new reworked version of Dungeonslayers 4 charactersheet
new folder as requested in https://github.com/Roll20/roll20-character-sheets/pull/2537 - added new values and attributes - added repeating sections for weapon, armor, items, talents, and spells - added progress point system - removed restrictions (e.g. classes and races) - added german language (main audience) - added worker scripts for calculating fields - added roll buttons for many recurring tasks
|
After Width: | Height: | Size: 9.8 KiB |
|
After Width: | Height: | Size: 9.4 KiB |
|
After Width: | Height: | Size: 13 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 8.6 KiB |
|
After Width: | Height: | Size: 13 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 8.9 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 9.0 KiB |
|
After Width: | Height: | Size: 25 KiB |
|
After Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 32 KiB |
|
After Width: | Height: | Size: 85 KiB |
@@ -0,0 +1,475 @@
|
||||
.charsheet {
|
||||
background-color: rgb(115,82,49);
|
||||
padding: 5px;
|
||||
min-width: 760px;
|
||||
}
|
||||
.charsheet > div {
|
||||
min-width: 750px;
|
||||
max-width: 1500px;
|
||||
margin: 0 auto;
|
||||
padding: 5px;
|
||||
background-color: white;
|
||||
}
|
||||
.charsheet * {
|
||||
font-family: Arial;
|
||||
font-size: 16px;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
white-space: nowrap;
|
||||
flex-shrink: 0;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
.charsheet button {
|
||||
cursor: pointer;
|
||||
}
|
||||
.charsheet input,
|
||||
.charsheet textarea {
|
||||
border-radius: 0px;
|
||||
}
|
||||
.sheet-checks button[type=roll] {
|
||||
border-radius: 0px;
|
||||
margin: 0;
|
||||
}
|
||||
.charsheet input:disabled {
|
||||
background-color: white;
|
||||
border: none;
|
||||
color: black;
|
||||
}
|
||||
.charsheet textarea {
|
||||
width: 100%;
|
||||
resize: none;
|
||||
display: block;
|
||||
height: 60px;
|
||||
border: none;
|
||||
white-space: pre-wrap;
|
||||
}
|
||||
.charsheet > div > .sheet-section {
|
||||
padding: 5px;
|
||||
border: 1px solid black;
|
||||
}
|
||||
.sheet-section fieldset {
|
||||
border: none;
|
||||
}
|
||||
.charsheet *[title] {
|
||||
font-style:italic;
|
||||
text-decoration: underline;
|
||||
}
|
||||
.charsheet .sheet-visibility-controls,
|
||||
.charsheet input[type=radio]:checked + div {
|
||||
display: none;
|
||||
}
|
||||
.sheet-flex {
|
||||
display: flex;
|
||||
}
|
||||
.charsheet .sheet-col1 {
|
||||
width: 200px;
|
||||
}
|
||||
.charsheet .sheet-col1 input[type=text] {
|
||||
width: 160px;
|
||||
border: none;
|
||||
}
|
||||
.charsheet label {
|
||||
display: initial;
|
||||
margin: 0;
|
||||
font-weight: initial;
|
||||
font-size: initial;
|
||||
}
|
||||
.charsheet .sheet-col1 label input {
|
||||
display: none;
|
||||
}
|
||||
/* SECTION SPECIFIC STYLES */
|
||||
.charsheet .sheet-character img {
|
||||
width: 152px;
|
||||
height: auto;
|
||||
}
|
||||
.charsheet .sheet-character .sheet-flex span {
|
||||
font-size: 16px;
|
||||
background-color: rgb(230, 230, 230);
|
||||
}
|
||||
.charsheet .sheet-character .sheet-flex input {
|
||||
font-size: 14px;
|
||||
}
|
||||
.charsheet .sheet-character .sheet-flex .sheet-col2,
|
||||
.charsheet .sheet-character .sheet-flex .sheet-col2 span,
|
||||
.charsheet .sheet-character .sheet-flex .sheet-col2 input,
|
||||
.charsheet .sheet-character .sheet-flex .sheet-col3,
|
||||
.charsheet .sheet-character .sheet-flex .sheet-col3 span,
|
||||
.charsheet .sheet-character .sheet-flex .sheet-col3 input {
|
||||
text-align: center;
|
||||
width: 70px;
|
||||
}
|
||||
.charsheet .sheet-character .sheet-col2 input.sheet-split,
|
||||
.charsheet .sheet-character .sheet-col3 input.sheet-split {
|
||||
width: 28.5px;
|
||||
display: inline-block;
|
||||
}
|
||||
.charsheet .sheet-character .sheet-flex .sheet-col1,
|
||||
.charsheet .sheet-character .sheet-flex .sheet-col4 {
|
||||
width: 160px;
|
||||
flex-grow: 1;
|
||||
}
|
||||
.charsheet .sheet-character .sheet-flex .sheet-col1 input,
|
||||
.charsheet .sheet-character .sheet-flex .sheet-col4 input {
|
||||
width: 100%;
|
||||
}
|
||||
.charsheet .sheet-character .sheet-flex label {
|
||||
margin: 5px;
|
||||
}
|
||||
.charsheet .sheet-character .sheet-flex span,
|
||||
.charsheet .sheet-character .sheet-flex input {
|
||||
border: 1px solid black;
|
||||
padding: 2px;
|
||||
display: block;
|
||||
}
|
||||
.charsheet .sheet-characteristics .sheet-flex label {
|
||||
padding: 5px;
|
||||
}
|
||||
.charsheet .sheet-characteristics .sheet-flex .sheet-flex {
|
||||
flex-direction: column;
|
||||
flex-grow: 1;
|
||||
}
|
||||
.charsheet .sheet-characteristics .sheet-flex label span {
|
||||
border: 1px solid black;
|
||||
display: block;
|
||||
padding: 2px;
|
||||
font-size: 16px;
|
||||
background-color: rgb(230, 230, 230);
|
||||
}
|
||||
.charsheet .sheet-characteristics .sheet-flex label input,
|
||||
.charsheet .sheet-characteristics .sheet-flex label textarea {
|
||||
width: 100%;
|
||||
padding: 2px;
|
||||
border: 1px solid black;
|
||||
font-size: 14px;
|
||||
}
|
||||
.charsheet .sheet-attributes-traits .sheet-flex {
|
||||
justify-content: space-around;
|
||||
padding: 5px;
|
||||
}
|
||||
.charsheet .sheet-attributes-traits .sheet-flex label {
|
||||
text-align: right;
|
||||
flex-basis: 165px;
|
||||
}
|
||||
.charsheet .sheet-attributes-traits .sheet-attributes * {
|
||||
font-weight: bold;
|
||||
font-size: 22px;
|
||||
}
|
||||
.charsheet .sheet-attributes-traits .sheet-traits * {
|
||||
font-size: 18px;
|
||||
}
|
||||
.charsheet .sheet-attributes-traits input {
|
||||
width: 42px;
|
||||
height: 42px;
|
||||
border: 1px solid black;
|
||||
}
|
||||
.charsheet .sheet-combat-values > .sheet-flex {
|
||||
justify-content: space-around;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
.charsheet .sheet-combat-values > .sheet-flex > .sheet-flex {
|
||||
justify-content: space-around;
|
||||
flex-basis: 50px;
|
||||
flex-grow: 1;
|
||||
}
|
||||
.charsheet .sheet-combat-values > .sheet-flex > .sheet-flex > .sheet-flex {
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
padding: 5px;
|
||||
}
|
||||
.charsheet .sheet-combat-values input {
|
||||
width: 35px;
|
||||
height: 35px;
|
||||
background-size: contain;
|
||||
text-align: center;
|
||||
}
|
||||
.charsheet .sheet-bonus-details {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
justify-content: space-around;
|
||||
}
|
||||
.charsheet .sheet-bonus-details label {
|
||||
width: initial;
|
||||
float: initial;
|
||||
text-align: initial;
|
||||
padding: 4px 5px;
|
||||
}
|
||||
.charsheet .sheet-bonus-details label span {
|
||||
font-size: 12px;
|
||||
}
|
||||
.charsheet .sheet-bonus-details label span::after {
|
||||
content:':';
|
||||
}
|
||||
.charsheet .sheet-bonus-details input {
|
||||
border: none;
|
||||
border-bottom: 1px solid black;
|
||||
width: 25px;
|
||||
text-align: center;
|
||||
font-size: 12px;
|
||||
}
|
||||
.charsheet .sheet-img-select {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
.charsheet .sheet-img-select input {
|
||||
display: none;
|
||||
}
|
||||
.charsheet .sheet-img-select:hover label {
|
||||
cursor: pointer;
|
||||
}
|
||||
.charsheet .sheet-img-select span {
|
||||
height: 18px;
|
||||
display: block;
|
||||
background-size: auto 18px;
|
||||
background-repeat: no-repeat;
|
||||
background-position: center center;
|
||||
}
|
||||
.charsheet .sheet-img-select:hover input:not(:checked) + span {
|
||||
opacity: 0.5;
|
||||
}
|
||||
.charsheet .sheet-img-select:not(:hover) input:not(:checked) + span {
|
||||
display: none;
|
||||
}
|
||||
.charsheet .sheet-edit-bonuses {
|
||||
width: auto;
|
||||
height: 14px;
|
||||
}
|
||||
.charsheet .sheet-edit-bonuses:hover {
|
||||
cursor: pointer;
|
||||
}
|
||||
.charsheet .sheet-show-bonuses:not(:checked) + div {
|
||||
display: none;
|
||||
}
|
||||
.charsheet .sheet-header * {
|
||||
font-size: 16px !important;
|
||||
font-weight: normal;
|
||||
background-color: rgb(230, 230, 230);
|
||||
}
|
||||
.charsheet .sheet-weapon .sheet-flex > * {
|
||||
border: 1px solid black;
|
||||
padding: 2px;
|
||||
font-size: 14px;
|
||||
}
|
||||
.charsheet .sheet-weapon .sheet-col2,
|
||||
.charsheet .sheet-weapon .sheet-col3,
|
||||
.charsheet .sheet-weapon .sheet-col4,
|
||||
.charsheet .sheet-weapon .sheet-col5 {
|
||||
width: 55px;
|
||||
text-align: center;
|
||||
}
|
||||
.charsheet .sheet-weapon .sheet-col6 {
|
||||
width: 55px;
|
||||
text-align: center;
|
||||
}
|
||||
.charsheet .sheet-weapon .sheet-col7 {
|
||||
width: 80px;
|
||||
flex-grow: 3;
|
||||
}
|
||||
.charsheet .sheet-weapon .sheet-melee-attack {
|
||||
background-image: url('https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Dungeonslayers-4/DS4-MAT.png');
|
||||
}
|
||||
.charsheet .sheet-weapon .sheet-ranged-attack {
|
||||
background-image: url('https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Dungeonslayers-4/DS4-RAT.png');
|
||||
}
|
||||
.charsheet .sheet-weapon .sheet-both-attack {
|
||||
background-image: url('https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Dungeonslayers-4/DS4-MRA.png');
|
||||
}
|
||||
.charsheet .sheet-armor .sheet-flex > * {
|
||||
border: 1px solid black;
|
||||
padding: 2px;
|
||||
font-size: 14px;
|
||||
}
|
||||
.charsheet .sheet-armor .sheet-col2,
|
||||
.charsheet .sheet-armor .sheet-col3,
|
||||
.charsheet .sheet-armor .sheet-col4,
|
||||
.charsheet .sheet-armor .sheet-col5 {
|
||||
width: 70px;
|
||||
text-align: center;
|
||||
}
|
||||
.charsheet .sheet-armor .sheet-col6 {
|
||||
width: 80px;
|
||||
flex-grow: 3;
|
||||
}
|
||||
.charsheet .sheet-spell .sheet-flex > * {
|
||||
border: 1px solid black;
|
||||
padding: 2px;
|
||||
font-size: 14px;
|
||||
}
|
||||
.charsheet .sheet-spell .sheet-col1 input[type=text] {
|
||||
width: 177px;
|
||||
}
|
||||
.charsheet .sheet-spell .sheet-col2 {
|
||||
width: 40px;
|
||||
text-align: center;
|
||||
}
|
||||
.charsheet .sheet-spell .sheet-col3,
|
||||
.charsheet .sheet-spell .sheet-col4,
|
||||
.charsheet .sheet-spell .sheet-col5,
|
||||
.charsheet .sheet-spell .sheet-col6,
|
||||
.charsheet .sheet-spell .sheet-col7 {
|
||||
width: 80px;
|
||||
text-align: center;
|
||||
max-width: 120px;
|
||||
flex-grow: 1;
|
||||
}
|
||||
.charsheet .sheet-spell .sheet-col8 {
|
||||
width: 80px;
|
||||
flex-grow: 3;
|
||||
}
|
||||
.charsheet .sheet-spell .sheet-normal-spell {
|
||||
background-image: url('https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Dungeonslayers-4/DS4-SPC.png');
|
||||
}
|
||||
.charsheet .sheet-spell .sheet-targeted-spell {
|
||||
background-image: url('https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Dungeonslayers-4/DS4-TSC.png');
|
||||
}
|
||||
.charsheet .sheet-spell .sheet-mind-influencing-spell {
|
||||
background-image: url('https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Dungeonslayers-4/DS4-MSPC.png');
|
||||
}
|
||||
.charsheet .sheet-talent .sheet-flex > * {
|
||||
border: none;
|
||||
padding: 2px;
|
||||
font-size: 14px;
|
||||
}
|
||||
.charsheet .sheet-talent .sheet-col1 {
|
||||
border: 1px solid black;
|
||||
}
|
||||
.charsheet .sheet-talent .sheet-col2 {
|
||||
width: 60px;
|
||||
text-align: center;
|
||||
border: 1px solid black;
|
||||
padding: 2px 6px;
|
||||
}
|
||||
.charsheet .sheet-talent .sheet-col2-1,
|
||||
.charsheet .sheet-talent .sheet-col2-2,
|
||||
.charsheet .sheet-talent .sheet-col2-3 {
|
||||
width: 20px;
|
||||
text-align: center;
|
||||
border-top: 1px solid black;
|
||||
border-bottom: 1px solid black;
|
||||
}
|
||||
.charsheet .sheet-talent .sheet-col2-1 {
|
||||
border-left: 1px solid black;
|
||||
}
|
||||
.charsheet .sheet-talent .sheet-col2-3 {
|
||||
border-right: 1px solid black;
|
||||
}
|
||||
.charsheet .sheet-talent .sheet-col3 {
|
||||
width: 100px;
|
||||
flex-grow: 3;
|
||||
border: 1px solid black;
|
||||
}
|
||||
.charsheet .sheet-equipment .sheet-flex > * {
|
||||
border: 1px solid black;
|
||||
padding: 2px;
|
||||
font-size: 14px;
|
||||
}
|
||||
.charsheet .sheet-equipment .sheet-flex > *:nth-child(1) {
|
||||
width: 40px;
|
||||
text-align: center;
|
||||
}
|
||||
.charsheet .sheet-equipment .sheet-flex > *:nth-child(2),
|
||||
.charsheet .sheet-equipment .sheet-flex > *:nth-child(3),
|
||||
.charsheet .sheet-equipment .sheet-flex > *:nth-child(4) {
|
||||
width: 120px;
|
||||
flex-grow: 1;
|
||||
}
|
||||
.charsheet .sheet-equipment .sheet-flex > div {
|
||||
padding-right: 20px;
|
||||
}
|
||||
.charsheet .sheet-equipment .sheet-flex > div input[type=text] {
|
||||
width: 100%;
|
||||
border: none;
|
||||
}
|
||||
.charsheet .sheet-equipment input[type=checkbox] {
|
||||
display: none;
|
||||
}
|
||||
.charsheet .sheet-progress-points {
|
||||
min-width: 500px;
|
||||
}
|
||||
.charsheet .sheet-progress-points > div {
|
||||
overflow-x: auto;
|
||||
}
|
||||
.charsheet .sheet-progress-points table {
|
||||
border-collapse: collapse;
|
||||
width: 100%;
|
||||
}
|
||||
.charsheet .sheet-progress-points tr:nth-child(1),
|
||||
.charsheet .sheet-progress-points tr:nth-child(4),
|
||||
.charsheet .sheet-progress-points tr:nth-child(10),
|
||||
.charsheet .sheet-progress-points tr:nth-child(19),
|
||||
.charsheet .sheet-progress-points tr:nth-child(20) {
|
||||
border-bottom: 2px solid black;
|
||||
}
|
||||
.charsheet .sheet-progress-points th,
|
||||
.charsheet .sheet-progress-points td {
|
||||
border: 1px solid black;
|
||||
padding: 2px;
|
||||
font-size: 14px;
|
||||
}
|
||||
.charsheet .sheet-progress-points td:nth-child(3),
|
||||
.charsheet .sheet-progress-points td:nth-child(4),
|
||||
.charsheet .sheet-progress-points td:nth-child(5),
|
||||
.charsheet .sheet-progress-points td:nth-child(6),
|
||||
.charsheet .sheet-progress-points td:nth-child(7),
|
||||
.charsheet .sheet-progress-points td:nth-child(14),
|
||||
.charsheet .sheet-progress-points td:nth-child(15),
|
||||
.charsheet .sheet-progress-points td:nth-child(16) {
|
||||
border-left: none;
|
||||
border-right: none;
|
||||
}
|
||||
.charsheet .sheet-progress-points td:last-child {
|
||||
border-right: 1px solid black;
|
||||
}
|
||||
.charsheet .sheet-progress-points td:nth-child(12) {
|
||||
width: 100%;
|
||||
}
|
||||
.charsheet .sheet-progress-points input {
|
||||
border: none;
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
}
|
||||
.charsheet .sheet-progress-points th:nth-child(8),
|
||||
.charsheet .sheet-progress-points td:nth-child(12) input {
|
||||
text-align: left;
|
||||
}
|
||||
.charsheet .sheet-progress-points th {
|
||||
text-align: center;
|
||||
}
|
||||
.charsheet .sheet-progress-points td:nth-child(13) input,
|
||||
.charsheet .sheet-progress-points td:nth-child(14) input,
|
||||
.charsheet .sheet-progress-points td:nth-child(16) input {
|
||||
width: 30px;
|
||||
}
|
||||
.charsheet .sheet-checks > .sheet-flex {
|
||||
flex-wrap: wrap;
|
||||
justify-content: space-around;
|
||||
max-width: 1190px;
|
||||
margin: 0 auto;
|
||||
}
|
||||
.charsheet .sheet-checks .sheet-flex .sheet-flex *, .charsheet button[type=roll] {
|
||||
border: 1px solid black;
|
||||
padding: 2px;
|
||||
font-size: 14px !important;
|
||||
}
|
||||
.charsheet .sheet-checks .sheet-flex .sheet-flex {
|
||||
margin: 0 calc((100% - 750px)/6);
|
||||
}
|
||||
.charsheet .sheet-checks .sheet-flex .sheet-flex *:nth-child(1) {
|
||||
width: 130px;
|
||||
text-align: left;
|
||||
}
|
||||
.charsheet .sheet-checks .sheet-flex .sheet-flex *:nth-child(2),
|
||||
.charsheet .sheet-checks .sheet-flex .sheet-flex *:nth-child(3) {
|
||||
width: 55px;
|
||||
text-align: center;
|
||||
}
|
||||
.charsheet .sheet-attack-checks .sheet-flex {
|
||||
flex-wrap: wrap;
|
||||
justify-content: space-around;
|
||||
}
|
||||
.charsheet .sheet-attack-checks button {
|
||||
margin: 5px;
|
||||
padding: 2px;
|
||||
}
|
||||
.charsheet .sheet-notes textarea {
|
||||
height: 300px;
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
This sheet is created for Dungeonslayers (vers. 4; http://www.dungeonslayers.net/).
|
||||
It supports the mana system described in the Magicworks Fanworks.
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"html": "DS4.html",
|
||||
"css": "DS4.css",
|
||||
"authors": "Michael K.",
|
||||
"roll20userid": "1468847",
|
||||
"preview": "DS4-preview.png",
|
||||
"instructions": ""
|
||||
}
|
||||
@@ -0,0 +1,173 @@
|
||||
{
|
||||
"active":"Active",
|
||||
"age":"Age",
|
||||
"agility":"Agility",
|
||||
"alphabet":"Alphabet",
|
||||
"appraise":"Appraise",
|
||||
"appraise-bonus":"Appraise, ...",
|
||||
"armor":"Armor",
|
||||
"armor-material-example":"Wood, Leather, Metal, ...",
|
||||
"armor-type-example":"Helmet, Body, Vambrace, Greaves, Shield, ...",
|
||||
"armor-value":"Armor value",
|
||||
"armor-value-short":"AV",
|
||||
"attribute+trait":"Attribute + Trait",
|
||||
"aura":"Aura",
|
||||
"base":"Base",
|
||||
"body":"Body",
|
||||
"body-short+constitution-short":"BOD+CO",
|
||||
"body-short+strength-short":"BOD+ST",
|
||||
"bonus":"Bonus",
|
||||
"both-attack":"Both",
|
||||
"character":"Character",
|
||||
"character-name":"Character name",
|
||||
"check":"Check",
|
||||
"check-result":"Check result",
|
||||
"check-value":"Check value",
|
||||
"class":"Class",
|
||||
"class-example":"Fighter, Scout, Healer, Wizard, Sorcerer, ...",
|
||||
"climb":"Climb",
|
||||
"climb-bonus":"Acrobat, Master Climber, ...",
|
||||
"communicate":"Communicate",
|
||||
"communicate-bonus":"Education, ...",
|
||||
"constitution":"Constitution",
|
||||
"cooldown":"Cooldown",
|
||||
"culture":"Culture",
|
||||
"culture-example":"Barbarians, Mountain Dwarves, Freelander, Kaiban, Wood Elves, Wild Elves, Desert Dwarves, Wyndlanders, Zasarian, ...",
|
||||
"current-hit-points":"Current hit points",
|
||||
"current-mana-points":"Current mana points",
|
||||
"date-of-birth":"Date of birth",
|
||||
"decipher-script":"Decipher script",
|
||||
"decipher-script-bonus":"Alertness, Education, ...",
|
||||
"defense":"Defense",
|
||||
"defy-poison":"Defy poison",
|
||||
"defy-poison-bonus":"Endurance, …",
|
||||
"dexterity":"Dexterity",
|
||||
"disable-traps":"Disable traps",
|
||||
"disable-traps-bonus":"Thievery, ...",
|
||||
"distance":"Distance",
|
||||
"duration":"Duration",
|
||||
"edit-bonuses":"Edit bonuses",
|
||||
"effect":"Effect",
|
||||
"equipment":"Equipment",
|
||||
"experience-points":"Experience points",
|
||||
"experience-points-short":"EP",
|
||||
"eye-color":"Eye color",
|
||||
"feat-of-strength":"Feat of strength",
|
||||
"feat-of-strength-bonus":"Brutal Blow, Devastating Strike, ...",
|
||||
"flirt":"Flirt",
|
||||
"flirt-bonus":"Charming, ...",
|
||||
"gender":"Gender",
|
||||
"generic":"Generic",
|
||||
"generic-check":"Generic check",
|
||||
"haggle":"Haggle",
|
||||
"haggle-base":"MND+MAX(IN, AU)",
|
||||
"haggle-bonus":"Charming, Rascal, ...",
|
||||
"hair-color":"Hair color",
|
||||
"hands":"Hands",
|
||||
"hands-example":"1H = one-handed, 2H = two-handed, ...",
|
||||
"character-height":"Height",
|
||||
"hero-class":"Hero class",
|
||||
"hero-class-example":"Berserker, Paladin, Weapon Master, Assassin, Ranger, Rogue, Cleric, Druid, Monk, Archmage, Battle Mage, Elementalist, Blood Mage, Demonologist, Necromancer, ...",
|
||||
"hide":"Hide",
|
||||
"hit-points":"Hit points",
|
||||
"initiative":"Initiative",
|
||||
"intellect":"Intellect",
|
||||
"jump":"Jump",
|
||||
"jump-bonus":"Acrobat, ...",
|
||||
"knowledge":"Knowledge",
|
||||
"knowledge-bonus":"Education, Expertise, ...",
|
||||
"language":"Language",
|
||||
"level":"Level",
|
||||
"magic-bonus":"Magic bonus",
|
||||
"magic-bonus-short":"MB",
|
||||
"mana":"Mana",
|
||||
"material":"Material",
|
||||
"melee-attack":"Melee attack",
|
||||
"mind":"Mind",
|
||||
"mind-influencing-spell":"Mind-influencing spell",
|
||||
"mind-short+aura-short":"MND+AU",
|
||||
"mind-short+dexterity-short":"MND+DX",
|
||||
"mind-short+intellect-short":"MND+IN",
|
||||
"mind-short+intellect-short-or-eight":"MAX(MND+IN, 8)",
|
||||
"miscellaneous":"Miscellaneous",
|
||||
"mobility":"Mobility",
|
||||
"mobility-short+agility-short":"MOB+AG",
|
||||
"mobility-short+dexterity-short":"MOB+DX",
|
||||
"mobility-short+strength-short":"MOB+ST",
|
||||
"movement-rate":"Movement rate",
|
||||
"normal-spell":"Normal spell",
|
||||
"normal-spellcasting":"Spellcasting",
|
||||
"notes":"Notes",
|
||||
"of":"of",
|
||||
"open-lock":"Open lock",
|
||||
"open-lock-bonus":"Thievery, Lockpicking, ...",
|
||||
"opponent-defense":"Opponent's defense",
|
||||
"opponent-defense-short":"OD",
|
||||
"other-abilities":"Other abilities",
|
||||
"perception":"Perception",
|
||||
"perception-bonus":"Thievery, Alertness, ...",
|
||||
"pick-pocket":"Pick pocket",
|
||||
"pick-pocket-bonus":"Thievery, Stealth, Diversion, Pickpocket, ...",
|
||||
"place-of-birth":"Place of birth",
|
||||
"player":"Player",
|
||||
"player-name":"Player name",
|
||||
"private-biography":"Private biography",
|
||||
"progress-points":"Progress points",
|
||||
"progress-points-short":"PP",
|
||||
"public-biography":"Public biography",
|
||||
"quantity":"Quantity",
|
||||
"quantity-short":"Qty",
|
||||
"race":"Race",
|
||||
"race-example":"Elf, Human, Dwarf, ...",
|
||||
"racial-abilities":"Racial abilities",
|
||||
"ranged-attack":"Ranged attack",
|
||||
"read-tracks":"Read tracks",
|
||||
"read-tracks-bonus":"Hunter, Alertness, ...",
|
||||
"resist-disease":"Resist disease",
|
||||
"resist-disease-bonus":"Endurance, …",
|
||||
"ride":"Ride",
|
||||
"ride-base":"MOB+MAX(AG, AU)",
|
||||
"ride-bonus":"Riding, Mounted Archer, Beast Master, ...",
|
||||
"search":"Search",
|
||||
"search-bonus":"Thievery, Stealth, Alertness, ...",
|
||||
"sneak":"Sneak",
|
||||
"sneak-bonus":"Stealth, ...",
|
||||
"special":"Special",
|
||||
"special-behavior":"Special behavior",
|
||||
"special-characteristics":"Special characteristics",
|
||||
"spell":"Spell",
|
||||
"spell-cooldown":"Cooldown",
|
||||
"spell-distance":"Distance",
|
||||
"spell-duration":"Duration",
|
||||
"spell-modifier":"Spell modifier",
|
||||
"spell-modifier-short":"SM",
|
||||
"spell-type":"Normal spell, Targeted spell or Mind-influencing spell",
|
||||
"start":"Start",
|
||||
"start-fire":"Start fire",
|
||||
"start-fire-bonus":"Hunter, ...",
|
||||
"stealth-bonus":"Stealth, ...",
|
||||
"strength":"Strength",
|
||||
"swim":"Swim",
|
||||
"swim-bonus":"Swim, ...",
|
||||
"talent":"Talent",
|
||||
"talent-points":"Talent points",
|
||||
"talent-points-short":"TP",
|
||||
"targeted-spell":"Targeted spell",
|
||||
"targeted-spellcasting":"Targeted spellcasting",
|
||||
"tier":"Tier",
|
||||
"total":"Total",
|
||||
"type":"Type",
|
||||
"typical-checks":"Typical checks",
|
||||
"unarmed":"Unarmed",
|
||||
"wake-up":"Wake up",
|
||||
"wake-up-bonus":"Lightning Reflexes, Alertness, ...",
|
||||
"weapon":"Weapon",
|
||||
"weapon-bonus":"Weapon bonus",
|
||||
"weapon-bonus-short":"WB",
|
||||
"weapon-type":"Melee attack or Ranged attack",
|
||||
"weight":"Weight",
|
||||
"where-carried":"Where carried?",
|
||||
"work-mechanism":"Work mechanism",
|
||||
"work-mechanism-base":"MND+MAX(DX, IN)",
|
||||
"work-mechanism-bonus":"Thievery, Artisan, Lockpicking, ..."
|
||||
}
|
||||
@@ -0,0 +1,173 @@
|
||||
{
|
||||
"active":"Aktiv",
|
||||
"age":"Alter",
|
||||
"agility":"Bewegung",
|
||||
"alphabet":"Schrift",
|
||||
"appraise":"Schätzen",
|
||||
"appraise-bonus":"Beute schätzen, …",
|
||||
"armor":"Rüstung",
|
||||
"armor-material-example":"Holz, Leder, Metall, …",
|
||||
"armor-type-example":"Helm, Körper, Armschienen, Beinschienen, Schild, …",
|
||||
"armor-value":"Panzerung",
|
||||
"armor-value-short":"PA",
|
||||
"attribute+trait":"Attribute + Eigenschaften",
|
||||
"aura":"Aura",
|
||||
"base":"Basis",
|
||||
"body":"Körper",
|
||||
"body-short+constitution-short":"KÖR+HÄ",
|
||||
"body-short+strength-short":"KÖR+ST",
|
||||
"bonus":"Bonus",
|
||||
"both-attack":"Beides",
|
||||
"character":"Charakter",
|
||||
"character-name":"Charaktername",
|
||||
"check":"Probe",
|
||||
"check-result":"Probenergebnis",
|
||||
"check-value":"Probenwert",
|
||||
"class":"Klasse",
|
||||
"class-example":"Krieger, Späher, Heiler, Zauberer, Schwarzmagier, …",
|
||||
"climb":"Klettern",
|
||||
"climb-bonus":"Akrobat, Kletterass, …",
|
||||
"communicate":"Verständigen",
|
||||
"communicate-bonus":"Bildung, …",
|
||||
"constitution":"Härte",
|
||||
"cooldown":"Abklingzeit",
|
||||
"culture":"Kultur",
|
||||
"culture-example":"Barbaren, Bergzwerge, Freiländer, Kaitaner, Waldelfen, Wildelfen, Wüstenzwerge, Wyndländer, Zasaren, …",
|
||||
"current-hit-points":"Aktuelle Lebenskraft",
|
||||
"current-mana-points":"Aktuelles Mana",
|
||||
"date-of-birth":"Geburtsdatum",
|
||||
"decipher-script":"Inschrift entziffern",
|
||||
"decipher-script-bonus":"Wahrnehmung, Bildung, …",
|
||||
"defense":"Abwehr",
|
||||
"defy-poison":"Gift trotzen",
|
||||
"defy-poison-bonus":"Einstecker, …",
|
||||
"dexterity":"Geschick",
|
||||
"disable-traps":"Fallen entschärfen",
|
||||
"disable-traps-bonus":"Diebeskunst, …",
|
||||
"distance":"Distanz",
|
||||
"duration":"Dauer",
|
||||
"edit-bonuses":"Boni bearbeiten",
|
||||
"effect":"Effekt",
|
||||
"equipment":"Gegenstand",
|
||||
"experience-points":"Erfahrungspunkte",
|
||||
"experience-points-short":"EP",
|
||||
"eye-color":"Augenfarbe",
|
||||
"feat-of-strength":"Kraftakt",
|
||||
"feat-of-strength-bonus":"Brutaler Hieb, Vernichtender Schlag, …",
|
||||
"flirt":"Flirten",
|
||||
"flirt-bonus":"Charmant, …",
|
||||
"gender":"Geschlecht",
|
||||
"generic":"Generische",
|
||||
"generic-check":"Generische Probe",
|
||||
"haggle":"Feilschen",
|
||||
"haggle-base":"GEI+MAX(VE, AU)",
|
||||
"haggle-bonus":"Charmant, Schlitzohr, …",
|
||||
"hair-color":"Haarfarbe",
|
||||
"hands":"Hände",
|
||||
"hands-example":"1H = einhändig, 2H = zweihändig, …",
|
||||
"character-height":"Grösse",
|
||||
"hero-class":"Heldenklasse",
|
||||
"hero-class-example":"Berserker, Paladin, Waffenmeister, Attentäter, Meisterdieb, Waldläufer, Druide, Kampfmönch, Kleriker, Elementarist, Erzmagier, Kriegszauberer, Blutmagier, Dämonologe, Nekromant, …",
|
||||
"hide":"Verbergen",
|
||||
"hit-points":"Lebenskraft",
|
||||
"initiative":"Initiative",
|
||||
"intellect":"Verstand",
|
||||
"jump":"Springen",
|
||||
"jump-bonus":"Akrobat, …",
|
||||
"knowledge":"Wissen",
|
||||
"knowledge-bonus":"Bildung, Wissensgebiet, …",
|
||||
"language":"Sprache",
|
||||
"level":"Stufe",
|
||||
"magic-bonus":"Magiebonus",
|
||||
"magic-bonus-short":"MB",
|
||||
"mana":"Mana",
|
||||
"material":"Material",
|
||||
"melee-attack":"Schlagen",
|
||||
"mind":"Geist",
|
||||
"mind-influencing-spell":"Geistesbeeinflussende Zauber",
|
||||
"mind-short+aura-short":"GEI+AU",
|
||||
"mind-short+dexterity-short":"GEI+GE",
|
||||
"mind-short+intellect-short":"GEI+VE",
|
||||
"mind-short+intellect-short-or-eight":"MAX(GEI+VE, 8)",
|
||||
"miscellaneous":"Sonstiges",
|
||||
"mobility":"Agilität",
|
||||
"mobility-short+agility-short":"AGI+BE",
|
||||
"mobility-short+dexterity-short":"AGI+GE",
|
||||
"mobility-short+strength-short":"AGI+ST",
|
||||
"movement-rate":"Laufen",
|
||||
"normal-spell":"Zaubern",
|
||||
"normal-spellcasting":"Zaubern",
|
||||
"notes":"Notizen",
|
||||
"of":"von",
|
||||
"open-lock":"Schlösser öffnen",
|
||||
"open-lock-bonus":"Diebeskunst, Schlossknacker, …",
|
||||
"opponent-defense":"Gegnerabwehr",
|
||||
"opponent-defense-short":"GA",
|
||||
"other-abilities":"Sonstige Fähigkeiten",
|
||||
"perception":"Bemerken",
|
||||
"perception-bonus":"Diebeskunst, Wahrnehmung, …",
|
||||
"pick-pocket":"Taschendiebstahl",
|
||||
"pick-pocket-bonus":"Diebeskunst, Heimlichkeit, Kann ich mal vorbei?, Langfinger, …",
|
||||
"place-of-birth":"Geburtsort",
|
||||
"player":"Spieler",
|
||||
"player-name":"Spielername",
|
||||
"private-biography":"Geheime Biographie",
|
||||
"progress-points":"Lernpunkte",
|
||||
"progress-points-short":"LP",
|
||||
"public-biography":"Öffentliche Biographie",
|
||||
"quantity":"Menge",
|
||||
"quantity-short":"Menge",
|
||||
"race":"Volk",
|
||||
"race-example":"Elf, Mensch, Zwerg, …",
|
||||
"racial-abilities":"Volksfähigkeiten",
|
||||
"ranged-attack":"Schiessen",
|
||||
"read-tracks":"Spuren lesen",
|
||||
"read-tracks-bonus":"Jäger, Wahrnehmung, …",
|
||||
"resist-disease":"Krankheit trotzen",
|
||||
"resist-disease-bonus":"Einstecker, …",
|
||||
"ride":"Reiten",
|
||||
"ride-base":"AGI+MAX(BE, AU)",
|
||||
"ride-bonus":"Reiten, Sattelschütze, Tiermeister, …",
|
||||
"search":"Suchen",
|
||||
"search-bonus":"Diebeskunst, Heimlichkeit, Wahrnehmung, …",
|
||||
"sneak":"Schleichen",
|
||||
"sneak-bonus":"Heimlichkeit, …",
|
||||
"special":"Besonderes",
|
||||
"special-behavior":"Besonderes Verhalten",
|
||||
"special-characteristics":"Besonderes Aussehen",
|
||||
"spell":"Zauber",
|
||||
"spell-cooldown":"Abklingzeit",
|
||||
"spell-distance":"Distanz",
|
||||
"spell-duration":"Dauer",
|
||||
"spell-modifier":"Zauberbonus",
|
||||
"spell-modifier-short":"ZB",
|
||||
"spell-type":"Zauber, Zielzauber, Geistesbeeinflussender Zauber",
|
||||
"start":"Start",
|
||||
"start-fire":"Feuer machen",
|
||||
"start-fire-bonus":"Jäger, …",
|
||||
"stealth-bonus":"Heimlichkeit, …",
|
||||
"strength":"Stärke",
|
||||
"swim":"Schwimmen",
|
||||
"swim-bonus":"Schwimmen, …",
|
||||
"talent":"Talent",
|
||||
"talent-points":"Talentpunkte",
|
||||
"talent-points-short":"TP",
|
||||
"targeted-spell":"Zielzauber",
|
||||
"targeted-spellcasting":"Zielzauber",
|
||||
"tier":"Rang",
|
||||
"total":"Gesamt",
|
||||
"type":"Typ",
|
||||
"typical-checks":"Typische Proben",
|
||||
"unarmed":"Waffenlos",
|
||||
"wake-up":"Erwachen",
|
||||
"wake-up-bonus":"Schnelle Reflexe, Wahrnehmung, …",
|
||||
"weapon":"Waffe",
|
||||
"weapon-bonus":"Waffenbonus",
|
||||
"weapon-bonus-short":"WB",
|
||||
"weapon-type":"Schlagen oder Schiessen",
|
||||
"weight":"Gewicht",
|
||||
"where-carried":"Wo gelagert?",
|
||||
"work-mechanism":"Mechanismus öffnen",
|
||||
"work-mechanism-base":"GEI+MAX(GE, VE)",
|
||||
"work-mechanism-bonus":"Diebeskunst, Handwerk, Schlossknacker, …"
|
||||
}
|
||||
@@ -0,0 +1,173 @@
|
||||
{
|
||||
"active":"Active",
|
||||
"age":"Age",
|
||||
"agility":"Agility",
|
||||
"alphabet":"Alphabet",
|
||||
"appraise":"Appraise",
|
||||
"appraise-bonus":"Appraise, ...",
|
||||
"armor":"Armor",
|
||||
"armor-material-example":"Wood, Leather, Metal, ...",
|
||||
"armor-type-example":"Helmet, Body, Vambrace, Greaves, Shield, ...",
|
||||
"armor-value":"Armor value",
|
||||
"armor-value-short":"AV",
|
||||
"attribute+trait":"Attribute + Trait",
|
||||
"aura":"Aura",
|
||||
"base":"Base",
|
||||
"body":"Body",
|
||||
"body-short+constitution-short":"BOD+CO",
|
||||
"body-short+strength-short":"BOD+ST",
|
||||
"bonus":"Bonus",
|
||||
"both-attack":"Both",
|
||||
"character":"Character",
|
||||
"character-name":"Character name",
|
||||
"check":"Check",
|
||||
"check-result":"Check result",
|
||||
"check-value":"Check value",
|
||||
"class":"Class",
|
||||
"class-example":"Fighter, Scout, Healer, Wizard, Sorcerer, ...",
|
||||
"climb":"Climb",
|
||||
"climb-bonus":"Acrobat, Master Climber, ...",
|
||||
"communicate":"Communicate",
|
||||
"communicate-bonus":"Education, ...",
|
||||
"constitution":"Constitution",
|
||||
"cooldown":"Cooldown",
|
||||
"culture":"Culture",
|
||||
"culture-example":"Barbarians, Mountain Dwarves, Freelander, Kaiban, Wood Elves, Wild Elves, Desert Dwarves, Wyndlanders, Zasarian, ...",
|
||||
"current-hit-points":"Current hit points",
|
||||
"current-mana-points":"Current mana points",
|
||||
"date-of-birth":"Date of birth",
|
||||
"decipher-script":"Decipher script",
|
||||
"decipher-script-bonus":"Alertness, Education, ...",
|
||||
"defense":"Defense",
|
||||
"defy-poison":"Defy poison",
|
||||
"defy-poison-bonus":"Endurance, …",
|
||||
"dexterity":"Dexterity",
|
||||
"disable-traps":"Disable traps",
|
||||
"disable-traps-bonus":"Thievery, ...",
|
||||
"distance":"Distance",
|
||||
"duration":"Duration",
|
||||
"edit-bonuses":"Edit bonuses",
|
||||
"effect":"Effect",
|
||||
"equipment":"Equipment",
|
||||
"experience-points":"Experience points",
|
||||
"experience-points-short":"EP",
|
||||
"eye-color":"Eye color",
|
||||
"feat-of-strength":"Feat of strength",
|
||||
"feat-of-strength-bonus":"Brutal Blow, Devastating Strike, ...",
|
||||
"flirt":"Flirt",
|
||||
"flirt-bonus":"Charming, ...",
|
||||
"gender":"Gender",
|
||||
"generic":"Generic",
|
||||
"generic-check":"Generic check",
|
||||
"haggle":"Haggle",
|
||||
"haggle-base":"MND+MAX(IN, AU)",
|
||||
"haggle-bonus":"Charming, Rascal, ...",
|
||||
"hair-color":"Hair color",
|
||||
"hands":"Hands",
|
||||
"hands-example":"1H = one-handed, 2H = two-handed, ...",
|
||||
"character-height":"Height",
|
||||
"hero-class":"Hero class",
|
||||
"hero-class-example":"Berserker, Paladin, Weapon Master, Assassin, Ranger, Rogue, Cleric, Druid, Monk, Archmage, Battle Mage, Elementalist, Blood Mage, Demonologist, Necromancer, ...",
|
||||
"hide":"Hide",
|
||||
"hit-points":"Hit points",
|
||||
"initiative":"Initiative",
|
||||
"intellect":"Intellect",
|
||||
"jump":"Jump",
|
||||
"jump-bonus":"Acrobat, ...",
|
||||
"knowledge":"Knowledge",
|
||||
"knowledge-bonus":"Education, Expertise, ...",
|
||||
"language":"Language",
|
||||
"level":"Level",
|
||||
"magic-bonus":"Magic bonus",
|
||||
"magic-bonus-short":"MB",
|
||||
"mana":"Mana",
|
||||
"material":"Material",
|
||||
"melee-attack":"Melee attack",
|
||||
"mind":"Mind",
|
||||
"mind-influencing-spell":"Mind-influencing spell",
|
||||
"mind-short+aura-short":"MND+AU",
|
||||
"mind-short+dexterity-short":"MND+DX",
|
||||
"mind-short+intellect-short":"MND+IN",
|
||||
"mind-short+intellect-short-or-eight":"MAX(MND+IN, 8)",
|
||||
"miscellaneous":"Miscellaneous",
|
||||
"mobility":"Mobility",
|
||||
"mobility-short+agility-short":"MOB+AG",
|
||||
"mobility-short+dexterity-short":"MOB+DX",
|
||||
"mobility-short+strength-short":"MOB+ST",
|
||||
"movement-rate":"Movement rate",
|
||||
"normal-spell":"Normal spell",
|
||||
"normal-spellcasting":"Spellcasting",
|
||||
"notes":"Notes",
|
||||
"of":"of",
|
||||
"open-lock":"Open lock",
|
||||
"open-lock-bonus":"Thievery, Lockpicking, ...",
|
||||
"opponent-defense":"Opponent's defense",
|
||||
"opponent-defense-short":"OD",
|
||||
"other-abilities":"Other abilities",
|
||||
"perception":"Perception",
|
||||
"perception-bonus":"Thievery, Alertness, ...",
|
||||
"pick-pocket":"Pick pocket",
|
||||
"pick-pocket-bonus":"Thievery, Stealth, Diversion, Pickpocket, ...",
|
||||
"place-of-birth":"Place of birth",
|
||||
"player":"Player",
|
||||
"player-name":"Player name",
|
||||
"private-biography":"Private biography",
|
||||
"progress-points":"Progress points",
|
||||
"progress-points-short":"PP",
|
||||
"public-biography":"Public biography",
|
||||
"quantity":"Quantity",
|
||||
"quantity-short":"Qty",
|
||||
"race":"Race",
|
||||
"race-example":"Elf, Human, Dwarf, ...",
|
||||
"racial-abilities":"Racial abilities",
|
||||
"ranged-attack":"Ranged attack",
|
||||
"read-tracks":"Read tracks",
|
||||
"read-tracks-bonus":"Hunter, Alertness, ...",
|
||||
"resist-disease":"Resist disease",
|
||||
"resist-disease-bonus":"Endurance, …",
|
||||
"ride":"Ride",
|
||||
"ride-base":"MOB+MAX(AG, AU)",
|
||||
"ride-bonus":"Riding, Mounted Archer, Beast Master, ...",
|
||||
"search":"Search",
|
||||
"search-bonus":"Thievery, Stealth, Alertness, ...",
|
||||
"sneak":"Sneak",
|
||||
"sneak-bonus":"Stealth, ...",
|
||||
"special":"Special",
|
||||
"special-behavior":"Special behavior",
|
||||
"special-characteristics":"Special characteristics",
|
||||
"spell":"Spell",
|
||||
"spell-cooldown":"Cooldown",
|
||||
"spell-distance":"Distance",
|
||||
"spell-duration":"Duration",
|
||||
"spell-modifier":"Spell modifier",
|
||||
"spell-modifier-short":"SM",
|
||||
"spell-type":"Normal spell, Targeted spell or Mind-influencing spell",
|
||||
"start":"Start",
|
||||
"start-fire":"Start fire",
|
||||
"start-fire-bonus":"Hunter, ...",
|
||||
"stealth-bonus":"Stealth, ...",
|
||||
"strength":"Strength",
|
||||
"swim":"Swim",
|
||||
"swim-bonus":"Swim, ...",
|
||||
"talent":"Talent",
|
||||
"talent-points":"Talent points",
|
||||
"talent-points-short":"TP",
|
||||
"targeted-spell":"Targeted spell",
|
||||
"targeted-spellcasting":"Targeted spellcasting",
|
||||
"tier":"Tier",
|
||||
"total":"Total",
|
||||
"type":"Type",
|
||||
"typical-checks":"Typical checks",
|
||||
"unarmed":"Unarmed",
|
||||
"wake-up":"Wake up",
|
||||
"wake-up-bonus":"Lightning Reflexes, Alertness, ...",
|
||||
"weapon":"Weapon",
|
||||
"weapon-bonus":"Weapon bonus",
|
||||
"weapon-bonus-short":"WB",
|
||||
"weapon-type":"Melee attack or Ranged attack",
|
||||
"weight":"Weight",
|
||||
"where-carried":"Where carried?",
|
||||
"work-mechanism":"Work mechanism",
|
||||
"work-mechanism-base":"MND+MAX(DX, IN)",
|
||||
"work-mechanism-bonus":"Thievery, Artisan, Lockpicking, ..."
|
||||
}
|
||||