[Zafir] Setting up the new GM unit sections to match the combat section

This commit is contained in:
Randy Knapp
2020-12-07 08:02:27 -08:00
parent 3cdab56442
commit 60ca7dd86f
2 changed files with 77 additions and 24 deletions
+5
View File
@@ -367,6 +367,11 @@ button.sheet-addbtn {
margin-left: 0px;
}
.sheet-enemyattacklist button.sheet-addbtn {
float: right;
margin-left: 12px;
}
button.sheet-skillbtn {
background-color: #EEE;
border: none;
+72 -24
View File
@@ -1105,7 +1105,7 @@
<div class="gmcombat">
<div class="2colrow">
<div class="col1 nowrap">
<h3 data-i18n="Attack">Attack</h3>
<h3 data-i18n="Attacks">Attacks</h3>
<label data-i18n="Target Cover:">Target Cover:</label><select name="attr_atkcover">
<option value="Full Cover" data-i18n="Full Cover Option">Full Cover (+0)</option>
<option value="Half Cover" data-i18n="Half Cover Option">Half Cover (+1 aim)</option>
@@ -1147,7 +1147,7 @@
</div>
<br />
<!-- Grenade Attack -->
<h3 data-i18n="Grenade Attack">Grenade Attack</h3>
<h3 data-i18n="Grenade Attacks">Grenade Attacks</h3>
<label data-i18n="Targets:">Targets:</label><input style="margin-right:8px;" type="number" name="attr_gmgtargets" value="1" min="1" max="5">
<label style="width:80px;" data-i18n="Effects:">Effects:</label><input style="width:279px;" type="text" name="attr_gmgeffects" value="">
<div class="customattack attack clearfix">
@@ -1159,7 +1159,7 @@
<br />
<!-- Will Attack -->
<div>
<h3 data-i18n="Will Attack">Will Attack</h3>
<h3 data-i18n="Will Attacks">Will Attacks</h3>
<label data-i18n="Wounded:">Wounded:</label><select name="attr_willatkwounded">
<option value="No" data-i18n="Full Health Option">Target at Full Health (+0)</option>
<option value="Yes" data-i18n="Wounded Option">Target Wounded (+1 will)</option>
@@ -1459,50 +1459,84 @@
<label style="width:73px;" data-i18n="Dodge:">Dodge:</label><input type="number" name="attr_selectedenemydodge" style="margin-right:10px;" value="0" /><br />
<label data-i18n="Unit Notes:">Unit Notes:</label><input type="text" spellcheck="false" name="attr_selectedenemynotes"></input>
</div>
<div class="2colrowx nowrap">
<div class="colx nowrap">
<div class="nowrap">
<h3 data-i18n="Attacks">Attacks</h3>
<div class="enemyattacklist">
<input type="hidden" class="valuehider" name="attr_selectedenemyatk0_id" value="">
<div class="enemyattackentry">
<label data-i18n="Name:">Name:</label><input type="text" spellcheck="false" name="attr_selectedenemyatkname" /><br />
<label data-i18n="Aim Dice:">Aim Dice:</label><input type="number" name="attr_selectedenemyatkaim" value="0" />
<label data-i18n="Crit Dice:" style="margin-left:32px;">Crit Dice:</label><input type="number" name="attr_selectedenemyatkcrit" value="0" /><br />
<label data-i18n="Damage:">Damage:</label><input style="width:65px;" type="text" spellcheck="false" name="attr_selectedenemyatkdmg" value="0" />
<label data-i18n="Crit Dice:" style="margin-left:32px;">Crit Dice:</label><input type="number" name="attr_selectedenemyatkcrit" value="0" />
<label data-i18n="Damage:" style="margin-left:29px;">Damage:</label><input style="width:65px;" type="text" spellcheck="false" name="attr_selectedenemyatkdmg" value="0" />
<label data-i18n="Crit Dmg:" style="margin-left:12px;">Crit Dmg:</label><input type="number" name="attr_selectedenemyatkcritdmg" value="0" /><br />
<label data-i18n="Notes:">Notes:</label><input type="text" spellcheck="false" name="attr_selectedenemyatknotes" />
</div>
<input type="hidden" class="valuehider" name="attr_selectedenemyatk1_id" value="">
<div class="enemyattackentry">
<label data-i18n="Name:">Name:</label><input type="text" spellcheck="false" name="attr_selectedenemyatk1name" /><br />
<label data-i18n="Aim Dice:">Aim Dice:</label><input type="number" name="attr_selectedenemyatk1aim" value="0" />
<label data-i18n="Crit Dice:" style="margin-left:32px;">Crit Dice:</label><input type="number" name="attr_selectedenemyatk1crit" value="0" /><br />
<label data-i18n="Damage:">Damage:</label><input style="width:65px;" type="text" spellcheck="false" name="attr_selectedenemyatk1dmg" value="0" />
<label data-i18n="Crit Dice:" style="margin-left:32px;">Crit Dice:</label><input type="number" name="attr_selectedenemyatk1crit" value="0" />
<label data-i18n="Damage:" style="margin-left:29px;">Damage:</label><input style="width:65px;" type="text" spellcheck="false" name="attr_selectedenemyatk1dmg" value="0" />
<label data-i18n="Crit Dmg:" style="margin-left:12px;">Crit Dmg:</label><input type="number" name="attr_selectedenemyatk1critdmg" value="0" /><br />
<label data-i18n="Notes:">Notes:</label><input type="text" spellcheck="false" name="attr_selectedenemyatk1notes" />
</div>
<input type="hidden" class="valuehider" name="attr_selectedenemyatk2_id" value="">
<div class="enemyattackentry">
<label data-i18n="Name:">Name:</label><input type="text" spellcheck="false" name="attr_selectedenemyatk2name" /><br />
<label data-i18n="Aim Dice:">Aim Dice:</label><input type="number" name="attr_selectedenemyatk2aim" value="0" />
<label data-i18n="Crit Dice:" style="margin-left:32px;">Crit Dice:</label><input type="number" name="attr_selectedenemyatk2crit" value="0" /><br />
<label data-i18n="Damage:">Damage:</label><input style="width:65px;" type="text" spellcheck="false" name="attr_selectedenemyatk2dmg" value="0" />
<label data-i18n="Crit Dice:" style="margin-left:32px;">Crit Dice:</label><input type="number" name="attr_selectedenemyatk2crit" value="0" />
<label data-i18n="Damage:" style="margin-left:29px;">Damage:</label><input style="width:65px;" type="text" spellcheck="false" name="attr_selectedenemyatk2dmg" value="0" />
<label data-i18n="Crit Dmg:" style="margin-left:12px;">Crit Dmg:</label><input type="number" name="attr_selectedenemyatk2critdmg" value="0" /><br />
<label data-i18n="Notes:">Notes:</label><input type="text" spellcheck="false" name="attr_selectedenemyatk2notes" />
</div>
<input type="hidden" class="valuehider" name="attr_selectedenemyatk0_id">
<div>
<button class="removebtn" type="action" name="act_removegmunitatk"><span data-i18n="Remove">Remove</span></button>
</div>
<input type="hidden" class="avaluehider" name="attr_selectedenemyatk2_id">
<div>
<button class="addbtn" type="action" name="act_addgmunitatk"><span data-i18n="Plus Add">+Add</span></button>
</div>
<input type="hidden" class="valuehider" name="attr_selectedenemyatk0_id">
<div>
<button class="removebtn" type="action" name="act_removegmunitatk"><span data-i18n="Remove">Remove</span></button>
</div>
<div class="clearfix" />
</div>
<!--<button class="removebtn" type="action" name="act_cleargmattacks">Clear</button>-->
</div>
<div class="colx nowrap">
<h3 data-i18n="Abilities">Abilities</h3>
<br />
<h3 data-i18n="Grenade Attacks">Grenade Attacks</h3>
<div class="enemyattacklist">
<input type="hidden" class="valuehider" name="attr_selectedenemygrenadeatk0_id">
<div>
<button class="removebtn" type="action" name="act_removegmunitgrenadeatk"><span data-i18n="Remove">Remove</span></button>
</div><input type="hidden" class="avaluehider" name="attr_selectedenemygrenadeatk2_id">
<div>
<button class="addbtn" type="action" name="act_addgmunitgrenadeatk"><span data-i18n="Plus Add">+Add</span></button>
</div>
<div class="clearfix" />
</div>
<br />
<h3 data-i18n="Will Attacks">Will Attacks</h3>
<div class="enemyattacklist">
<input type="hidden" class="valuehider" name="attr_selectedenemywillatk0_id">
<div>
<button class="removebtn" type="action" name="act_removegmunitwillatk"><span data-i18n="Remove">Remove</span></button>
</div>
<input type="hidden" class="avaluehider" name="attr_selectedenemywillatk2_id">
<div>
<button class="addbtn" type="action" name="act_addgmunitwillatk"><span data-i18n="Plus Add">+Add</span></button>
</div>
<div class="clearfix" />
</div>
<br />
<h3 data-i18n="Usable Abilities">Usable Abilities</h3>
<div class="enemyattacklist">
<input type="hidden" class="valuehider" name="attr_selectedenemyabl0_id" value="">
@@ -1585,16 +1619,30 @@
<label data-i18n="Effect:">Effect:</label><textarea name="attr_selectedenemyabl4effect"></textarea>
</div>
<input type="hidden" class="avaluehider" name="attr_selectedenemyabl4_id">
<div>
<button class="addbtn" type="action" name="act_addgmunitabl"><span data-i18n="Plus Add">+Add</span></button>
</div>
<input type="hidden" class="valuehider" name="attr_selectedenemyabl0_id">
<div>
<button class="removebtn" type="action" name="act_removegmunitabl"><span data-i18n="Remove">Remove</span></button>
</div><input type="hidden" class="avaluehider" name="attr_selectedenemyabl4_id">
<div>
<button class="addbtn" type="action" name="act_addgmunitabl"><span data-i18n="Plus Add">+Add</span></button>
</div>
<div class="clearfix" />
</div>
</div>
<br />
<h3 data-i18n="Usable Items">Usable Items</h3>
<div class="enemyattacklist">
<input type="hidden" class="valuehider" name="attr_selectedenemyitem0_id">
<div>
<button class="removebtn" type="action" name="act_removegmunititem"><span data-i18n="Remove">Remove</span></button>
</div>
<input type="hidden" class="avaluehider" name="attr_selectedenemyitem2_id">
<div>
<button class="addbtn" type="action" name="act_addgmunitwillitem"><span data-i18n="Plus Add">+Add</span></button>
</div>
<div class="clearfix" />
</div>
<br />
</div>
</div>
</div>