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Rolemaster Official: DB, Creature and skill updates
Start work on fully supporting encumbrance and maneuver penalties. So now we calculate load (we did not before), our max pace (been empty forever), change the property name to carried_weight (was set, but never used before). - Creatures: - Handle more attack types - Creature attacks work again with the new maneuver penalties. - Fix issue with creatures without skills failing - Update maxpace and load %s on sheet - Need to update equipment in the compendium to make this effective. - Add a dot to show skills you have a profession bonus in - Update DB: - Add passive block to active dodges and passive dodge to active block - Cap running ranks, not passive DB at 50.
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@@ -853,6 +853,9 @@ button.nodie {
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.hidenext[value='0'] + * {
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display: none;
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}
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.hidenext:not([value]) + * {
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display: none;
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}
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/* Small attributes: two columns of two items */
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.smallattrs {
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File diff suppressed because it is too large
Load Diff
@@ -8,5 +8,5 @@
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"legacy": false,
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"printable": true,
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"compendium": "RMU",
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"version": "1727157576"
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"version": "1727333132"
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}
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@@ -1,3 +1,20 @@
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# 2024-9-26
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Start work on fully supporting encumbrance and maneuver penalties. So now we
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calculate load (we did not before), our max pace (been empty forever), change
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the property name to carried_weight (was set, but never used before).
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- Creatures:
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- Handle more attack types
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- Creature attacks work again with the new maneuver penalties.
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- Fix issue with creatures without skills failing
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- Update maxpace and load %s on sheet
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- Need to update equipment in the compendium to make this effective.
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- Add a dot to show skills you have a profession bonus in
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- Update DB:
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- Add passive block to active dodges and passive dodge to active block
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- Cap running ranks, not passive DB at 50.
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# 2024-9-24
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A number of small updates this week. Starting some work to fix a mumber of other wierd bugs; but nothing yet.
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@@ -6,7 +23,7 @@ Thank you to all who have reported problems. Please let me know if there are mo
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- Dark mode tweaks for side panel, and the crit box. Dark mode is still a long
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way from complete on the main sheet; but the side panel should be usual.
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- Spell rank modifier when casting; missed that in the other massive improvements.
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- Don't barf AP updates on New Combat.
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- Don't barf AP updates on New Combat.
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- Fix for weight allowance (thanks spaturno80). I totally misread those rules. Like totally.
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- Creature sheet improvements for skills and other items.
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- Async: Recover is a few more wierd situations (thanks major__havoc).
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