"Sentinel Comics RPG" (#6370)
* update to version by theDissilent Expand the sheet to include full details from Character sheets and adds in Auxiliary sheets. Also incorporates CSS for ease of use. * Outdated I'm sure a new one will be added to represent the new version * Add Icons and Die images * remove outdated image Replacing with 3 pages * Add 3 Page "Bunker" Character Sheet * Reasy for pull * Add files via upload * sheet.json ready * Action Type Values * updates old version sheets * only 1 character sheet Pull request displayed error due to 2 sheets, so I'm reducing it * only 1 preview file listed in sheet.json
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After Width: | Height: | Size: 2.6 KiB |
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After Width: | Height: | Size: 274 KiB |
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After Width: | Height: | Size: 471 KiB |
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After Width: | Height: | Size: 409 KiB |
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After Width: | Height: | Size: 8.3 KiB |
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After Width: | Height: | Size: 2.2 KiB |
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After Width: | Height: | Size: 141 KiB |
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After Width: | Height: | Size: 100 KiB |
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After Width: | Height: | Size: 2.1 KiB |
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/* Set the min-width so that when the window is resized the look will stay consistant */
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.charsheet {
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background-color: #f6f0df;
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min-width: 800px;
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}
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.sheet-detail-head {font-weight: bold; color: #f2a61d;}
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.sheet-typed-head {font-weight: bold; font-size: large;}
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.sheet-gfill {background-color: #46e35e;}
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.sheet-yfill {background-color: #ffff99;}
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.sheet-rfill {background-color: #f9beac;}
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/* --------------------------------Flex & Grid Layouts-------------------------------- */
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.sheet-flexrow {display: flex;}
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.sheet-flexspace {flex-grow: 1;}
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.sheet-morespace {flex-grow: 4;}
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.sheet-statusgrid {
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display: grid; grid-template-columns: 30px 65px auto 50px 50px;
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}
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.sheet-shead {display: inline-grid; place-items: center;}
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.sheet-sgreen {background-color: #41b23b; display: inline-grid; place-items: center;}
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.sheet-syellow {background-color: #f8df1b; display: inline-grid; place-items: center;}
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.sheet-sred {background-color: #dc2f34; display: inline-grid; place-items: center;}
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.sheet-sgrey {background-color: #bfbfbf; display: inline-grid; place-items: center; height: 35px;}
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.sheet-sblack {color: white; background-color: #171711; display: inline-grid; place-items: center;}
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.sheet-descgrid {
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display: grid;
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grid-template-columns: 1fr 1fr;
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column-gap: 5px;
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}
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.sheet-descinline {
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display: grid;
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grid-template-columns: auto 1fr;
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column-gap: 5px;
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}
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.sheet-vhealth {display: grid; grid-template-columns: 200px 170px 170px; place-items: center; column-gap: 1fr; justify-content: space-around;}
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.sheet-vlogo {grid-area: 1/1/3/2}
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.sheet-hhead {grid-area: 1 / 2; justify-self: start}
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.sheet-hchead {grid-area: 1 / 3; justify-self: start}
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.sheet-hmax {grid-area: 2 / 2;}
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.sheet-hcur {grid-area: 2 / 3;}
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/* --------------------------------Hide and Display section of Code-------------------------------- */
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/* Configure the tab buttons*/
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.sheet-hero,
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.sheet-aux,
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.sheet-minions,
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.sheet-villain,
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.sheet-abilities {display: none;}
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/* show the selected tab */
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.sheet-tabstoggle[value="hero"] ~ div.sheet-hero,
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.sheet-tabstoggle[value="auxiliary"] ~ div.sheet-aux,
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.sheet-tabstoggle[value="minions"] ~ div.sheet-minions,
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.sheet-tabstoggle[value="villain"] ~ div.sheet-villain,
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.sheet-tabstoggle[value="abilities"] ~ div.sheet-abilities {display: block;}
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.sheet-tabstoggle[value="villain"] ~ div.sheet-villain > div.sheet-green-abilities {background-color: #eaeae9;}
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.sheet-tabstoggle[value="abilities"] ~ div.sheet-abilities > div.sheet-green-abilities {background-color: #46e35e;}
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/* hide modes based on radio */
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.sheet-mode0,
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.sheet-modeselect:not([value="1"]) ~ div.sheet-modeg1,
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.sheet-modeselect:not([value="2"]) ~ div.sheet-modeg2,
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.sheet-modeselect:not([value="3"]) ~ div.sheet-modeg3,
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.sheet-modeselect:not([value="4"]) ~ div.sheet-modey1,
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.sheet-modeselect:not([value="5"]) ~ div.sheet-modey2,
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.sheet-modeselect:not([value="6"]) ~ div.sheet-moder1 {display: none;}
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/* show all modes on aux tab */
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.sheet-tabstoggle[value="auxiliary"] ~ div.sheet-mode0,
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.sheet-tabstoggle[value="auxiliary"] ~ div.sheet-modeg1,
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.sheet-tabstoggle[value="auxiliary"] ~ div.sheet-modeg2,
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.sheet-tabstoggle[value="auxiliary"] ~ div.sheet-modeg3,
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.sheet-tabstoggle[value="auxiliary"] ~ div.sheet-modey1,
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.sheet-tabstoggle[value="auxiliary"] ~ div.sheet-modey2,
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.sheet-tabstoggle[value="auxiliary"] ~ div.sheet-moder1 {display: block;}
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/* change font of die in roll button */
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button[type=roll].sheet-rolldice::before { content: ''; font-family: 'dicefontd4'; }
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/* Clear default cycle button styling */
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button.sheet-icon-cycle {
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margin: 0;
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overflow: visible;
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text-transform: none;
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padding: 0;
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background: transparent;
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}
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/* Hide the icons that do not match the attribute value */
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input.sheet-icon-cycle:not([value="1"]) ~ span.sheet-attack,
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input.sheet-icon-cycle:not([value="2"]) ~ span.sheet-defend,
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input.sheet-icon-cycle:not([value="3"]) ~ span.sheet-overcome,
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input.sheet-icon-cycle:not([value="4"]) ~ span.sheet-boost,
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input.sheet-icon-cycle:not([value="5"]) ~ span.sheet-hinder,
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input.sheet-icon-cycle:not([value="6"]) ~ span.sheet-recover {display: none;}
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/* Hide Powers or Modes from ability and villkain tab tab */
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.sheet-modeselect[value="0"] ~ div.sheet-modebase,
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.sheet-tabstoggle[value="villain"] ~ div.sheet-modebase,
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.sheet-tabstoggle:not([value="villain"]) + .sheet-modeselect:not([value="0"]) ~ div.sheet-powerbase {display: none;}
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/* Clear default open/close button styling */
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button.sheet-direction,
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button.sheet-lock {
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margin: 0;
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overflow: visible;
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text-transform: none;
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border-style: none;
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padding: 0;
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background: transparent;
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cursor: pointer;
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}
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/* Hide the section(s) that do not match the attribute value */
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input.sheet-direction:not([value="down"]) + button.sheet-direction > span.sheet-down,
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input.sheet-direction:not([value="right"]) + button.sheet-direction > span.sheet-right,
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input.sheet-direction:not([value="down"]) ~ div.sheet-eachform,
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input.sheet-lock:not([value="hide"]) + button.sheet-lock > span.sheet-hide,
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input.sheet-lock:not([value="show"]) + button.sheet-lock > span.sheet-show,
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input.sheet-lock:not([value="hide"]) ~ div.sheet-nonsource,
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input.sheet-lock:not([value="show"]) ~ div.sheet-sourceinput {display: none;}
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Before Width: | Height: | Size: 954 KiB |
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After Width: | Height: | Size: 36 KiB |
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After Width: | Height: | Size: 11 KiB |
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After Width: | Height: | Size: 12 KiB |
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After Width: | Height: | Size: 9.1 KiB |
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After Width: | Height: | Size: 4.4 KiB |
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After Width: | Height: | Size: 8.9 KiB |
@@ -1,12 +1,11 @@
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This sheet is made for use within Roll20 for the game Sentinel
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Comics RPG which will be on KS this Summer 2018. An exciting
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fast and streamlined Super-Hero RPG! Fantastically blending
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This sheet is made for use within Roll20 for the game Sentinel
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Comics RPG which will be released this Summer 2020. An exciting
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fast and streamlined Super-Hero RPG! Fantastically blending
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elements of story with mechanics. Definitely more story driven
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but the tactical gamers will have a blast for sure as their
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but the tactical gamers will have a blast for sure as their
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hero is challenged!
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Sentinel Comics is a property of Greater Than Games.
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This sheet is for fair use by the fans of Greater Than Games products.
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This sheet is for fair use by the fans of Greater Than Games products.
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The Sentinel Comics Logo belongs to Greater Than Games, as well as
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the property contained within the sheet.
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the property contained within the sheet.
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@@ -1,8 +1,9 @@
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{
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"html": "SCRPG-Sheet.html",
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"css": "SCRPG-Sheet.css",
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"authors": "Tyler Kinsherf",
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"preview": "Sheet-Image.jpg",
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"roll20userid": "831987",
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"instructions": "A character sheet for use with the new Sentinel Comics RPG by Greater Than Games. Coming to KS this Summer 2018!"
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}
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"html": "SCRPG-Sheet.html",
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"css": "SCRPG-Sheet.css",
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"authors": "MAMS-Gaming, theDissilent",
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"roll20userids": "6315215 3173288",
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"patreon": "https://www.patreon.com/mamsgaming",
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"preview": "Bunker-Page-1.jpg",
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"instructions": "Sentinel Comics RPG Character Sheet\nRow of buttons at top of sheet will change between pages of character sheet, open/close sourcebook fields, and roll the Macro. For Macro, use checkboxes on ability sheet to select Power/Quality/Status, then press button to roll all 3."
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}
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