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New translations translation.json (Spanish)
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{
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"black void": "black void",
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"name": "name",
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"player name": "player name",
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"notes": "notes",
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"personality": "personality",
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"desire and motivation": "desire and motivation",
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"dislikes secrets regrets": "dislikes, secrets and regrets",
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"philosophy principles": "philosophy & principles",
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"quirk and habits": "quirk and habits",
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"sayings": "sayings",
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"species": "species",
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"homeworld": "homeworld",
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"gender": "gender",
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"age": "age",
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"skin": "skin",
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"eyes": "eyes",
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"hair": "hair",
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"build": "build",
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"appearence": "appearence",
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"origin": "origin",
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"mannerism": "mannerism",
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"ancestry and relations": "ancestry and relations",
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"caste": "caste",
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"faction and allegiance": "faction and allegiance",
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"occupation": "occupation",
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"patron": "patron",
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"wastah": "wastah",
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"enlightenment": "enlightenment",
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"intellect": "intellect",
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"persuasion": "persuasion",
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"agility": "agility",
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"experience points": "experience points",
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"awareness": "awareness",
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"presence": "presence",
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"stamina": "stamina",
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"willpower": "willpower",
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"strength": "strength",
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"sanity": "sanity",
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"total sanity": "total sanity",
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"anxious (+1 to madness)": "anxious (+1 to madness)",
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"disturbed (+3 to madness)": "disturbed (+3 to madness)",
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"madness": "madness",
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"health": "health",
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"total health": "total health",
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"hurt": "hurt",
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"hurt (-1 penality)": "hurt (-1 penality)",
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"injured": "injured",
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"injured (-3 penality)": "injured (-3 penality)",
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"dead": "dead",
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"benefit": "benefit",
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"cost": "cost",
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"background": "background",
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"talent": "talent",
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"attribute": "attribute",
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"powers": "powers",
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"rank": "rank",
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"description": "description",
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"specialization": "specialization",
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"combat skills": "combat skills",
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"skills": "skills",
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"other": "other",
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"type": "type",
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"Background / Attributes / Talents": "Background / Attributes / Talents",
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"trait": "trait",
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"modifier": "modifier",
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"friend allies": "friend & allies",
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"known enemies": "known enemies",
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"notable people": "notable people",
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"notable experiences": "notable experiences",
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"character history": "character history",
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"movement": "movement",
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"(km/hour)": "(km/hour)",
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"walking speed": "walking speed",
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"running speed (x2)": "running speed (x2)",
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"sprinting speed (x4)": "sprinting speed (x4)",
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"combat speed": "combat speed",
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"(meters/round)": "(meters/round)",
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"defence value": "defence value",
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"agility modifier": "agility modifier",
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"skill modifier": "skill modifier",
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"shield modifier": "shield modifier",
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"other modifiers": "other modifiers",
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"armour, tattoo's & graftings": "armour, tattoo's & graftings",
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"wealth": "wealth",
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"property / assets": "property / assets",
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"size": "size",
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"range": "range",
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"attack modifier": "att mod",
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"speed": "speed",
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"damage": "damage",
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"properties": "properties",
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"special": "special",
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"equipment": "equipment",
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"weapons": "Weapons",
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"bulk, properties, & other": "bulk, properties, & other",
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"damage reduction": "damage reduction",
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"(accumulated total)": "(accumulated total)",
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"head": "head",
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"torso": "torso",
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"arms": "arms",
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"legs": "legs",
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"page": "page",
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"bulk": "bulk",
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"legs description": "legs description",
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"torso description": "torso description",
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"arms description": "arms description",
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"head description": "head description",
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"running speed": "running speed",
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"sprinting speed": "sprint speed",
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"property assets": "property assets",
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"npc health": "health",
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"npc size": "size",
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"npc move": "move",
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"npc defence value": "dv",
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"npc protection": "protection",
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"attack speed": "att speed",
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"talents": "talents",
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"flaws": "flaws",
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"attributes": "attributes",
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"reach": "reach"
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}
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