Revert "Starcraft Changes"

This reverts commit 2163d5fb57.
This commit is contained in:
Jordan Weiler
2018-03-06 06:33:32 -08:00
parent 3889d75b04
commit 5a1673d320
+24 -26
View File
@@ -113,7 +113,7 @@
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Weapon</h3>
<button type='roll' name='roll_attack' value='&{template:default} {{name=@{Weapon}}} {{Attack:=[[1d20+@{Accuracy}+[[(@{Strikes}-1)*4]]]]}} {{Base Damage:=@{Damage}}} {{Range:=@{Range}}}'></button>
<button type='roll' name='roll_attack' value='&{template:default} {{name=@{Weapon}}} {{Attack:=[[1d20+@{Accuracy}+[[(@{Strikes}-1)*4]]]]}} {{Base Damage:=@{Damage}}}'></button>
<input type="text" name="attr_weapon" />
</div>
@@ -156,7 +156,7 @@
</div>
<h3 style="margin-bottom: 10px;">Special Traits</h3>
<textarea name="attr_traits"></textarea>
<textarea></textarea>
<div class="sheet-6colrow">
@@ -167,7 +167,7 @@
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Weapon</h3>
<button type='roll' name='roll_attack' value='&{template:default} {{name=@{Weapon}}} {{Attack:=[[1d20+@{Accuracy}+[[(@{Strikes}-1)*4]]]]}} {{Base Damage:=@{Damage}}} {{Range:=@{Range}}}'></button>
<button type='roll' name='roll_attack' value='&{template:default} {{name=@{Weapon}}} {{Attack:=[[1d20+@{Accuracy}+[[(@{Strikes}-1)*4]]]]}} {{Base Damage:=@{Damage}}}'></button>
<input type="text" name="attr_weapon" />
</div>
@@ -208,7 +208,7 @@
</div>
<h3 style="margin-bottom: 10px;">Special Traits</h3>
<textarea name="attr_traits"></textarea>
<textarea></textarea>
</fieldset>
@@ -457,12 +457,12 @@
<hr />
<h3 style="margin-bottom: 10px;">Specializations/ Evolutions/ Classes/ Directives/ Mutations:</h3>
<textarea name="attr_specs"></textarea>
<textarea></textarea>
<hr />
<h3 style="margin-bottom: 10px;">Talents</h3>
<textarea name="attr_talents"></textarea>
<textarea></textarea>
<hr />
@@ -483,16 +483,14 @@
<h2 style="margin-bottom: 10px;"><br /></h2>
<button type='roll' style="margin-bottom: 2px;" name='roll_overload' value='&{template:default} {{name=Overload}} {{Result:=[[1d20+[[(@{Boost}*3)-@{Willpower}]]]]}}'>Overload</button>
<input type="number" name='attr_boost' class='sheet-short'>(Enter Psi Boost)<br />
<button type='roll' style="margin-bottom: 2px;" name='roll_recovery' value='&{template:default} {{name=Recover}} {{Result (DC 10):=[[1d20+@{Willpower}]]}} {{Recovery:=[[@{Willpower}]] + (Result-10)}}'>Recover</button>
<button type='roll' style="margin-bottom: 2px;" name='roll_psi_attack' value='&{template:default} {{name=Psi Attack}} {{Result:=[[1d20+@{Psionics}+@{Intelligence}]]}}'>Psi Attack</button>
<br />
<button type='roll' style="margin-bottom: 2px;" name='roll_recovery' value='&{template:default} {{name=Recover}} {{Result (DC 10):=[[1d20+@{Willpower}]]}} {{Recovery:=[[@{Willpower}]] + (Result-10)}}'>Recover</button><br />
</div>
<div class="sheet-col">
<h2 style="margin-bottom: 10px;"><br /></h2>
<label>Powers</label><strong class='psionics'></strong>
<textarea name="attr_powers"></textarea>
<textarea></textarea>
</div>
@@ -505,15 +503,15 @@
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Power</h3>
<button type='roll' name='roll_power' value='&{template:default} {{name=@{Power}}} {{Manifestation:=[[1d20+(@{Psi Bonus}-@{Psi Fatigue})]]}} {{DC:=@{Psi Dc}}} {{Range:=@{Psi Range}}} {{Energy Cost:=@{Cost}}}'></button>
<button type='roll' name='roll_power' value='&{template:default} {{name=@{Power}}} {{Manifestation:=[[1d20+@{Accuracy}]]}} {{Effect:=@{Effect}}}'></button>
<input type="text" name="attr_power" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">DC</h3>
<input type="number" name="attr_psi_dc" />
<h3 style="margin-bottom: 10px;">Acc.</h3>
<input type="number" name="attr_psi_accuracy" />
</div>
@@ -526,7 +524,7 @@
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Energy Cost</h3>
<h3 style="margin-bottom: 10px;">PP Cost</h3>
<input type="text" name="attr_cost" />
</div>
@@ -541,15 +539,15 @@
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Power</h3>
<button type='roll' name='roll_power' value='&{template:default} {{name=@{Power}}} {{Manifestation:=[[1d20+(@{Psi Bonus}-@{Psi Fatigue})]]}} {{DC:=@{Psi Dc}}} {{Range:=@{Psi Range}}} {{Energy Cost:=@{Cost}}}'></button>
<button type='roll' name='roll_power' value='&{template:default} {{name=@{Power}}} {{Manifestation:=[[1d20+@{Accuracy}]]}} {{Effect:=@{Effect}}}'></button>
<input type="text" name="attr_power" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">DC</h3>
<input type="number" name="attr_psi_dc" />
<h3 style="margin-bottom: 10px;">Acc.</h3>
<input type="number" name="attr_psi_accuracy" />
</div>
@@ -562,7 +560,7 @@
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Energy Cost</h3>
<h3 style="margin-bottom: 10px;">PP Cost</h3>
<input type="text" name="attr_cost" />
</div>
@@ -641,24 +639,24 @@
<h2 style="margin-bottom: 10px;">Equipment</h2>
<label>Carry Weight <input type="number" name='attr_current_weight' class='sheet-short'>/<input type="number" name='attr_max_weight' class='sheet-short'></label><strong class='carry'></strong><br />
<label>Backpack <input type="number" name='attr_current_backpack' class='sheet-short'>/<input type="number" name='attr_max_backpack' class='sheet-short'></label><strong class='carry'></strong>
<textarea name="attr_pack"></textarea>
<textarea></textarea>
<label>Equipment Belt <input type="number" name='attr_current_belt1' class='sheet-short'>/<input type="number" name='attr_max_belt1' class='sheet-short'></label><strong class='carry'></strong>
<textarea name="attr_belt1"></textarea>
<textarea></textarea>
<label>Equipment Belt <input type="number" name='attr_current_belt2' class='sheet-short'>/<input type="number" name='attr_max_belt2' class='sheet-short'></label><strong class='carry'></strong>
<textarea name="attr_belt2"></textarea>
<textarea></textarea>
<label>Equipment Belt <input type="number" name='attr_current_belt3' class='sheet-short'>/<input type="number" name='attr_max_belt3' class='sheet-short'></label><strong class='carry'></strong>
<textarea name="attr_belt3"></textarea>
<textarea></textarea>
<label>Carrying Case <input type="number" name='attr_current_case' class='sheet-short'>/<input type="number" name='attr_max_case' class='sheet-short'></label><strong class='carry'></strong>
<textarea name="attr_case"></textarea>
<textarea></textarea>
<label>Equipped Items</label><strong class='carry'></strong>
<textarea name="attr_equipped"></textarea>
<textarea></textarea>
<hr />
<label>Special Traits and Abilities</label><strong class='traits'></strong>
<textarea name="attr_special"></textarea>
<textarea></textarea>
<hr />
<label>Other</label><strong class='other'></strong>
<textarea name="attr_other"></textarea>
<textarea></textarea>