Anima Beyond Fantasy Frenc PC Sheet

An almost complete translation of the Anima RPG PC sheet. Automated
rolls and nemesis abilities still need to be translated. Added a new
equipment tab and renamed the previous one as weaponry (which it is
actually).
This commit is contained in:
Phoxounet
2015-11-21 11:20:35 +01:00
parent aef21d7244
commit 4fd1994d65
4 changed files with 3169 additions and 0 deletions
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div.sheet-tab-content { display: none; }
input.sheet-tab1:checked ~ div.sheet-tab1,
input.sheet-tab2:checked ~ div.sheet-tab2,
input.sheet-tab3:checked ~ div.sheet-tab3,
input.sheet-tab4:checked ~ div.sheet-tab4,
input.sheet-tab5:checked ~ div.sheet-tab5,
input.sheet-tab6:checked ~ div.sheet-tab6
{
display: block;
}
input.sheet-secondary_tab1:checked ~ div.sheet-secondary_tab1,
input.sheet-secondary_tab2:checked ~ div.sheet-secondary_tab2,
input.sheet-secondary_tab3:checked ~ div.sheet-secondary_tab3,
input.sheet-secondary_tab4:checked ~ div.sheet-secondary_tab4,
input.sheet-secondary_tab5:checked ~ div.sheet-secondary_tab5,
input.sheet-secondary_tab6:checked ~ div.sheet-secondary_tab6,
input.sheet-secondary_tab7:checked ~ div.sheet-secondary_tab7,
input.sheet-secondary_tab8:checked ~ div.sheet-secondary_tab8
{
display:block;
}
input.sheet-tab{
width:150px;
height: 20px;
top: 5px;
left: 6px;
margin: 5px;
cursor: pointer;
z-index: 1;
}
input.sheet-tab::before{
content: attr(title);
border-radius:.5em;
border:2px solid black;
text-align: center;
display: inline-block;
background: black;
color:white;
width: 150px;
height: 20px;
font-size: 18px;
}
input.sheet-tab:checked::before{
background:#CCCCCC;
color:black;
border-radius:.5em;
border:2px solid black;
}
input.sheet-small_tab{
width:90px;
height: 20px;
cursor: pointer;
z-index: 1;
margin:5px;
}
input.sheet-small_tab::before{
content: attr(title);
border-radius:.5em;
text-align: center;
display: inline-block;
color:white;
background:black;
border:2px solid black;
width: 90px;
height:20px;
font-size: 14px;
}
input.sheet-small_tab:checked::before{
border:2px solid black;
background:#CCCCCC;
color:black;
border-radius:.5em;
}
div.sheet-tab-content{
border-top-color: #000;
margin: 2px 0 0 0;
}
select { margin-bottom: 0; }
button[type=roll].sheet-d10-roll-button::before{
font-family: "dicefontd10";
content: "t";
}
button[type=roll].sheet-d100-roll-button::before{
font-family: "dicefontd10";
content: "T";
}
button[type=roll].sheet-widebutton{
width:90px;
}
input[type=number].sheet-longnum{width:60px;}
input[type=text]{text-align:center;}
input[disabled=true]{
background-color:#c6c6c6;
border:1px solid black;
}
div.sheet-wrapper{
position:relative;
margin:3px;
border:5px solid black;
display:inline-block;
}
div.sheet-page_wrapper{
width:810px;
display:block;
}
.sheet-sidebubbled{
font-size: 11pt;
width:40px;
font-weight:bold;
border:2px solid black;
color:white;
float:left;
background-color:black;
text-align: center;
padding-top:1px;
padding-left:3px;
padding-bottom:4px;
border-top-left-radius: 1em;
border-bottom-left-radius: 1em;
font-family: Calibri, Candara, Segoe, "Segoe UI", Optima, Arial, sans-serif;
}
.sheet-characteristic_mod{
width:60px;
margin-left:2px;
}
.sheet-title{
text-align: center;
font-family: 'station';
background-color: black;
color: white;
padding-bottom:8px;
padding-top:8px;
width: 100%;
font-size: 20pt;
}
.sheet-dark_row{
color:white;
background-color:black;
}
.sheet-style_row{
position:relative;
display:block;
margin: 3px;
}
.sheet-cell{display:inline-block;}
.sheet-actual_cell{
width:55px;
font-size:9pt;
padding-top:7px;
padding-left:7px;
font-weight:bold
}
.sheet-advantage_text{width:300px;}
div[data-groupname="repeating_initiative"] .repitem:nth-child(even),
div[data-groupname="repeating_secondaryabilities"] .repitem:nth-child(even),
div[data-groupname="repeating_advantage"] .repitem:nth-child(even),
div[data-groupname="repeating_spellpaths"] .repitem:nth-child(even),
div[data-groupname="repeating_spells"] .repitem:nth-child(even),
div[data-groupname="repeating_invocations"] .repitem:nth-child(even),
div[data-groupname="repeating_spellcreature"] .repitem:nth-child(even),
div[data-groupname="repeating_mentalpatterns"] .repitem:nth-child(even),
div[data-groupname="repeating_mentalmods"] .repitem:nth-child(even),
div[data-groupname="repeating_maintainedpowers"] .repitem:nth-child(even),
div[data-groupname="repeating_psychicpowers"] .repitem:nth-child(even),
div[data-groupname="repeating_arsmagnus"] .repitem:nth-child(even),
div[data-groupname="repeating_martialarts"] .repitem:nth-child(even),
div[data-groupname="repeating_kicreatures"] .repitem:nth-child(even),
div[data-groupname="repeating_weaponpoficiencies"] .repitem:nth-child(even)
{
background:#85D6FF;
}
div[data-groupname="repeating_disciplines"] .repitem,
{
display: inline-block;
}
div[data-groupname="repeating_weapons"],
div[data-groupname="repeating_rangedweapons"],
div[data-groupname="repeating_kitechniques"]
{
background:#B2B2B2;
}
div[data-groupname="repeating_weapons"] .repitem,
div[data-groupname="repeating_rangedweapons"] .repitem,
div[data-groupname="repeating_kitechniques"] .repitem
{
padding:0px;
border:2px solid black;
background:white;
margin:4px;
display: inline-block;
}
.sheet-kipool{
width: 30px;
padding-left:2px;
}
div .repitem{
padding:4px;
}
.sheet-longbubble{
width:70px;
}
.sheet-secondary_bubble{
width:80px;
float:none;
}
.sheet-red{
color:red;
font-weight:bold;
}
.sheet-secondary_bubble.sheet-red{
color:white;
border:2px solid red;
}
.sheet-smalltitle{
font-size:13pt;
}
.sheet-point_tracker{
border-radius:1em;
}
.sheet-ki_row{
position:relative;
width:93%;
display:inline-block;
}
.sheet-ki_cost{
float:right;
margin-right:3px;
}
.sheet-ki_title{
margin-right:10px;
font-weight:bold;
}
.sheet-ki_indent1{
margin-left:10px;
}
.sheet-ki_indent2{
margin-left:15px;
}
.sheet-ki_indent3{
margin-left:25px;
}
.sheet-ki_indent4{
margin-left:40px;
}
.sheet-ki_seal_checkbox{
margin-left:22px;
margin-right:21px;
margin-top:2px;
}
.sheet-fullbubble{
border:3px solid black;
border-radius:.5em;
width:40px;
margin:5px;
text-align:center;
background-color:black;
color:white;
font-weight:bold;
}
/* Start CSS for ki ability box here*/
input.sheet-useofki:not(:checked) ~ .sheet-req_useofki{
display:none;
}
input.sheet-kidetection:not(:checked) ~ .sheet-req_kidetection{
display:none;
}
input.sheet-weightelim:not(:checked) ~ .sheet-req_weightelim{
display:none;
}
input.sheet-levitation:not(:checked) ~ .sheet-req_levitation{
display:none;
}
input.sheet-pext:not(:checked) ~ .sheet-req_pext{
display:none;
}
input.sheet-enearmor:not(:checked) ~ .sheet-req_enearmor{
display:none;
}
input.sheet-grtarmor:not(:checked) ~ .sheet-req_grtarmor{
display:none;
}
input.sheet-aext:not(:checked) ~ .sheet-req_aext{
display:none;
}
input.sheet-kitransmit:not(:checked) ~ .sheet-req_kitransmit{
display:none;
}
input.sheet-kiheal:not(:checked) ~ .sheet-req_kiheal{
display:none;
}
input.sheet-useofnecenergy:not(:checked) ~ .sheet-req_useofnecenergy{
display:none;
}
input.sheet-useofnecenergy:not(:checked) ~ .sheet-req_kiconceal{
display:none;
}
input.sheet-elimofnecess:not(:checked) ~ .sheet-req_elimofnecess{
display:none;
}
input.sheet-penreduction:not(:checked) ~ .sheet-req_penreduction{
display:none;
}
input.sheet-charaugment:not(:checked) ~ .sheet-req_charaugment{
display:none;
}
input.sheet-physdom:not(:checked) ~ .sheet-req_physdom{
display:none;
}
input.sheet-physchange:not(:checked) ~ .sheet-req_physchange{
display:none;
}
input.sheet-multbody:not(:checked) ~ .sheet-req_multbody{
display:none;
}
input.sheet-grtmultbody:not(:checked) ~ .sheet-req_grtmultbody{
display:none;
}
input.sheet-magnitude:not(:checked) ~ .sheet-req_magnitude{
display:none;
}
input.sheet-ki_inhumanity:not(:checked) ~ .sheet-req_ki_inhumanity{
display:none;
}
/* end CSS for ki abilities*/
/* CSS for nemesis abilities */
input.sheet-useofnemesis:not(:checked) ~ .sheet-req_useofnemesis{
display:none;
}
input.sheet-armemptiness:not(:checked) ~ .sheet-req_armemptiness{
display:none;
}
input.sheet-kicancel:not(:checked) ~ .sheet-req_kicancel{
display:none;
}
input.sheet-magicancel:not(:checked) ~ .sheet-req_magicancel{
display:none;
}
input.sheet-matricancel:not(:checked) ~ .sheet-req_matricancel{
display:none;
}
input.sheet-bodyofempty:not(:checked) ~ .sheet-req_bodyofempty{
display:none;
}
input.sheet-essenceempty:not(:checked) ~ .sheet-req_essenceempty{
display:none;
}
input.sheet-nem_inhumanity:not(:checked) ~ .sheet-req_nem_inhumanity{
display:none;
}
/* end CSS for nemesis abilities*/
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"html": "A:BF.html",
- "css": "A:BF.css",
+ "html": "A-BF.html",
+ "css": "A-BF.css",
"authors": "Phoxounet","aRotondi"
"roll20userid": "781167",
"preview": "preview.png",
"instruction": "some parts still need to be translated (automated rolls, Nemesis abilities). Don't hesitate to contact me on the forum for questions or requests."