mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
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Add malignancy table back
This commit is contained in:
+42
-13
@@ -4557,7 +4557,11 @@
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</button>
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<div class="spacing" style="width:2%"></div>
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<input class="major" name="attr_Corruption" type="number" value="0" style="width:12%" data-i18n-title="corruptionPointsTotal" title="Total Corruption Points" />
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<div class="spacing" style="width:44%"></div>
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<div class="spacing" style="width:2%"></div>
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<button name="roll_maligTable" type="roll" style="width:40%" value="@{gmroll}&{template:custom} {{name=@{character_name} - ^{rollMalignancyTable}}} {{maligtable=[[1d100]]}} {{d10add=[[d10]]}}">
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<label data-i18n="rollMalignancyTable">Malignancy Table</label>
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</button>
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<div class="spacing" style="width:2%"></div>
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<!--end of line-->
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<div class="spacing" style="width:2%"></div>
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<select name="attr_corruptionDegree" style="width:40%">
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@@ -5279,10 +5283,10 @@ const migrateSheetToDeathwatchImproved = version => {
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<div class="sheet-name">{{name}}</div>
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{{/name}}
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<!--section that allows the 2 columns to show key and value side by side -->
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{{#allprops() field haywire damage psydmg damagetype damagepen psydamage stun powerparry dosdof testtarget roll desc name attack fallhitloc bloodloss fury scatter multihit psytable perilstable shocktable traumatable d5add d5_2add d5p1add d10add d10p5add 2d10add 3d10add 4d10add 5d10add d100add}}
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{{#allprops() field haywire damage psydmg damagetype damagepen psydamage stun powerparry dosdof testtarget roll desc name attack fallhitloc bloodloss fury scatter multihit psytable perilstable shocktable traumatable maligtable d5add d5_2add d5p1add d10add d10p5add 2d10add 3d10add 4d10add 5d10add d100add}}
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<div class="sheet-key">{{key}}</div>
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<div class="sheet-value">{{value}}</div>
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{{/allprops() field haywire damage psydmg damagetype damagepen psydamage stun powerparry dosdof testtarget roll desc name attack fallhitloc bloodloss fury scatter multihit psytable perilstable shocktable traumatable d5add d5_2add d5p1add d10add d10p5add 2d10add 3d10add 4d10add 5d10add d100add}}
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{{/allprops() field haywire damage psydmg damagetype damagepen psydamage stun powerparry dosdof testtarget roll desc name attack fallhitloc bloodloss fury scatter multihit psytable perilstable shocktable traumatable maligtable d5add d5_2add d5p1add d10add d10p5add 2d10add 3d10add 4d10add 5d10add d100add}}
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<!--section for regular rolls show success and failure-->
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{{#testtarget}}
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<div class="sheet-result">{{testtarget}} <span data-i18n="rollThreshold">Threshold</span></div>
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@@ -5522,18 +5526,43 @@ const migrateSheetToDeathwatchImproved = version => {
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{{#traumatable}} <!-- vars = {0} = d5add, {1} = d10add, {2} = 3d10add -->
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<div class="sheet-desc">
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{{traumatable}}<br>
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{{#rollBetween() traumatable 000 040}}<span class="sheet-textDesc" data-i18n="rollTraumaTable001040">The character becomes withdrawn and quiet. The character is at –10 to all Fellowship-based Tests. This lasts for {2} hours.</span>{{/rollBetween() traumatable 000 040}}
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{{#rollBetween() traumatable 041 070}}<span class="sheet-textDesc" data-i18n="rollTraumaTable041070">The character must compulsively perform an action such as fevered praying, frantically cleaning a weapon, reciting verse, and so on, and pays little attention to anything else. All Tests that are based on Intelligence, Fellowship, or Perception suffer a –10 penalty. This effect lasts for {2} hours.</span>{{/rollBetween() traumatable 041 070}}
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{{#rollBetween() traumatable 071 100}}<span class="sheet-textDesc" data-i18n="rollTraumaTable071100">The character is constantly fearful, seeing danger everywhere, and is extremely jumpy. The character gains a +10 bonus to all Perception-based Tests and is at a –10 penalty to his Willpower for the next {0} days.</span>{{/rollBetween() traumatable 071 100}}
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{{#rollBetween() traumatable 101 120}}<span class="sheet-textDesc" data-i18n="rollTraumaTable101120">The character suffers from a temporary severe phobia (see Disorders, page 296). This effect lasts for {0} days.</span>{{/rollBetween() traumatable 101 120}}
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{{#rollBetween() traumatable 121 130}}<span class="sheet-textDesc" data-i18n="rollTraumaTable121130">The character reacts to the slightest stress or pressure by becoming extremely agitated. When performing any task that involves a Test, the character must first pass a Willpower Test or suffer a –10 modifier to the Test. If the character gets into combat, all Tests during combat automatically suffer a –10 modifier. This effect lasts for {0} days.</span>{{/rollBetween() traumatable 121 130}}
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{{#rollBetween() traumatable 131 140}}<span class="sheet-textDesc" data-i18n="rollTraumaTable131140">The character suffers vivid and extreme nightmares whenever he tries to sleep. The next day and for the next {1} days, the character will be exhausted by lack of sleep and gains a level of fatigue. This effect lasts for {0} days.</span>{{/rollBetween() traumatable 131 140}}
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{{#rollBetween() traumatable 141 150}}<span class="sheet-textDesc" data-i18n="rollTraumaTable141150">The character is struck dumb and is unable to speak. This lasts for {0} days.</span>{{/rollBetween() traumatable 141 150}}
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{{#rollBetween() traumatable 151 160}}<span class="sheet-textDesc" data-i18n="rollTraumaTable151160">Extremely distressed and unfocused, the character refuses to eat or drink and looks in a terrible state. The character takes a –10 penalty to all Characteristics (no Characteristic can be reduced below 1) for {1} days.</span>{{/rollBetween() traumatable 151 160}}
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{{#rollBetween() traumatable 161 170}}<span class="sheet-textDesc" data-i18n="rollTraumaTable161170">The character temporarily becomes hysterically blind or deaf. This effect lasts for {1} days.</span>{{/rollBetween() traumatable 161 170}}
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{{#rollGreater() traumatable 170}}<span class="sheet-textDesc" data-i18n="rollTraumaTable171Plus">The character becomes completely traumatised and virtually unresponsive. He can’t initiate actions but may be gently led. This effect lasts for {1} days.</span>{{/rollGreater() traumatable 170}}
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{{#rollBetween() traumatable 000 040}}<span class="sheet-textDesc" data-i18n="rollTraumaTable001040" data-i18n-vars="{{d5add}}|{{d10add}}|{{3d10add}}">The character becomes withdrawn and quiet. The character is at –10 to all Fellowship-based Tests. This lasts for {2} hours.</span>{{/rollBetween() traumatable 000 040}}
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{{#rollBetween() traumatable 041 070}}<span class="sheet-textDesc" data-i18n="rollTraumaTable041070" data-i18n-vars="{{d5add}}|{{d10add}}|{{3d10add}}">The character must compulsively perform an action such as fevered praying, frantically cleaning a weapon, reciting verse, and so on, and pays little attention to anything else. All Tests that are based on Intelligence, Fellowship, or Perception suffer a –10 penalty. This effect lasts for {2} hours.</span>{{/rollBetween() traumatable 041 070}}
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{{#rollBetween() traumatable 071 100}}<span class="sheet-textDesc" data-i18n="rollTraumaTable071100" data-i18n-vars="{{d5add}}|{{d10add}}|{{3d10add}}">The character is constantly fearful, seeing danger everywhere, and is extremely jumpy. The character gains a +10 bonus to all Perception-based Tests and is at a –10 penalty to his Willpower for the next {0} days.</span>{{/rollBetween() traumatable 071 100}}
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{{#rollBetween() traumatable 101 120}}<span class="sheet-textDesc" data-i18n="rollTraumaTable101120" data-i18n-vars="{{d5add}}|{{d10add}}|{{3d10add}}">The character suffers from a temporary severe phobia (see Disorders, page 296). This effect lasts for {0} days.</span>{{/rollBetween() traumatable 101 120}}
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{{#rollBetween() traumatable 121 130}}<span class="sheet-textDesc" data-i18n="rollTraumaTable121130" data-i18n-vars="{{d5add}}|{{d10add}}|{{3d10add}}">The character reacts to the slightest stress or pressure by becoming extremely agitated. When performing any task that involves a Test, the character must first pass a Willpower Test or suffer a –10 modifier to the Test. If the character gets into combat, all Tests during combat automatically suffer a –10 modifier. This effect lasts for {0} days.</span>{{/rollBetween() traumatable 121 130}}
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{{#rollBetween() traumatable 131 140}}<span class="sheet-textDesc" data-i18n="rollTraumaTable131140" data-i18n-vars="{{d5add}}|{{d10add}}|{{3d10add}}">The character suffers vivid and extreme nightmares whenever he tries to sleep. The next day and for the next {1} days, the character will be exhausted by lack of sleep and gains a level of fatigue. This effect lasts for {0} days.</span>{{/rollBetween() traumatable 131 140}}
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{{#rollBetween() traumatable 141 150}}<span class="sheet-textDesc" data-i18n="rollTraumaTable141150" data-i18n-vars="{{d5add}}|{{d10add}}|{{3d10add}}">The character is struck dumb and is unable to speak. This lasts for {0} days.</span>{{/rollBetween() traumatable 141 150}}
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{{#rollBetween() traumatable 151 160}}<span class="sheet-textDesc" data-i18n="rollTraumaTable151160" data-i18n-vars="{{d5add}}|{{d10add}}|{{3d10add}}">Extremely distressed and unfocused, the character refuses to eat or drink and looks in a terrible state. The character takes a –10 penalty to all Characteristics (no Characteristic can be reduced below 1) for {1} days.</span>{{/rollBetween() traumatable 151 160}}
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{{#rollBetween() traumatable 161 170}}<span class="sheet-textDesc" data-i18n="rollTraumaTable161170" data-i18n-vars="{{d5add}}|{{d10add}}|{{3d10add}}">The character temporarily becomes hysterically blind or deaf. This effect lasts for {1} days.</span>{{/rollBetween() traumatable 161 170}}
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{{#rollGreater() traumatable 170}}<span class="sheet-textDesc" data-i18n="rollTraumaTable171Plus" data-i18n-vars="{{d5add}}|{{d10add}}|{{3d10add}}">The character becomes completely traumatised and virtually unresponsive. He can’t initiate actions but may be gently led. This effect lasts for {1} days.</span>{{/rollGreater() traumatable 170}}
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</div>
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{{/traumatable}}
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<!--section for malignancy table -->
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{{#maligtable}} <!-- vars = {0} = d10add -->
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<div class="sheet-desc">
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{{maligtable}} 
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{{#rollBetween() maligtable 01 10}}<span data-i18n="rollMalignancyTable0110Title">Palsy</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable0110Desc" data-i18n-vars="{{d10add}}">The character suffers from numerous minor tics, shakes, and tremors with no medical cause. Reduce his Agility by {0}.</span>{{/rollBetween() maligtable 01 10}}
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{{#rollBetween() maligtable 11 15}}<span data-i18n="rollMalignancyTable1115Title">Dark-hearted</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable1115Desc" data-i18n-vars="{{d10add}}">The character grows increasingly cruel, callous, and vindictive. Reduce his Fellowship by {0}.</span>{{/rollBetween() maligtable 11 15}}
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{{#rollBetween() maligtable 16 20}}<span data-i18n="rollMalignancyTable1620Title">Ill-fortuned</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable1620Desc" data-i18n-vars="{{d10add}}">Whenever the character uses a Fate Point, roll a d10. On a score of 7, 8, 9 or 10 it has no effect but is lost anyway.</span>{{/rollBetween() maligtable 16 20}}
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{{#rollBetween() maligtable 21 22}}<span data-i18n="rollMalignancyTable2122Title">Skin Afflictions</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable2122Desc" data-i18n-vars="{{d10add}}">The character is plagued by boils, scabs, weeping sores, and the like. He takes a –20 penalty to all Charm Tests.</span>{{/rollBetween() maligtable 21 22}}
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{{#rollBetween() maligtable 23 25}}<span data-i18n="rollMalignancyTable2325Title">Night Eyes</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable2325Desc" data-i18n-vars="{{d10add}}">Light pains the character, and unless he shields his eyes, he suffers a –10 penalty on all Tests when in an area of bright light.</span>{{/rollBetween() maligtable 23 25}}
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{{#rollBetween() maligtable 26 30}}<span data-i18n="rollMalignancyTable2630Title">Morbid</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable2630Desc" data-i18n-vars="{{d10add}}">The character finds it hard to concentrate as his mind is filled with macabre visions and tortured, gloom-filled trains of thought. The character’s Intelligence is reduced by {0}.</span>{{/rollBetween() maligtable 26 30}}
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{{#rollBetween() maligtable 31 33}}<span data-i18n="rollMalignancyTable3133Title">Witch-mark</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable3133Desc" data-i18n-vars="{{d10add}}">The character develops some minor physical deformity or easily concealable mutation. It is small, but perhaps enough to consign him to the stake if found out by a fanatical witch hunter. He must hide it well!</span>{{/rollBetween() maligtable 31 33}}
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{{#rollBetween() maligtable 34 45}}<span data-i18n="rollMalignancyTable3445Title">Fell Obsession</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable3445Desc" data-i18n-vars="{{d10add}}">This is the same as the Obsession Disorder (see page 297). However, in this case the character is obsessed by a sinister or malign focus, such as collecting finger-bone trophies, ritual scarification, carrying out meaningless vivisections, etc.</span>{{/rollBetween() maligtable 34 45}}
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{{#rollBetween() maligtable 46 50}}<span data-i18n="rollMalignancyTable4650Title">Hatred</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable4650Desc" data-i18n-vars="{{d10add}}">The character develops an implacable hatred of a single group, individual, or social class. The character will never side with or aid them without explicit orders or other vital cause, and even then grudgingly.</span>{{/rollBetween() maligtable 46 50}}
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{{#rollBetween() maligtable 51 55}}<span data-i18n="rollMalignancyTable5155Title">Irrational Nausea</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable5155Desc" data-i18n-vars="{{d10add}}">The character feels sick at the sight or sound of some otherwise innocuous thing such as prayer books and holy items, bare flesh, human laughter, fresh food, shellfish, etc. When he encounters the object of his revulsion, he must Test Toughness or suffer a –10 penalty to all Tests as long as he remains in its presence.</span>{{/rollBetween() maligtable 51 55}}
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{{#rollBetween() maligtable 56 60}}<span data-i18n="rollMalignancyTable5660Title">Wasted Frame</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable5660Desc" data-i18n-vars="{{d10add}}">The character’s pallor becomes corpse-like and his muscles waste away. The character’s Strength is reduced by {0}.</span>{{/rollBetween() maligtable 56 60}}
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{{#rollBetween() maligtable 61 63}}<span data-i18n="rollMalignancyTable6163Title">Night Terrors</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable6163Desc" data-i18n-vars="{{d10add}}">The character is plagued by daemonic visions in his sleep. See Horrific Nightmares, page 298 for details.</span>{{/rollBetween() maligtable 61 63}}
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{{#rollBetween() maligtable 64 70}}<span data-i18n="rollMalignancyTable6470Title">Poor Health</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable6470Desc" data-i18n-vars="{{d10add}}">The character constantly suffers petty illnesses and phantom pains, and his wounds never seem to heal fully. The character’s Toughness is reduced by {0}.</span>{{/rollBetween() maligtable 64 70}}
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{{#rollBetween() maligtable 71 75}}<span data-i18n="rollMalignancyTable7175Title">Distrustful</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable7175Desc" data-i18n-vars="{{d10add}}">The character cannot conceal the distrust and antipathy he has for others. He must take a –10 penalty to Fellowship Tests when dealing with strangers.</span>{{/rollBetween() maligtable 71 75}}
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{{#rollBetween() maligtable 76 80}}<span data-i18n="rollMalignancyTable7680Title">Malign Sight</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable7680Desc" data-i18n-vars="{{d10add}}">The world seems to darken, tarnish, and rot if the character looks too long at anything. The character’s Perception is reduced by {0}.</span>{{/rollBetween() maligtable 76 80}}
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{{#rollBetween() maligtable 81 83}}<span data-i18n="rollMalignancyTable8183Title">Ashen Taste</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable8183Desc" data-i18n-vars="{{d10add}}">Food and drink hold disgusting tastes and offer little sustenance for the character, and he can barely stomach eating. The character doubles the negative effects for levels of Fatigue.</span>{{/rollBetween() maligtable 81 83}}
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{{#rollBetween() maligtable 84 90}}<span data-i18n="rollMalignancyTable8490Title">Bloodlust</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable8490Desc" data-i18n-vars="{{d10add}}">Murderous rage is never far from the character’s mind. After being wounded in combat, he must Test Willpower to incapacitate or allow his enemies to flee, rather than kill them outright, even if his intent is otherwise.</span>{{/rollBetween() maligtable 84 90}}
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{{#rollBetween() maligtable 91 93}}<span data-i18n="rollMalignancyTable9193Title">Blackouts</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable9193Desc" data-i18n-vars="{{d10add}}">The character suffers from inexplicable blackouts. When they occur and what happens during them is up to the GM.</span>{{/rollBetween() maligtable 91 93}}
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{{#rollBetween() maligtable 94 100}}<span data-i18n="rollMalignancyTable9400Title">Strange Addiction</span><br /><span class="sheet-textDesc" data-i18n="rollMalignancyTable9400Desc" data-i18n-vars="{{d10add}}">The character is addicted to some bizarre and unnatural substance, such as eating rose petals, drinking blood, the taste of widows’ tears, etc. This acts like a Minor Compulsion (see Disorders, page 296), but is freakish enough to cause serious suspicion if found out.</span>{{/rollBetween() maligtable 94 100}}
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</div>
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{{/maligtable}}
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<!--section for scatter diagram-->
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{{#scatter}}
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<div class="sheet-result">
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+40
-1
@@ -783,5 +783,44 @@
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"rollTraumaTable141150": "The character is struck dumb and is unable to speak. This lasts for {0} days.",
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"rollTraumaTable151160": "Extremely distressed and unfocused, the character refuses to eat or drink and looks in a terrible state. The character takes a –10 penalty to all Characteristics (no Characteristic can be reduced below 1) for {1} days.",
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"rollTraumaTable161170": "The character temporarily becomes hysterically blind or deaf. This effect lasts for {1} days.",
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"rollTraumaTable171Plus": "The character becomes completely traumatised and virtually unresponsive. He can’t initiate actions but may be gently led. This effect lasts for {1} days."
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"rollTraumaTable171Plus": "The character becomes completely traumatised and virtually unresponsive. He can’t initiate actions but may be gently led. This effect lasts for {1} days.",
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"rollMalignancyTable": "Malignancy Table",
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"rollMalignancyTable0110Desc": "The character suffers from numerous minor tics, shakes, and tremors with no medical cause. Reduce his Agility by {0}.",
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"rollMalignancyTable0110Title": "Palsy",
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"rollMalignancyTable1115Desc": "The character grows increasingly cruel, callous, and vindictive. Reduce his Fellowship by {0}.",
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"rollMalignancyTable1115Title": "Dark-hearted",
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"rollMalignancyTable1620Desc": "Whenever the character uses a Fate Point roll, a d10. On a score of 7, 8, 9 or 10 it has no effect but is lost anyway.",
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"rollMalignancyTable1620Title": "Ill-fortuned",
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"rollMalignancyTable2122Desc": "The character is plagued by boils, scabs, weeping sores, and the like. He takes a –20 penalty to all Charm Tests.",
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"rollMalignancyTable2122Title": "Skin Afflictions",
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"rollMalignancyTable2325Desc": "Light pains the character, and unless he shields his eyes, he suffers a –10 penalty on all Tests when in an area of bright light.",
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"rollMalignancyTable2325Title": "Night Eyes",
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"rollMalignancyTable2630Desc": "The character finds it hard to concentrate as his mind is filled with macabre visions and tortured, gloom-filled trains of thought. The character’s Intelligence is reduced by {0}.",
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"rollMalignancyTable2630Title": "Morbid",
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"rollMalignancyTable3133Desc": "The character develops some minor physical deformity or easily concealable mutation. It is small, but perhaps enough to consign him to the stake if found out by a fanatical witch hunter. He must hide it well!",
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"rollMalignancyTable3133Title": "Witch-mark",
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"rollMalignancyTable3445Desc": "This is the same as the Obsession Disorder (see page 297). However, in this case the character is obsessed by a sinister or malign focus, such as collecting finger-bone trophies, ritual scarification, carrying out meaningless vivisections, etc.",
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"rollMalignancyTable3445Title": "Fell Obsession",
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"rollMalignancyTable4650Desc": "The character develops an implacable hatred of a single group, individual, or social class. The character will never side with or aid them without explicit orders or other vital cause, and even then grudgingly.",
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"rollMalignancyTable4650Title": "Hatred",
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"rollMalignancyTable5155Desc": "The character feels sick at the sight or sound of some otherwise innocuous thing such as prayer books and holy items, bare flesh, human laughter, fresh food, shellfish, etc. When he encounters the object of his revulsion, he must Test Toughness or suffer a –10 penalty to all Tests as long as he remains in its presence.",
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"rollMalignancyTable5155Title": "Irrational Nausea",
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"rollMalignancyTable5660Desc": "The character’s pallor becomes corpse-like and his muscles waste away. The character’s Strength is reduced by {0}.",
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"rollMalignancyTable5660Title": "Wasted Frame",
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"rollMalignancyTable6163Desc": "The character is plagued by daemonic visions in his sleep. See Horrific Nightmares, page 298 for details.",
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"rollMalignancyTable6163Title": "Night Terrors",
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"rollMalignancyTable6470Desc": "The character constantly suffers petty illnesses and phantom pains, and his wounds never seem to heal fully. The character’s Toughness is reduced by {0}.",
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"rollMalignancyTable6470Title": "Poor Health",
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"rollMalignancyTable7175Desc": "The character cannot conceal the distrust and antipathy he has for others. He must take a –10 penalty to Fellowship Tests when dealing with strangers.",
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"rollMalignancyTable7175Title": "Distrustful",
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"rollMalignancyTable7680Desc": "The world seems to darken, tarnish, and rot if the character looks too long at anything. The character’s Perception is reduced by {0}.",
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"rollMalignancyTable7680Title": "Malign Sight",
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"rollMalignancyTable8183Desc": "Food and drink hold disgusting tastes and offer little sustenance for the character, and he can barely stomach eating. The character doubles the negative effects for levels of Fatigue.",
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"rollMalignancyTable8183Title": "Ashen Taste",
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"rollMalignancyTable8490Desc": "Murderous rage is never far from the character’s mind. After being wounded in combat, he must Test Willpower to incapacitate or allow his enemies to flee, rather than kill them outright, even if his intent is otherwise.",
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"rollMalignancyTable8490Title": "Bloodlust",
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"rollMalignancyTable9193Desc": "The character suffers from inexplicable blackouts. When they occur and what happens during them is up to the GM.",
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"rollMalignancyTable9193Title": "Blackouts",
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"rollMalignancyTable9400Desc": "The character is addicted to some bizarre and unnatural substance, such as eating rose petals, drinking blood, the taste of widows’ tears, etc. This acts like a Minor Compulsion (see Disorders, page 296), but is freakish enough to cause serious suspicion if found out.",
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"rollMalignancyTable9400Title": "Strange Addiction"
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}
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