENT_ARMOR_WEIGHS": "Armor that you are proficient in weighs",
"PRONE": "Prone",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -795,6 +835,9 @@
"RESOURCES": "Resources",
"REST": "Rest",
"RESTRAINED": "Restrained",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Ring",
"RITUAL": "Ritual",
"ROGUE": "Rogue",
@@ -866,6 +909,7 @@
"SKIN": "Skin",
"SLASHING": "slashing",
"SLEIGHTOFHAND": "Sleight of Hand",
"SLOT": "Slot",
"SLOTS": "Slots",
"SMALL": "Small",
"SOCIETY": "Society",
@@ -910,6 +954,9 @@
"STR_13": "Str 13",
"STR_15": "Str 15",
"STUNNED": "Stunned",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "Successes",
"SUMMONER": "Summoner",
"SURVIVAL": "Survival",
@@ -936,6 +983,11 @@
"TYPE": "Type",
"UNARMORED": "Unarmored",
"UNCONSCIOUS": "Unconscious",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
+52
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@@ -113,6 +113,8 @@
"BIG": "Big",
"BITE": "Bite",
"BLINDED": "Slepý",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "Blindsight",
"BLIND_BEYOND": "blind beyond this radius",
"BLUDGEONING": "bludgeoning",
@@ -130,7 +132,10 @@
"CAN_HAVE": "Can have",
"CARRIED": "Neseno",
"CARRYING_CAPACITY": "Nesená váha",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "Push\/Drag\/Lift",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "4th level spellcasting",
"CASTERS_5TH": "5th level spellcasting",
"CASTERS_9TH": "9th level spellcasting",
@@ -143,6 +148,8 @@
"CHARISMA": "Charisma",
"CHARISMA_SAVING_THROW": "Charisma saving throw",
"CHARMED": "Zmámený",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "Kontrola",
"CHECK_MODIFIER": "Check modifier",
"CHOOSE_WHEN_ROLLING": "Zvolit při hodu",
@@ -462,6 +469,7 @@
"DARKVISION": "Vidění ve tmě",
"DC": "SO",
"DEAFENED": "Hluchý",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "Death",
"DEATH_SAVES": "Záchranné hody proti smrti",
"DEATH_SAVING_THROW": "Death saving throw",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "Dokumentace",
"DONT": "Dont",
"DRAGON": "Dragon",
"DROP": "Drop",
"DRUID": "Druid",
"DURATION": "Doba trvání",
"EFFECT": "Effect",
@@ -513,7 +522,12 @@
"EMOTE": "Hlášky",
"ENCHANTMENT": "Očarování",
"ENCUMBERED": "Encumbered",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "H. Encumbered",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EQUIPMENT": "Vybavení",
@@ -557,12 +571,18 @@
"FREEFORM": "Freeform",
"FREETEXT": "Volitelný text",
"FRIGHTENED": "Vystrašený",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "Gigantická",
"GENDER": "Pohlaví",
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GRAPPLED": "Uchvácený",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "Vlasy",
"HALF": "Half",
"HALFLING_LUCK": "Hobití štěstí",
@@ -615,6 +635,7 @@
"ILLUSION": "Iluzorní",
"IMPORT": "Import",
"INCAPACITATED": "Neschopný",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Influence",
"INITIATIVE": "Iniciativa",
"INNATE_SPELLCASTING": "Innate Spellcasting",
@@ -634,15 +655,20 @@
"INTIMIDATION": "Intimidation",
"INVESTIGATION": "Investigation",
"INVISIBLE": "Neviditelný",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "Jack of all trades",
"KI": "Ki",
"KILOGRAMS": "Kilogramy",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "Známých",
"LAIR_ACTIONS": "Lair Actions",
"LANGUAGES": "Jazyky",
"LARGE": "Velká",
"LAWFUL_EVIL": "lawful evil",
"LEATHER": "Leather",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "Legendary Actions",
"LEGENDARY_ACTIONS_TEXT_1": "The",
"LEGENDARY_ACTIONS_TEXT_2": "can take",
@@ -706,6 +732,10 @@
"OUTPUT": "Výstupy",
"PALADIN": "Paladin",
"PARALYZED": "Paralyzovaný",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "Passive",
"PASSIVE_ABILITY_CHECK": "Passive ability check",
"PASSIVE_SKILLS": "Pasivní dovednosti",
@@ -717,6 +747,12 @@
"PER_LEVEL": "za úroveň",
"PER_USE": "na jedno použití",
"PETRIFIED": "Zkamenělý",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLUS": "plus",
@@ -724,6 +760,7 @@
"POINTS_OF_ORIGIN": "Odkud kam",
"POISON": "poison",
"POISONED": "Otrávený",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "Potion",
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Libry",
@@ -740,6 +777,9 @@
"PROFICIENT": "Proficient",
"PROFICIENT_ARMOR_WEIGHS": "Armor that you are proficient in weighs",
"PRONE": "Ležící (sražený)",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -795,6 +835,9 @@
"RESOURCES": "Resources",
"REST": "Rest",
"RESTRAINED": "Zadržený",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Ring",
"RITUAL": "Rituál",
"ROGUE": "Tulák",
@@ -866,6 +909,7 @@
"SKIN": "Kůže",
"SLASHING": "sečné",
"SLEIGHTOFHAND": "Sleight of Hand",
"SLOT": "Slot",
"SLOTS": "Slots",
"SMALL": "Malá",
"SOCIETY": "Society",
@@ -910,6 +954,9 @@
"STR_13": "Str 13",
"STR_15": "Str 15",
"STUNNED": "Ochromený",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "Úspěchy",
"SUMMONER": "Summoner",
"SURVIVAL": "Survival",
@@ -936,6 +983,11 @@
"TYPE": "Typ",
"UNARMORED": "Unarmored",
"UNCONSCIOUS": "V bezvědomí",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Dokud není zrušeno",
"UNTIL_DISPELLED_OR_TRIGGERED": "Dokud není zrušeno nebo spuštěno",
+52
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@@ -113,6 +113,8 @@
"BIG": "Big",
"BITE": "Bite",
"BLINDED": "Blinded",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "Blindsight",
"BLIND_BEYOND": "Blind beyond",
"BLUDGEONING": "bludgeoning",
@@ -130,7 +132,10 @@
"CAN_HAVE": "Can have",
"CARRIED": "Carried",
"CARRYING_CAPACITY": "Carrying capacity",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "Push\/Drag\/Lift",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "4th level spellcasting",
"CASTERS_5TH": "5th level spellcasting",
"CASTERS_9TH": "9th level spellcasting",
@@ -143,6 +148,8 @@
"CHARISMA": "Charisma",
"CHARISMA_SAVING_THROW": "Charisma saving throw",
"CHARMED": "Charmed",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "Check",
"CHECK_MODIFIER": "Check modifier",
"CHOOSE_WHEN_ROLLING": "Choose when rolling",
@@ -462,6 +469,7 @@
"DARKVISION": "Darkvision",
"DC": "DC",
"DEAFENED": "Deafened",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "Death",
"DEATH_SAVES": "Death saves",
"DEATH_SAVING_THROW": "Death saving throw",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "Documentation",
"DONT": "Dont",
"DRAGON": "Dragon",
"DROP": "Drop",
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
@@ -513,7 +522,12 @@
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "H. Encumbered",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EQUIPMENT": "Equipment",
@@ -557,12 +571,18 @@
"FREEFORM": "Freeform",
"FREETEXT": "Freetext",
"FRIGHTENED": "Frightened",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "Gargantuan",
"GENDER": "Gender",
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "Hair",
"HALF": "Half",
"HALFLING_LUCK": "Halfling Luck",
@@ -615,6 +635,7 @@
"ILLUSION": "Illusion",
"IMPORT": "Import",
"INCAPACITATED": "Incapacitated",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Influence",
"INITIATIVE": "Initiative",
"INNATE_SPELLCASTING": "Innate Spellcasting",
@@ -634,15 +655,20 @@
"INTIMIDATION": "Intimidation",
"INVESTIGATION": "Investigation",
"INVISIBLE": "Invisible",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "Jack of all trades",
"KI": "Ki",
"KILOGRAMS": "Kilograms",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "Known",
"LAIR_ACTIONS": "Lair Actions",
"LANGUAGES": "Languages",
"LARGE": "Large",
"LAWFUL_EVIL": "lawful evil",
"LEATHER": "Leather",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "Legendary Actions",
"LEGENDARY_ACTIONS_TEXT_1": "The",
"LEGENDARY_ACTIONS_TEXT_2": "can take",
@@ -706,6 +732,10 @@
"OUTPUT": "Output",
"PALADIN": "Paladin",
"PARALYZED": "Paralyzed",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "Passive",
"PASSIVE_ABILITY_CHECK": "Passive ability check",
"PASSIVE_SKILLS": "Passive skills",
@@ -717,6 +747,12 @@
"PER_LEVEL": "per level",
"PER_USE": "per use",
"PETRIFIED": "Petrified",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLUS": "plus",
@@ -724,6 +760,7 @@
"POINTS_OF_ORIGIN": "Points of origin",
"POISON": "poison",
"POISONED": "Poisoned",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "Potion",
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
@@ -740,6 +777,9 @@
"PROFICIENT": "Proficient",
"PROFICIENT_ARMOR_WEIGHS": "Armor that you are proficient in weighs",
"PRONE": "Prone",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -795,6 +835,9 @@
"RESOURCES": "Resources",
"REST": "Rest",
"RESTRAINED": "Restrained",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Ring",
"RITUAL": "Ritual",
"ROGUE": "Rogue",
@@ -866,6 +909,7 @@
"SKIN": "Skin",
"SLASHING": "slashing",
"SLEIGHTOFHAND": "Sleight of Hand",
"SLOT": "Slot",
"SLOTS": "Slots",
"SMALL": "Small",
"SOCIETY": "Society",
@@ -910,6 +954,9 @@
"STR_13": "Str 13",
"STR_15": "Str 15",
"STUNNED": "Stunned",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "Successes",
"SUMMONER": "Summoner",
"SURVIVAL": "Survival",
@@ -936,6 +983,11 @@
"TYPE": "Type",
"UNARMORED": "Unarmored",
"UNCONSCIOUS": "Unconscious",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
+52
View File
@@ -113,6 +113,8 @@
"BIG": "Gross",
"BITE": "Biss",
"BLINDED": "Blinded",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "Blindsicht",
"BLIND_BEYOND": "Blind ausserhalb",
"BLUDGEONING": "bludgeoning",
@@ -130,7 +132,10 @@
"CAN_HAVE": "Kann haben",
"CARRIED": "Getragen",
"CARRYING_CAPACITY": "Trage-Kapazität",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "Ziehen\/Schieben\/<br>Heben",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "Dritte (3. ebene: Arcane Urbilder)",
"CASTERS_5TH": "Hälfte (5. ebene: Paladin, Waldläufer)",
"CASTERS_9TH": "Voll (9. ebene: Barde, Kleriker, Druide, Hexenmeister, Zauberer)",
@@ -143,6 +148,8 @@
"CHARISMA": "Charisma",
"CHARISMA_SAVING_THROW": "Charisma saving throw",
"CHARMED": "Charmed",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "Check",
"CHECK_MODIFIER": "Check modifier",
"CHOOSE_WHEN_ROLLING": "Choose when rolling",
@@ -462,6 +469,7 @@
"DARKVISION": "Dunkelsicht",
"DC": "SG",
"DEAFENED": "Deafened",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "Tod",
"DEATH_SAVES": "Todesrettung",
"DEATH_SAVING_THROW": "Todesrettung",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "Documentation",
"DONT": "Nicht zum Tracker schicken",
"DRAGON": "Drache",
"DROP": "Drop",
"DRUID": "Druide",
"DURATION": "Dauer",
"EFFECT": "Effekt",
@@ -513,7 +522,12 @@
"EMOTE": "Emote",
"ENCHANTMENT": "Verzauberung",
"ENCUMBERED": "Beladen",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "Schw. Beladen",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EQUIPMENT": "Ausrüstung",
@@ -557,12 +571,18 @@
"FREEFORM": "Freiform",
"FREETEXT": "Freitext",
"FRIGHTENED": "Frightened",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "Gargantuan",
"GENDER": "Geschlecht",
"GENERATE": "Generate",
"GENERATE_SKILLS": "Fertigkeiten erzeugen",
"GM": "GM",
"GOLD_PIECES": "Goldmünzen",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "Haar",
"HALF": "Half",
"HALFLING_LUCK": "Halblingsglück",
@@ -615,6 +635,7 @@
"ILLUSION": "Illusion",
"IMPORT": "Importiere",
"INCAPACITATED": "Incapacitated",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Influence",
"INITIATIVE": "Initiative",
"INNATE_SPELLCASTING": "Innate Spellcasting",
@@ -634,15 +655,20 @@
"INTIMIDATION": "Einschüchtern",
"INVESTIGATION": "Untersuchung",
"INVISIBLE": "Invisible",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "Jack of all trades",
"KI": "Ki",
"KILOGRAMS": "Kilograms",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "Known",
"LAIR_ACTIONS": "Lair Actions",
"LANGUAGES": "Sprachen",
"LARGE": "Groß",
"LAWFUL_EVIL": "Rechtschaffen böse",
"LEATHER": "Leather",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "Legendäre Aktionen",
"LEGENDARY_ACTIONS_TEXT_1": "The",
"LEGENDARY_ACTIONS_TEXT_2": "can take",
@@ -706,6 +732,10 @@
"OUTPUT": "Ausgabe",
"PALADIN": "Paladin",
"PARALYZED": "Paralyzed",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "Passive",
"PASSIVE_ABILITY_CHECK": "Passiver Fähigkeitscheck",
"PASSIVE_SKILLS": "Passive skills",
@@ -717,6 +747,12 @@
"PER_LEVEL": "per level",
"PER_USE": "per use",
"PETRIFIED": "Petrified",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinmünzen",
"PLUS": "plus",
@@ -724,6 +760,7 @@
"POINTS_OF_ORIGIN": "Ursprungspunkte",
"POISON": "Gift",
"POISONED": "Poisoned",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "Potion",
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
@@ -740,6 +777,9 @@
"PROFICIENT": "Befähigt",
"PROFICIENT_ARMOR_WEIGHS": "Armor that you are proficient in weighs",
"PRONE": "Prone",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -795,6 +835,9 @@
"RESOURCES": "Ressourcen",
"REST": "Rest",
"RESTRAINED": "Restrained",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Ring",
"RITUAL": "Ritual",
"ROGUE": "Schurke",
@@ -866,6 +909,7 @@
"SKIN": "Hautfarbe",
"SLASHING": "slashing",
"SLEIGHTOFHAND": "Fingerfertigkeit",
"SLOT": "Slot",
"SLOTS": "Slots",
"SMALL": "Klein",
"SOCIETY": "Society",
@@ -910,6 +954,9 @@
"STR_13": "Str 13",
"STR_15": "Str 15",
"STUNNED": "Stunned",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "Erfolge",
"SUMMONER": "Summoner",
"SURVIVAL": "Überleben",
@@ -936,6 +983,11 @@
"TYPE": "Typ",
"UNARMORED": "Ungepanzert",
"UNCONSCIOUS": "Unconscious",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "Nicht befähigt",
"UNTIL_DISPELLED": "Bis gebannt",
"UNTIL_DISPELLED_OR_TRIGGERED": "Bis gebannt oder ausgelöst",
+52
View File
@@ -113,6 +113,8 @@
"BIG": "Big",
"BITE": "Bite",
"BLINDED": "Blinded",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "Blindsight",
"BLIND_BEYOND": "Blind beyond",
"BLUDGEONING": "bludgeoning",
@@ -130,7 +132,10 @@
"CAN_HAVE": "Can have",
"CARRIED": "Carried",
"CARRYING_CAPACITY": "Carrying capacity",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "Push\/Drag\/Lift",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "4th level spellcasting",
"CASTERS_5TH": "5th level spellcasting",
"CASTERS_9TH": "9th level spellcasting",
@@ -143,6 +148,8 @@
"CHARISMA": "Charisma",
"CHARISMA_SAVING_THROW": "Charisma saving throw",
"CHARMED": "Charmed",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "Check",
"CHECK_MODIFIER": "Check modifier",
"CHOOSE_WHEN_ROLLING": "Choose when rolling",
@@ -462,6 +469,7 @@
"DARKVISION": "Darkvision",
"DC": "DC",
"DEAFENED": "Deafened",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "Death",
"DEATH_SAVES": "Death saves",
"DEATH_SAVING_THROW": "Death saving throw",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "Documentation",
"DONT": "Dont",
"DRAGON": "Dragon",
"DROP": "Drop",
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
@@ -513,7 +522,12 @@
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "H. Encumbered",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EQUIPMENT": "Equipment",
@@ -557,12 +571,18 @@
"FREEFORM": "Freeform",
"FREETEXT": "Freetext",
"FRIGHTENED": "Frightened",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "Gargantuan",
"GENDER": "Gender",
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "Hair",
"HALF": "Half",
"HALFLING_LUCK": "Halfling Luck",
@@ -615,6 +635,7 @@
"ILLUSION": "Illusion",
"IMPORT": "Import",
"INCAPACITATED": "Incapacitated",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Influence",
"INITIATIVE": "Initiative",
"INNATE_SPELLCASTING": "Innate Spellcasting",
@@ -634,15 +655,20 @@
"INTIMIDATION": "Intimidation",
"INVESTIGATION": "Investigation",
"INVISIBLE": "Invisible",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "Jack of all trades",
"KI": "Ki",
"KILOGRAMS": "Kilograms",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "Known",
"LAIR_ACTIONS": "Lair Actions",
"LANGUAGES": "Languages",
"LARGE": "Large",
"LAWFUL_EVIL": "lawful evil",
"LEATHER": "Leather",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "Legendary Actions",
"LEGENDARY_ACTIONS_TEXT_1": "The",
"LEGENDARY_ACTIONS_TEXT_2": "can take",
@@ -706,6 +732,10 @@
"OUTPUT": "Output",
"PALADIN": "Paladin",
"PARALYZED": "Paralyzed",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "Passive",
"PASSIVE_ABILITY_CHECK": "Passive ability check",
"PASSIVE_SKILLS": "Passive skills",
@@ -717,6 +747,12 @@
"PER_LEVEL": "per level",
"PER_USE": "per use",
"PETRIFIED": "Petrified",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLUS": "plus",
@@ -724,6 +760,7 @@
"POINTS_OF_ORIGIN": "Points of origin",
"POISON": "poison",
"POISONED": "Poisoned",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "Potion",
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
@@ -740,6 +777,9 @@
"PROFICIENT": "Proficient",
"PROFICIENT_ARMOR_WEIGHS": "Armor that you are proficient in weighs",
"PRONE": "Prone",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -795,6 +835,9 @@
"RESOURCES": "Resources",
"REST": "Rest",
"RESTRAINED": "Restrained",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Ring",
"RITUAL": "Ritual",
"ROGUE": "Rogue",
@@ -866,6 +909,7 @@
"SKIN": "Skin",
"SLASHING": "slashing",
"SLEIGHTOFHAND": "Sleight of Hand",
"SLOT": "Slot",
"SLOTS": "Slots",
"SMALL": "Small",
"SOCIETY": "Society",
@@ -910,6 +954,9 @@
"STR_13": "Str 13",
"STR_15": "Str 15",
"STUNNED": "Stunned",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "Successes",
"SUMMONER": "Summoner",
"SURVIVAL": "Survival",
@@ -936,6 +983,11 @@
"TYPE": "Type",
"UNARMORED": "Unarmored",
"UNCONSCIOUS": "Unconscious",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
+52
View File
@@ -113,6 +113,8 @@
"BIG": "Big",
"BITE": "Bite",
"BLINDED": "Blinded",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "Blindsight",
"BLIND_BEYOND": "Blind beyond",
"BLUDGEONING": "bludgeoning",
@@ -130,7 +132,10 @@
"CAN_HAVE": "Can have",
"CARRIED": "Carried",
"CARRYING_CAPACITY": "Carrying capacity",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "Push\/Drag\/Lift",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "4th level spellcasting",
"CASTERS_5TH": "5th level spellcasting",
"CASTERS_9TH": "9th level spellcasting",
@@ -143,6 +148,8 @@
"CHARISMA": "Charisma",
"CHARISMA_SAVING_THROW": "Charisma saving throw",
"CHARMED": "Charmed",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "Check",
"CHECK_MODIFIER": "Check modifier",
"CHOOSE_WHEN_ROLLING": "Choose when rolling",
@@ -462,6 +469,7 @@
"DARKVISION": "Darkvision",
"DC": "DC",
"DEAFENED": "Deafened",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "Death",
"DEATH_SAVES": "Death saves",
"DEATH_SAVING_THROW": "Death saving throw",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "Documentation",
"DONT": "Dont",
"DRAGON": "Dragon",
"DROP": "Drop",
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
@@ -513,7 +522,12 @@
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "H. Encumbered",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EQUIPMENT": "Equipment",
@@ -557,12 +571,18 @@
"FREEFORM": "Freeform",
"FREETEXT": "Freetext",
"FRIGHTENED": "Frightened",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "Gargantuan",
"GENDER": "Gender",
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "Hair",
"HALF": "Half",
"HALFLING_LUCK": "Halfling Luck",
@@ -615,6 +635,7 @@
"ILLUSION": "Illusion",
"IMPORT": "Import",
"INCAPACITATED": "Incapacitated",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Influence",
"INITIATIVE": "Initiative",
"INNATE_SPELLCASTING": "Innate Spellcasting",
@@ -634,15 +655,20 @@
"INTIMIDATION": "Intimidation",
"INVESTIGATION": "Investigation",
"INVISIBLE": "Invisible",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "Jack of all trades",
"KI": "Ki",
"KILOGRAMS": "Kilograms",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "Known",
"LAIR_ACTIONS": "Lair Actions",
"LANGUAGES": "Languages",
"LARGE": "Large",
"LAWFUL_EVIL": "lawful evil",
"LEATHER": "Leather",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "Legendary Actions",
"LEGENDARY_ACTIONS_TEXT_1": "The",
"LEGENDARY_ACTIONS_TEXT_2": "can take",
@@ -706,6 +732,10 @@
"OUTPUT": "Output",
"PALADIN": "Paladin",
"PARALYZED": "Paralyzed",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "Passive",
"PASSIVE_ABILITY_CHECK": "Passive ability check",
"PASSIVE_SKILLS": "Passive skills",
@@ -717,6 +747,12 @@
"PER_LEVEL": "per level",
"PER_USE": "per use",
"PETRIFIED": "Petrified",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLUS": "plus",
@@ -724,6 +760,7 @@
"POINTS_OF_ORIGIN": "Points of origin",
"POISON": "poison",
"POISONED": "Poisoned",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "Potion",
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
@@ -740,6 +777,9 @@
"PROFICIENT": "Proficient",
"PROFICIENT_ARMOR_WEIGHS": "Armor that you are proficient in weighs",
"PRONE": "Prone",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -795,6 +835,9 @@
"RESOURCES": "Resources",
"REST": "Rest",
"RESTRAINED": "Restrained",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Ring",
"RITUAL": "Ritual",
"ROGUE": "Rogue",
@@ -866,6 +909,7 @@
"SKIN": "Skin",
"SLASHING": "slashing",
"SLEIGHTOFHAND": "Sleight of Hand",
"SLOT": "Slot",
"SLOTS": "Slots",
"SMALL": "Small",
"SOCIETY": "Society",
@@ -910,6 +954,9 @@
"STR_13": "Str 13",
"STR_15": "Str 15",
"STUNNED": "Stunned",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "Successes",
"SUMMONER": "Summoner",
"SURVIVAL": "Survival",
@@ -936,6 +983,11 @@
"TYPE": "Type",
"UNARMORED": "Unarmored",
"UNCONSCIOUS": "Unconscious",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
+52
View File
@@ -113,6 +113,8 @@
"BIG": "Gros",
"BITE": "Morsure",
"BLINDED": "Aveuglé",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "Vision aveugle",
"BLIND_BEYOND": "Aveugle au-delà",
"BLUDGEONING": "contondant",
@@ -130,7 +132,10 @@
"CAN_HAVE": "Peuvent avoir",
"CARRIED": "Porté",
"CARRYING_CAPACITY": "Capacité de charge",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "Pousse\/Tire\/Lève",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "Tiers (3e niveau : archétypes darcane)",
"CASTERS_5TH": "Moitié (5e niveau : Paladin, Rôdeur)",
"CASTERS_9TH": "Total (9e niveau : Barde, Clerc, Druide, Ensorceleur, Magicien)",
@@ -143,6 +148,8 @@
"CHARISMA": "Charisme",
"CHARISMA_SAVING_THROW": "Jet de Sauvegarde de Charisme",
"CHARMED": "Charmé",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "Jet",
"CHECK_MODIFIER": "Modificateur de jet",
"CHOOSE_WHEN_ROLLING": "Choisir lors du jet de dés",
@@ -462,6 +469,7 @@
"DARKVISION": "Vision dans le noir",
"DC": "DD",
"DEAFENED": "Assourdi",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "Mort",
"DEATH_SAVES": "Sauvegarde contre la mort",
"DEATH_SAVING_THROW": "Sauv contre la mort",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "Documentation",
"DONT": "Ne pas envoyer",
"DRAGON": "Dragon",
"DROP": "Drop",
"DRUID": "Druide",
"DURATION": "Durée",
"EFFECT": "Effets",
@@ -513,7 +522,12 @@
"EMOTE": "Émote",
"ENCHANTMENT": "Enchantement",
"ENCUMBERED": "Encombré",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "L. Encombré",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Multiplicateur dEmcombrement",
"ENGINEERING": "Ingénierie",
"EQUIPMENT": "Équipement",
@@ -557,12 +571,18 @@
"FREEFORM": "Entrée supplémentaire",
"FREETEXT": "Texte supplémentaire",
"FRIGHTENED": "Effrayé",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "Gigantesque",
"GENDER": "Sexe",
"GENERATE": "Generate",
"GENERATE_SKILLS": "Générer",
"GM": "MJ",
"GOLD_PIECES": "Pièces dor",
"GRAPPLED": "Agrippé",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "Cheveux",
"HALF": "Moitié",
"HALFLING_LUCK": "Chanceux (Half)",
@@ -615,6 +635,7 @@
"ILLUSION": "Illusion",
"IMPORT": "Importer",
"INCAPACITATED": "Incapable dagir",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Influence",
"INITIATIVE": "Initiative",
"INNATE_SPELLCASTING": "Sorts innés",
@@ -634,15 +655,20 @@
"INTIMIDATION": "Intimidation",
"INVESTIGATION": "Investigation",
"INVISIBLE": "Invisible",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "Touche-à-tout",
"KI": "Ki",
"KILOGRAMS": "Kilogrammes",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "Connu",
"LAIR_ACTIONS": "Actions de repaire",
"LANGUAGES": "Langues",
"LARGE": "Grande",
"LAWFUL_EVIL": "loyal mauvais",
"LEATHER": "Cuir",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "Actions légendaires",
"LEGENDARY_ACTIONS_TEXT_1": "Un(e)",
"LEGENDARY_ACTIONS_TEXT_2": "peut prendre",
@@ -706,6 +732,10 @@
"OUTPUT": "Affichage",
"PALADIN": "Paladin",
"PARALYZED": "Paralysé",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "Passif",
"PASSIVE_ABILITY_CHECK": "Carac passive",
"PASSIVE_SKILLS": "Compétence passive",
@@ -717,6 +747,12 @@
"PER_LEVEL": "par niv.",
"PER_USE": "Par utilisaton",
"PETRIFIED": "Pétrifié",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "perforant",
"PLATINUM_PIECES": "Pièces de platine",
"PLUS": "plus",
@@ -724,6 +760,7 @@
"POINTS_OF_ORIGIN": "Point dorigine",
"POISON": "poison",
"POISONED": "Empoisonné",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "Potion",
"POTION_OF_HEALING": "Potion de soins",
"POUNDS": "Pounds",
@@ -740,6 +777,9 @@
"PROFICIENT": "Maîtrise",
"PROFICIENT_ARMOR_WEIGHS": "Armure que vous maîtrisez pèse",
"PRONE": "À terre",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "Psion",
"PSIONICS": "Psioniques",
"PSIONICS_4TH": "Psionic Tier (Cryptic)",
@@ -795,6 +835,9 @@
"RESOURCES": "Ressources",
"REST": "Repos",
"RESTRAINED": "Entravé",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Anneau",
"RITUAL": "Rituel",
"ROGUE": "Roublard",
@@ -866,6 +909,7 @@
"SKIN": "Peau",
"SLASHING": "tranchant",
"SLEIGHTOFHAND": "Escamotage",
"SLOT": "Slot",
"SLOTS": "Emplacements",
"SMALL": "Petite",
"SOCIETY": "Société",
@@ -910,6 +954,9 @@
"STR_13": "For 13",
"STR_15": "For 15",
"STUNNED": "Étourdi",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "Réussites",
"SUMMONER": "Invocateur",
"SURVIVAL": "Survie",
@@ -936,6 +983,11 @@
"TYPE": "Type",
"UNARMORED": "Sans armure",
"UNCONSCIOUS": "Inconscient",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "Non Maîtrisée",
"UNTIL_DISPELLED": "jusqu’à dissipation",
"UNTIL_DISPELLED_OR_TRIGGERED": "jusqu’à dissipation ou déclenchement",
+52
View File
@@ -113,6 +113,8 @@
"BIG": "Big",
"BITE": "Bite",
"BLINDED": "Blinded",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "Blindsight",
"BLIND_BEYOND": "Blind beyond",
"BLUDGEONING": "bludgeoning",
@@ -130,7 +132,10 @@
"CAN_HAVE": "Can have",
"CARRIED": "Carried",
"CARRYING_CAPACITY": "Carrying capacity",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "Push\/Drag\/Lift",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "4th level spellcasting",
"CASTERS_5TH": "5th level spellcasting",
"CASTERS_9TH": "9th level spellcasting",
@@ -143,6 +148,8 @@
"CHARISMA": "Charisma",
"CHARISMA_SAVING_THROW": "Charisma saving throw",
"CHARMED": "Charmed",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "Check",
"CHECK_MODIFIER": "Check modifier",
"CHOOSE_WHEN_ROLLING": "Choose when rolling",
@@ -462,6 +469,7 @@
"DARKVISION": "Darkvision",
"DC": "DC",
"DEAFENED": "Deafened",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "Death",
"DEATH_SAVES": "Death saves",
"DEATH_SAVING_THROW": "Death saving throw",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "Documentation",
"DONT": "Dont",
"DRAGON": "Dragon",
"DROP": "Drop",
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
@@ -513,7 +522,12 @@
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "H. Encumbered",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EQUIPMENT": "Equipment",
@@ -557,12 +571,18 @@
"FREEFORM": "Freeform",
"FREETEXT": "Freetext",
"FRIGHTENED": "Frightened",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "Gargantuan",
"GENDER": "Gender",
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "Hair",
"HALF": "Half",
"HALFLING_LUCK": "Halfling Luck",
@@ -615,6 +635,7 @@
"ILLUSION": "Illusion",
"IMPORT": "Import",
"INCAPACITATED": "Incapacitated",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Influence",
"INITIATIVE": "Initiative",
"INNATE_SPELLCASTING": "Innate Spellcasting",
@@ -634,15 +655,20 @@
"INTIMIDATION": "Intimidation",
"INVESTIGATION": "Investigation",
"INVISIBLE": "Invisible",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "Jack of all trades",
"KI": "Ki",
"KILOGRAMS": "Kilograms",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "Known",
"LAIR_ACTIONS": "Lair Actions",
"LANGUAGES": "Languages",
"LARGE": "Large",
"LAWFUL_EVIL": "lawful evil",
"LEATHER": "Leather",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "Legendary Actions",
"LEGENDARY_ACTIONS_TEXT_1": "The",
"LEGENDARY_ACTIONS_TEXT_2": "can take",
@@ -706,6 +732,10 @@
"OUTPUT": "Output",
"PALADIN": "Paladin",
"PARALYZED": "Paralyzed",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "Passive",
"PASSIVE_ABILITY_CHECK": "Passive ability check",
"PASSIVE_SKILLS": "Passive skills",
@@ -717,6 +747,12 @@
"PER_LEVEL": "per level",
"PER_USE": "per use",
"PETRIFIED": "Petrified",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLUS": "plus",
@@ -724,6 +760,7 @@
"POINTS_OF_ORIGIN": "Points of origin",
"POISON": "poison",
"POISONED": "Poisoned",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "Potion",
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
@@ -740,6 +777,9 @@
"PROFICIENT": "Proficient",
"PROFICIENT_ARMOR_WEIGHS": "Armor that you are proficient in weighs",
"PRONE": "Prone",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -795,6 +835,9 @@
"RESOURCES": "Resources",
"REST": "Rest",
"RESTRAINED": "Restrained",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Ring",
"RITUAL": "Ritual",
"ROGUE": "Rogue",
@@ -866,6 +909,7 @@
"SKIN": "Skin",
"SLASHING": "slashing",
"SLEIGHTOFHAND": "Sleight of Hand",
"SLOT": "Slot",
"SLOTS": "Slots",
"SMALL": "Small",
"SOCIETY": "Society",
@@ -910,6 +954,9 @@
"STR_13": "Str 13",
"STR_15": "Str 15",
"STUNNED": "Stunned",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "Successes",
"SUMMONER": "Summoner",
"SURVIVAL": "Survival",
@@ -936,6 +983,11 @@
"TYPE": "Type",
"UNARMORED": "Unarmored",
"UNCONSCIOUS": "Unconscious",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
+52 -1
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@@ -113,6 +113,8 @@
"BIG": "Grande",
"BITE": "Morso",
"BLINDED": "Accecato",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "Vista cieca",
"BLIND_BEYOND": "Cieco oltre",
"BLUDGEONING": "contundente",
@@ -130,7 +132,10 @@
"CAN_HAVE": "Può avere",
"CARRIED": "Trasportato",
"CARRYING_CAPACITY": "Capacità di carico",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "Spingere\/Trascinare\/Sollevare",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "Terzo (3° livello: Archetipi arcani)",
"CASTERS_5TH": "Medio (5° livello: Paladino, Ranger)",
"CASTERS_9TH": "Completo (9° livello: Bardo, Chierico, Druido, Stregone, Mago)",
@@ -143,6 +148,8 @@
"CHARISMA": "Carisma",
"CHARISMA_SAVING_THROW": "Tiro salvezza su Carisma",
"CHARMED": "Charmed",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "Prova",
"CHECK_MODIFIER": "Modificatore della prova",
"CHOOSE_WHEN_ROLLING": "Scegli al momento del lancio",
@@ -462,6 +469,7 @@
"DARKVISION": "Scurovisione",
"DC": "CD",
"DEAFENED": "Assordato",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "Morte",
"DEATH_SAVES": "TS vs Morte",
"DEATH_SAVING_THROW": "Tiro salvezza vs morte",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "Documentation",
"DONT": "No",
"DRAGON": "Drago",
"DROP": "Drop",
"DRUID": "Druido",
"DURATION": "Durata",
"EFFECT": "Effetto",
@@ -513,7 +522,12 @@
"EMOTE": "Emote",
"ENCHANTMENT": "Ammaliamento",
"ENCUMBERED": "Sovraccarico",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "Sovraccarico+",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Moltiplicatore di ingombro",
"ENGINEERING": "Ingegneria",
"EQUIPMENT": "Equipaggiamento",
@@ -557,12 +571,18 @@
"FREEFORM": "Freeform",
"FREETEXT": "Testo",
"FRIGHTENED": "Spaventato",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "Gigantesco",
"GENDER": "Sesso",
"GENERATE": "Generate",
"GENERATE_SKILLS": "Genera abilità",
"GM": "GM",
"GOLD_PIECES": "Monete doro",
"GRAPPLED": "Afferrato",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "Capelli",
"HALF": "Metà",
"HALFLING_LUCK": "Fortuna halfling",
@@ -615,6 +635,7 @@
"ILLUSION": "Illusione",
"IMPORT": "Importa",
"INCAPACITATED": "Incapacitato",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Influenza",
"INITIATIVE": "Iniziativa",
"INNATE_SPELLCASTING": "Innate Spellcasting",
@@ -634,16 +655,20 @@
"INTIMIDATION": "Intimidazione",
"INVESTIGATION": "Investigare",
"INVISIBLE": "Invisibile",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "Tuttofare",
"KI": "Ki",
"KILOGRAMS": "Chilogrammi",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "Conosciuto",
"LAIR_ACTIONS": "Azioni della Tana",
"LANGUAGES": "Lingue",
"LARGE": "Grande",
"LAWFUL_EVIL": "legale malvagio",
"LBS": "lb",
"LEATHER": "Cuoio",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "Azioni Leggendarie",
"LEGENDARY_ACTIONS_TEXT_1": "Il\/La",
"LEGENDARY_ACTIONS_TEXT_2": "può usare",
@@ -707,6 +732,10 @@
"OUTPUT": "Output",
"PALADIN": "Paladino",
"PARALYZED": "Paralizzato",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "Passivo",
"PASSIVE_ABILITY_CHECK": "Prova passiva di caratteristica",
"PASSIVE_SKILLS": "Passive skills",
@@ -718,6 +747,12 @@
"PER_LEVEL": "per livello",
"PER_USE": "per use",
"PETRIFIED": "Pietrificato",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "perforante",
"PLATINUM_PIECES": "Monete di platino",
"PLUS": "plus",
@@ -725,6 +760,7 @@
"POINTS_OF_ORIGIN": "Punti di origine",
"POISON": "veleno",
"POISONED": "Avvelenato",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "Pozione",
"POTION_OF_HEALING": "Pozione di Guarigione",
"POUNDS": "Pounds",
@@ -741,6 +777,9 @@
"PROFICIENT": "Competente",
"PROFICIENT_ARMOR_WEIGHS": "Armor that you are proficient in weighs",
"PRONE": "Prono",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -796,6 +835,9 @@
"RESOURCES": "Risorse",
"REST": "Riposo",
"RESTRAINED": "Legato",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Anello",
"RITUAL": "Rituale",
"ROGUE": "Furfante",
@@ -867,6 +909,7 @@
"SKIN": "Pelle",
"SLASHING": "Da taglio",
"SLEIGHTOFHAND": "Mano lesta",
"SLOT": "Slot",
"SLOTS": "Slots",
"SMALL": "Piccola",
"SOCIETY": "Società",
@@ -911,6 +954,9 @@
"STR_13": "For 13",
"STR_15": "For 15",
"STUNNED": "Stordito",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "Successi",
"SUMMONER": "Evocatore",
"SURVIVAL": "Sopravvivenza",
@@ -937,6 +983,11 @@
"TYPE": "Tipo",
"UNARMORED": "Senza armatura",
"UNCONSCIOUS": "Svenuto",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "Non competente",
"UNTIL_DISPELLED": "Finché non è dissolto",
"UNTIL_DISPELLED_OR_TRIGGERED": "Finché non è dissolto o attivato",
+52
View File
@@ -113,6 +113,8 @@
"BIG": "大",
"BITE": "噛みつき",
"BLINDED": "盲目状態",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "擬似視覚",
"BLIND_BEYOND": "この半径外は盲目",
"BLUDGEONING": "殴打",
@@ -130,7 +132,10 @@
"CAN_HAVE": "持てる",
"CARRIED": "所持",
"CARRYING_CAPACITY": "運搬能力",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "押し引きと持ち上げ",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "サード (3レベルまで: 秘術類型)",
"CASTERS_5TH": "ハーフ (5レベルまで: パラディン, レンジャー)",
"CASTERS_9TH": "フル(9レベルまで: バード, クレリック, ドルイド, ソーサラ, ウィザード)",
@@ -143,6 +148,8 @@
"CHARISMA": "魅力",
"CHARISMA_SAVING_THROW": "魅力セーヴィング・スロー",
"CHARMED": "魅了状態",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "判定",
"CHECK_MODIFIER": "判定修正値",
"CHOOSE_WHEN_ROLLING": "ロール時に選択",
@@ -462,6 +469,7 @@
"DARKVISION": "暗視",
"DC": "難易度",
"DEAFENED": "聴覚喪失状態",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "死",
"DEATH_SAVES": "死亡セーヴ",
"DEATH_SAVING_THROW": "死亡セーヴィング・スロー",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "マニュアル",
"DONT": "Dont",
"DRAGON": "ドラゴン",
"DROP": "Drop",
"DRUID": "ドルイド",
"DURATION": "継続時間",
"EFFECT": "効果",
@@ -513,7 +522,12 @@
"EMOTE": "フレーバ",
"ENCHANTMENT": "心術",
"ENCUMBERED": "荷重",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "超荷重",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "荷重倍率",
"ENGINEERING": "Engineering",
"EQUIPMENT": "装備",
@@ -557,12 +571,18 @@
"FREEFORM": "Freeform",
"FREETEXT": "Freetext",
"FRIGHTENED": "恐怖状態",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "巨大",
"GENDER": "性別",
"GENERATE": "Generate",
"GENERATE_SKILLS": "技能生成",
"GM": "GM",
"GOLD_PIECES": "金貨",
"GRAPPLED": "掴まれた",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "髪の毛",
"HALF": "半分",
"HALFLING_LUCK": "ハーフリングの幸運",
@@ -615,6 +635,7 @@
"ILLUSION": "幻術",
"IMPORT": "インポート",
"INCAPACITATED": "無力状態",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Influence",
"INITIATIVE": "イニシアチブ",
"INNATE_SPELLCASTING": "先天的呪文",
@@ -634,15 +655,20 @@
"INTIMIDATION": "威圧",
"INVESTIGATION": "調査",
"INVISIBLE": "不可視",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "何でも屋",
"KI": "Ki",
"KILOGRAMS": "キログラム",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "習得数",
"LAIR_ACTIONS": "棲家アクション",
"LANGUAGES": "言語",
"LARGE": "大型",
"LAWFUL_EVIL": "秩序にして悪",
"LEATHER": "レザー",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "伝説的アクション",
"LEGENDARY_ACTIONS_TEXT_1": " ",
"LEGENDARY_ACTIONS_TEXT_2": "は",
@@ -706,6 +732,10 @@
"OUTPUT": "出力",
"PALADIN": "パラディン",
"PARALYZED": "麻痺状態",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "受動",
"PASSIVE_ABILITY_CHECK": "受動能力値判定",
"PASSIVE_SKILLS": "受動技能",
@@ -717,6 +747,12 @@
"PER_LEVEL": "レベル毎",
"PER_USE": "消費",
"PETRIFIED": "石化状態",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "刺突",
"PLATINUM_PIECES": "プラチナ貨",
"PLUS": "および",
@@ -724,6 +760,7 @@
"POINTS_OF_ORIGIN": "原点",
"POISON": "毒",
"POISONED": "毒状態",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "ポーション",
"POTION_OF_HEALING": "ポーション・オヴ・ヒーリング",
"POUNDS": "ポンド",
@@ -740,6 +777,9 @@
"PROFICIENT": "習熟",
"PROFICIENT_ARMOR_WEIGHS": "習熟している鎧は重量を持つ",
"PRONE": "伏せ状態",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -795,6 +835,9 @@
"RESOURCES": "リソース",
"REST": "休憩",
"RESTRAINED": "拘束状態",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "指輪",
"RITUAL": "儀式",
"ROGUE": "ローグ",
@@ -866,6 +909,7 @@
"SKIN": "肌",
"SLASHING": "斬撃",
"SLEIGHTOFHAND": "手先の早業",
"SLOT": "Slot",
"SLOTS": "スロット",
"SMALL": "小型",
"SOCIETY": "Society",
@@ -910,6 +954,9 @@
"STR_13": "筋 13",
"STR_15": "筋 15",
"STUNNED": "朦朧状態",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "成功",
"SUMMONER": "召喚士",
"SURVIVAL": "生存",
@@ -936,6 +983,11 @@
"TYPE": "種類",
"UNARMORED": "鎧非着用",
"UNCONSCIOUS": "気絶状態",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "無習熟",
"UNTIL_DISPELLED": "解除まで",
"UNTIL_DISPELLED_OR_TRIGGERED": "解除または発動されるまで",
+52
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@@ -113,6 +113,8 @@
"BIG": "Big",
"BITE": "Bite",
"BLINDED": "Blinded",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "Blindsight",
"BLIND_BEYOND": "Blind beyond",
"BLUDGEONING": "bludgeoning",
@@ -130,7 +132,10 @@
"CAN_HAVE": "Can have",
"CARRIED": "Carried",
"CARRYING_CAPACITY": "Carrying capacity",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "Push\/Drag\/Lift",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "4th level spellcasting",
"CASTERS_5TH": "5th level spellcasting",
"CASTERS_9TH": "9th level spellcasting",
@@ -143,6 +148,8 @@
"CHARISMA": "Charisma",
"CHARISMA_SAVING_THROW": "Charisma saving throw",
"CHARMED": "Charmed",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "Check",
"CHECK_MODIFIER": "Check modifier",
"CHOOSE_WHEN_ROLLING": "Choose when rolling",
@@ -462,6 +469,7 @@
"DARKVISION": "Darkvision",
"DC": "DC",
"DEAFENED": "Deafened",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "Death",
"DEATH_SAVES": "Death saves",
"DEATH_SAVING_THROW": "Death saving throw",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "Documentation",
"DONT": "Dont",
"DRAGON": "Dragon",
"DROP": "Drop",
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
@@ -513,7 +522,12 @@
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "H. Encumbered",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EQUIPMENT": "Equipment",
@@ -557,12 +571,18 @@
"FREEFORM": "Freeform",
"FREETEXT": "Freetext",
"FRIGHTENED": "Frightened",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "Gargantuan",
"GENDER": "Gender",
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "Hair",
"HALF": "Half",
"HALFLING_LUCK": "Halfling Luck",
@@ -615,6 +635,7 @@
"ILLUSION": "Illusion",
"IMPORT": "Import",
"INCAPACITATED": "Incapacitated",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Influence",
"INITIATIVE": "Initiative",
"INNATE_SPELLCASTING": "Innate Spellcasting",
@@ -634,15 +655,20 @@
"INTIMIDATION": "Intimidation",
"INVESTIGATION": "Investigation",
"INVISIBLE": "Invisible",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "Jack of all trades",
"KI": "Ki",
"KILOGRAMS": "Kilograms",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "Known",
"LAIR_ACTIONS": "Lair Actions",
"LANGUAGES": "Languages",
"LARGE": "Large",
"LAWFUL_EVIL": "lawful evil",
"LEATHER": "Leather",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "Legendary Actions",
"LEGENDARY_ACTIONS_TEXT_1": "The",
"LEGENDARY_ACTIONS_TEXT_2": "can take",
@@ -706,6 +732,10 @@
"OUTPUT": "Output",
"PALADIN": "Paladin",
"PARALYZED": "Paralyzed",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "Passive",
"PASSIVE_ABILITY_CHECK": "Passive ability check",
"PASSIVE_SKILLS": "Passive skills",
@@ -717,6 +747,12 @@
"PER_LEVEL": "per level",
"PER_USE": "per use",
"PETRIFIED": "Petrified",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLUS": "plus",
@@ -724,6 +760,7 @@
"POINTS_OF_ORIGIN": "Points of origin",
"POISON": "poison",
"POISONED": "Poisoned",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "Potion",
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
@@ -740,6 +777,9 @@
"PROFICIENT": "Proficient",
"PROFICIENT_ARMOR_WEIGHS": "Armor that you are proficient in weighs",
"PRONE": "Prone",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -795,6 +835,9 @@
"RESOURCES": "Resources",
"REST": "Rest",
"RESTRAINED": "Restrained",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Ring",
"RITUAL": "Ritual",
"ROGUE": "Rogue",
@@ -866,6 +909,7 @@
"SKIN": "Skin",
"SLASHING": "slashing",
"SLEIGHTOFHAND": "Sleight of Hand",
"SLOT": "Slot",
"SLOTS": "Slots",
"SMALL": "Small",
"SOCIETY": "Society",
@@ -910,6 +954,9 @@
"STR_13": "Str 13",
"STR_15": "Str 15",
"STUNNED": "Stunned",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "Successes",
"SUMMONER": "Summoner",
"SURVIVAL": "Survival",
@@ -936,6 +983,11 @@
"TYPE": "Type",
"UNARMORED": "Unarmored",
"UNCONSCIOUS": "Unconscious",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
+52
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@@ -113,6 +113,8 @@
"BIG": "Big",
"BITE": "Bite",
"BLINDED": "Blinded",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "Blindsight",
"BLIND_BEYOND": "Blind beyond",
"BLUDGEONING": "bludgeoning",
@@ -130,7 +132,10 @@
"CAN_HAVE": "Can have",
"CARRIED": "Carried",
"CARRYING_CAPACITY": "Carrying capacity",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "Push\/Drag\/Lift",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "4th level spellcasting",
"CASTERS_5TH": "5th level spellcasting",
"CASTERS_9TH": "9th level spellcasting",
@@ -143,6 +148,8 @@
"CHARISMA": "Charisma",
"CHARISMA_SAVING_THROW": "Charisma saving throw",
"CHARMED": "Charmed",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "Check",
"CHECK_MODIFIER": "Check modifier",
"CHOOSE_WHEN_ROLLING": "Choose when rolling",
@@ -462,6 +469,7 @@
"DARKVISION": "Darkvision",
"DC": "DC",
"DEAFENED": "Deafened",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "Death",
"DEATH_SAVES": "Death saves",
"DEATH_SAVING_THROW": "Death saving throw",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "Documentation",
"DONT": "Dont",
"DRAGON": "Dragon",
"DROP": "Drop",
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
@@ -513,7 +522,12 @@
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "H. Encumbered",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EQUIPMENT": "Equipment",
@@ -557,12 +571,18 @@
"FREEFORM": "Freeform",
"FREETEXT": "Freetext",
"FRIGHTENED": "Frightened",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "Gargantuan",
"GENDER": "Gender",
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "Hair",
"HALF": "Half",
"HALFLING_LUCK": "Halfling Luck",
@@ -615,6 +635,7 @@
"ILLUSION": "Illusion",
"IMPORT": "Import",
"INCAPACITATED": "Incapacitated",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Influence",
"INITIATIVE": "Initiative",
"INNATE_SPELLCASTING": "Innate Spellcasting",
@@ -634,15 +655,20 @@
"INTIMIDATION": "Intimidation",
"INVESTIGATION": "Investigation",
"INVISIBLE": "Invisible",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "Jack of all trades",
"KI": "Ki",
"KILOGRAMS": "Kilograms",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "Known",
"LAIR_ACTIONS": "Lair Actions",
"LANGUAGES": "Languages",
"LARGE": "Large",
"LAWFUL_EVIL": "lawful evil",
"LEATHER": "Leather",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "Legendary Actions",
"LEGENDARY_ACTIONS_TEXT_1": "The",
"LEGENDARY_ACTIONS_TEXT_2": "can take",
@@ -706,6 +732,10 @@
"OUTPUT": "Output",
"PALADIN": "Paladin",
"PARALYZED": "Paralyzed",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "Passive",
"PASSIVE_ABILITY_CHECK": "Passive ability check",
"PASSIVE_SKILLS": "Passive skills",
@@ -717,6 +747,12 @@
"PER_LEVEL": "per level",
"PER_USE": "per use",
"PETRIFIED": "Petrified",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLUS": "plus",
@@ -724,6 +760,7 @@
"POINTS_OF_ORIGIN": "Points of origin",
"POISON": "poison",
"POISONED": "Poisoned",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "Potion",
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
@@ -740,6 +777,9 @@
"PROFICIENT": "Proficient",
"PROFICIENT_ARMOR_WEIGHS": "Armor that you are proficient in weighs",
"PRONE": "Prone",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -795,6 +835,9 @@
"RESOURCES": "Resources",
"REST": "Rest",
"RESTRAINED": "Restrained",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Ring",
"RITUAL": "Ritual",
"ROGUE": "Rogue",
@@ -866,6 +909,7 @@
"SKIN": "Skin",
"SLASHING": "slashing",
"SLEIGHTOFHAND": "Sleight of Hand",
"SLOT": "Slot",
"SLOTS": "Slots",
"SMALL": "Small",
"SOCIETY": "Society",
@@ -910,6 +954,9 @@
"STR_13": "Str 13",
"STR_15": "Str 15",
"STUNNED": "Stunned",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "Successes",
"SUMMONER": "Summoner",
"SURVIVAL": "Survival",
@@ -936,6 +983,11 @@
"TYPE": "Type",
"UNARMORED": "Unarmored",
"UNCONSCIOUS": "Unconscious",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
+52
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@@ -113,6 +113,8 @@
"BIG": "Big",
"BITE": "Bite",
"BLINDED": "Blinded",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "Blindsight",
"BLIND_BEYOND": "cego além desse raio",
"BLUDGEONING": "bludgeoning",
@@ -130,7 +132,10 @@
"CAN_HAVE": "Can have",
"CARRIED": "Carried",
"CARRYING_CAPACITY": "Carrying capacity",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "Push\/Drag\/Lift",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "4th level spellcasting",
"CASTERS_5TH": "5th level spellcasting",
"CASTERS_9TH": "9th level spellcasting",
@@ -143,6 +148,8 @@
"CHARISMA": "Charisma",
"CHARISMA_SAVING_THROW": "Charisma saving throw",
"CHARMED": "Charmed",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "Check",
"CHECK_MODIFIER": "Check modifier",
"CHOOSE_WHEN_ROLLING": "Choose when rolling",
@@ -462,6 +469,7 @@
"DARKVISION": "Darkvision",
"DC": "DC",
"DEAFENED": "Deafened",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "Death",
"DEATH_SAVES": "Death saves",
"DEATH_SAVING_THROW": "Death saving throw",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "Documentation",
"DONT": "Dont",
"DRAGON": "Dragon",
"DROP": "Drop",
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
@@ -513,7 +522,12 @@
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "H. Encumbered",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EQUIPMENT": "Equipment",
@@ -557,12 +571,18 @@
"FREEFORM": "Freeform",
"FREETEXT": "Freetext",
"FRIGHTENED": "Frightened",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "Gargantuan",
"GENDER": "Gender",
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "Hair",
"HALF": "Half",
"HALFLING_LUCK": "Halfling Luck",
@@ -615,6 +635,7 @@
"ILLUSION": "Illusion",
"IMPORT": "Import",
"INCAPACITATED": "Incapacitated",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Influence",
"INITIATIVE": "Initiative",
"INNATE_SPELLCASTING": "Innate Spellcasting",
@@ -634,15 +655,20 @@
"INTIMIDATION": "Intimidation",
"INVESTIGATION": "Investigation",
"INVISIBLE": "Invisible",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "Jack of all trades",
"KI": "Ki",
"KILOGRAMS": "Kilograms",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "Known",
"LAIR_ACTIONS": "Lair Actions",
"LANGUAGES": "Languages",
"LARGE": "Large",
"LAWFUL_EVIL": "lawful evil",
"LEATHER": "Leather",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "Legendary Actions",
"LEGENDARY_ACTIONS_TEXT_1": "The",
"LEGENDARY_ACTIONS_TEXT_2": "can take",
@@ -706,6 +732,10 @@
"OUTPUT": "Output",
"PALADIN": "Paladin",
"PARALYZED": "Paralyzed",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "Passive",
"PASSIVE_ABILITY_CHECK": "Passive ability check",
"PASSIVE_SKILLS": "Passive skills",
@@ -717,6 +747,12 @@
"PER_LEVEL": "per level",
"PER_USE": "per use",
"PETRIFIED": "Petrified",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLUS": "plus",
@@ -724,6 +760,7 @@
"POINTS_OF_ORIGIN": "Points of origin",
"POISON": "poison",
"POISONED": "Poisoned",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "Potion",
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
@@ -740,6 +777,9 @@
"PROFICIENT": "Proficient",
"PROFICIENT_ARMOR_WEIGHS": "Armor that you are proficient in weighs",
"PRONE": "Prone",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -795,6 +835,9 @@
"RESOURCES": "Resources",
"REST": "Rest",
"RESTRAINED": "Restrained",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Ring",
"RITUAL": "Ritual",
"ROGUE": "Rogue",
@@ -866,6 +909,7 @@
"SKIN": "Skin",
"SLASHING": "slashing",
"SLEIGHTOFHAND": "Sleight of Hand",
"SLOT": "Slot",
"SLOTS": "Slots",
"SMALL": "Small",
"SOCIETY": "Society",
@@ -910,6 +954,9 @@
"STR_13": "Str 13",
"STR_15": "Str 15",
"STUNNED": "Stunned",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "Successes",
"SUMMONER": "Summoner",
"SURVIVAL": "Survival",
@@ -936,6 +983,11 @@
"TYPE": "Type",
"UNARMORED": "Unarmored",
"UNCONSCIOUS": "Unconscious",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
+52
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@@ -113,6 +113,8 @@
"BIG": "Большое",
"BITE": "Укус",
"BLINDED": "Ослеплено",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "Слепое",
"BLIND_BEYOND": "Слепо за пределами",
"BLUDGEONING": "дробящий",
@@ -130,7 +132,10 @@
"CAN_HAVE": "Можно иметь",
"CARRIED": "На себе",
"CARRYING_CAPACITY": "Переносимый вес",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "Толкать\/Тащить",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "Third (3rd level: Архетипы магии)",
"CASTERS_5TH": "Half (5th level: Паладин, Следопыт)",
"CASTERS_9TH": "Full (9th level: Бард, Жрец, Друид, Чародей, Волшебник)",
@@ -143,6 +148,8 @@
"CHARISMA": "Харизма",
"CHARISMA_SAVING_THROW": "Charisma saving throw",
"CHARMED": "Очаровно",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "Проверка",
"CHECK_MODIFIER": "Check modifier",
"CHOOSE_WHEN_ROLLING": "Выбрать при броске",
@@ -462,6 +469,7 @@
"DARKVISION": "Зрение во тьме",
"DC": "СЛ",
"DEAFENED": "Оглохло",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "Смерть",
"DEATH_SAVES": "Спасы смерти",
"DEATH_SAVING_THROW": "Спасбросок смерти",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "Документация",
"DONT": "Dont",
"DRAGON": "Дракон",
"DROP": "Drop",
"DRUID": "Друид",
"DURATION": "Длительность",
"EFFECT": "Эффекты",
@@ -513,7 +522,12 @@
"EMOTE": "Эмоция",
"ENCHANTMENT": "Очарование",
"ENCUMBERED": "Перегружен",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "Т. перегруз",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Множ. перегруза",
"ENGINEERING": "Инженерия",
"EQUIPMENT": "Экипировка",
@@ -557,12 +571,18 @@
"FREEFORM": "Freeform",
"FREETEXT": "Свободный текст",
"FRIGHTENED": "Напугано",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "Гигантское",
"GENDER": "Пол",
"GENERATE": "Generate",
"GENERATE_SKILLS": "Сгенерировать скиллы",
"GM": "GM",
"GOLD_PIECES": "Золотых монет",
"GRAPPLED": "Cхвачено",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "Волосы",
"HALF": "Half",
"HALFLING_LUCK": "Удача полурос.",
@@ -615,6 +635,7 @@
"ILLUSION": "Иллюзия",
"IMPORT": "Импорт",
"INCAPACITATED": "Недееспособно",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Влияние",
"INITIATIVE": "Инициатива",
"INNATE_SPELLCASTING": "Innate Spellcasting",
@@ -634,15 +655,20 @@
"INTIMIDATION": "Запугивание",
"INVESTIGATION": "Анализ",
"INVISIBLE": "Невидимо",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "Мастер на все руки",
"KI": "Ki",
"KILOGRAMS": "Килограмм",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "Known",
"LAIR_ACTIONS": "Действия логова",
"LANGUAGES": "Языки",
"LARGE": "Большое",
"LAWFUL_EVIL": "законно злое",
"LEATHER": "Leather",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "Легендарные действия",
"LEGENDARY_ACTIONS_TEXT_1": "The",
"LEGENDARY_ACTIONS_TEXT_2": "can take",
@@ -706,6 +732,10 @@
"OUTPUT": "Вывод",
"PALADIN": "Паладин",
"PARALYZED": "Парализовано",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "Пассивное",
"PASSIVE_ABILITY_CHECK": "Passive ability check",
"PASSIVE_SKILLS": "Пассивные скилы",
@@ -717,6 +747,12 @@
"PER_LEVEL": "per level",
"PER_USE": "per use",
"PETRIFIED": "Окаменело",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "проникающий",
"PLATINUM_PIECES": "Платиновых монет",
"PLUS": "plus",
@@ -724,6 +760,7 @@
"POINTS_OF_ORIGIN": "Points of origin",
"POISON": "яд",
"POISONED": "Отравлено",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "Potion",
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Фунты",
@@ -740,6 +777,9 @@
"PROFICIENT": "Владеет",
"PROFICIENT_ARMOR_WEIGHS": "Armor that you are proficient in weighs",
"PRONE": "Опрокинуто",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "Псионный",
"PSIONICS": "Псионический",
"PSIONICS_4TH": "4th level psionics",
@@ -795,6 +835,9 @@
"RESOURCES": "Ресурсы",
"REST": "Rest",
"RESTRAINED": "Опутано",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Ring",
"RITUAL": "Ритуал",
"ROGUE": "Плут",
@@ -866,6 +909,7 @@
"SKIN": "Кожа",
"SLASHING": "рубящий",
"SLEIGHTOFHAND": "Ловкость рук",
"SLOT": "Slot",
"SLOTS": "Слоты",
"SMALL": "Малое",
"SOCIETY": "Общество",
@@ -910,6 +954,9 @@
"STR_13": "Сила 13",
"STR_15": "Сила 15",
"STUNNED": "Оглушено",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "Удачи",
"SUMMONER": "Призыватель",
"SURVIVAL": "Выживание",
@@ -936,6 +983,11 @@
"TYPE": "Тип",
"UNARMORED": "Без брони",
"UNCONSCIOUS": "Без сознания",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "Не проф.",
"UNTIL_DISPELLED": "Пока не развеяно",
"UNTIL_DISPELLED_OR_TRIGGERED": "Пока не развеяно или сработает",
+52
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@@ -113,6 +113,8 @@
"BIG": "Big",
"BITE": "Bite",
"BLINDED": "Blinded",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "Blindsight",
"BLIND_BEYOND": "Blind beyond",
"BLUDGEONING": "bludgeoning",
@@ -130,7 +132,10 @@
"CAN_HAVE": "Can have",
"CARRIED": "Carried",
"CARRYING_CAPACITY": "Carrying capacity",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "Push\/Drag\/Lift",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "4th level spellcasting",
"CASTERS_5TH": "5th level spellcasting",
"CASTERS_9TH": "9th level spellcasting",
@@ -143,6 +148,8 @@
"CHARISMA": "Charisma",
"CHARISMA_SAVING_THROW": "Charisma saving throw",
"CHARMED": "Charmed",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "Check",
"CHECK_MODIFIER": "Check modifier",
"CHOOSE_WHEN_ROLLING": "Choose when rolling",
@@ -462,6 +469,7 @@
"DARKVISION": "Darkvision",
"DC": "DC",
"DEAFENED": "Deafened",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "Death",
"DEATH_SAVES": "Death saves",
"DEATH_SAVING_THROW": "Death saving throw",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "Documentation",
"DONT": "Dont",
"DRAGON": "Dragon",
"DROP": "Drop",
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
@@ -513,7 +522,12 @@
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "H. Encumbered",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EQUIPMENT": "Equipment",
@@ -557,12 +571,18 @@
"FREEFORM": "Freeform",
"FREETEXT": "Freetext",
"FRIGHTENED": "Frightened",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "Gargantuan",
"GENDER": "Gender",
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "Hair",
"HALF": "Half",
"HALFLING_LUCK": "Halfling Luck",
@@ -615,6 +635,7 @@
"ILLUSION": "Illusion",
"IMPORT": "Import",
"INCAPACITATED": "Incapacitated",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Influence",
"INITIATIVE": "Initiative",
"INNATE_SPELLCASTING": "Innate Spellcasting",
@@ -634,15 +655,20 @@
"INTIMIDATION": "Intimidation",
"INVESTIGATION": "Investigation",
"INVISIBLE": "Invisible",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "Jack of all trades",
"KI": "Ki",
"KILOGRAMS": "Kilograms",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "Known",
"LAIR_ACTIONS": "Lair Actions",
"LANGUAGES": "Languages",
"LARGE": "Large",
"LAWFUL_EVIL": "lawful evil",
"LEATHER": "Leather",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "Legendary Actions",
"LEGENDARY_ACTIONS_TEXT_1": "The",
"LEGENDARY_ACTIONS_TEXT_2": "can take",
@@ -706,6 +732,10 @@
"OUTPUT": "Output",
"PALADIN": "Paladin",
"PARALYZED": "Paralyzed",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "Passive",
"PASSIVE_ABILITY_CHECK": "Passive ability check",
"PASSIVE_SKILLS": "Passive skills",
@@ -717,6 +747,12 @@
"PER_LEVEL": "per level",
"PER_USE": "per use",
"PETRIFIED": "Petrified",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLUS": "plus",
@@ -724,6 +760,7 @@
"POINTS_OF_ORIGIN": "Points of origin",
"POISON": "poison",
"POISONED": "Poisoned",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "Potion",
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
@@ -740,6 +777,9 @@
"PROFICIENT": "Proficient",
"PROFICIENT_ARMOR_WEIGHS": "Armor that you are proficient in weighs",
"PRONE": "Prone",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -795,6 +835,9 @@
"RESOURCES": "Resources",
"REST": "Rest",
"RESTRAINED": "Restrained",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Ring",
"RITUAL": "Ritual",
"ROGUE": "Rogue",
@@ -866,6 +909,7 @@
"SKIN": "Skin",
"SLASHING": "slashing",
"SLEIGHTOFHAND": "Sleight of Hand",
"SLOT": "Slot",
"SLOTS": "Slots",
"SMALL": "Small",
"SOCIETY": "Society",
@@ -910,6 +954,9 @@
"STR_13": "Str 13",
"STR_15": "Str 15",
"STUNNED": "Stunned",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "Successes",
"SUMMONER": "Summoner",
"SURVIVAL": "Survival",
@@ -936,6 +983,11 @@
"TYPE": "Type",
"UNARMORED": "Unarmored",
"UNCONSCIOUS": "Unconscious",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
+52
View File
@@ -113,6 +113,8 @@
"BIG": "Big",
"BITE": "Bite",
"BLINDED": "Blinded",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "Blindsight",
"BLIND_BEYOND": "Blind beyond",
"BLUDGEONING": "bludgeoning",
@@ -130,7 +132,10 @@
"CAN_HAVE": "Can have",
"CARRIED": "Carried",
"CARRYING_CAPACITY": "Carrying capacity",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "Push\/Drag\/Lift",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "4th level spellcasting",
"CASTERS_5TH": "5th level spellcasting",
"CASTERS_9TH": "9th level spellcasting",
@@ -143,6 +148,8 @@
"CHARISMA": "Charisma",
"CHARISMA_SAVING_THROW": "Charisma saving throw",
"CHARMED": "Charmed",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "Check",
"CHECK_MODIFIER": "Check modifier",
"CHOOSE_WHEN_ROLLING": "Choose when rolling",
@@ -462,6 +469,7 @@
"DARKVISION": "Darkvision",
"DC": "DC",
"DEAFENED": "Deafened",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "Death",
"DEATH_SAVES": "Death saves",
"DEATH_SAVING_THROW": "Death saving throw",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "Documentation",
"DONT": "Dont",
"DRAGON": "Dragon",
"DROP": "Drop",
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
@@ -513,7 +522,12 @@
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "H. Encumbered",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EQUIPMENT": "Equipment",
@@ -557,12 +571,18 @@
"FREEFORM": "Freeform",
"FREETEXT": "Freetext",
"FRIGHTENED": "Frightened",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "Gargantuan",
"GENDER": "Gender",
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "Hair",
"HALF": "Half",
"HALFLING_LUCK": "Halfling Luck",
@@ -615,6 +635,7 @@
"ILLUSION": "Illusion",
"IMPORT": "Import",
"INCAPACITATED": "Incapacitated",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Influence",
"INITIATIVE": "Initiative",
"INNATE_SPELLCASTING": "Innate Spellcasting",
@@ -634,15 +655,20 @@
"INTIMIDATION": "Intimidation",
"INVESTIGATION": "Investigation",
"INVISIBLE": "Invisible",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "Jack of all trades",
"KI": "Ki",
"KILOGRAMS": "Kilograms",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "Known",
"LAIR_ACTIONS": "Lair Actions",
"LANGUAGES": "Languages",
"LARGE": "Large",
"LAWFUL_EVIL": "lawful evil",
"LEATHER": "Leather",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "Legendary Actions",
"LEGENDARY_ACTIONS_TEXT_1": "The",
"LEGENDARY_ACTIONS_TEXT_2": "can take",
@@ -706,6 +732,10 @@
"OUTPUT": "Output",
"PALADIN": "Paladin",
"PARALYZED": "Paralyzed",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "Passive",
"PASSIVE_ABILITY_CHECK": "Passive ability check",
"PASSIVE_SKILLS": "Passive skills",
@@ -717,6 +747,12 @@
"PER_LEVEL": "per level",
"PER_USE": "per use",
"PETRIFIED": "Petrified",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLUS": "plus",
@@ -724,6 +760,7 @@
"POINTS_OF_ORIGIN": "Points of origin",
"POISON": "poison",
"POISONED": "Poisoned",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "Potion",
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
@@ -740,6 +777,9 @@
"PROFICIENT": "Proficient",
"PROFICIENT_ARMOR_WEIGHS": "Armor that you are proficient in weighs",
"PRONE": "Prone",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -795,6 +835,9 @@
"RESOURCES": "Resources",
"REST": "Rest",
"RESTRAINED": "Restrained",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Ring",
"RITUAL": "Ritual",
"ROGUE": "Rogue",
@@ -866,6 +909,7 @@
"SKIN": "Skin",
"SLASHING": "slashing",
"SLEIGHTOFHAND": "Sleight of Hand",
"SLOT": "Slot",
"SLOTS": "Slots",
"SMALL": "Small",
"SOCIETY": "Society",
@@ -910,6 +954,9 @@
"STR_13": "Str 13",
"STR_15": "Str 15",
"STUNNED": "Stunned",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "Successes",
"SUMMONER": "Summoner",
"SURVIVAL": "Survival",
@@ -936,6 +983,11 @@
"TYPE": "Type",
"UNARMORED": "Unarmored",
"UNCONSCIOUS": "Unconscious",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
+52
View File
@@ -113,6 +113,8 @@
"BIG": "大",
"BITE": "囓咬",
"BLINDED": "目盲",
"BLINDED_1": "A blinded creature cant see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"BLINDSIGHT": "盲視",
"BLIND_BEYOND": "Blind beyond",
"BLUDGEONING": "敲擊",
@@ -130,7 +132,10 @@
"CAN_HAVE": "可有",
"CARRIED": "攜帶",
"CARRYING_CAPACITY": "負重",
"CARRYING_CAPACITY_1": "This is the weight that you can carry",
"CARRYING_PUSH_DRAG_LIFT": "推\/拉\/舉起",
"CARRYING_PUSH_DRAG_LIFT_FEET": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.",
"CARRYING_PUSH_DRAG_LIFT_METERS": "While pushing or dragging weight in excess of your carrying capacity, your speed drops to 1.5 meters.",
"CASTERS_4TH": "次施法者(3級:秘法原型)",
"CASTERS_5TH": "半施法者(5級:聖武士、遊俠)",
"CASTERS_9TH": "全施法者(9級:吟遊詩人、牧師、德魯伊、術士、法師)",
@@ -143,6 +148,8 @@
"CHARISMA": "魅力",
"CHARISMA_SAVING_THROW": "魅力豁免",
"CHARMED": "魅惑",
"CHARMED_1": "A charmed creature cant attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
"CHECK": "檢定",
"CHECK_MODIFIER": "Check modifier",
"CHOOSE_WHEN_ROLLING": "擲骰時選擇",
@@ -462,6 +469,7 @@
"DARKVISION": "黑暗視覺",
"DC": "DC",
"DEAFENED": "耳聾",
"DEAFENED_1": "A deafened creature cant hear and automatically fails any ability check that requires hearing.",
"DEATH": "死亡",
"DEATH_SAVES": "死亡豁免",
"DEATH_SAVING_THROW": "死亡豁免",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "文件",
"DONT": "不要",
"DRAGON": "龍",
"DROP": "Drop",
"DRUID": "德魯伊",
"DURATION": "持續時間",
"EFFECT": "效果",
@@ -513,7 +522,12 @@
"EMOTE": "表情",
"ENCHANTMENT": "附魔",
"ENCUMBERED": "負重",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_HEAVILY": "重度負重",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "負重乘數",
"ENGINEERING": "工程",
"EQUIPMENT": "裝備",
@@ -557,12 +571,18 @@
"FREEFORM": "自由形式",
"FREETEXT": "自由文字",
"FRIGHTENED": "驚懼",
"FRIGHTENED_1": "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.",
"FRIGHTENED_2": "The creature cant willingly move closer to the source of its fear.",
"GARGANTUAN": "巨型",
"GENDER": "性別",
"GENERATE": "Generate",
"GENERATE_SKILLS": "產生技能",
"GM": "GM",
"GOLD_PIECES": "金幣",
"GRAPPLED": "擒拿",
"GRAPPLED_1": "A grappled creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"HAIR": "髮色",
"HALF": "一半",
"HALFLING_LUCK": "半身人幸運",
@@ -615,6 +635,7 @@
"ILLUSION": "幻術",
"IMPORT": "Import",
"INCAPACITATED": "無法行動",
"INCAPACITATED_1": "An incapacitated creature cant take actions or reactions.",
"INFLUENCE": "Influence",
"INITIATIVE": "先攻",
"INNATE_SPELLCASTING": "Innate Spellcasting",
@@ -634,15 +655,20 @@
"INTIMIDATION": "威嚇",
"INVESTIGATION": "調查",
"INVISIBLE": "隱形",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creatures location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creatures attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "雜學大師",
"KI": "氣",
"KILOGRAMS": "公斤",
"KILOGRAMS_SHORT": "kg",
"KNOWN": "已知",
"LAIR_ACTIONS": "巢穴動作",
"LANGUAGES": "語言",
"LARGE": "大型",
"LAWFUL_EVIL": "守序邪惡",
"LEATHER": "Leather",
"LEGACY": "Legacy",
"LEGACY_TOOLTIP": "This cannot be used with all sheet features",
"LEGENDARY_ACTIONS": "傳奇動作",
"LEGENDARY_ACTIONS_TEXT_1": "The",
"LEGENDARY_ACTIONS_TEXT_2": "can take",
@@ -706,6 +732,10 @@
"OUTPUT": "輸出",
"PALADIN": "聖武士",
"PARALYZED": "麻痺",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and cant move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "被動",
"PASSIVE_ABILITY_CHECK": "被動屬性檢定",
"PASSIVE_SKILLS": "被動技能",
@@ -717,6 +747,12 @@
"PER_LEVEL": "每等級",
"PER_USE": "每次使用",
"PETRIFIED": "石化",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "穿刺",
"PLATINUM_PIECES": "白金幣",
"PLUS": "加上",
@@ -724,6 +760,7 @@
"POINTS_OF_ORIGIN": "起始點",
"POISON": "毒素",
"POISONED": "中毒",
"POISONED_1": "A poisoned creature has disadvantage on attack rolls and ability checks.",
"POTION": "Potion",
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "磅",
@@ -740,6 +777,9 @@
"PROFICIENT": "熟練",
"PROFICIENT_ARMOR_WEIGHS": "Armor that you are proficient in weighs",
"PRONE": "倒地",
"PRONE_1": "A prone creatures only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSION": "心靈術士",
"PSIONICS": "靈能",
"PSIONICS_4TH": "次靈能者 (祕紋師)",
@@ -795,6 +835,9 @@
"RESOURCES": "資源",
"REST": "休息",
"RESTRAINED": "束縛",
"RESTRAINED_1": "A restrained creatures speed becomes 0, and it cant benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creatures attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Ring",
"RITUAL": "儀式",
"ROGUE": "盜賊",
@@ -866,6 +909,7 @@
"SKIN": "膚色",
"SLASHING": "劈砍",
"SLEIGHTOFHAND": "巧手",
"SLOT": "Slot",
"SLOTS": "欄位",
"SMALL": "小型",
"SOCIETY": "社會",
@@ -910,6 +954,9 @@
"STR_13": "力量13",
"STR_15": "力量15",
"STUNNED": "震懾",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), cant move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"SUCCESSES": "成功",
"SUMMONER": "召喚師",
"SURVIVAL": "生存",
@@ -936,6 +983,11 @@
"TYPE": "類型",
"UNARMORED": "未著甲",
"UNCONSCIOUS": "昏迷",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), cant move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever its holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNPROFICIENT": "非熟練",
"UNTIL_DISPELLED": "直到被解除",
"UNTIL_DISPELLED_OR_TRIGGERED": "直到被解除或被觸發",
+73 -21
View File
@@ -113,6 +113,8 @@
"BIG": "crwdns24859:0crwdne24859:0",
"BITE": "crwdns24860:0crwdne24860:0",
"BLINDED": "crwdns24861:0crwdne24861:0",
"BLINDED_1": "crwdns68334:0crwdne68334:0",
"BLINDED_2": "crwdns68335:0crwdne68335:0",
"BLINDSIGHT": "crwdns24862:0crwdne24862:0",
"BLIND_BEYOND": "crwdns37564:0crwdne37564:0",
"BLUDGEONING": "crwdns24864:0crwdne24864:0",
@@ -130,10 +132,13 @@
"CAN_HAVE": "crwdns24875:0crwdne24875:0",
"CARRIED": "crwdns24876:0crwdne24876:0",
"CARRYING_CAPACITY": "crwdns24877:0crwdne24877:0",
"CARRYING_PUSH_DRAG_LIFT": "crwdns24878:0crwdne24878:0",
"CASTERS_4TH": "crwdns24881:0crwdne24881:0",
"CASTERS_5TH": "crwdns24880:0crwdne24880:0",
"CASTERS_9TH": "crwdns24879:0crwdne24879:0",
"CARRYING_CAPACITY_1": "crwdns68336:0crwdne68336:0",
"CARRYING_PUSH_DRAG_LIFT": "crwdns68337:0crwdne68337:0",
"CARRYING_PUSH_DRAG_LIFT_FEET": "crwdns68338:0crwdne68338:0",
"CARRYING_PUSH_DRAG_LIFT_METERS": "crwdns68339:0crwdne68339:0",
"CASTERS_4TH": "crwdns68340:0crwdne68340:0",
"CASTERS_5TH": "crwdns68341:0crwdne68341:0",
"CASTERS_9TH": "crwdns68342:0crwdne68342:0",
"CASTING_TIME": "crwdns24882:0crwdne24882:0",
"CHA": "crwdns24883:0crwdne24883:0",
"CHALLENGE": "crwdns24884:0crwdne24884:0",
@@ -143,6 +148,8 @@
"CHARISMA": "crwdns24888:0crwdne24888:0",
"CHARISMA_SAVING_THROW": "crwdns41061:0crwdne41061:0",
"CHARMED": "crwdns24889:0crwdne24889:0",
"CHARMED_1": "crwdns68343:0crwdne68343:0",
"CHARMED_2": "crwdns68344:0crwdne68344:0",
"CHECK": "crwdns24890:0crwdne24890:0",
"CHECK_MODIFIER": "crwdns58335:0crwdne58335:0",
"CHOOSE_WHEN_ROLLING": "crwdns24892:0crwdne24892:0",
@@ -155,7 +162,7 @@
"CLASS_FEATURE_ARTIFICER_MAGIC_ITEM_ANALYSIS": "crwdns38703:0crwdne38703:0",
"CLASS_FEATURE_ARTIFICER_MAGIC_ITEM_ANALYSIS_TEXT": "crwdns58337:0crwdne58337:0",
"CLASS_FEATURE_ARTIFICER_MECHANICAL_SERVANT": "crwdns38705:0crwdne38705:0",
"CLASS_FEATURE_ARTIFICER_MECHANICAL_SERVANT_TEXT": "crwdns58338:0crwdne58338:0",
"CLASS_FEATURE_ARTIFICER_MECHANICAL_SERVANT_TEXT": "crwdns68345:0crwdne68345:0",
"CLASS_FEATURE_ARTIFICER_SOUL_OF_ARTIFICE": "crwdns38707:0crwdne38707:0",
"CLASS_FEATURE_ARTIFICER_SOUL_OF_ARTIFICE_TEXT": "crwdns38708:0crwdne38708:0",
"CLASS_FEATURE_ARTIFICER_SUPERIOR_ATTUNEMENT": "crwdns38709:0crwdne38709:0",
@@ -208,7 +215,7 @@
"CLASS_FEATURE_CLERIC_CHANNEL_DIVINITY_TURN_UNDEAD_TEXT": "crwdns58346:0crwdne58346:0",
"CLASS_FEATURE_CLERIC_CHANNEL_DIVINITY_TURN_UNDEAD_TEXT_PART_2": "crwdns38755:0crwdne38755:0",
"CLASS_FEATURE_CLERIC_DIVINE_INTERVENTION": "crwdns38756:0crwdne38756:0",
"CLASS_FEATURE_CLERIC_DIVINE_INTERVENTION_TEXT": "crwdns58347:0crwdne58347:0",
"CLASS_FEATURE_CLERIC_DIVINE_INTERVENTION_TEXT": "crwdns68346:0crwdne68346:0",
"CLASS_FEATURE_DRUID_ARCHDRUID": "crwdns38758:0crwdne38758:0",
"CLASS_FEATURE_DRUID_ARCHDRUID_TEXT": "crwdns58348:0crwdne58348:0",
"CLASS_FEATURE_DRUID_BEAST_SPELLS": "crwdns38760:0crwdne38760:0",
@@ -233,7 +240,7 @@
"CLASS_FEATURE_FIGHTER_SECOND_WIND": "crwdns38777:0crwdne38777:0",
"CLASS_FEATURE_FIGHTER_SECOND_WIND_TEXT": "crwdns38778:0crwdne38778:0",
"CLASS_FEATURE_MONK_DEFLECT_MISSILES": "crwdns38779:0crwdne38779:0",
"CLASS_FEATURE_MONK_DEFLECT_MISSILES_TEXT": "crwdns38780:0{dexterity_mod}crwdnd38780:0[dex]crwdnd38780:0{monk_level}crwdne38780:0",
"CLASS_FEATURE_MONK_DEFLECT_MISSILES_TEXT": "crwdns68347:0{dexterity_mod}crwdnd68347:0[dex]crwdnd68347:0{monk_level}crwdne68347:0",
"CLASS_FEATURE_MONK_DIAMOND_SOUL": "crwdns38781:0crwdne38781:0",
"CLASS_FEATURE_MONK_DIAMOND_SOUL_TEXT": "crwdns38782:0crwdne38782:0",
"CLASS_FEATURE_MONK_EMPTY_BODY": "crwdns38783:0crwdne38783:0",
@@ -249,9 +256,9 @@
"CLASS_FEATURE_MONK_KI_EMPOWERED_STRIKES_TEXT": "crwdns38791:0crwdne38791:0",
"CLASS_FEATURE_MONK_KI_TEXT": "crwdns38792:0crwdne38792:0",
"CLASS_FEATURE_MONK_MARTIAL_ARTS": "crwdns38793:0crwdne38793:0",
"CLASS_FEATURE_MONK_MARTIAL_ARTS_TEXT": "crwdns58357:0crwdne58357:0",
"CLASS_FEATURE_MONK_MARTIAL_ARTS_TEXT": "crwdns68348:0crwdne68348:0",
"CLASS_FEATURE_MONK_PATIENT_DEFENSE": "crwdns38795:0crwdne38795:0",
"CLASS_FEATURE_MONK_PATIENT_DEFENSE_TEXT": "crwdns38796:0crwdne38796:0",
"CLASS_FEATURE_MONK_PATIENT_DEFENSE_TEXT": "crwdns68349:0crwdne68349:0",
"CLASS_FEATURE_MONK_PERFECT_SELF": "crwdns38797:0crwdne38797:0",
"CLASS_FEATURE_MONK_PERFECT_SELF_TEXT": "crwdns38798:0crwdne38798:0",
"CLASS_FEATURE_MONK_PURITY_OF_BODY": "crwdns38799:0crwdne38799:0",
@@ -309,9 +316,9 @@
"CLASS_FEATURE_RANGERUA_HIDE_IN_PLAIN_SIGHT": "crwdns38849:0crwdne38849:0",
"CLASS_FEATURE_RANGERUA_HIDE_IN_PLAIN_SIGHT_TEXT": "crwdns38850:0crwdne38850:0",
"CLASS_FEATURE_RANGERUA_NATURAL_EXPLORER": "crwdns38851:0crwdne38851:0",
"CLASS_FEATURE_RANGERUA_NATURAL_EXPLORER_TEXT": "crwdns58365:0crwdne58365:0",
"CLASS_FEATURE_RANGERUA_NATURAL_EXPLORER_TEXT": "crwdns68350:0crwdne68350:0",
"CLASS_FEATURE_RANGERUA_PRIMEVAL_AWARENESS": "crwdns38853:0crwdne38853:0",
"CLASS_FEATURE_RANGERUA_PRIMEVAL_AWARENESS_TEXT": "crwdns58366:0crwdne58366:0",
"CLASS_FEATURE_RANGERUA_PRIMEVAL_AWARENESS_TEXT": "crwdns68351:0crwdne68351:0",
"CLASS_FEATURE_RANGERUA_VANISH": "crwdns38855:0crwdne38855:0",
"CLASS_FEATURE_RANGERUA_VANISH_TEXT": "crwdns58367:0crwdne58367:0",
"CLASS_FEATURE_RANGER_EXTRA_ATTACK": "crwdns41070:0crwdne41070:0",
@@ -353,7 +360,7 @@
"CLASS_FEATURE_ROGUE_STROKE_OF_LUCK": "crwdns38891:0crwdne38891:0",
"CLASS_FEATURE_ROGUE_STROKE_OF_LUCK_TEXT": "crwdns38892:0crwdne38892:0",
"CLASS_FEATURE_ROGUE_THIEVES_CANT": "crwdns58378:0crwdne58378:0",
"CLASS_FEATURE_ROGUE_THIEVES_CANT_TEXT": "crwdns58379:0crwdne58379:0",
"CLASS_FEATURE_ROGUE_THIEVES_CANT_TEXT": "crwdns68352:0crwdne68352:0",
"CLASS_FEATURE_ROGUE_UNCANNY_DODGE": "crwdns38895:0crwdne38895:0",
"CLASS_FEATURE_ROGUE_UNCANNY_DODGE_TEXT": "crwdns58380:0crwdne58380:0",
"CLASS_FEATURE_SORCERER_FLEXIBLE_CASTING": "crwdns38897:0crwdne38897:0",
@@ -462,6 +469,7 @@
"DARKVISION": "crwdns25154:0crwdne25154:0",
"DC": "crwdns25155:0crwdne25155:0",
"DEAFENED": "crwdns25156:0crwdne25156:0",
"DEAFENED_1": "crwdns68353:0crwdne68353:0",
"DEATH": "crwdns25157:0crwdne25157:0",
"DEATH_SAVES": "crwdns25158:0crwdne25158:0",
"DEATH_SAVING_THROW": "crwdns25159:0crwdne25159:0",
@@ -506,6 +514,7 @@
"DOCUMENTATION": "crwdns25193:0crwdne25193:0",
"DONT": "crwdns58389:0crwdne58389:0",
"DRAGON": "crwdns25195:0crwdne25195:0",
"DROP": "crwdns68354:0crwdne68354:0",
"DRUID": "crwdns25196:0crwdne25196:0",
"DURATION": "crwdns25197:0crwdne25197:0",
"EFFECT": "crwdns25198:0crwdne25198:0",
@@ -513,7 +522,12 @@
"EMOTE": "crwdns25200:0crwdne25200:0",
"ENCHANTMENT": "crwdns25201:0crwdne25201:0",
"ENCUMBERED": "crwdns25202:0crwdne25202:0",
"ENCUMBERED_HEAVILY": "crwdns25203:0crwdne25203:0",
"ENCUMBERED_FEET": "crwdns68355:0crwdne68355:0",
"ENCUMBERED_HEAVILY": "crwdns68356:0crwdne68356:0",
"ENCUMBERED_HEAVILY_2": "crwdns68357:0crwdne68357:0",
"ENCUMBERED_HEAVILY_FEET": "crwdns68358:0crwdne68358:0",
"ENCUMBERED_HEAVILY_METERS": "crwdns68359:0crwdne68359:0",
"ENCUMBERED_METERS": "crwdns68360:0crwdne68360:0",
"ENCUMBRANCE_MULTIPLIER": "crwdns25204:0crwdne25204:0",
"ENGINEERING": "crwdns25205:0crwdne25205:0",
"EQUIPMENT": "crwdns25206:0crwdne25206:0",
@@ -557,12 +571,18 @@
"FREEFORM": "crwdns25238:0crwdne25238:0",
"FREETEXT": "crwdns25239:0crwdne25239:0",
"FRIGHTENED": "crwdns25240:0crwdne25240:0",
"FRIGHTENED_1": "crwdns68361:0crwdne68361:0",
"FRIGHTENED_2": "crwdns68362:0crwdne68362:0",
"GARGANTUAN": "crwdns25241:0crwdne25241:0",
"GENDER": "crwdns25242:0crwdne25242:0",
"GENERATE": "crwdns68363:0crwdne68363:0",
"GENERATE_SKILLS": "crwdns25243:0crwdne25243:0",
"GM": "crwdns58390:0crwdne58390:0",
"GOLD_PIECES": "crwdns25244:0crwdne25244:0",
"GRAPPLED": "crwdns25245:0crwdne25245:0",
"GRAPPLED_1": "crwdns68364:0crwdne68364:0",
"GRAPPLED_2": "crwdns68365:0crwdne68365:0",
"GRAPPLED_3": "crwdns68366:0crwdne68366:0",
"HAIR": "crwdns25246:0crwdne25246:0",
"HALF": "crwdns41075:0crwdne41075:0",
"HALFLING_LUCK": "crwdns25247:0crwdne25247:0",
@@ -615,6 +635,7 @@
"ILLUSION": "crwdns25279:0crwdne25279:0",
"IMPORT": "crwdns25280:0crwdne25280:0",
"INCAPACITATED": "crwdns25281:0crwdne25281:0",
"INCAPACITATED_1": "crwdns68367:0crwdne68367:0",
"INFLUENCE": "crwdns25282:0crwdne25282:0",
"INITIATIVE": "crwdns25283:0crwdne25283:0",
"INNATE_SPELLCASTING": "crwdns25284:0crwdne25284:0",
@@ -634,15 +655,20 @@
"INTIMIDATION": "crwdns25296:0crwdne25296:0",
"INVESTIGATION": "crwdns25297:0crwdne25297:0",
"INVISIBLE": "crwdns25298:0crwdne25298:0",
"INVISIBLE_1": "crwdns68368:0crwdne68368:0",
"INVISIBLE_2": "crwdns68369:0crwdne68369:0",
"JACK_OF_ALL_TRADES": "crwdns25299:0crwdne25299:0",
"KI": "crwdns37623:0crwdne37623:0",
"KILOGRAMS": "crwdns25300:0crwdne25300:0",
"KILOGRAMS_SHORT": "crwdns68370:0crwdne68370:0",
"KNOWN": "crwdns37624:0crwdne37624:0",
"LAIR_ACTIONS": "crwdns25301:0crwdne25301:0",
"LANGUAGES": "crwdns25302:0crwdne25302:0",
"LARGE": "crwdns25303:0crwdne25303:0",
"LAWFUL_EVIL": "crwdns25304:0crwdne25304:0",
"LEATHER": "crwdns58396:0crwdne58396:0",
"LEGACY": "crwdns68371:0crwdne68371:0",
"LEGACY_TOOLTIP": "crwdns68372:0crwdne68372:0",
"LEGENDARY_ACTIONS": "crwdns25306:0crwdne25306:0",
"LEGENDARY_ACTIONS_TEXT_1": "crwdns25307:0crwdne25307:0",
"LEGENDARY_ACTIONS_TEXT_2": "crwdns25308:0crwdne25308:0",
@@ -655,7 +681,7 @@
"LIMIT": "crwdns25315:0crwdne25315:0",
"LONGER": "crwdns25316:0crwdne25316:0",
"LONGSWORD": "crwdns37625:0crwdne37625:0",
"LONG_REST": "crwdns25317:0crwdne25317:0",
"LONG_REST": "crwdns68373:0crwdne68373:0",
"MACROS": "crwdns25318:0crwdne25318:0",
"MANA": "crwdns64924:0crwdne64924:0",
"MANIPULATION": "crwdns59176:0crwdne59176:0",
@@ -706,6 +732,10 @@
"OUTPUT": "crwdns25350:0crwdne25350:0",
"PALADIN": "crwdns25351:0crwdne25351:0",
"PARALYZED": "crwdns25352:0crwdne25352:0",
"PARALYZED_1": "crwdns68374:0crwdne68374:0",
"PARALYZED_2": "crwdns68375:0crwdne68375:0",
"PARALYZED_3": "crwdns68376:0crwdne68376:0",
"PARALYZED_4": "crwdns68377:0crwdne68377:0",
"PASSIVE": "crwdns25353:0crwdne25353:0",
"PASSIVE_ABILITY_CHECK": "crwdns25354:0crwdne25354:0",
"PASSIVE_SKILLS": "crwdns25355:0crwdne25355:0",
@@ -717,6 +747,12 @@
"PER_LEVEL": "crwdns37633:0crwdne37633:0",
"PER_USE": "crwdns37634:0crwdne37634:0",
"PETRIFIED": "crwdns25361:0crwdne25361:0",
"PETRIFIED_1": "crwdns68378:0crwdne68378:0",
"PETRIFIED_2": "crwdns68379:0crwdne68379:0",
"PETRIFIED_3": "crwdns68380:0crwdne68380:0",
"PETRIFIED_4": "crwdns68381:0crwdne68381:0",
"PETRIFIED_5": "crwdns68382:0crwdne68382:0",
"PETRIFIED_6": "crwdns68383:0crwdne68383:0",
"PIERCING": "crwdns25362:0crwdne25362:0",
"PLATINUM_PIECES": "crwdns25363:0crwdne25363:0",
"PLUS": "crwdns37635:0crwdne37635:0",
@@ -724,13 +760,14 @@
"POINTS_OF_ORIGIN": "crwdns25365:0crwdne25365:0",
"POISON": "crwdns25366:0crwdne25366:0",
"POISONED": "crwdns25367:0crwdne25367:0",
"POISONED_1": "crwdns68384:0crwdne68384:0",
"POTION": "crwdns58406:0crwdne58406:0",
"POTION_OF_HEALING": "crwdns58407:0crwdne58407:0",
"POUNDS": "crwdns25368:0crwdne25368:0",
"POUNDS_SHORT": "crwdns25305:0crwdne25305:0",
"POUNDS_SHORT": "crwdns68385:0crwdne68385:0",
"PREPARED": "crwdns25369:0crwdne25369:0",
"PREPARED_MATTERS": "crwdns25370:0crwdne25370:0",
"PROCESSING_CLOSE_MESSAGE": "crwdns25371:0crwdne25371:0",
"PROCESSING_CLOSE_MESSAGE": "crwdns68386:0crwdne68386:0",
"PROCESSING_MESSAGE": "crwdns25372:0crwdne25372:0",
"PROCESSING_TITLE": "crwdns25373:0crwdne25373:0",
"PROF": "crwdns25374:0crwdne25374:0",
@@ -740,11 +777,14 @@
"PROFICIENT": "crwdns25377:0crwdne25377:0",
"PROFICIENT_ARMOR_WEIGHS": "crwdns58408:0crwdne58408:0",
"PRONE": "crwdns25378:0crwdne25378:0",
"PRONE_1": "crwdns68387:0crwdne68387:0",
"PRONE_2": "crwdns68388:0crwdne68388:0",
"PRONE_3": "crwdns68389:0crwdne68389:0",
"PSION": "crwdns25379:0crwdne25379:0",
"PSIONICS": "crwdns25380:0crwdne25380:0",
"PSIONICS_4TH": "crwdns25383:0crwdne25383:0",
"PSIONICS_5TH": "crwdns25382:0crwdne25382:0",
"PSIONICS_9TH": "crwdns25381:0crwdne25381:0",
"PSIONICS_4TH": "crwdns68390:0crwdne68390:0",
"PSIONICS_5TH": "crwdns68391:0crwdne68391:0",
"PSIONICS_9TH": "crwdns68392:0crwdne68392:0",
"PSI_LIMIT": "crwdns25386:0crwdne25386:0",
"PSI_POINTS": "crwdns25387:0crwdne25387:0",
"PSYCHIC": "crwdns25388:0crwdne25388:0",
@@ -795,6 +835,9 @@
"RESOURCES": "crwdns25415:0crwdne25415:0",
"REST": "crwdns58412:0crwdne58412:0",
"RESTRAINED": "crwdns25416:0crwdne25416:0",
"RESTRAINED_1": "crwdns68393:0crwdne68393:0",
"RESTRAINED_2": "crwdns68394:0crwdne68394:0",
"RESTRAINED_3": "crwdns68395:0crwdne68395:0",
"RING": "crwdns58413:0crwdne58413:0",
"RITUAL": "crwdns25417:0crwdne25417:0",
"ROGUE": "crwdns25418:0crwdne25418:0",
@@ -825,8 +868,8 @@
"SHEET_OUTPUT": "crwdns25433:0crwdne25433:0",
"SHEET_SETTING": "crwdns37652:0crwdne37652:0",
"SHIELD": "crwdns25434:0crwdne25434:0",
"SHORT_OR_LONG_REST": "crwdns37653:0crwdne37653:0",
"SHORT_REST": "crwdns25435:0crwdne25435:0",
"SHORT_OR_LONG_REST": "crwdns68396:0crwdne68396:0",
"SHORT_REST": "crwdns68397:0crwdne68397:0",
"SHOW_ALL": "crwdns25436:0crwdne25436:0",
"SHOW_RESTS": "crwdns25437:0crwdne25437:0",
"SHOW_SPELL_LEVEL_IF_ALL_SLOTS_ARE_USED": "crwdns25438:0crwdne25438:0",
@@ -866,6 +909,7 @@
"SKIN": "crwdns25453:0crwdne25453:0",
"SLASHING": "crwdns25454:0crwdne25454:0",
"SLEIGHTOFHAND": "crwdns25455:0crwdne25455:0",
"SLOT": "crwdns68398:0crwdne68398:0",
"SLOTS": "crwdns25456:0crwdne25456:0",
"SMALL": "crwdns25457:0crwdne25457:0",
"SOCIETY": "crwdns25458:0crwdne25458:0",
@@ -910,6 +954,9 @@
"STR_13": "crwdns25490:0crwdne25490:0",
"STR_15": "crwdns25491:0crwdne25491:0",
"STUNNED": "crwdns25492:0crwdne25492:0",
"STUNNED_1": "crwdns68399:0crwdne68399:0",
"STUNNED_2": "crwdns68400:0crwdne68400:0",
"STUNNED_3": "crwdns68401:0crwdne68401:0",
"SUCCESSES": "crwdns25493:0crwdne25493:0",
"SUMMONER": "crwdns25494:0crwdne25494:0",
"SURVIVAL": "crwdns25495:0crwdne25495:0",
@@ -936,6 +983,11 @@
"TYPE": "crwdns25515:0crwdne25515:0",
"UNARMORED": "crwdns25516:0crwdne25516:0",
"UNCONSCIOUS": "crwdns25517:0crwdne25517:0",
"UNCONSCIOUS_1": "crwdns68402:0crwdne68402:0",
"UNCONSCIOUS_2": "crwdns68403:0crwdne68403:0",
"UNCONSCIOUS_3": "crwdns68404:0crwdne68404:0",
"UNCONSCIOUS_4": "crwdns68405:0crwdne68405:0",
"UNCONSCIOUS_5": "crwdns68406:0crwdne68406:0",
"UNPROFICIENT": "crwdns25518:0crwdne25518:0",
"UNTIL_DISPELLED": "crwdns25519:0crwdne25519:0",
"UNTIL_DISPELLED_OR_TRIGGERED": "crwdns25520:0crwdne25520:0",
@@ -17,7 +17,7 @@
"dex-u": "敏捷",
"con-u": "體質",
"int-u": "智力",
"wis-u": "睿智",
"wis-u": "感知",
"cha-u": "魅力",
"saves-u": "豁免",
"skills-u": "技能",
@@ -66,7 +66,7 @@
"intelligence-u": "智力",
"intelligence-save-u": "智力豁免",
"wisdom-u": "感知",
"wisdom-save-u": "睿智豁免",
"wisdom-save-u": "感知豁免",
"charisma-u": "魅力",
"charisma-save-u": "魅力豁免",
"spell-dc-u": "法術DC",
@@ -232,7 +232,7 @@
"intelligence": "智力",
"intelligence-save": "智力豁免",
"wisdom": "感知",
"wisdom-save": "睿智豁免",
"wisdom-save": "感知豁免",
"charisma": "魅力",
"charisma-save": "魅力豁免",
"saving-throws-u": "豁免檢定",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "숙련자",
"alcahest": "알카에스트",
"alchemicals": "연금물질",
"alchemicals_label": "Label for alchemicals section",
"alias": "가명",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "특이한 무기",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "입지",
"progress_clock": "시계",
"protect_a_teammate": "동료를 <strong>보호</strong>한다",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "동료를 위해 <strong>준비</strong>한다",
"shadows": "섀도우",
"short": "짧게",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "채팅창으로 정보 보내는 버튼 표시",
"show_cohort_section": "캐릭터 시트에 구성원 칸 표시",
"show_deity": "신격 입력칸 표시",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "Adepts",
"alcahest": "Alcahest",
"alchemicals": "Alchemicals",
"alchemicals_label": "Label for alchemicals section",
"alias": "Alias",
"alternate_iruvian_playbooks": "Unoffical alternate Iruvian playbooks",
"an_unusual_weapon": "An Unusual weapon",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "Lenora Drakewell, a spy",
"playbook_zindiq_friends_title": "Volatile Friends",
"playbook_zindiq_xp_condition": "You addressed a challenge with rhetoric or destruction.",
"playbooks": "Playbooks",
"position": "Position",
"progress_clock": "progress clock",
"protect_a_teammate": "<strong>Protect</strong> a teammate",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "<strong>Set up</strong> a teammate",
"shadows": "Shadows",
"short": "short",
"show_bandolier_slots": "Show bandolier slots",
"show_broadcast": "Show broadcast buttons for sending information to chat",
"show_cohort_section": "Show cohort section on character sheet",
"show_deity": "Show deity fields",
+3
View File
@@ -20,6 +20,7 @@
"adepts": "crwdns60051:0crwdne60051:0",
"alcahest": "crwdns60052:0crwdne60052:0",
"alchemicals": "crwdns60053:0crwdne60053:0",
"alchemicals_label": "crwdns68407:0crwdne68407:0",
"alias": "crwdns60054:0crwdne60054:0",
"alternate_iruvian_playbooks": "crwdns67676:0crwdne67676:0",
"an_unusual_weapon": "crwdns60055:0crwdne60055:0",
@@ -1005,6 +1006,7 @@
"playbook_zindiq_friend_4": "crwdns67807:0crwdne67807:0",
"playbook_zindiq_friends_title": "crwdns67808:0crwdne67808:0",
"playbook_zindiq_xp_condition": "crwdns67809:0crwdne67809:0",
"playbooks": "crwdns68333:0crwdne68333:0",
"position": "crwdns60895:0crwdne60895:0",
"progress_clock": "crwdns60897:0crwdne60897:0",
"protect_a_teammate": "crwdns63383:0crwdne63383:0",
@@ -1050,6 +1052,7 @@
"set_up_a_teammate-N": "crwdns64886:0crwdne64886:0",
"shadows": "crwdns60929:0crwdne60929:0",
"short": "crwdns60930:0crwdne60930:0",
"show_bandolier_slots": "crwdns68408:0crwdne68408:0",
"show_broadcast": "crwdns62114:0crwdne62114:0",
"show_cohort_section": "crwdns61757:0crwdne61757:0",
"show_deity": "crwdns61625:0crwdne61625:0",
+6 -1
View File
@@ -125,5 +125,10 @@
"Injuries & Scars": "Injuries &amp; Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities"
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
+6 -1
View File
@@ -125,5 +125,10 @@
"Injuries & Scars": "Injuries &amp; Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities"
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
+6 -1
View File
@@ -125,5 +125,10 @@
"Injuries & Scars": "Injuries &amp; Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities"
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
+6 -1
View File
@@ -125,5 +125,10 @@
"Injuries & Scars": "Injuries &amp; Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities"
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
+6 -1
View File
@@ -125,5 +125,10 @@
"Injuries & Scars": "Injuries &amp; Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities"
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
+6 -1
View File
@@ -125,5 +125,10 @@
"Injuries & Scars": "Injuries &amp; Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities"
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
+6 -1
View File
@@ -125,5 +125,10 @@
"Injuries & Scars": "Injuries &amp; Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities"
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
+6 -1
View File
@@ -125,5 +125,10 @@
"Injuries & Scars": "Injuries &amp; Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities"
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
+6 -1
View File
@@ -125,5 +125,10 @@
"Injuries & Scars": "Injuries &amp; Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities"
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
+6 -1
View File
@@ -125,5 +125,10 @@
"Injuries & Scars": "Injuries &amp; Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities"
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
+6 -1
View File
@@ -125,5 +125,10 @@
"Injuries & Scars": "Injuries &amp; Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities"
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
+6 -1
View File
@@ -125,5 +125,10 @@
"Injuries & Scars": "부상과 흉터",
"Phobias/Manias": "공포증과 집착증",
"Tomes, Spells and Artifacts": "신화서, 주문, 유물",
"Encounters with Strange Entities": "기이한 존재들과의 만남"
"Encounters with Strange Entities": "기이한 존재들과의 만남",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
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@@ -125,5 +125,10 @@
"Injuries & Scars": "Injuries &amp; Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities"
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
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@@ -125,5 +125,10 @@
"Injuries & Scars": "Injuries &amp; Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities"
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
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@@ -125,5 +125,10 @@
"Injuries & Scars": "Injuries &amp; Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities"
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
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@@ -125,5 +125,10 @@
"Injuries & Scars": "Injuries &amp; Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities"
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
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@@ -125,5 +125,10 @@
"Injuries & Scars": "Injuries &amp; Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities"
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
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@@ -125,5 +125,10 @@
"Injuries & Scars": "傷勢及傷痕",
"Phobias/Manias": "恐懼症及狂躁症",
"Tomes, Spells and Artifacts": "魔法,魔法物品及神話典籍",
"Encounters with Strange Entities": "遭遇的超自然事物"
"Encounters with Strange Entities": "遭遇的超自然事物",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge"
}
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@@ -125,5 +125,10 @@
"Injuries & Scars": "crwdns64827:0crwdne64827:0",
"Phobias/Manias": "crwdns64828:0crwdne64828:0",
"Tomes, Spells and Artifacts": "crwdns64829:0crwdne64829:0",
"Encounters with Strange Entities": "crwdns64830:0crwdne64830:0"
"Encounters with Strange Entities": "crwdns64830:0crwdne64830:0",
"Encounters with Strange Entities-z": "crwdns68518:0crwdne68518:0",
"majorwound-z": "crwdns68519:0crwdne68519:0",
"pulphp-z": "crwdns68520:0crwdne68520:0",
"unarmed-z": "crwdns68521:0crwdne68521:0",
"dodge-z": "crwdns68522:0crwdne68522:0"
}
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+38 -38
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@@ -1,39 +1,39 @@

Fiche de personnage pour le jeu de rôle papier "Le Donjon de Naheulbeuk" de Pen of Chaos.
La fiche reprend les éléments de la feuille de personnage officielle réorganisés dans des onglets :
- Caractéristiques
* Permet de gérer les caractéristiques usuelles (Force, Courage, Intelligence, Points de vie, Points de mana, Niveau, XP...)
* Permet de réaliser des jets d'épreuves à l'aide des boutons macros
* Les statistiques secondaires (Esquive, Fouille, Magie...) sont calculées automatiquement
* La vitesse de déplacement est calculée en fonction de l'Armure, la Force et l'Encombrement du personnage (pour ceux qui souhaitent pousser le réalisme au maximum)
- Compétences
* Permet de gérer les Compétences et Coups spéciaux et de lancer les épreuves / dégâts correspondants
- Equipement
* Permet de gérer ses armes (mêlée, distance), ses armures, ses munitions et bagues
* Permet de gérer son score de protection (calculé en partie par l'équipement)
- Magie
* Permet d'enregistrer ses écoles de magies (Généraliste, Combat, Feu, Prodiges...)
* Permet d'enregistrer ses sorts et de lancer les épreuves / dégâts correspondants
* Les niveaux (1 à 15) et les écoles de magies servent de filtres à l'affichage des sorts
- Inventaire
* Permet de gérer ses richesses (Or, Lingots, Billets)
* Permet de gérer ses sacs et bourses avec leurs capacités de stockage
* Permet de gérer son inventaire (Matériel, Butin, Livres...)
* L'encombrement est calculé automatiquement en fonction du poids de tous les objets par rapport à ce que le personnage peut porter (origine) et la capacité de ses sacs.
* Un sac plein affichera un message d'avertissement.
* Un personnage encombré aura des malus à la vitesse de déplacement et à l'esquive.
- Compagnons
* Permet de gérer montures ou animaux de compagnies
Il est possible de basculter les feuilles en un affichage plus compacte pour les PNJ en cliquant sur le bouton PJ en haut à gauche.
Il est également possible d'exporter toutes les données de la fiche en un format texte que vous pourrez sauvegarder, puis l'importer dans une fiche vierge d'une autre campagne pour la préremplir.
Merci à tous, et bonne aventure !
> Auteur de la fiche 1.0 : BlackyB
> Auteur de la fiche 2.0 : Kaias

Fiche de personnage pour le jeu de rôle papier "Le Donjon de Naheulbeuk" de Pen of Chaos.
La fiche reprend les éléments de la feuille de personnage officielle réorganisés dans des onglets :
- Caractéristiques
* Permet de gérer les caractéristiques usuelles (Force, Courage, Intelligence, Points de vie, Points de mana, Niveau, XP...)
* Permet de réaliser des jets d'épreuves à l'aide des boutons macros
* Les statistiques secondaires (Esquive, Fouille, Magie...) sont calculées automatiquement
* La vitesse de déplacement est calculée en fonction de l'Armure, la Force et l'Encombrement du personnage (pour ceux qui souhaitent pousser le réalisme au maximum)
- Compétences
* Permet de gérer les Compétences et Coups spéciaux et de lancer les épreuves / dégâts correspondants
- Equipement
* Permet de gérer ses armes (mêlée, distance), ses armures, ses munitions et bagues
* Permet de gérer son score de protection (calculé en partie par l'équipement)
- Magie
* Permet d'enregistrer ses écoles de magies (Généraliste, Combat, Feu, Prodiges...)
* Permet d'enregistrer ses sorts et de lancer les épreuves / dégâts correspondants
* Les niveaux (1 à 15) et les écoles de magies servent de filtres à l'affichage des sorts
- Inventaire
* Permet de gérer ses richesses (Or, Lingots, Billets)
* Permet de gérer ses sacs et bourses avec leurs capacités de stockage
* Permet de gérer son inventaire (Matériel, Butin, Livres...)
* L'encombrement est calculé automatiquement en fonction du poids de tous les objets par rapport à ce que le personnage peut porter (origine) et la capacité de ses sacs.
* Un sac plein affichera un message d'avertissement.
* Un personnage encombré aura des malus à la vitesse de déplacement et à l'esquive.
- Compagnons
* Permet de gérer montures ou animaux de compagnies
Il est possible de basculter les feuilles en un affichage plus compacte pour les PNJ en cliquant sur le bouton PJ en haut à gauche.
Il est également possible d'exporter toutes les données de la fiche en un format texte que vous pourrez sauvegarder, puis l'importer dans une fiche vierge d'une autre campagne pour la préremplir.
Merci à tous, et bonne aventure !
> Auteur de la fiche 1.0 : BlackyB
> Auteur de la fiche 2.0 : Kaias
*_Remarques, Critiques, Bugs_* : Voir le forum Naheulbeuk Online.
+7 -7
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@@ -1,8 +1,8 @@
{
"html": "Naheulbeuk.html",
"css": "Naheulbeuk.css",
"authors": "Kaias, BlackyB",
"roll20userid": "2983976",
"preview": "Naheulbeuk.png",
"instructions": "Mise à jour par Kaias pour le Jeu de Rôle 'Le Donjon de Naheulbeuk' de Pen of Chaos, compatible avec la version de BlackyB"
{
"html": "Naheulbeuk.html",
"css": "Naheulbeuk.css",
"authors": "Kaias, BlackyB",
"roll20userid": "2983976",
"preview": "Naheulbeuk.png",
"instructions": "Mise à jour par Kaias pour le Jeu de Rôle 'Le Donjon de Naheulbeuk' de Pen of Chaos, compatible avec la version de BlackyB"
}
+5 -5
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@@ -85,10 +85,10 @@
"casting-time:": "Incantation:",
"category": "Catégorie",
"category:": "Catégorie:",
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
"cd-bar1-link-desc:-u": "Par défaut, les pions créés en faisant un glisser-déposer sur la table virtuelle lieront la valeur de cet attribut à la barre 1. Si ce paramètre est défini, tous les autres paramètres de barre seront ignorés.",
"cd-bar1-link:-u": "BAR 1 LINK:",
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a drop onto the virtual table top, set the Bar 1's max to this attribute.",
"cd-bar1-max:-u": "BAR 1 MAX:",
"cd-bar1-max-desc:-u": "Par défaut, les pions créés en faisant un glisser-déposer sur la table virtuelle utiliseront la valeur de cet attribut pour la valeur maximale de la barre 1.",
"cd-bar1-max:-u": "BARRE 1 MAX :",
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a drop onto the virtual table top, set the Bar 1's value to this attribute.",
"cd-bar1-value:-u": "BAR 1 VALUE:",
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
@@ -481,7 +481,7 @@
"tactics": "Tactique",
"targets:": "Cibles:",
"teamwork": "Équipe",
"temp": "Temp",
"temp": "Temp.",
"temp-adjustment": "Mod. Temp.",
"tiny": "Très petite",
"total": "Total",
@@ -498,7 +498,7 @@
"type:": "Type:",
"use_magic_device": "Utilisation d'objets magiques*",
"version": "Version",
"vs": "vs",
"vs": "vs.",
"weaknesses": "Vulnérabilités",
"weapons-attacks": "Armes / Attaques",
"weight": "Poids",
+451 -451
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@@ -9,82 +9,82 @@
"#7": "#7",
"#8": "#8",
"#9": "#9",
"1st": "1st",
"2nd": "2nd",
"3rd": "3rd",
"4th": "4th",
"5th": "5th",
"6th": "6th",
"7th": "7th",
"8th": "8th",
"9th": "9th",
"ability": "Ability",
"ability-mod": "Ability mod",
"ability-modifier": "Ability Modifier",
"ability-name": "Ability Name",
"ability-rolls": "Ability Rolls",
"ability-score": "Score",
"ac-bonus": "AC Bonus",
"ac-items": "AC Items",
"1st": "1",
"2nd": "2",
"3rd": "3",
"4th": "4",
"5th": "5",
"6th": "6",
"7th": "7",
"8th": "8",
"9th": "9",
"ability": "屬性",
"ability-mod": "屬性調整值",
"ability-modifier": "屬性調整值",
"ability-name": "屬性名稱",
"ability-rolls": "屬性檢定",
"ability-score": "屬性值",
"ac-bonus": "AC加值",
"ac-items": "AC物品",
"ac-u": "AC",
"acrobatics": "Acrobatics",
"additional-gear": "Additional Gear",
"age": "Age",
"alignment": "alignment",
"always-whisper-roll": "Always Whisper Rolls",
"ammo": "Ammo",
"apply-armor-encumbrance-penalty": "Apply armor/encumbrance penalty",
"appraise": "Appraise",
"area:": "Area:",
"armor": "Armor",
"armor-bonus": "Armor Bonus",
"armor-class": "Armor Class",
"armor-penalty": "Armor Penalty",
"armor-spell-failure": "Armor spell failure",
"ask-atk-modifier": "Attack Modifier",
"ask-dmg-modifier": "Damage Modifier",
"ask-modifier": "Modifier",
"ask-public-roll": "Public Roll",
"acrobatics": "特技",
"additional-gear": "額外裝備",
"age": "年齡",
"alignment": "陣營",
"always-whisper-roll": "總是暗骰",
"ammo": "彈藥",
"apply-armor-encumbrance-penalty": "應用盔甲/負重減值",
"appraise": "估價",
"area:": "區域:",
"armor": "盔甲",
"armor-bonus": "盔甲加值",
"armor-class": "防禦等級",
"armor-penalty": "防具減值",
"armor-spell-failure": "奧術失敗機率",
"ask-atk-modifier": "攻擊調整值",
"ask-dmg-modifier": "傷害調整值",
"ask-modifier": "調整值",
"ask-public-roll": "公開擲骰",
"ask-whisper": "Whisper?",
"ask-whisper-roll": "Whisper Roll",
"at-will": "at will",
"atk-u": "ATK",
"attack": "Attack",
"attack-damage-roll": "Attack & Damage roll",
"attack-roll-1": "Attack roll #1",
"attack-roll-2": "Attack roll #2",
"attack-roll-3": "Attack roll #3",
"attack-roll-4": "Attack roll #4",
"attack-rolls": "Attack &amp; CMB Rolls",
"attack:": "Attack:",
"attacks": "Attacks",
"aura": "Aura",
"ask-whisper-roll": "暗骰",
"at-will": "隨意",
"atk-u": "攻擊",
"attack": "攻擊",
"attack-damage-roll": "攻擊&傷害骰",
"attack-roll-1": "攻擊檢定#1",
"attack-roll-2": "攻擊檢定#2",
"attack-roll-3": "攻擊檢定#3",
"attack-roll-4": "攻擊檢定#4",
"attack-rolls": "攻擊 &amp; 傷害檢定",
"attack:": "攻擊:",
"attacks": "攻擊",
"aura": "靈光",
"bab-full": "BAB Full",
"bab-max": "BAB Max",
"bab-notes": "BAB Notes",
"bab-notes": "BAB備註",
"bab-u": "BAB",
"base": "Base",
"base-atk": "Base Atk",
"base-attack-bonus": "Base Attack Bonus",
"base-modifier": "Base Modifier",
"basic-melee-attack-roll": "Basic Melee Attack Roll",
"basic-ranged-attack-roll": "Basic Ranged Attack Roll",
"benefits:": "Benefits:",
"bloodlines-domains-schools:": "Bloodlines, Domains, Schools... :",
"bluff": "Bluff",
"bonus": "Bonus",
"base": "基本",
"base-atk": "BAB",
"base-attack-bonus": "基本攻擊加值",
"base-modifier": "基本調整值",
"basic-melee-attack-roll": "基本近戰攻擊檢定",
"basic-ranged-attack-roll": "基本遠程攻擊檢定",
"benefits:": "專長效果:",
"bloodlines-domains-schools:": "血脈,領域,學派... :",
"bluff": "唬騙",
"bonus": "獎勵",
"bonus-dice": "Bonus Dice",
"bonus-dice-no-crit:": "Bonus dice (no crit):",
"bonus-spells": "Bonus Spells",
"bonus-dice-no-crit:": "額外骰子(不算進重擊):",
"bonus-spells": "獎勵法術",
"c.-u": "C.",
"cannot-be-caught-flat-footed": "Cannot be caught Flat-Footed",
"cast-spell": "Cast spell",
"caster": "Caster",
"caster-level": "Caster Level",
"casting-ability": "Casting Ability",
"casting-time:": "Casting time:",
"category": "Category",
"category:": "Category:",
"cannot-be-caught-flat-footed": "不會處於措手不及",
"cast-spell": "施放法術",
"caster": "施法者",
"caster-level": "施法者等級",
"casting-ability": "施法屬性",
"casting-time:": "施法時間:",
"category": "分類",
"category:": "分類:",
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
"cd-bar1-link:-u": "BAR 1 LINK:",
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a drop onto the virtual table top, set the Bar 1's max to this attribute.",
@@ -103,415 +103,415 @@
"cd-bar3-max:-u": "BAR 3 MAX:",
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a drop onto the virtual table top, set the Bar 3's value to this attribute.",
"cd-bar3-value:-u": "BAR 3 VALUE:",
"cha": "cha",
"cha-u": "CHA",
"chaotic-evil": "chaotic evil",
"chaotic-good": "chaotic good",
"chaotic-neutral": "chaotic neutral",
"char-to-templates-info": "Character names are added to the roll template by default (PC and NPC).",
"character-name": "character name",
"charisma": "Charisma",
"charisma-roll": "Charisma roll",
"check-penalty": "Check penalty",
"chk": "Chk",
"cha": "魅力",
"cha-u": "魅力",
"chaotic-evil": "混亂邪惡",
"chaotic-good": "混亂善良",
"chaotic-neutral": "混亂中立",
"char-to-templates-info": "預設情況下,將角色名稱添加到擲骰模板中(PC和NPC)",
"character-name": "角色名稱",
"charisma": "魅力",
"charisma-roll": "魅力檢定",
"check-penalty": "檢定減值",
"chk": "檢定",
"cl-u": "CL",
"class": "Class",
"class-level:": "Class/Level:",
"class-name": "Class name",
"class-skill": "Class Skill",
"click-reset": "Click to reset",
"climb": "Climb",
"cmb-ability": "CMB Ability",
"cmb-opposed": "CMB (opposed)",
"class": "職業",
"class-level:": "職業/等級:",
"class-name": "職業名稱",
"class-skill": "本職技能",
"click-reset": "點擊以重置",
"climb": "攀爬",
"cmb-ability": "CMB屬性",
"cmb-opposed": "CMB(對抗)",
"cmb-u": "CMB",
"cmd-u": "CMD",
"colossal": "Colossal",
"combat": "Combat",
"combat-gear": "Combat Gear",
"combat-maneuver": "Combat Maneuver",
"combat-maneuver-bonus": "Combat Maneuver Bonus",
"components:": "Components:",
"con": "con",
"con-u": "CON",
"concentration": "Concentration",
"concentration-roll": "Concentration roll",
"constant": "constant",
"constitution": "Constitution",
"constitution-roll": "Constitution roll",
"colossal": "超巨型",
"combat": "戰鬥",
"combat-gear": "戰鬥裝備",
"combat-maneuver": "戰技",
"combat-maneuver-bonus": "戰技加值",
"components:": "成分:",
"con": "體質",
"con-u": "體質",
"concentration": "專注",
"concentration-roll": "專注檢定",
"constant": "常駐",
"constitution": "體質",
"constitution-roll": "體質檢定",
"cp-u": "CP",
"cr-u": "CR",
"craft": "Craft",
"crit-confirm": "Crit confirm",
"critical": "Critical",
"critical-damage": "Critical damage",
"critical-multiplier": "Critical Multiplier",
"critical-multiplier:": "Critical Multiplier:",
"critical-range": "Critical Range",
"critical-range:": "Critical Range:",
"curr": "curr",
"current": "Current",
"damage": "Damage",
"damage-reduction-immunities": "Damage Reduction, Immunities...",
"damage-roll": "Damage roll",
"damage-rolls": "Damage Rolls",
"damage2": "Damage2",
"damage2:": "Damage2:",
"damage:": "Damage:",
"craft": "工藝",
"crit-confirm": "重擊確認",
"critical": "重擊",
"critical-damage": "重擊傷害",
"critical-multiplier": "重擊倍率",
"critical-multiplier:": "重擊倍率:",
"critical-range": "重擊範圍",
"critical-range:": "重擊範圍:",
"curr": "目前",
"current": "目前",
"damage": "傷害",
"damage-reduction-immunities": "傷害減免,免疫...",
"damage-roll": "傷害骰",
"damage-rolls": "傷害骰",
"damage2": "傷害2",
"damage2:": "傷害2:",
"damage:": "傷害:",
"dc-u": "DC",
"def": "Def",
"defense": "Defense",
"defensive-abilities": "Defensive Abilities",
"deflection": "Deflection",
"deflection-bonus": "Deflection Bonus",
"deflection-from-acitems": "Deflection from AC Items",
"deflection-modifier": "Deflection Modifier",
"deity": "Deity",
"description": "Description",
"description:": "Description:",
"dex": "Dex",
"dex-u": "DEX",
"dexterity": "Dexterity",
"dexterity-modifier": "Dexterity Modifier",
"dexterity-roll": "Dexterity roll",
"diminutive": "Diminutive",
"diplomacy": "Diplomacy",
"disable_device": "Disable Device*",
"disguise": "Disguise",
"dmg-u": "DMG",
"dod": "Dod",
"dodge": "Dodge",
"dodge-bonus": "Dodge Bonus",
"dodge-from-acitems": "Dodge from AC Items",
"dodge-modifier": "Dodge Modifier",
"domaine-spell": "Domain Spell",
"def": "偏斜",
"defense": "防禦",
"defensive-abilities": "防禦能力",
"deflection": "偏斜",
"deflection-bonus": "偏斜加值",
"deflection-from-acitems": "來自AC物品的偏斜",
"deflection-modifier": "偏斜調整值",
"deity": "神祇",
"description": "描述",
"description:": "描述:",
"dex": "敏捷",
"dex-u": "敏捷",
"dexterity": "敏捷",
"dexterity-modifier": "敏捷調整值",
"dexterity-roll": "敏捷檢定",
"diminutive": "微型",
"diplomacy": "交涉",
"disable_device": "解除裝置*",
"disguise": "易容",
"dmg-u": "傷害",
"dod": "閃避",
"dodge": "閃避",
"dodge-bonus": "閃避加值",
"dodge-from-acitems": "來自AC物品的閃避",
"dodge-modifier": "閃避調整值",
"domaine-spell": "領域法術",
"dr-u": "DR",
"drag-or-push": "Drag Or Push",
"duration:": "Duration:",
"ecology": "Ecology",
"effect:": "Effect:",
"environment": "Environment",
"eq": "Eq",
"equipped": "Equipped",
"escape_artist": "Escape Artist",
"experience": "Experience",
"eyes": "Eyes",
"drag-or-push": "拖行或推動",
"duration:": "持續時間:",
"ecology": "生態",
"effect:": "效果:",
"environment": "環境",
"eq": "裝備",
"equipped": "已裝備",
"escape_artist": "逃脫",
"experience": "經驗",
"eyes": "瞳色",
"f-u": "F",
"failure": "Failure",
"favored-class": "Favored Class",
"feats": "Feats",
"features": "Features",
"features-traits-title": "Race & Class features, Traits ...",
"ff-touch": "FF Touch",
"ff-u": "FF",
"failure": "失敗",
"favored-class": "天賦職業",
"feats": "專長",
"features": "能力",
"features-traits-title": "種族與職業能力,背景...",
"ff-touch": "措手不及接觸",
"ff-u": "措手不及",
"field-of-study": "Field of study",
"fine": "Fine",
"fire": "Fire",
"flat-footed": "Flat-footed",
"flat-footed-bonus": "Flat-footed Bonus",
"fly": "Fly",
"force": "Force",
"fort": "Fort",
"fort-u": "FORT",
"fortitude": "Fortitude",
"fortitude-ability": "Fortitude Ability",
"fortitude-roll": "Fortitude roll",
"ft.": "Ft.",
"full-attack-damage-roll": "Full Attack & Damage roll",
"gargantuan": "Gargantuan",
"gear": "Gear",
"gender": "Gender",
"general": "General",
"fine": "超微型",
"fire": "火焰",
"flat-footed": "措手不及",
"flat-footed-bonus": "措手不及加值",
"fly": "飛行",
"force": "力場",
"fort": "強韌",
"fort-u": "強韌",
"fortitude": "強韌",
"fortitude-ability": "豁免屬性",
"fortitude-roll": "強韌豁免",
"ft.": "",
"full-attack-damage-roll": "完整攻擊&傷害骰",
"gargantuan": "巨型",
"gear": "裝備",
"gender": "性別",
"general": "一般",
"gp-u": "GP",
"grit": "Grit",
"group": "Group",
"hair": "Hair",
"handle_animal": "Handle Animal*",
"grit": "勇毅",
"group": "子類",
"hair": "髮色",
"handle_animal": "馴養動物*",
"hd-u": "HD",
"heal": "Heal",
"heavy": "Heavy",
"heavy-load": "Heavy load",
"height-char": "Height",
"hit-dice": "Hit Dice",
"hit-die-roll": "Hit Die roll",
"hit-points": "Hit Points",
"homeland": "Homeland",
"heal": "醫療",
"heavy": "重甲",
"heavy-load": "重度負載",
"height-char": "身高",
"hit-dice": "生命骰",
"hit-die-roll": "擲生命骰",
"hit-points": "生命值",
"homeland": "故鄉",
"hp-roll": "HP Roll",
"hp-u": "HP",
"huge": "Huge",
"immune": "Immune",
"init": "Init",
"initiative": "Initiative",
"initiative-roll": "Initiative roll",
"initiative-rolls": "Initiative Rolls",
"int": "int",
"int-u": "INT",
"intelligence": "Intelligence",
"intelligence-roll": "Intelligence roll",
"intimidate": "Intimidate",
"item": "Item",
"item-creation": "Item creation",
"job": "Job",
"k_dungeoneering": "K. (Dungeoneering)*",
"k_engineering": "K. (Engineering)*",
"k_geography": "K. (Geography)*",
"k_history": "K. (History)*",
"k_local": "K. (Local)*",
"k_nature": "K. (Nature)*",
"k_nobility": "K. (Nobility)*",
"k_planes": "K. (Planes)*",
"k_religion": "K. (Religion)*",
"knowledge": "Knowledge",
"knowledge_arcana": "Knowledge (Arcana)*",
"knowledge_dungeoneering": "Knowledge (Dungeoneering)*",
"knowledge_engineering": "Knowledge (Engineering)*",
"knowledge_geography": "Knowledge (Geography)*",
"knowledge_history": "Knowledge (History)*",
"knowledge_local": "Knowledge (Local)*",
"knowledge_nature": "Knowledge (Nature)*",
"knowledge_nobility": "Knowledge (Nobility)*",
"knowledge_planes": "Knowledge (Planes)*",
"knowledge_religion": "Knowledge (Religion)*",
"known": "Known",
"land": "Land",
"languages": "Languages",
"large": "Large",
"lawful-evil": "lawful evil",
"lawful-good": "lawful good",
"lawful-neutral": "lawful neutral",
"level": "Level",
"level-0": "Level 0",
"level-1": "Level 1",
"level-2": "Level 2",
"level-3": "Level 3",
"level-4": "Level 4",
"level-5": "Level 5",
"level-6": "Level 6",
"level-7": "Level 7",
"level-8": "Level 8",
"level-9": "Level 9",
"lift-off-ground": "Lift Off Ground",
"lift-over-head": "Lift Over Head",
"light": "Light",
"light-load": "Light load",
"linguistics": "Linguistics*",
"load": "Load",
"lvl": "Lvl",
"max": "Max",
"huge": "超大型",
"immune": "免疫",
"init": "先攻",
"initiative": "先攻",
"initiative-roll": "先攻檢定",
"initiative-rolls": "先攻檢定",
"int": "智力",
"int-u": "智力",
"intelligence": "智力",
"intelligence-roll": "智力檢定",
"intimidate": "威嚇",
"item": "物品",
"item-creation": "造物",
"job": "工作",
"k_dungeoneering": "知識(地城)*",
"k_engineering": "知識(工程)*",
"k_geography": "知識(地理)*",
"k_history": "知識(歷史)*",
"k_local": "知識(地方)*",
"k_nature": "知識(自然)*",
"k_nobility": "知識(貴族)*",
"k_planes": "知識(位面)*",
"k_religion": "知識(宗教)*",
"knowledge": "知識",
"knowledge_arcana": "知識 (奧秘)*",
"knowledge_dungeoneering": "知識 (地城)*",
"knowledge_engineering": "知識 (工程)*",
"knowledge_geography": "知識 (地理)*",
"knowledge_history": "知識 (歷史)*",
"knowledge_local": "知識 (地方)*",
"knowledge_nature": "知識 (自然)*",
"knowledge_nobility": "知識 (貴族)*",
"knowledge_planes": "知識 (位面)*",
"knowledge_religion": "知識 (宗教)*",
"known": "已知",
"land": "陸地",
"languages": "語言",
"large": "大型",
"lawful-evil": "守序邪惡",
"lawful-good": "守序善良",
"lawful-neutral": "守序中立",
"level": "等級",
"level-0": "0",
"level-1": "1",
"level-2": "2",
"level-3": "3",
"level-4": "4",
"level-5": "5",
"level-6": "6",
"level-7": "7",
"level-8": "8",
"level-9": "9",
"lift-off-ground": "抬離地面",
"lift-over-head": "舉過頭頂",
"light": "輕甲",
"light-load": "輕度負載",
"linguistics": "語言學*",
"load": "負載",
"lvl": "等級",
"max": "最大",
"max-#-per-day": "Max # per day",
"max-dex-bonus": "Max Dex Bonus",
"maximum": "Maximum",
"medium": "Medium",
"medium-load": "Medium load",
"melee": "Melee",
"melee-ability": "Melee Ability",
"metamagic": "Metamagic",
"misc": "Misc",
"misc-bonus": "Misc Bonus",
"misc-modifier": "Misc Modifier",
"misc-u": "MISC",
"max-dex-bonus": "最大敏捷加值",
"maximum": "最大",
"medium": "中型",
"medium-load": "中度負載",
"melee": "近戰",
"melee-ability": "近戰屬性",
"metamagic": "超魔",
"misc": "雜項",
"misc-bonus": "雜項加值",
"misc-modifier": "雜項調整值",
"misc-u": "雜項",
"mod": "Mod",
"modifier": "Modifier",
"modifiers": "Modifiers",
"money": "Money",
"multiplier": "Multiplier",
"multiplier:": "Multiplier:",
"name": "Name",
"nat": "Nat",
"natural": "Natural",
"natural-armor-from-acitems": "Natural Armor from AC Items",
"natural-armor-modifier": "Natural Armor Modifier",
"natural-bonus": "Natural Bonus",
"neutral": "neutral",
"neutral-evil": "neutral evil",
"neutral-good": "neutral good",
"never-whisper-roll": "Never Whisper Rolls",
"next-level": "Next Level",
"none": "None",
"nonlethal": "nonlethal",
"nonlethal-damage": "Nonlethal Damage",
"normal:": "Normal:",
"notes": "Notes",
"notes-ability-placeholder": "Notes: +2 racial, +1 magic item...",
"notes:": "Notes:",
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
"modifier": "調整值",
"modifiers": "調整值",
"money": "金錢",
"multiplier": "倍率",
"multiplier:": "倍率:",
"name": "名稱",
"nat": "天防",
"natural": "天生",
"natural-armor-from-acitems": "來自AC物品的天生護甲",
"natural-armor-modifier": "天生護甲調整值",
"natural-bonus": "天生護甲加值",
"neutral": "絕對中立",
"neutral-evil": "中立邪惡",
"neutral-good": "中立善良",
"never-whisper-roll": "永不暗骰",
"next-level": "下一等級",
"none": "",
"nonlethal": "非致命",
"nonlethal-damage": "非致命傷害",
"normal:": "通常狀況:",
"notes": "備註",
"notes-ability-placeholder": "備註: +2種族,+1魔法物品...",
"notes:": "備註:",
"npc-info": "NPC選項會將新角色預設為NPC模式角色卡。如果玩家角色都已經創好並且之後在遊戲中所有創的角色都是NPC的話,這會很有用。",
"npc-monster-statblock": "NPC/Monster Statblock",
"npc-u": "NPC",
"off": "Off",
"offense": "Offense",
"offense": "攻擊",
"on": "On",
"open-compendium-item": "Open Compendium Item",
"organization": "Organization",
"other": "Other",
"other-valuables": "Other valuables",
"over-load": "Overload",
"panache": "Panache",
"per-day": "per day",
"perception": "Perception",
"perform": "Perform",
"performance": "Performance",
"player": "player",
"points": "Points",
"open-compendium-item": "開啟Compendium中的條目",
"organization": "組織",
"other": "其他",
"other-valuables": "其他貴重物品",
"over-load": "超載",
"panache": "派頭",
"per-day": "每日",
"perception": "察覺",
"perform": "表演",
"performance": "表演",
"player": "玩家",
"points": "",
"pp-u": "PP",
"prepared": "Prepared",
"prepared-four-times": "Prepared four times",
"prepared-once": "Prepared once",
"prepared-thrice": "Prepared thrice",
"prepared-times": "Prepared # times",
"prepared-twice": "Prepared twice",
"prerequisites:": "Prerequisites:",
"primary-ability-modifier": "Primary ability modifier",
"profession": "Profession",
"qty": "Qty",
"quantity": "Quantity",
"query-modifier": "Query modifier for:",
"query-whisper-roll": "Query Whisper",
"race": "Race",
"race-ability-modifiers": "Race Ability Modifiers",
"race-class-and-level": "Race, Class, Level",
"racial-modifiers": "Racial Modifiers",
"range-place": "10 feet",
"range:": "Range:",
"ranged": "Ranged",
"ranged-ability": "Ranged Ability",
"ranged-touch": "Ranged Touch",
"ranks": "Ranks",
"reach": "Reach",
"ref": "Ref",
"ref-u": "REF",
"reflex": "Reflex",
"reflex-ability": "Reflex Ability",
"reflex-roll": "Reflex roll",
"resist": "Resist",
"ride": "Ride",
"prepared": "準備",
"prepared-four-times": "準備四次",
"prepared-once": "準備一次",
"prepared-thrice": "準備三次",
"prepared-times": "準備#次",
"prepared-twice": "準備兩次",
"prerequisites:": "先決條件:",
"primary-ability-modifier": "主要屬性調整值",
"profession": "專業",
"qty": "數量",
"quantity": "數量",
"query-modifier": "詢問臨時調整值:",
"query-whisper-roll": "擲骰時詢問",
"race": "種族",
"race-ability-modifiers": "種族屬性調整值",
"race-class-and-level": "種族,職業,等級",
"racial-modifiers": "種族調整值",
"range-place": "10",
"range:": "距離:",
"ranged": "遠程",
"ranged-ability": "遠程屬性",
"ranged-touch": "遠程接觸",
"ranks": "級數",
"reach": "觸及",
"ref": "反射",
"ref-u": "反射",
"reflex": "反射",
"reflex-ability": "反射屬性",
"reflex-roll": "反射豁免",
"resist": "抗力",
"ride": "騎術",
"roll-hd": "Roll HD",
"roll-hp": "Roll HP",
"rolls": "Rolls",
"run": "Run",
"save-concentration-rolls": "Saving Throw &amp; Concentration Rolls",
"save-dc-misc-bonus": "Save DC Misc Bonus",
"save-dc-temp-adjustment": "Save DC Temp Adjustment",
"saving-throw:": "Saving Throw:",
"saving-throws": "Saving Throws",
"sc-u": "SC",
"school:": "School:",
"score": "Score",
"secondary-ability-modifier": "Secondary ability modifier",
"sense_motive": "Sense Motive",
"senses": "Senses",
"sf-u": "SF",
"shield": "Shield",
"shield-bonus": "Shield Bonus",
"shield-bonus-added-to-touch-ac": "Shield bonus added to Touch AC",
"short description:": "Short Description",
"short-desc:": "Short Desc.:",
"show-ability": "Show Ability",
"show-character-name": "Show character name",
"show-ecology": "Show Ecology",
"show-feat": "Show Feat",
"show-hide-notes": "Show/hide notes",
"show-hide-options": "Show/hide options",
"show-notes-in": "Show Notes in:",
"show-special-abilities": "Show Special Abilities",
"size": "Size",
"size-modifier": "Size Modifier",
"skill": "Skill",
"skill-names": "Skill names",
"skill-roll": "Roll Skill",
"skill-rolls": "Skill Rolls",
"skills": "Skills",
"rolls": "擲骰",
"run": "奔跑",
"save-concentration-rolls": "豁免 &amp; 專注檢定",
"save-dc-misc-bonus": "豁免DC雜項加值",
"save-dc-temp-adjustment": "豁免DC臨時調整",
"saving-throw:": "豁免檢定:",
"saving-throws": "豁免檢定",
"sc-u": "施法",
"school:": "學派:",
"score": "屬性值",
"secondary-ability-modifier": "次要屬性調整值",
"sense_motive": "察言觀色",
"senses": "感官",
"sf-u": "奧敗",
"shield": "盾牌",
"shield-bonus": "盾牌加值",
"shield-bonus-added-to-touch-ac": "盾牌加值加到接觸AC",
"short description:": "簡短描述",
"short-desc:": "簡短描述:",
"show-ability": "顯示能力",
"show-character-name": "顯示角色名稱",
"show-ecology": "顯示生態",
"show-feat": "顯示專長",
"show-hide-notes": "顯示/隱藏備註",
"show-hide-options": "顯示/隱藏備註",
"show-notes-in": "顯示備註:",
"show-special-abilities": "顯示特殊能力",
"size": "體型",
"size-modifier": "體型調整值",
"skill": "技能",
"skill-names": "技能名稱",
"skill-roll": "技能檢定",
"skill-rolls": "技能檢定",
"skills": "技能",
"skills-list": "acrobatics,appraise,bluff,climb,craft,craft-rep,diplomacy,disable_device,disguise,escape_artist,fly,handle_animal,heal,intimidate,knowledge_arcana,knowledge_dungeoneering,knowledge_engineering,knowledge_geography,knowledge_history,knowledge_local,knowledge_nature,knowledge_nobility,knowledge_planes,knowledge_religion,knowledge-rep,linguistics,perception,perform,perform-rep,profession,profession-rep,ride,sense_motive,sleight_of_hand,spellcraft,stealth,survival,swim,use_magic_device,custom-rep",
"slashing": "Slashing",
"sleight_of_hand": "Sleight of Hand*",
"small": "Small",
"slashing": "揮砍",
"sleight_of_hand": "巧手*",
"small": "小型",
"sp-u": "SP",
"space": "Space",
"special-abilities": "Special Abilities",
"special-attacks": "Special Attacks",
"space": "佔據",
"special-abilities": "特殊能力",
"special-attacks": "特殊攻擊",
"special-qualities": "Special Qualities",
"special:": "Special:",
"speed": "Speed",
"speed-20ft": "Speed 20 ft.",
"speed-30ft": "Speed 30 ft.",
"speed-never-modified": "Never modified by armor or encumbrance",
"spell-failure": "Spell Failure",
"spell-level": "Spell Level",
"spell-like": "Spell-Like",
"spell-like-abilities": "Spell-Like Abilities",
"spell-resistance": "Spell Resistance",
"spell-resistance:": "Spell Resistance:",
"spell-rolls": "Spell Rolls",
"spell-save-dc": "Spell Save DC",
"spellarea-ph": "20-ft.-radius spread",
"spellcasting": "Spellcasting",
"spellcastingtime-ph": "1 standard action",
"spellclasslevel-ph": "Sorcerer/Wizard 3",
"spellcomponent-ph": "V, S, M (a ball of bat guano and sulfur)",
"spellcraft": "Spellcraft*",
"spellduration-ph": "Instantaneous",
"spelleffect-ph": "Heal [[1d6+@{caster1_level}]] HP",
"spellrange-ph": "Long (400 ft. + 40 ft./level)",
"spells": "Spells",
"spells-known": "Spells Known",
"spells-per-day": "Spells Per Day",
"spells-prepared": "Spells Prepared",
"spellsave-ph": "Reflex Half",
"spellschool-ph": "School/Domain/Elemental school...",
"spelltargets-ph": "up to five creatures",
"spl": "Spl",
"special:": "特殊說明:",
"speed": "速度",
"speed-20ft": "速度 20呎",
"speed-30ft": "速度 30呎",
"speed-never-modified": "永不被盔甲或負重所影響",
"spell-failure": "奧術失敗率",
"spell-level": "法術環級",
"spell-like": "類法術",
"spell-like-abilities": "類法術能力",
"spell-resistance": "法術抗力",
"spell-resistance:": "法術抗力:",
"spell-rolls": "法術",
"spell-save-dc": "法術豁免DC",
"spellarea-ph": "20呎半徑擴散",
"spellcasting": "施法",
"spellcastingtime-ph": "1 標準動作",
"spellclasslevel-ph": "術士/法師 3",
"spellcomponent-ph": "語言, 姿勢, 材料 (蝙蝠糞便和硫磺小球)",
"spellcraft": "法術辨識*",
"spellduration-ph": "立即",
"spelleffect-ph": "治療 [[1d6+@{caster1_level}]] HP",
"spellrange-ph": "遠距 (400呎+每CL 40呎)",
"spells": "法術",
"spells-known": "已知法術",
"spells-per-day": "每日法術",
"spells-prepared": "準備法術",
"spellsave-ph": "反射, 通過則減半",
"spellschool-ph": "學派/領域/元素學派...",
"spelltargets-ph": "至多5個生物",
"spl": "奧敗",
"sq-u": "SQ",
"sr-notes": "SR Notes",
"sr-notes": "SR備註",
"sr-u": "SR",
"statistics": "Statistics",
"stealth": "Stealth",
"str": "str",
"str-off-hand": "STR (Off-Hand)",
"str-two-handed": "STR (Two-Handed)",
"str-u": "STR",
"strength": "Strength",
"strength-modifier": "Strength Modifier",
"strength-roll": "Strength roll",
"style": "Style",
"success": "Success",
"survival": "Survival",
"swim": "Swim",
"tab-additional": "Additional",
"tab-configuration": "Configuration",
"tab-main": "Main",
"tab-spells": "Spells",
"tactics": "Tactics",
"targets:": "Targets:",
"teamwork": "Teamwork",
"temp": "Temp",
"temp-adjustment": "Temp Adjustment",
"tiny": "Tiny",
"total": "Total",
"total-bonus": "Total Bonus",
"total-ranks": "Total Ranks",
"total-weight": "Total Weight",
"totals-u": "TOTALS",
"tou": "Tou",
"touch": "Touch",
"touch-bonus": "Touch Bonus",
"traits": "Traits",
"treasure": "Treasure",
"type": "Type",
"type:": "Type:",
"use_magic_device": "Use Magic Device*",
"version": "Version",
"statistics": "數據",
"stealth": "潛行",
"str": "力量",
"str-off-hand": "力量(副手)",
"str-two-handed": "力量(雙手)",
"str-u": "力量",
"strength": "力量",
"strength-modifier": "力量調整值",
"strength-roll": "力量檢定",
"style": "流派",
"success": "成功",
"survival": "生存",
"swim": "游泳",
"tab-additional": "額外",
"tab-configuration": "設定",
"tab-main": "主要",
"tab-spells": "法術",
"tactics": "戰術",
"targets:": "目標:",
"teamwork": "團隊",
"temp": "臨時",
"temp-adjustment": "臨時調整",
"tiny": "超小型",
"total": "總共",
"total-bonus": "總加值",
"total-ranks": "總級數",
"total-weight": "總重量",
"totals-u": "總計",
"tou": "接觸",
"touch": "接觸",
"touch-bonus": "接觸加值",
"traits": "背景",
"treasure": "財寶",
"type": "類型",
"type:": "類型:",
"use_magic_device": "使用魔法裝置*",
"version": "版本(繁中翻譯:白貓)",
"vs": "vs",
"weaknesses": "Weaknesses",
"weapons-attacks": "Weapons / Attacks",
"weight": "Weight",
"weight-char": "Weight",
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
"whisp-rolls-gm:": "Whisper Rolls to GM:",
"will": "Will",
"will-ability": "Will Ability",
"will-roll": "Will roll",
"will-u": "WILL",
"wis": "wis",
"wis-u": "WIS",
"wisdom": "Wisdom",
"wisdom-roll": "Wisdom roll",
"weaknesses": "弱點",
"weapons-attacks": "武器 / 攻擊",
"weight": "重量",
"weight-char": "重量",
"whisp-rolls-gm-info": "預設情形下,所有角色卡的擲骰結果都會在聊天中發送給所有玩家。 “擲骰時詢問”選項將會在每次擲骰跳出詢問視窗,決定擲骰是否暗骰為只有你和GM會知道。總是暗骰會將所有的擲骰只發送給自己和GM",
"whisp-rolls-gm:": "向GM暗骰:",
"will": "意志",
"will-ability": "意志屬性",
"will-roll": "意志豁免",
"will-u": "意志",
"wis": "感知",
"wis-u": "感知",
"wisdom": "感知",
"wisdom-roll": "感知檢定",
"xp-u": "XP"
}
+2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Invalid",
"apply-font-chatrolls": " Apply font to chat rolls",
"update-to-latest": "Update all sheets to latest version",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
+2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Invalid",
"apply-font-chatrolls": " Apply font to chat rolls",
"update-to-latest": "Update all sheets to latest version",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
+2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Invalid",
"apply-font-chatrolls": " Apply font to chat rolls",
"update-to-latest": "Update all sheets to latest version",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
+25 -23
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Ungültig",
"apply-font-chatrolls": " Schriftart auf Chat-Würfe anwenden",
"update-to-latest": "Aktualisiere alle Bögen auf die neueste Version",
@@ -180,7 +181,7 @@
"appraise": "Schätzen",
"arcana": "Arkanes",
"arial": "Arial",
"arial-default": "•Lucida Grande/Arial",
"arial-default": "•Arial",
"armor": "Rüstung",
"armor-and-shield": "Rüstung und Schild",
"armor-attributes": "Rüstungs-Attribute",
@@ -278,7 +279,7 @@
"blast-damage-abbrv": "Explosionsschaden",
"blast-damage-modifier-abbrv": "modif. Explosionsschaden",
"bleed": " Blutung",
"blinded": " Geblendet",
"blinded": " Blind",
"block-roll-template": "Blocktext-Würfelvorlage ",
"bludgeoning": "Wucht",
"blue": "Blau",
@@ -618,16 +619,16 @@
"config-roll-template-info1": "Würfelvorlagen, die im Pathfinder Charakterbogen eingebunden sind, verwenden eine Kombination aus HTML, CSS und Makrotexten, um die Ausgabe von Makros zu formatieren: <b>pf_spell, pf_attack, pf_defense, pf_generic, and pf_block</b>",
"config-roll-template-info2": "<b>Syntax Würfelmakro-Vorlage: </b>&amp;{template:<b>Vorlagenname</b>} {{<b>key</b>=<b>value</b>}}",
"config-roll-template-info3": "Im Folgenden finden Sie eine Liste aller Würfelvorlagen mit ihren Eigenschaften (Schlüssel). Schlüssel können nur einmal innerhalb eines Makros verwendet werden. Ein Schlüssel, der nicht definiert ist, kann immer noch im Makro enthalten sein und in einer neuen Zeile angezeigt werden z.B. {{foo = foo}} Property-Werte können aus Text, Attributen, Inline-Rolls, Bildern, Hyperlinks usw. bestehen, oder aus einer beliebigen Kombination solcher Werte",
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}} If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use This can also be set globally by checking \"use simple templates\"",
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
"config-roll-template-info5": "Verwende diese Syntax für benutzerdefinierte Ausgabe von Würfen &quot;macro-text&quot; verwende Felder aus dem Charakterbogen",
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros",
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells\n\t\t\t\t\t",
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
"configuration": "Konfiguration",
"confirm-critical": "Krit bestätigen",
"confirm-critical-bonus": "Krit.Bonus betsätigen",
@@ -814,7 +815,7 @@
"dice": "Würfel",
"dice-abbrv": "W<br>&nbsp;",
"die": "sterben",
"difficulty-class-abbrv": "DC",
"difficulty-class-abbrv": "SG",
"difficulty-class-calculation-desc": "10 + Ability score modifier + DC basis level",
"difficulty-class-effect-basis": "DC Basis",
"difficulty-class-effect-basis-desc": "Base for calculation of DC and effects, defaults to one half level / hit dice",
@@ -858,7 +859,7 @@
"drowning": " Ertrinken",
"dual-wield": "Zweihand",
"dual-wield-beta": "Zweihand (BETA)",
"dual-wield-instructions": "Paste the Names (if unique) or <strong>Row ID For Macros</strong> of the mainhand and offhand weapons into the fields below. Set mainhand other values, then press <strong>Create</strong>.<br/>When penalties, or the number of offhand attacks or damage change, update value here and press <strong>Update</strong>.",
"dual-wield-instructions": "To setup dual wield, copy and paste the <strong>Row ID For Macros</strong> of the mainhand weapon and offhand weapon (found in <strong>IDs</strong> section of each attack row) in the fields below. Set mainhand and offhand penalties, and indicate if character has <em>Improved Dual Wield</em> then press <strong>Create</strong> at left.<br/>If successful a new attack row appears and the two ID fields below will clear. If unsuccessful or attack IDs cannot be found they will not be cleared. <br/>When penalties change or <em>Imroved Dual Wield</em> is gained, update here and press <strong>Update</strong> to update all existing dual wield entries.<br/>You can only update Name or the iterative name, anything else will be overwritten. Note: DO NOT TOUCH THE ATTACK DROPDOWN ",
"dungeoneering": "Dungeoneering",
"duration": "Wirkungsdauer",
"during-combat": "Während des Kampfs",
@@ -981,11 +982,11 @@
"font": "Schriftart",
"font-background": "Schriftart / Hintergrund",
"footer-aria": "Help links and footer information",
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W | Last updated:",
"footnote-a": "⒜ Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to ⒜ expressions or number attributes only.",
"footnote-b": "⒝ Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to ⒜,⒝,⒞ expressions.",
"footnote-c": "⒞ Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to ⒜ or ⒞ expressions or number attributes only (or ⒝ if it evaluates to a number).",
"footnote-d": "⒟ The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above",
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
"footnote-d": "⒟ Sent to roll template.",
"footnotes-aria": "Footnotes information",
"fortitude": "Fortitude",
"fortitude-abbrv": "Fort",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
@@ -1667,8 +1669,8 @@
"resistances-title": "Ignores some damage of the indicated type each time it takes damage of that kind. (e.g. acid 10)",
"resolute": "Resolute",
"ride": "Ride",
"ring-one": "Ring 1",
"ring-two": "Ring 2",
"ring-one": "Ring 1:",
"ring-two": "Ring 2:",
"roll": "Roll",
"roll-appearance": "Roll Appearance",
"roll-configuration": "Roll Configuration",
@@ -1890,7 +1892,7 @@
"spell-resistance": "Zauberresistenz",
"spell-resistance-abbrv": "SR",
"spell-resistance-abbrv2": "Spell Resist",
"spell-resistance-title": "Spell Resistance: Avoids the effects of spells and spell-like abilities that directly affect it Caster Level check vs SR to negate resistance",
"spell-resistance-title": "Spell Resistance: Avoids the effects of spells and spell-like abilities that directly affect it. Caster Level check vs SR to negate resistance.",
"spell-roll-options": "Spell Roll Options",
"spell-roll-template": "Spell Roll Template ",
"spell-school-place": "Spell School [descriptor]",
@@ -1978,7 +1980,7 @@
"total-listed": "Total Listed",
"total-spells-manually": "Total spells manually",
"total-weight-title": "Gesamtsumme des vom Charakter getragenen Gewichts",
"totals": "Summe:",
"totals": "Summe:",
"touch": "Berührung",
"touch-armor-class-abbrv": "Berührung",
"touch-armor-class-calculation-abbrv": "Berührung brechn.",
@@ -2117,4 +2119,4 @@
"yes-object": "Ja (Objekt)",
"yes-or-custom": "Ja oder Benutzerdefiniert",
"young": "jung"
}
}
+2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Invalid",
"apply-font-chatrolls": " Apply font to chat rolls",
"update-to-latest": "Update all sheets to latest version",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
+2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Invalid",
"apply-font-chatrolls": " Apply font to chat rolls",
"update-to-latest": "Update all sheets to latest version",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
+2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Invalid",
"apply-font-chatrolls": " Apply font to chat rolls",
"update-to-latest": "Update all sheets to latest version",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
+2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Invalide",
"apply-font-chatrolls": " Appliquer la police aux jets dans le chat",
"update-to-latest": "Mettre à jour toutes les fiches à la dernière version",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
+2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Invalid",
"apply-font-chatrolls": " Apply font to chat rolls",
"update-to-latest": "Update all sheets to latest version",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
+2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Invalid",
"apply-font-chatrolls": " Apply font to chat rolls",
"update-to-latest": "Update all sheets to latest version",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
+2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Invalid",
"apply-font-chatrolls": " Apply font to chat rolls",
"update-to-latest": "Update all sheets to latest version",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
+2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Invalid",
"apply-font-chatrolls": " Apply font to chat rolls",
"update-to-latest": "Update all sheets to latest version",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
+2
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@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Invalid",
"apply-font-chatrolls": " Apply font to chat rolls",
"update-to-latest": "Update all sheets to latest version",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
+2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Inválido",
"apply-font-chatrolls": " Apply font to chat rolls",
"update-to-latest": "Atualizar todas as fichas para a última versão",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
+2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Invalid",
"apply-font-chatrolls": " Apply font to chat rolls",
"update-to-latest": "Update all sheets to latest version",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
+2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Invalid",
"apply-font-chatrolls": " Apply font to chat rolls",
"update-to-latest": "Update all sheets to latest version",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
+2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "Invalid",
"apply-font-chatrolls": " Apply font to chat rolls",
"update-to-latest": "Update all sheets to latest version",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "Include Saving Throw",
"options-spell-school-title": "Include School",
"options-spell-spellfail-chk-title": "Include Spell Failure Check",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "Include Spell Resistance",
"options-spell-target-title": "Include Targets/Area",
"options-spells-accessible-title": "Use simple accessible template for spells.",
+2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "Misc Skill",
"invalid": "增強",
"apply-font-chatrolls": " 將字型應用到擲頭結果",
"update-to-latest": "Update all sheets to latest version",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "包含豁免檢定",
"options-spell-school-title": "包含學派",
"options-spell-spellfail-chk-title": "包含法術失敗檢定",
"options-spell-spell-penetration-chk-title": "Include Spell Penetration Check",
"options-spell-sr-title": "包含法術抗力",
"options-spell-target-title": "包含目標/區域",
"options-spells-accessible-title": "使用法術的簡易模版",
+4 -2
View File
@@ -1,4 +1,5 @@
{
"cs-misc-skill": "crwdns68409:0crwdne68409:0",
"invalid": "crwdns60030:0crwdne60030:0",
"apply-font-chatrolls": "crwdns59968:0crwdne59968:0",
"update-to-latest": "crwdns59969:0crwdne59969:0",
@@ -584,7 +585,7 @@
"condition-exhausted-title": "crwdns59524:0crwdne59524:0",
"condition-fascinated-title": "crwdns59525:0crwdne59525:0",
"condition-fatigued-title": "crwdns59526:0crwdne59526:0",
"condition-fear-title": "crwdns27836:0crwdne27836:0",
"condition-fear-title": "crwdns68410:0crwdne68410:0",
"condition-flat-footed-title": "crwdns41902:0crwdne41902:0",
"condition-grappled-cmb-note": "crwdns59527:0[2]crwdne59527:0",
"condition-grappled-invisible-note": "crwdns59528:0crwdne59528:0",
@@ -956,7 +957,7 @@
"favored-class-skill": "crwdns41939:0crwdne41939:0",
"favored-class-skill-abbrv": "crwdns28023:0crwdne28023:0",
"fear": "crwdns28024:0crwdne28024:0",
"fear-any": "crwdns39220:0crwdne39220:0",
"fear-any": "crwdns68411:0crwdne68411:0",
"feat": "crwdns28025:0crwdne28025:0",
"feat-name": "crwdns28026:0crwdne28026:0",
"feats": "crwdns28027:0crwdne28027:0",
@@ -1497,6 +1498,7 @@
"options-spell-save-title": "crwdns28335:0crwdne28335:0",
"options-spell-school-title": "crwdns28336:0crwdne28336:0",
"options-spell-spellfail-chk-title": "crwdns39390:0crwdne39390:0",
"options-spell-spell-penetration-chk-title": "crwdns68412:0crwdne68412:0",
"options-spell-sr-title": "crwdns28337:0crwdne28337:0",
"options-spell-target-title": "crwdns28338:0crwdne28338:0",
"options-spells-accessible-title": "crwdns42005:0crwdne42005:0",
@@ -3,5 +3,6 @@
"css": "StarWars30thAnniversaryEdition.css",
"authors": "Claes",
"roll20userid": "151440",
"preview": "StarWars30thAnniversaryEdition.png",
"instructions": "Attribute and Skill values must be written in the form xD or xD+y, i.e. 2D or 2D+1, otherwise the roll buttons will not work."
}
+1 -1
View File
@@ -104,4 +104,4 @@
"outlander-question-5": "Can you hear him crying (why or why not)?",
"outlander-question-6": "What lands have the greatest bounty just beneath the surface?",
"notes": "Notes"
}
}
+1 -1
View File
@@ -104,4 +104,4 @@
"outlander-question-5": "Can you hear him crying (why or why not)?",
"outlander-question-6": "What lands have the greatest bounty just beneath the surface?",
"notes": "Notes"
}
}
+1 -1
View File
@@ -104,4 +104,4 @@
"outlander-question-5": "Can you hear him crying (why or why not)?",
"outlander-question-6": "What lands have the greatest bounty just beneath the surface?",
"notes": "Notes"
}
}
+1 -1
View File
@@ -104,4 +104,4 @@
"outlander-question-5": "Can you hear him crying (why or why not)?",
"outlander-question-6": "What lands have the greatest bounty just beneath the surface?",
"notes": "Notes"
}
}
+1 -1
View File
@@ -104,4 +104,4 @@
"outlander-question-5": "Can you hear him crying (why or why not)?",
"outlander-question-6": "What lands have the greatest bounty just beneath the surface?",
"notes": "Notes"
}
}
+1 -1
View File
@@ -104,4 +104,4 @@
"outlander-question-5": "Can you hear him crying (why or why not)?",
"outlander-question-6": "What lands have the greatest bounty just beneath the surface?",
"notes": "Notes"
}
}
+1 -1
View File
@@ -104,4 +104,4 @@
"outlander-question-5": "Can you hear him crying (why or why not)?",
"outlander-question-6": "What lands have the greatest bounty just beneath the surface?",
"notes": "Notes"
}
}
+1 -1
View File
@@ -104,4 +104,4 @@
"outlander-question-5": "Can you hear him crying (why or why not)?",
"outlander-question-6": "What lands have the greatest bounty just beneath the surface?",
"notes": "Notes"
}
}
+1 -1
View File
@@ -104,4 +104,4 @@
"outlander-question-5": "Can you hear him crying (why or why not)?",
"outlander-question-6": "What lands have the greatest bounty just beneath the surface?",
"notes": "Notes"
}
}
+25 -25
View File
@@ -35,30 +35,30 @@
"precise": "Preciso",
"clever": "Ingegnoso",
"message": "Per usare i dadi scuri sopra, non scrivere il segno più per le caratteristiche positive (per es., scrivi 1 invece di +1).",
"natural_aptitudes": "Attitudini Naturali",
"positive-details": "Dettagli Positivi",
"veteran-detail-1": "Maestro dArmi (competenza: in tutte le armature, in tutti gli scudi, nelle Armi da Duello, Pesanti e a Una Mano e in tutti gli archi)",
"veteran-detail-2": "Falciare i Nemici (abilità: se il gruppo è in inferiorità numerica o sta fronteggiando uno sciame, applica il doppio dei dettagli di danno dividendoli fra i nemici)",
"veteran-detail-3": "Scudo Scheggiato (abilità: aggiungi un dettaglio di danno a uno scudo per negare tutti i dettagli del GM scaturiti da un singolo tiro)",
"exorcist-detail-1": "Armi Sacre (competenza: nelle Armature di Maglia o più leggere, in tutti gli scudi, nelle Armi Pesanti e a Una Mano)",
"exorcist-detail-2": "Bandire i Non-Vivi (incantesimo: prova su Ingegnoso; il quanto si è sopra indica il numero di mostri che sono banditi)",
"exorcist-detail-3": "Luce della Madre (incantesimo: prova su Ingegnoso; i dettagli possono essere spesi sulla base di 1 a un 1 per curare alleati, riempire di luce una piccola stanza oppure individuare nemici a una distanza pari a molto lontano o inferiore)",
"hunter-detail-1": "Armi da Caccia (competenza: nelle Armature di Cuoio Rinforzato o più leggere, nelle Armi da Duello e a Una Mano e in tutti gli archi)",
"hunter-detail-2": "Traccia la tua Preda (abilità: prova su Preciso; i dettagli possono essere spesi per localizzare mostri, animali o dellacqua)",
"hunter-detail-3": "Pelli e Ossa (abilità: prova su Tenace; con materiali grezzi, i dettagli possono essere spesi per creare armi in osso, abiti caldi e pelli pregiate",
"scoundrel-detail-1": "Armi Spietate (competenza: nelle Armature di Cuoio Rinforzato o più leggere, nelle Armi da Duello e a Una Mano e nella Balestra)",
"scoundrel-detail-2": "Sgraffignare (abilità: prova su Ingegnoso; i dettagli possono essere spesi per far scattare trappole, aprire serrature, occultare armi e prelevare oggetti dalle tasche altrui)",
"scoundrel-detail-3": "Mirare tra le Costole (abilità: prova su Preciso; i dettagli possono essere spesi sulla base di 1 a 1 per aggiungere dettagli di danno al tuo prossimo attacco alle spalle durante la scena in cui fai uso di questa abilità)",
"elementalist-detail-1": "Poche Armi (competenza: nelle Armature di Cuoio e nelle Armi a Una Mano)",
"elementalist-detail-2": "Rompere lEquilibrio (incantesimo: prova su Ingegnoso; i dettagli possono essere spesi per creare o distruggere una manciata dacqua o di fuoco oppure per trasformare una manciata di fango in pietra o una manciata di pietra in fango)",
"elementalist-detail-3": "Forme Mutevoli (incantesimo: prova su Preciso; i dettagli possono essere spesi per trasformare te stesso per qualche minuto oppure gli altri per diversi secondi)",
"occultist-detail-1": "Nessuna Arma (competenza: nelle Armature di Cuoio)",
"occultist-detail-2": "Destare i Non-Vivi (incantesimo: prova su Ingegnoso; il quanto si è sopra indica il numero di mostri che sono creati da cadaveri freschi; dura il tempo della scena in cui fai uso di questo incantesimo)",
"occultist-detail-3": "Ombra della Vecchia (incantesimo: prova su Preciso; i dettagli possono essere spesi per infliggere danno su nemici a una distanza di vicino o lontano)",
"outlander-detail-1": "Armi Precise (competenza: nelle Armature di Maglia o più leggere, negli Scudi Piccoli, nelle Armi da Duello e a Una Mano e nellArco)",
"outlander-detail-2": "Riciclatore Nato (abilità: prova su Ingegnoso; i dettagli possono essere spesi per raccogliere rifornimenti, munizioni o erbe)",
"outlander-detail-3": "Suono della Fanciulla (incantesimo: prova su Preciso; i dettagli forniscono visioni/suoni di unarea fino a una distanza di molto lontano)",
"negative-details": "Dettagli Negativi",
"natural_aptitudes": "Attitudini Naturali",
"positive-details": "Dettagli Positivi",
"veteran-detail-1": "Maestro dArmi (competenza: in tutte le armature, in tutti gli scudi, nelle Armi da Duello, Pesanti e a Una Mano e in tutti gli archi)",
"veteran-detail-2": "Falciare i Nemici (abilità: se il gruppo è in inferiorità numerica o sta fronteggiando uno sciame, applica il doppio dei dettagli di danno dividendoli fra i nemici)",
"veteran-detail-3": "Scudo Scheggiato (abilità: aggiungi un dettaglio di danno a uno scudo per negare tutti i dettagli del GM scaturiti da un singolo tiro)",
"exorcist-detail-1": "Armi Sacre (competenza: nelle Armature di Maglia o più leggere, in tutti gli scudi, nelle Armi Pesanti e a Una Mano)",
"exorcist-detail-2": "Bandire i Non-Vivi (incantesimo: prova su Ingegnoso; il quanto si è sopra indica il numero di mostri che sono banditi)",
"exorcist-detail-3": "Luce della Madre (incantesimo: prova su Ingegnoso; i dettagli possono essere spesi sulla base di 1 a un 1 per curare alleati, riempire di luce una piccola stanza oppure individuare nemici a una distanza pari a molto lontano o inferiore)",
"hunter-detail-1": "Armi da Caccia (competenza: nelle Armature di Cuoio Rinforzato o più leggere, nelle Armi da Duello e a Una Mano e in tutti gli archi)",
"hunter-detail-2": "Traccia la tua Preda (abilità: prova su Preciso; i dettagli possono essere spesi per localizzare mostri, animali o dellacqua)",
"hunter-detail-3": "Pelli e Ossa (abilità: prova su Tenace; con materiali grezzi, i dettagli possono essere spesi per creare armi in osso, abiti caldi e pelli pregiate",
"scoundrel-detail-1": "Armi Spietate (competenza: nelle Armature di Cuoio Rinforzato o più leggere, nelle Armi da Duello e a Una Mano e nella Balestra)",
"scoundrel-detail-2": "Sgraffignare (abilità: prova su Ingegnoso; i dettagli possono essere spesi per far scattare trappole, aprire serrature, occultare armi e prelevare oggetti dalle tasche altrui)",
"scoundrel-detail-3": "Mirare tra le Costole (abilità: prova su Preciso; i dettagli possono essere spesi sulla base di 1 a 1 per aggiungere dettagli di danno al tuo prossimo attacco alle spalle durante la scena in cui fai uso di questa abilità)",
"elementalist-detail-1": "Poche Armi (competenza: nelle Armature di Cuoio e nelle Armi a Una Mano)",
"elementalist-detail-2": "Rompere lEquilibrio (incantesimo: prova su Ingegnoso; i dettagli possono essere spesi per creare o distruggere una manciata dacqua o di fuoco oppure per trasformare una manciata di fango in pietra o una manciata di pietra in fango)",
"elementalist-detail-3": "Forme Mutevoli (incantesimo: prova su Preciso; i dettagli possono essere spesi per trasformare te stesso per qualche minuto oppure gli altri per diversi secondi)",
"occultist-detail-1": "Nessuna Arma (competenza: nelle Armature di Cuoio)",
"occultist-detail-2": "Destare i Non-Vivi (incantesimo: prova su Ingegnoso; il quanto si è sopra indica il numero di mostri che sono creati da cadaveri freschi; dura il tempo della scena in cui fai uso di questo incantesimo)",
"occultist-detail-3": "Ombra della Vecchia (incantesimo: prova su Preciso; i dettagli possono essere spesi per infliggere danno su nemici a una distanza di vicino o lontano)",
"outlander-detail-1": "Armi Precise (competenza: nelle Armature di Maglia o più leggere, negli Scudi Piccoli, nelle Armi da Duello e a Una Mano e nellArco)",
"outlander-detail-2": "Riciclatore Nato (abilità: prova su Ingegnoso; i dettagli possono essere spesi per raccogliere rifornimenti, munizioni o erbe)",
"outlander-detail-3": "Suono della Fanciulla (incantesimo: prova su Preciso; i dettagli forniscono visioni/suoni di unarea fino a una distanza di molto lontano)",
"negative-details": "Dettagli Negativi",
"fallen": "Caduto",
"items": "Oggetti",
"jingle": "Soldi",
@@ -104,4 +104,4 @@
"outlander-question-5": "Puoi sentirlo piangere (perché o perché no)?",
"outlander-question-6": "Quali terre hanno il dono più grande proprio sotto la loro stessa superficie?",
"notes": "Appunti"
}
}
+1 -1
View File
@@ -104,4 +104,4 @@
"outlander-question-5": "Can you hear him crying (why or why not)?",
"outlander-question-6": "What lands have the greatest bounty just beneath the surface?",
"notes": "Notes"
}
}
+1 -1
View File
@@ -104,4 +104,4 @@
"outlander-question-5": "Can you hear him crying (why or why not)?",
"outlander-question-6": "What lands have the greatest bounty just beneath the surface?",
"notes": "Notes"
}
}
+1 -1
View File
@@ -104,4 +104,4 @@
"outlander-question-5": "Can you hear him crying (why or why not)?",
"outlander-question-6": "What lands have the greatest bounty just beneath the surface?",
"notes": "Notes"
}
}
+1 -1
View File
@@ -104,4 +104,4 @@
"outlander-question-5": "Can you hear him crying (why or why not)?",
"outlander-question-6": "What lands have the greatest bounty just beneath the surface?",
"notes": "Notes"
}
}
+1 -1
View File
@@ -104,4 +104,4 @@
"outlander-question-5": "Can you hear him crying (why or why not)?",
"outlander-question-6": "What lands have the greatest bounty just beneath the surface?",
"notes": "Notes"
}
}
+1 -1
View File
@@ -104,4 +104,4 @@
"outlander-question-5": "Can you hear him crying (why or why not)?",
"outlander-question-6": "What lands have the greatest bounty just beneath the surface?",
"notes": "Notes"
}
}
+1 -1
View File
@@ -104,4 +104,4 @@
"outlander-question-5": "Can you hear him crying (why or why not)?",
"outlander-question-6": "What lands have the greatest bounty just beneath the surface?",
"notes": "Notes"
}
}

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