mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-09-11 01:22:32 +00:00
html fixes, macro fixes, .64
This commit is contained in:
@@ -492,11 +492,11 @@ input.sheet-tabinput {
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margin-right:-14%;
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}
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.sheet-tab.sheet-tab99 {
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width:10% !important;
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width:10%;
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}
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.sheet-tabinput.sheet-tab99 {
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width:10% !important;
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margin-right:-10% !important;
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width:10%;
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margin-right:-10%;
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}
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@@ -1050,7 +1050,7 @@ button[type="roll"].sheet-blank-roll-button::before {
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}
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.sheet-status-panel label b {
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padding-left:.125em;
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padding:0 0 0 .25em;
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}
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/* when a highlighted field is not showing error, put hidden 2px border so size doesn't change */
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@@ -1603,6 +1603,9 @@ input[type="number"].sheet-entry-wide {
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.sheet-mythic-show:not(:checked) ~ div .sheet-section-mythic,
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.sheet-psionic-show:not(:checked) ~ .sheet-section-psionic,
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.sheet-psionic-show:not(:checked) ~ div .sheet-section-psionic,
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/********************************************** Skills ***************************************************************************/
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/* skills fill-in sections */
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.sheet-artistry-show:not(:checked)~.sheet-artistry,
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.sheet-craft-show:not(:checked)~.sheet-craft,
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@@ -1675,7 +1678,7 @@ input[type="number"].sheet-entry-wide {
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caption-side:top;
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width:100%;
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font-size: 1.1em;
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padding:2px;
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overflow:hidden;
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vertical-align:bottom;
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font-weight:bold;
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@@ -1687,6 +1690,13 @@ input[type="number"].sheet-entry-wide {
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.sheet-rolltemplate-pf_block .sheet-roll-header a {
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text-decoration: underline;
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}
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.sheet-rolltemplate-pf_generic .sheet-roll-header span.sheet-left,
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.sheet-rolltemplate-pf_defense .sheet-roll-header span.sheet-left,
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.sheet-rolltemplate-pf_attack .sheet-roll-header span.sheet-left,
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.sheet-rolltemplate-pf_spell .sheet-roll-header span.sheet-left,
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.sheet-rolltemplate-pf_block .sheet-roll-header span.sheet-left {
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padding-left: 2px;
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}
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.sheet-rolltemplate-pf_generic div.sheet-roll-accessible,
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@@ -1715,8 +1725,10 @@ input[type="number"].sheet-entry-wide {
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font-variant:small-caps;
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display:block;
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width:100%;
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clear:both;
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margin: 2px 0 1px 0;
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padding: 2px 0 0 2px;
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word-break: break-word;
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}
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@@ -1825,7 +1837,7 @@ input[type="number"].sheet-entry-wide {
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/*border-bottom:1pt #999999 solid;*/
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display:block;
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border:none;
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padding:0px;
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padding:0 0 0 2px;
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}
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.sheet-rolltemplate-pf_generic .sheet-roll-accessible .sheet-subtitle,
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@@ -1834,6 +1846,7 @@ input[type="number"].sheet-entry-wide {
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.sheet-rolltemplate-pf_spell .sheet-roll-accessible .sheet-subtitle,
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.sheet-rolltemplate-pf_block .sheet-roll-accessible .sheet-subtitle {
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font-size:1.2em;
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padding:0 0 0 2px;
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/*border-bottom:1pt #CCCCCC solid;*/
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}
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@@ -1574,7 +1574,7 @@
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<option value="3" data-i18n="none">None</option>
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</select>
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</span>
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<span class="sheet-table-row-name" style="whitespace:nowrap;width:auto;">
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<span class="sheet-table-row-name" style="white-space:nowrap;width:auto;">
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<button class="sheet-text-button sheet-btn sheet-ui-draggable btn ui-draggable" type="roll" title="%{selected|Spell-Fail-Check}" name="roll_Spell-Fail-Check" style="vertical-align: text-bottom;width: auto; text-align: center;" value="@{PC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Spell Failure}} {{Spell Fail Chance=[[ @{spell-fail} ]] % }} {{Check=[[ 1d100cf<[[ @{spell-fail} ]]cs>[[ @{spell-fail}+1 ]] ]] % }} {{lefttext_6=@{SpellFailureNote}}}"> <span data-i18n="spell-failure">Spell Fail</span></button>
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</span>
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<span class="sheet-table-cell"><input title="@{spell-fail}" type="number" name="attr_spell-fail" value="0" class="sheet-calc sheet-entry-wide" readonly="readonly"></span>
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@@ -2457,7 +2457,7 @@
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<input type="number" name="attr_iterative_attack3_value" title="@{repeating_weapon_$X_iterative_attack3_value}" value="-10" max="0" />
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</span>
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<span class="sheet-table-cell">
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<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack3_macro" title="@{repeating_weapon_$X_var_iterative_attack3_macro}">{{attack3=[[ 1d20cs>[[ @{crit-target} ]] + @{attack_macro} + [[ @{iterative_attack3_value} ]] [iterative] ]]}} {{damage3=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm3=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack3_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage3=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[@{crit-multiplier} - 1]]) ]]}} {{precision_dmg31=@{precision_dmg_macro}}} {{precision_dmg32=@{global_precision_dmg_macro}}} {{critical_dmg31=@{critical_dmg_macro}}} {{critical_dmg32=@{global_critical_dmg_macro}}} {{attack3name=@{iterative_attack3_name}}}</textarea>
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<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack3_macro" title="@{repeating_weapon_$X_var_iterative_attack3_macro}">{{attack3=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack3_value} ]] [iterative] ]]}} {{damage3=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm3=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack3_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage3=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1]]) ]]}} {{precision_dmg31=@{precision_dmg_macro}}} {{precision_dmg32=@{global_precision_dmg_macro}}} {{critical_dmg31=@{critical_dmg_macro}}} {{critical_dmg32=@{global_critical_dmg_macro}}} {{attack3name=@{iterative_attack3_name}}}</textarea>
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</span>
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</div>
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<div class="sheet-table-row">
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@@ -2474,7 +2474,7 @@
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<input type="number" name="attr_iterative_attack4_value" title="@{repeating_weapon_$X_iterative_attack4_value}" value="-15" max="0" />
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</span>
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<span class="sheet-table-cell">
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<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack4_macro" title="@{repeating_weapon_$X_var_iterative_attack4_macro}">{{attack4=[[ 1d20cs>[[ @{crit-target} ]] + @{attack_macro} + [[ @{iterative_attack4_value} ]] [iterative] ]]}} {{damage4=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm4=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack4_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage4=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[@{crit-multiplier} - 1]]) ]]}} {{precision_dmg41=@{precision_dmg_macro}}} {{precision_dmg42=@{global_precision_dmg_macro}}} {{critical_dmg41=@{critical_dmg_macro}}} {{critical_dmg42=@{global_critical_dmg_macro}}} {{attack4name=@{iterative_attack4_name}}}</textarea>
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<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack4_macro" title="@{repeating_weapon_$X_var_iterative_attack4_macro}">{{attack4=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack4_value} ]] [iterative] ]]}} {{damage4=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm4=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack4_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage4=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg41=@{precision_dmg_macro}}} {{precision_dmg42=@{global_precision_dmg_macro}}} {{critical_dmg41=@{critical_dmg_macro}}} {{critical_dmg42=@{global_critical_dmg_macro}}} {{attack4name=@{iterative_attack4_name}}}</textarea>
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</span>
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</div>
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<div class="sheet-table-row">
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@@ -2491,7 +2491,7 @@
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<input type="number" name="attr_iterative_attack5_value" title="@{repeating_weapon_$X_iterative_attack5_value}" value="-20" max="0" />
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</span>
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<span class="sheet-table-cell">
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<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack5_macro" title="@{repeating_weapon_$X_var_iterative_attack5_macro}">{{attack5=[[ 1d20cs>[[ @{crit-target} ]] + @{attack_macro} + [[ @{iterative_attack5_value} ]] [iterative] ]]}} {{damage5=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm5=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack5_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage5=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[@{crit-multiplier} - 1]]) ]]}} {{precision_dmg51=@{precision_dmg_macro}}} {{precision_dmg52=@{global_precision_dmg_macro}}} {{critical_dmg51=@{critical_dmg_macro}}} {{critical_dmg52=@{global_critical_dmg_macro}}} {{attack5name=@{iterative_attack5_name}}}</textarea>
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<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack5_macro" title="@{repeating_weapon_$X_var_iterative_attack5_macro}">{{attack5=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack5_value} ]] [iterative] ]]}} {{damage5=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm5=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack5_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage5=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg51=@{precision_dmg_macro}}} {{precision_dmg52=@{global_precision_dmg_macro}}} {{critical_dmg51=@{critical_dmg_macro}}} {{critical_dmg52=@{global_critical_dmg_macro}}} {{attack5name=@{iterative_attack5_name}}}</textarea>
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</span>
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</div>
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<div class="sheet-table-row">
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@@ -2508,7 +2508,7 @@
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<input type="number" name="attr_iterative_attack6_value" title="@{repeating_weapon_$X_iterative_attack6_value}" value="-25" max="0" />
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</span>
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<span class="sheet-table-cell">
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<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack6_macro" title="@{repeating_weapon_$X_var_iterative_attack6_macro}">{{attack6=[[ 1d20cs>[[ @{crit-target} ]] + @{attack_macro} + [[ @{iterative_attack6_value} ]] [iterative] ]]}} {{damage6=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm6=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack6_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage6=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[@{crit-multiplier} - 1]]) ]]}} {{precision_dmg61=@{precision_dmg_macro}}} {{precision_dmg62=@{global_precision_dmg_macro}}} {{critical_dmg61=@{critical_dmg_macro}}} {{critical_dmg62=@{global_critical_dmg_macro}}} {{attack6name=@{iterative_attack6_name}}}</textarea>
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<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack6_macro" title="@{repeating_weapon_$X_var_iterative_attack6_macro}">{{attack6=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack6_value} ]] [iterative] ]]}} {{damage6=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm6=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack6_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage6=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg61=@{precision_dmg_macro}}} {{precision_dmg62=@{global_precision_dmg_macro}}} {{critical_dmg61=@{critical_dmg_macro}}} {{critical_dmg62=@{global_critical_dmg_macro}}} {{attack6name=@{iterative_attack6_name}}}</textarea>
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</span>
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</div>
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<div class="sheet-table-row">
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@@ -2525,7 +2525,7 @@
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<input type="number" name="attr_iterative_attack7_value" title="@{repeating_weapon_$X_iterative_attack7_value}" value="-30" max="0" />
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</span>
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<span class="sheet-table-cell">
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<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack7_macro" title="@{repeating_weapon_$X_var_iterative_attack7_macro}">{{attack7=[[ 1d20cs>[[ @{crit-target} ]] + @{attack_macro} + [[ @{iterative_attack7_value} ]] [iterative] ]]}} {{damage7=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm7=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack7_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage7=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[@{crit-multiplier} - 1]]) ]]}} {{precision_dmg71=@{precision_dmg_macro}}} {{precision_dmg72=@{global_precision_dmg_macro}}} {{critical_dmg71=@{critical_dmg_macro}}} {{critical_dmg72=@{global_critical_dmg_macro}}} {{attack7name=@{iterative_attack7_name}}}</textarea>
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<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack7_macro" title="@{repeating_weapon_$X_var_iterative_attack7_macro}">{{attack7=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack7_value} ]] [iterative] ]]}} {{damage7=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm7=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack7_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage7=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg71=@{precision_dmg_macro}}} {{precision_dmg72=@{global_precision_dmg_macro}}} {{critical_dmg71=@{critical_dmg_macro}}} {{critical_dmg72=@{global_critical_dmg_macro}}} {{attack7name=@{iterative_attack7_name}}}</textarea>
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</span>
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</div>
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<div class="sheet-table-row">
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@@ -2542,7 +2542,7 @@
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<input type="number" name="attr_iterative_attack8_value" title="@{repeating_weapon_$X_iterative_attack8_value}" value="-35" max="0" />
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</span>
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<span class="sheet-table-cell">
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<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack8_macro" title="@{repeating_weapon_$X_var_iterative_attack8_macro}">{{attack8=[[ 1d20cs>[[ @{crit-target} ]] + @{attack_macro} + [[ @{iterative_attack8_value} ]] [iterative] ]]}} {{damage8=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm8=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack8_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage8=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[@{crit-multiplier} - 1]]) ]]}} {{precision_dmg81=@{precision_dmg_macro}}} {{precision_dmg82=@{global_precision_dmg_macro}}} {{critical_dmg81=@{critical_dmg_macro}}} {{critical_dmg82=@{global_critical_dmg_macro}}} {{attack8name=@{iterative_attack8_name}}}</textarea>
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<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack8_macro" title="@{repeating_weapon_$X_var_iterative_attack8_macro}">{{attack8=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack8_value} ]] [iterative] ]]}} {{damage8=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm8=[[ 1d20 + [[ @{attack_macro} + @{iterative_attack8_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage8=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg81=@{precision_dmg_macro}}} {{precision_dmg82=@{global_precision_dmg_macro}}} {{critical_dmg81=@{critical_dmg_macro}}} {{critical_dmg82=@{global_critical_dmg_macro}}} {{attack8name=@{iterative_attack8_name}}}</textarea>
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||||
</span>
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||||
</div>
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||||
</div>
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@@ -2578,7 +2578,7 @@
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<input class="sheet-showarrow sheet-h2arrow" type="checkbox" name="attr_skill-ranks-show" data-i18n-aria-label="skill-rank-totals" title="Click to expand" data-i18n-title="showsect-cmd" value="1" checked="checked"/>
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<h2 class="sheet-clickheader sheet-showsect"><label title="Click to expand" data-i18n-title="showsect-cmd" data-i18n="skill-rank-totals">Skill Rank Totals</label></h2>
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<div class="sheet-h2-section sheet-table sheet-skill-totals">
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<input type="checkbox" class="sheet-bg-show" name="attr_BG-Skill-Use" value="1" role="presentation"/>
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<input type="checkbox" class="sheet-bg-show" name="attr_BG-Skill-Use" value="1" role="presentation" checked="checked" />
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||||
<input type="checkbox" class="sheet-unchained-show" name="attr_unchained_skills-show" value="1" role="presentation"/>
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||||
<span class="sheet-table-name" data-i18n="skill-ranks">Skill Ranks</span>
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<div class="sheet-table-group-head"><div class="sheet-table-row">
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||||
@@ -2695,6 +2695,7 @@
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||||
<label role="menuitem" class="sheet-core-only sheet-tab sheet-tab99" data-i18n-title="skills" title="Skills" data-i18n="skills">Skills</label>
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||||
<label role="menuitem" class="sheet-bg-only sheet-tab sheet-tab99" data-i18n-title="all-skills" title="All Skills" data-i18n="all">All</label>
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||||
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||||
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||||
<span class="sheet-nontable-name"> </span>
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||||
<div class="sheet-table sheet-skills sheet-medium-numbers">
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||||
<div class="sheet-table-row">
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||||
@@ -6248,7 +6249,9 @@
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||||
<span class="sheet-table-cell"><textarea class="sheet-skill-macro-text" title="@{CS-Survival-macro}" name="attr_CS-Survival-macro">@{PC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Survival}} {{Check=[[ @{skill-query} + [[ @{CS-Survival} ]] ]]}}</textarea></span>
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||||
</div>
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||||
</div>
|
||||
<div class="sheet-table sheet-center"><b><span data-i18n="class-skill-abbrv">CS</span></b> = <span data-i18n="class-skill">Class Skill</span> | <b><span data-i18n="requires-training-abbrv">RT</span></b> = <span data-i18n="requires-training">Requires Training</span> | <b><span data-i18n="class skill-bonus|armor-check-penalty|size-mod|condition-penalty-abbrv">Cl/Ac/Sz/Co</span></b> = <span data-i18n="class skill-bonus|armor-check-penalty|size-mod|condition-penalty">Class Skill Bonus / Armor check penalty / Size mod / Condition penalty</span></div>
|
||||
<div class="sheet-table sheet-center"><b><span data-i18n="class-skill-abbrv">CS</span></b> = <span data-i18n="class-skill">Class Skill</span><br>
|
||||
<b><span data-i18n="requires-training-abbrv">RT</span></b> = <span data-i18n="requires-training">Requires Training</span><br>
|
||||
<b><span data-i18n="class skill-bonus|armor-check-penalty|size-mod|condition-penalty-abbrv">Cl/Ac/Sz/Co</span></b> = <span data-i18n="class skill-bonus|armor-check-penalty|size-mod|condition-penalty">Class Skill Bonus / Armor check penalty / Size mod / Condition penalty</span></div>
|
||||
</div>
|
||||
|
||||
<div class="sheet-cheat"></div>
|
||||
@@ -6302,7 +6305,7 @@
|
||||
<span class="sheet-table-header" style="width:5%;" title="The weight of the item" data-i18n-title="worn-equipment-weight-title" data-i18n="weight-abbrv">Wt</span>
|
||||
<span class="sheet-table-header" style="width:5%;" title="The hardness of the item that helps prevent it from taking hit point damage" data-i18n-title="worn-equipment-hardness-title" data-i18n="hardness-abbrv">Hard</span>
|
||||
<span class="sheet-table-header" style="width:5%;" title="The current hit points of the item" data-i18n-title="worn-equipment-hp-title" data-i18n="item-hit-points-abbrv">HP</span>
|
||||
<span class="sheet-table-header sheet-divider-lg">/</span>
|
||||
<span class="sheet-table-header sheet-divider-lg"><br>/</span>
|
||||
<span class="sheet-table-header" style="width:5%; min-width:4em;" title="The maximum possible hit points of the item" data-i18n-title="worn-equipment-hp-max-title" data-i18n="maximum-abbrv">Max</span>
|
||||
<span class="sheet-table-header" style="width:5%;" title="The value of the item measured in gold pieces" data-i18n-title="worn-equipment-value-title" data-i18n="value">Value</span>
|
||||
</div>
|
||||
@@ -7824,7 +7827,7 @@
|
||||
</label>
|
||||
<label class="sheet-small-label2 sheet-entry-12p-shrink sheet-sect">
|
||||
<input type="text" value="" name="attr_range" title="@{range}" placeholder="Flat # or # /level" data-i18n-placeholder="range-custom-place" />
|
||||
<span style="whitespace:nowrap;" data-i18n="range-custom">Custom Range</span>
|
||||
<span style="white-space:nowrap;" data-i18n="range-custom">Custom Range</span>
|
||||
</label>
|
||||
<label class="sheet-small-label2 sheet-sect sheet-number">
|
||||
<input title="@{repeating_spells_$X_range_numeric}" type="number" value="0" name="attr_range_numeric" placeholder="0" class="sheet-calc" readonly="readonly">
|
||||
@@ -7885,10 +7888,10 @@
|
||||
<h1 data-i18n="npc" class="sheet-offscreen">NPC</h1>
|
||||
<div class="sheet-compendium-drop-target">
|
||||
<div class="sheet-nontable-name" style="display: table;padding-left: 0;margin-bottom: 0;line-height: 1em;margin-top: 0;">
|
||||
<span class="sheet-table-cell" style="width: 60%;text-align: left;"><input type="text" title="character_name" name="attr_character_name" style="background-color: black ; color: white ; font-weight: bold" accept="Name"></span>
|
||||
<span class="sheet-table-cell sheet-right"><b data-i18n="is-npc-check-caps">IS NPC</b><b>:</b></span>
|
||||
<span class="sheet-table-cell">
|
||||
<input type="checkbox" title="@{is-npc}" name="attr_is_npc" value="1" style="background-color: black ; color: white ; font-weight: bold ; vertical-align: text-top">
|
||||
<span class="sheet-table-cell" style="width:100%; text-align:left;"><input type="text" title="character_name" name="attr_character_name" style="background-color: black ; color: white ; font-weight: bold" accept="Name"></span>
|
||||
<span class="sheet-table-cell sheet-right" style="white-space:nowrap;"><b data-i18n="is-npc-check-caps">IS NPC</b><b>:</b></span>
|
||||
<span class="sheet-table-cell" style="padding-right:2em;">
|
||||
<input type="checkbox" title="@{is-npc}" name="attr_is_npc" value="1" style="background-color:black; color:white; font-weight:bold; vertical-align:text-top;">
|
||||
</span>
|
||||
<span class="sheet-table-cell sheet-right" style=""><b data-i18n="challenge-rating-abbrv">CR</b></span>
|
||||
<span class="sheet-table-cell" style=""><input type="text" title="@{npc-cr}" name="attr_npc-cr" style="background-color: black;color: white;font-weight: bold;vertical-align: text-top;"></span>
|
||||
@@ -8034,7 +8037,7 @@
|
||||
</div>
|
||||
<div class="sheet-table">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-cell sheet-small-label"><button style="font-size:100%;" title="%{selected|NPC-Fort-Save}" type="roll" name="roll_NPC-Fort-Save" value="@{NPC-whisper} &{template:pf_defense} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_defense}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Fortitude}} {{Save=[[ 1d20 + [[ @{Fort} ]] ]]}} @{save_options}}}" data-i18n="fortitude-abbrv">Fort</button></span>
|
||||
<span class="sheet-table-cell sheet-small-label"><button style="font-size:100%;" title="%{selected|NPC-Fort-Save}" type="roll" name="roll_NPC-Fort-Save" value="@{NPC-whisper} &{template:pf_defense} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_defense}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Fortitude}} {{Save=[[ 1d20 + [[ @{Fort} ]] ]]}} @{save_options}}}"> <span data-i18n="fortitude-abbrv">Fort</span></button></span>
|
||||
<span class="sheet-table-cell sheet-small-label"><input title="@{Fort}" type="number" name="attr_Fort" value="0" class="sheet-calc" readonly="readonly" /><br><span data-i18n="total">Total</span></span>
|
||||
<span class="sheet-table-cell sheet-small-label">
|
||||
<input type="hidden" name="attr_fort_compendium" accept="Fort" />
|
||||
@@ -8042,14 +8045,14 @@
|
||||
<span class="sheet-divider-lg">+<br> </span>
|
||||
<span class="sheet-table-cell sheet-small-label"><input title="@{buff_Fort-total}" name="attr_buff_Fort-total" type="number" value="0" class="sheet-calc" readonly="readonly" /><br><span data-i18n="buff">Buff</span></span>
|
||||
<span class="sheet-divider-lg">;<br> </span>
|
||||
<span class="sheet-table-cell sheet-small-label"><button style="font-size:100%;" title="%{selected|NPC-Ref-Save}" type="roll" name="roll_NPC-Ref-Save" value="@{NPC-whisper} &{template:pf_defense} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_defense}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Reflex}} {{Save=[[ 1d20 + [[ @{Ref} ]] ]]}} @{save_options}}}" data-i18n="reflex-abbrv">Ref</button></span>
|
||||
<span class="sheet-table-cell sheet-small-label"><button style="font-size:100%;" title="%{selected|NPC-Ref-Save}" type="roll" name="roll_NPC-Ref-Save" value="@{NPC-whisper} &{template:pf_defense} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_defense}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Reflex}} {{Save=[[ 1d20 + [[ @{Ref} ]] ]]}} @{save_options}}}"> <span data-i18n="reflex-abbrv">Ref</span></button></span>
|
||||
<span class="sheet-table-cell sheet-small-label"><input title="@{Ref}" type="number" name="attr_Ref" value="0" class="sheet-calc" readonly="readonly" /><br><span data-i18n="total">Total</span></span>
|
||||
<input type="hidden" name="attr_ref_compendium" accept="Ref" />
|
||||
<span class="sheet-table-cell sheet-small-label"><input title="@{Ref-misc}" type="number" name="attr_Ref-misc" value="0" /><br><span data-i18n="miscellaneous-abbrv">Misc</span></span>
|
||||
<span class="sheet-divider-lg">+<br> </span>
|
||||
<span class="sheet-table-cell sheet-small-label"><input title="@{buff_Ref-total}" name="attr_buff_Ref-total" type="number" value="0" class="sheet-calc" readonly="readonly" /><br><span data-i18n="buff">Buff</span></span>
|
||||
<span class="sheet-divider-lg">;<br> </span>
|
||||
<span class="sheet-table-cell sheet-small-label"><button style="font-size:100%;" title="%{selected|NPC-Will-Save}" type="roll" name="roll_NPC-Will-Save" value="@{NPC-whisper} &{template:pf_defense} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_defense}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Will}} {{Save=[[ 1d20 + [[ @{Will} ]] ]]}} @{save_options}}}" data-i18n="willpower-abbrv">Will</button></span>
|
||||
<span class="sheet-table-cell sheet-small-label"><button style="font-size:100%;" title="%{selected|NPC-Will-Save}" type="roll" name="roll_NPC-Will-Save" value="@{NPC-whisper} &{template:pf_defense} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_defense}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Will}} {{Save=[[ 1d20 + [[ @{Will} ]] ]]}} @{save_options}}}"> <span data-i18n="willpower-abbrv">Will</span></button></span>
|
||||
<span class="sheet-table-cell sheet-small-label"><input title="@{Will}" type="number" name="attr_Will" value="0" class="sheet-calc" readonly="readonly" /><br><span data-i18n="total">Total</span></span>
|
||||
<input type="hidden" name="attr_will_compendium" accept="Will" />
|
||||
<span class="sheet-table-cell sheet-small-label"><input title="@{Will-misc}" type="number" name="attr_Will-misc" value="0" /><br><span data-i18n="miscellaneous-abbrv">Misc</span></span>
|
||||
@@ -8328,7 +8331,7 @@
|
||||
<input type="number" name="attr_iterative_attack2_value" title="@{repeating_weapon_$X_iterative_attack2_value}" value="-5" max="0" />
|
||||
</span>
|
||||
<span class="sheet-table-cell">
|
||||
<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack2_macro" title="@{repeating_weapon_$X_var_iterative_attack2_macro}">{{attack2=[[ 1d20cs>[[ @{crit-target} ]] + @{attack_macro} + [[ @{iterative_attack2_value} ]] [iterative] ]]}} {{damage2=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm2=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack2_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage2=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[@{crit-multiplier} - 1]]) ]]}} {{precision_dmg21=@{precision_dmg_macro}}} {{precision_dmg22=@{global_precision_dmg_macro}}} {{critical_dmg21=@{critical_dmg_macro}}} {{critical_dmg22=@{global_critical_dmg_macro}}} {{attack2name=@{iterative_attack2_name}}}</textarea>
|
||||
<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack2_macro" title="@{repeating_weapon_$X_var_iterative_attack2_macro}">{{attack2=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack2_value} ]] [iterative] ]]}} {{damage2=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm2=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack2_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage2=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[@{crit-multiplier} - 1]]) ]]}} {{precision_dmg21=@{precision_dmg_macro}}} {{precision_dmg22=@{global_precision_dmg_macro}}} {{critical_dmg21=@{critical_dmg_macro}}} {{critical_dmg22=@{global_critical_dmg_macro}}} {{attack2name=@{iterative_attack2_name}}}</textarea>
|
||||
</span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
@@ -8345,7 +8348,7 @@
|
||||
<input type="number" name="attr_iterative_attack3_value" title="@{repeating_weapon_$X_iterative_attack3_value}" value="-10" max="0" />
|
||||
</span>
|
||||
<span class="sheet-table-cell">
|
||||
<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack3_macro" title="@{repeating_weapon_$X_var_iterative_attack3_macro}">{{attack3=[[ 1d20cs>[[ @{crit-target} ]] + @{attack_macro} + [[ @{iterative_attack3_value} ]] [iterative] ]]}} {{damage3=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm3=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack3_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage3=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[@{crit-multiplier} - 1]]) ]]}} {{precision_dmg31=@{precision_dmg_macro}}} {{precision_dmg32=@{global_precision_dmg_macro}}} {{critical_dmg31=@{critical_dmg_macro}}} {{critical_dmg32=@{global_critical_dmg_macro}}} {{attack3name=@{iterative_attack3_name}}}</textarea>
|
||||
<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack3_macro" title="@{repeating_weapon_$X_var_iterative_attack3_macro}">{{attack3=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack3_value} ]] [iterative] ]]}} {{damage3=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm3=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack3_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage3=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1]]) ]]}} {{precision_dmg31=@{precision_dmg_macro}}} {{precision_dmg32=@{global_precision_dmg_macro}}} {{critical_dmg31=@{critical_dmg_macro}}} {{critical_dmg32=@{global_critical_dmg_macro}}} {{attack3name=@{iterative_attack3_name}}}</textarea>
|
||||
</span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
@@ -8362,7 +8365,7 @@
|
||||
<input type="number" name="attr_iterative_attack4_value" title="@{repeating_weapon_$X_iterative_attack4_value}" value="-15" max="0" />
|
||||
</span>
|
||||
<span class="sheet-table-cell">
|
||||
<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack4_macro" title="@{repeating_weapon_$X_var_iterative_attack4_macro}">{{attack4=[[ 1d20cs>[[ @{crit-target} ]] + @{attack_macro} + [[ @{iterative_attack4_value} ]] [iterative] ]]}} {{damage4=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm4=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack4_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage4=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[@{crit-multiplier} - 1]]) ]]}} {{precision_dmg41=@{precision_dmg_macro}}} {{precision_dmg42=@{global_precision_dmg_macro}}} {{critical_dmg41=@{critical_dmg_macro}}} {{critical_dmg42=@{global_critical_dmg_macro}}} {{attack4name=@{iterative_attack4_name}}}</textarea>
|
||||
<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack4_macro" title="@{repeating_weapon_$X_var_iterative_attack4_macro}">{{attack4=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack4_value} ]] [iterative] ]]}} {{damage4=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm4=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack4_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage4=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg41=@{precision_dmg_macro}}} {{precision_dmg42=@{global_precision_dmg_macro}}} {{critical_dmg41=@{critical_dmg_macro}}} {{critical_dmg42=@{global_critical_dmg_macro}}} {{attack4name=@{iterative_attack4_name}}}</textarea>
|
||||
</span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
@@ -8379,7 +8382,7 @@
|
||||
<input type="number" name="attr_iterative_attack5_value" title="@{repeating_weapon_$X_iterative_attack5_value}" value="-20" max="0" />
|
||||
</span>
|
||||
<span class="sheet-table-cell">
|
||||
<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack5_macro" title="@{repeating_weapon_$X_var_iterative_attack5_macro}">{{attack5=[[ 1d20cs>[[ @{crit-target} ]] + @{attack_macro} + [[ @{iterative_attack5_value} ]] [iterative] ]]}} {{damage5=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm5=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack5_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage5=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[@{crit-multiplier} - 1]]) ]]}} {{precision_dmg51=@{precision_dmg_macro}}} {{precision_dmg52=@{global_precision_dmg_macro}}} {{critical_dmg51=@{critical_dmg_macro}}} {{critical_dmg52=@{global_critical_dmg_macro}}} {{attack5name=@{iterative_attack5_name}}}</textarea>
|
||||
<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack5_macro" title="@{repeating_weapon_$X_var_iterative_attack5_macro}">{{attack5=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack5_value} ]] [iterative] ]]}} {{damage5=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm5=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack5_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage5=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg51=@{precision_dmg_macro}}} {{precision_dmg52=@{global_precision_dmg_macro}}} {{critical_dmg51=@{critical_dmg_macro}}} {{critical_dmg52=@{global_critical_dmg_macro}}} {{attack5name=@{iterative_attack5_name}}}</textarea>
|
||||
</span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
@@ -8396,7 +8399,7 @@
|
||||
<input type="number" name="attr_iterative_attack6_value" title="@{repeating_weapon_$X_iterative_attack6_value}" value="-25" max="0" />
|
||||
</span>
|
||||
<span class="sheet-table-cell">
|
||||
<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack6_macro" title="@{repeating_weapon_$X_var_iterative_attack6_macro}">{{attack6=[[ 1d20cs>[[ @{crit-target} ]] + @{attack_macro} + [[ @{iterative_attack6_value}]] [iterative] ]]}} {{damage6=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm6=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack6_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage6=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[@{crit-multiplier} - 1]]) ]]}} {{precision_dmg61=@{precision_dmg_macro}}} {{precision_dmg62=@{global_precision_dmg_macro}}} {{critical_dmg61=@{critical_dmg_macro}}} {{critical_dmg62=@{global_critical_dmg_macro}}} {{attack6name=@{iterative_attack6_name}}}</textarea>
|
||||
<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack6_macro" title="@{repeating_weapon_$X_var_iterative_attack6_macro}">{{attack6=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack6_value} ]] [iterative] ]]}} {{damage6=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm6=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack6_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage6=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg61=@{precision_dmg_macro}}} {{precision_dmg62=@{global_precision_dmg_macro}}} {{critical_dmg61=@{critical_dmg_macro}}} {{critical_dmg62=@{global_critical_dmg_macro}}} {{attack6name=@{iterative_attack6_name}}}</textarea>
|
||||
</span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
@@ -8413,7 +8416,7 @@
|
||||
<input type="number" name="attr_iterative_attack7_value" title="@{repeating_weapon_$X_iterative_attack7_value}" value="-30" max="0" />
|
||||
</span>
|
||||
<span class="sheet-table-cell">
|
||||
<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack7_macro" title="@{repeating_weapon_$X_var_iterative_attack7_macro}">{{attack7=[[ 1d20cs>[[ @{crit-target} ]] + @{attack_macro} + [[ @{iterative_attack7_value} ]] [iterative] ]]}} {{damage7=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm7=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack7_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage7=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[@{crit-multiplier} - 1]]) ]]}} {{precision_dmg71=@{precision_dmg_macro}}} {{precision_dmg72=@{global_precision_dmg_macro}}} {{critical_dmg71=@{critical_dmg_macro}}} {{critical_dmg72=@{global_critical_dmg_macro}}} {{attack7name=@{iterative_attack7_name}}}</textarea>
|
||||
<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack7_macro" title="@{repeating_weapon_$X_var_iterative_attack7_macro}">{{attack7=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack7_value} ]] [iterative] ]]}} {{damage7=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm7=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack7_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage7=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg71=@{precision_dmg_macro}}} {{precision_dmg72=@{global_precision_dmg_macro}}} {{critical_dmg71=@{critical_dmg_macro}}} {{critical_dmg72=@{global_critical_dmg_macro}}} {{attack7name=@{iterative_attack7_name}}}</textarea>
|
||||
</span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
@@ -8430,7 +8433,7 @@
|
||||
<input type="number" name="attr_iterative_attack8_value" title="@{repeating_weapon_$X_iterative_attack8_value}" value="-35" max="0" />
|
||||
</span>
|
||||
<span class="sheet-table-cell">
|
||||
<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack8_macro" title="@{repeating_weapon_$X_var_iterative_attack8_macro}">{{attack8=[[ 1d20cs>[[ @{crit-target} ]] + @{attack_macro} + [[ @{iterative_attack8_value} ]] [iterative] ]]}} {{damage8=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm8=[[ 1d20 + @{attack_macro} + [[ @{iterative_attack8_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage8=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[@{crit-multiplier} - 1]]) ]]}} {{precision_dmg81=@{precision_dmg_macro}}} {{precision_dmg82=@{global_precision_dmg_macro}}} {{critical_dmg81=@{critical_dmg_macro}}} {{critical_dmg82=@{global_critical_dmg_macro}}} {{attack8name=@{iterative_attack8_name}}}</textarea>
|
||||
<textarea class="sheet-inline-textarea" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack8_macro" title="@{repeating_weapon_$X_var_iterative_attack8_macro}">{{attack8=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack8_value} ]] [iterative] ]]}} {{damage8=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm8=[[ 1d20 + [[ @{attack_macro} + @{iterative_attack8_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage8=[[ [[ @{damage-dice-num} * [[@{crit-multiplier} - 1]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg81=@{precision_dmg_macro}}} {{precision_dmg82=@{global_precision_dmg_macro}}} {{critical_dmg81=@{critical_dmg_macro}}} {{critical_dmg82=@{global_critical_dmg_macro}}} {{attack8name=@{iterative_attack8_name}}}</textarea>
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
@@ -8794,7 +8797,7 @@
|
||||
</label>
|
||||
<label class="sheet-small-label2 sheet-entry-10p-shrink sheet-sect">
|
||||
<input type="text" value="" name="attr_range" title="@{range}" placeholder="Flat # or # /level" data-i18n-placeholder="range-custom-place" />
|
||||
<span style="whitespace:nowrap;" data-i18n="range-custom">Custom Range</span>
|
||||
<span style="white-space:nowrap;" data-i18n="range-custom">Custom Range</span>
|
||||
</label>
|
||||
<label class="sheet-small-label2 sheet-sect sheet-number">
|
||||
<input title="@{repeating_spells_$X_range_numeric}" type="number" value="0" name="attr_range_numeric" placeholder="0" class="sheet-calc" readonly="readonly">
|
||||
@@ -8872,12 +8875,12 @@
|
||||
<div class="sheet-h2-section" style="text-align:left;" >
|
||||
<div class="sheet-table">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-cell"><button style="font-size:100%;" title="%{selected|NPC-STR-Check}" type="roll" name="roll_NPC-STR-Check" value="@{NPC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Strength}} {{Check=[[ 1d20 + [[ @{STR-mod} + @{checks-cond} ]] ]]}}"><span data-i18n="strength-abbrv">STR</span></button><input title="@{STR-base}" type="number" name="attr_STR-base" value="10" /></span>
|
||||
<span class="sheet-table-cell"><button style="font-size:100%;" title="%{selected|NPC-DEX-Check}" type="roll" name="roll_NPC-DEX-Check" value="@{NPC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Dexterity}} {{Check=[[ 1d20 + [[ @{DEX-mod} + @{checks-cond} ]] ]]}}"><span data-i18n="dexterity-abbrv">DEX</span></button><input title="@{DEX-base}" type="number" name="attr_DEX-base" value="10" /></span>
|
||||
<span class="sheet-table-cell"><button style="font-size:100%;" title="%{selected|NPC-CON-Check}" type="roll" name="roll_NPC-CON-Check" value="@{NPC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Constitution}} {{Check=[[ 1d20 + [[ @{CON-mod} + @{checks-cond} ]] ]]}}"><span data-i18n="constitution-abbrv">CON</span></button><input title="@{CON-base}" type="number" name="attr_CON-base" value="10" /></span>
|
||||
<span class="sheet-table-cell"><button style="font-size:100%;" title="%{selected|NPC-INT-Check}" type="roll" name="roll_NPC-INT-Check" value="@{NPC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Intellegence}} {{Check=[[ 1d20 + [[ @{INT-mod} + @{checks-cond} ]] ]]}}"><span data-i18n="intelligence-abbrv">INT</span></button><input title="@{INT-base}" type="number" name="attr_INT-base" value="10" /></span>
|
||||
<span class="sheet-table-cell"><button style="font-size:100%;" title="%{selected|NPC-WIS-Check}" type="roll" name="roll_NPC-WIS-Check" value="@{NPC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Wisdom}} {{Check=[[ 1d20 + [[ @{WIS-mod} + @{checks-cond} ]] ]]}}"><span data-i18n="wisdom-abbrv">WIS</span></button><input title="@{WIS-base}" type="number" name="attr_WIS-base" value="10" /></span>
|
||||
<span class="sheet-table-cell"><button style="font-size:100%;" title="%{selected|NPC-CHA-Check}" type="roll" name="roll_NPC-CHA-Check" value="@{NPC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Charisma}} {{Check=[[ 1d20 + [[ @{CHA-mod} + @{checks-cond} ]] ]]}}"><span data-i18n="charisma-abbrv">CHA</span></button><input title="@{CHA-base}" type="number" name="attr_CHA-base" value="10" /></span>
|
||||
<span class="sheet-table-cell"><button style="font-size:100%;" title="%{selected|NPC-STR-Check}" type="roll" name="roll_NPC-STR-Check" value="@{NPC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Strength}} {{Check=[[ 1d20 + [[ @{STR-mod} + @{checks-cond} ]] ]]}}"> <span data-i18n="strength-abbrv">STR</span></button><input title="@{STR-base}" type="number" name="attr_STR-base" value="10" /></span>
|
||||
<span class="sheet-table-cell"><button style="font-size:100%;" title="%{selected|NPC-DEX-Check}" type="roll" name="roll_NPC-DEX-Check" value="@{NPC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Dexterity}} {{Check=[[ 1d20 + [[ @{DEX-mod} + @{checks-cond} ]] ]]}}"> <span data-i18n="dexterity-abbrv">DEX</span></button><input title="@{DEX-base}" type="number" name="attr_DEX-base" value="10" /></span>
|
||||
<span class="sheet-table-cell"><button style="font-size:100%;" title="%{selected|NPC-CON-Check}" type="roll" name="roll_NPC-CON-Check" value="@{NPC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Constitution}} {{Check=[[ 1d20 + [[ @{CON-mod} + @{checks-cond} ]] ]]}}"> <span data-i18n="constitution-abbrv">CON</span></button><input title="@{CON-base}" type="number" name="attr_CON-base" value="10" /></span>
|
||||
<span class="sheet-table-cell"><button style="font-size:100%;" title="%{selected|NPC-INT-Check}" type="roll" name="roll_NPC-INT-Check" value="@{NPC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Intellegence}} {{Check=[[ 1d20 + [[ @{INT-mod} + @{checks-cond} ]] ]]}}"> <span data-i18n="intelligence-abbrv">INT</span></button><input title="@{INT-base}" type="number" name="attr_INT-base" value="10" /></span>
|
||||
<span class="sheet-table-cell"><button style="font-size:100%;" title="%{selected|NPC-WIS-Check}" type="roll" name="roll_NPC-WIS-Check" value="@{NPC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Wisdom}} {{Check=[[ 1d20 + [[ @{WIS-mod} + @{checks-cond} ]] ]]}}"> <span data-i18n="wisdom-abbrv">WIS</span></button><input title="@{WIS-base}" type="number" name="attr_WIS-base" value="10" /></span>
|
||||
<span class="sheet-table-cell"><button style="font-size:100%;" title="%{selected|NPC-CHA-Check}" type="roll" name="roll_NPC-CHA-Check" value="@{NPC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=Charisma}} {{Check=[[ 1d20 + [[ @{CHA-mod} + @{checks-cond} ]] ]]}}"> <span data-i18n="charisma-abbrv">CHA</span></button><input title="@{CHA-base}" type="number" name="attr_CHA-base" value="10" /></span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -8886,7 +8889,7 @@
|
||||
<span class="sheet-table-cell sheet-small-label"><input title="@{class-0-bab}" type="number" name="attr_class-0-bab" value="0" /><br><span data-i18n="base-attack-bonus-abbrv">BAB</span></span>
|
||||
<span class="sheet-table-cell"><b> </b></span>
|
||||
<span class="sheet-table-cell">
|
||||
<button style="font-size:100%;" type="roll" title="%{selected|NPC-CMB-Check}" name="roll_NPC-CMB-Check" value="@{NPC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=CMB}} {{Check=[[ 1d20 + [[ @{CMB} ]] ]]}}"><span data-i18n="combat-maneuver-bonus-abbrv">CMB</span></button>
|
||||
<button style="font-size:100%;" type="roll" title="%{selected|NPC-CMB-Check}" name="roll_NPC-CMB-Check" value="@{NPC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=CMB}} {{Check=[[ 1d20 + [[ @{CMB} ]] ]]}}"> <span data-i18n="combat-maneuver-bonus-abbrv">CMB</span></button>
|
||||
<input title="@{CMB}" type="number" name="attr_CMB" value="0" class="sheet-calc" readonly="readonly" />
|
||||
</span>
|
||||
<span class="sheet-table-cell sheet-small-label"><input title="@{attk-CMB-misc}" type="number" name="attr_attk-CMB-misc" value="0" /><br><span data-i18n="miscellaneous-abbrv">Misc</span></span>
|
||||
@@ -9457,28 +9460,29 @@
|
||||
<input type="checkbox" title="@{unchained_skills-show}" name="attr_unchained_skills-show" value="1" /><span data-i18n="toggle-unchained-skills"> Display/Enable Unchained Skills</span>
|
||||
</span>
|
||||
</label>
|
||||
</span>
|
||||
<input type="checkbox" class="sheet-nextitem-show" name="attr_unchained_skills-show" value="1"/>
|
||||
<span class="sheet-table-cell sheet-left">
|
||||
<label>
|
||||
<span title="Background skills ranks are awarded at a rate of two per level and can be spent on any background skill.">
|
||||
<input type="radio" title="@{BG-Skill-Use}" name="attr_BG-Skill-Use" value="1" checked="checked" /><span data-i18n="toggle-background-skills"> Enable Background Skills.</span>
|
||||
</span>
|
||||
</label>
|
||||
<label>
|
||||
<span title="Consolidated skills ranks are awarded at 1/2 normal skill points.">
|
||||
<input type="radio" title="@{BG-Skill-Use}" name="attr_BG-Skill-Use" value="0" /><span data-i18n="toggle-consolidated-skills"> Enable Consolidated Skills.</span>
|
||||
</span>
|
||||
</label>
|
||||
</span>
|
||||
<span class="sheet-table-cell sheet-left">
|
||||
<label>
|
||||
<span title="In the wound thresholds variant, a character divides her hit point total into four quarters, and takes penalties whenever she's not in her top quarter.">
|
||||
<input type="checkbox" title="@{wound_threshold-show}" name="attr_wound_threshold-show" value="1" /><span data-i18n="toggle-wound-threshold"> Display Wound Thresholds.</span>
|
||||
</span>
|
||||
</label>
|
||||
</span>
|
||||
<input type="checkbox" class="sheet-nextitem-show" name="attr_unchained_skills-show" value="1"/>
|
||||
<span class="sheet-table-cell sheet-left">
|
||||
<label>
|
||||
<span title="Consolidated skills ranks are awarded at 1/2 normal skill points.">
|
||||
<input type="radio" title="@{BG-Skill-Use}" name="attr_BG-Skill-Use" value="0" /><span data-i18n="toggle-consolidated-skills"> Enable Consolidated Skills.</span>
|
||||
</span>
|
||||
</label>
|
||||
<label>
|
||||
<span title="Background skills ranks are awarded at a rate of two per level and can be spent on any background skill.">
|
||||
<input type="radio" title="@{BG-Skill-Use}" name="attr_BG-Skill-Use" value="1" checked="checked" /><span data-i18n="toggle-background-skills"> Enable Background Skills.</span>
|
||||
</span>
|
||||
</label>
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="sheet-cheat"></div>
|
||||
<input class="sheet-showarrow sheet-h2arrow" type="checkbox" name="attr_pathfinder-mythic-adventures-show" data-i18n-aria-label="pathfinder-mythic-adventures" title="Click to expand" data-i18n-title="showsect-cmd" value="1" checked="checked"/>
|
||||
<h2 class="sheet-clickheader sheet-showsect"><label title="Click to expand" data-i18n-title="showsect-cmd" data-i18n="pathfinder-mythic-adventures">Pathfinder Mythic Adventures</label></h2>
|
||||
@@ -10641,7 +10645,7 @@
|
||||
<div role="contentinfo" aria-label="Help links and footer information" data-i18n-aria-label="footer-aria" class="sheet-footer" style="margin-top:2em;" >
|
||||
<div class="sheet-table">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-cell"><span data-i18n="footer-info">Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:</span> <i>08.13.2016 </i>v.<input type="text" style="width:2.5em; height:1.4em; vertical-align:top; padding:0px 2px 0 2px; border:none;" name="attr_PFSheet_Version" value="0" class="sheet-calc" readonly="readonly" title="A non-blank version indicates attributes have been successfully recalculated."></span>
|
||||
<span class="sheet-table-cell"><span data-i18n="footer-info">Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:</span> <i>08.22.2016 </i>v.<input type="text" style="width:2.5em; height:1.4em; vertical-align:top; padding:0px 2px 0 2px; border:none;" name="attr_PFSheet_Version" value="0" class="sheet-calc" readonly="readonly" title="A non-blank version indicates attributes have been successfully recalculated."></span>
|
||||
</div>
|
||||
<div class="sheet-table-row" style="font-size:.8em;">
|
||||
<label style="font-weight:inherit;"><b data-i18n="questions-feedback">Questions/Feedback?:</b><span class="sheet-selectable" style="padding-left:1em;">http://tinyurl.com/PF-Thread</span></label>
|
||||
@@ -10655,7 +10659,7 @@
|
||||
<rolltemplate class="sheet-rolltemplate-pf_spell">
|
||||
{{^accessible}}
|
||||
<div class="sheet-roll-table sheet-rolltemplate-pf_spell {{#color}}color-{{color}}{{/color}} {{#rounded}}rounded{{/rounded}}" role="presentation">
|
||||
<div class="sheet-roll-header" style="width:100%">
|
||||
<div class="sheet-roll-header" style="width:100%;">
|
||||
{{#header_image}}<span class="sheet-header-image">{{header_image}}</span>{{/header_image}}
|
||||
<span class="sheet-left">
|
||||
{{#character_name}}
|
||||
@@ -10899,7 +10903,7 @@
|
||||
<rolltemplate class="sheet-rolltemplate-pf_attack">
|
||||
{{^accessible}}
|
||||
<div class="sheet-roll-table {{#color}}color-{{color}}{{/color}} {{#rounded}}rounded{{/rounded}}" role="presentation">
|
||||
<div class="sheet-roll-header" style="width:100%">
|
||||
<div class="sheet-roll-header" style="width:100%;">
|
||||
{{#header_image}}<span class="sheet-header-image">{{header_image}}</span>{{/header_image}}
|
||||
<span class="sheet-left">
|
||||
{{#character_name}}
|
||||
@@ -10939,9 +10943,7 @@
|
||||
</div>
|
||||
<div class="sheet-roll-groupc">
|
||||
{{#rollWasCrit() attack2}}
|
||||
{{#crit_confirm2}}<div class="sheet-roll-row sheet-crit-row"><div class="sheet-roll-cell sheet-confirm">**<span data-i18n="critical-confirm">Crit Confirm</span>**</div><div class="sheet-roll-cell sheet-left" >{{crit_confirm2}}
|
||||
{{#vs}} {{#vsac}}<span class="sheet-vs" data-i18n="versus-armor-class">vs AC</span>{{/vsac}}{{#vstouch}}<span class="sheet-vs" data-i18n="versus-touch">vs Touch</span>{{/vstouch}}{{#vsff}}<span class="sheet-vs" data-i18n="versus-flat-footed">vs FF</span>{{/vsff}}{{#vsfft}}<span class="sheet-vs" data-i18n="versus-flat-footed-touch">vs FF Touch</span>{{/vsfft}}{{#vscmd}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-defense">vs CMD</span>{{/vscmd}}{{#vscmb}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-bonus">vs CMB</span>{{/vscmb}}{{/vs}}
|
||||
</div></div>{{/crit_confirm2}}
|
||||
{{#crit_confirm2}}<div class="sheet-roll-row sheet-crit-row"><div class="sheet-roll-cell sheet-confirm">**<span data-i18n="critical-confirm">Crit Confirm</span>**</div><div class="sheet-roll-cell sheet-left">{{crit_confirm2}}{{#vs}} {{#vsac}}<span class="sheet-vs" data-i18n="versus-armor-class">vs AC</span>{{/vsac}}{{#vstouch}}<span class="sheet-vs" data-i18n="versus-touch">vs Touch</span>{{/vstouch}}{{#vsff}}<span class="sheet-vs" data-i18n="versus-flat-footed">vs FF</span>{{/vsff}}{{#vsfft}}<span class="sheet-vs" data-i18n="versus-flat-footed-touch">vs FF Touch</span>{{/vsfft}}{{#vscmd}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-defense">vs CMD</span>{{/vscmd}}{{#vscmb}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-bonus">vs CMB</span>{{/vscmb}}{{/vs}}</div></div>{{/crit_confirm2}}
|
||||
{{#crit_damage2}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg">**<span data-i18n="critical-damage">Crit damage</span>**</div><div class="sheet-roll-cell">+{{crit_damage2}}</div></div>{{/crit_damage2}}
|
||||
{{#critical_dmg21}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg-x" data-i18n-title="extra-critical-damage">{{#critical_dmg1_type}}**{{critical_dmg1_type}}**{{/critical_dmg1_type}}{{^critical_dmg1_type}}**<span data-i18n="extra-critical-damage">Extra Crit Dmg</span>**{{/critical_dmg1_type}}</div><div class="sheet-roll-cell">+{{critical_dmg21}}</div></div>{{/critical_dmg21}}
|
||||
{{#critical_dmg22}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg-x" data-i18n-title="extra-critical-damage">{{#critical_dmg2_type}}**{{critical_dmg2_type}}**{{/critical_dmg2_type}}{{^critical_dmg2_type}}**<span data-i18n="extra-critical-damage">Extra Crit Dmg</span>**{{/critical_dmg2_type}}</div><div class="sheet-roll-cell">+{{critical_dmg22}}</div></div>{{/critical_dmg22}}
|
||||
@@ -10956,7 +10958,7 @@
|
||||
</div>
|
||||
<div class="sheet-roll-groupc">
|
||||
{{#rollWasCrit() attack3}}
|
||||
{{#crit_confirm3}}<div class="sheet-roll-row sheet-crit-row"><div class="sheet-roll-cell sheet-confirm">**{{^attack4name}}<span data-i18n="attack-4-ordinal">4nd attack</span>{{/attack4name}}{{#attack4name}}{{attack4name}}{{/attack4name}}**</div><div class="sheet-roll-cell">{{crit_confirm3}}{{#vs}} {{#vsac}}<span class="sheet-vs" data-i18n="versus-armor-class">vs AC</span>{{/vsac}}{{#vstouch}}<span class="sheet-vs" data-i18n="versus-touch">vs Touch</span>{{/vstouch}}{{#vsff}}<span class="sheet-vs" data-i18n="versus-flat-footed">vs FF</span>{{/vsff}}{{#vsfft}}<span class="sheet-vs" data-i18n="versus-flat-footed-touch">vs FF Touch</span>{{/vsfft}}{{#vscmd}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-defense">vs CMD</span>{{/vscmd}}{{#vscmb}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-bonus">vs CMB</span>{{/vscmb}}{{/vs}}</div></div>{{/crit_confirm3}}
|
||||
{{#crit_confirm3}}<div class="sheet-roll-row sheet-crit-row"><div class="sheet-roll-cell sheet-confirm">**<span data-i18n="critical-confirm">Crit Confirm</span>**</div><div class="sheet-roll-cell sheet-left">{{crit_confirm3}}{{#vs}} {{#vsac}}<span class="sheet-vs" data-i18n="versus-armor-class">vs AC</span>{{/vsac}}{{#vstouch}}<span class="sheet-vs" data-i18n="versus-touch">vs Touch</span>{{/vstouch}}{{#vsff}}<span class="sheet-vs" data-i18n="versus-flat-footed">vs FF</span>{{/vsff}}{{#vsfft}}<span class="sheet-vs" data-i18n="versus-flat-footed-touch">vs FF Touch</span>{{/vsfft}}{{#vscmd}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-defense">vs CMD</span>{{/vscmd}}{{#vscmb}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-bonus">vs CMB</span>{{/vscmb}}{{/vs}}</div></div>{{/crit_confirm3}}
|
||||
{{#crit_damage3}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg">**<span data-i18n="critical-damage">Crit damage</span>**</div><div class="sheet-roll-cell">+{{crit_damage3}}</div></div>{{/crit_damage3}}
|
||||
{{#critical_dmg31}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg-x" data-i18n-title="extra-critical-damage">{{#critical_dmg1_type}}**{{critical_dmg1_type}}**{{/critical_dmg1_type}}{{^critical_dmg1_type}}**<span data-i18n="extra-critical-damage">Extra Crit Dmg</span>**{{/critical_dmg1_type}}</div><div class="sheet-roll-cell">+{{critical_dmg31}}</div></div>{{/critical_dmg31}}
|
||||
{{#critical_dmg32}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg-x" data-i18n-title="extra-critical-damage">{{#critical_dmg2_type}}**{{critical_dmg2_type}}**{{/critical_dmg2_type}}{{^critical_dmg2_type}}**<span data-i18n="extra-critical-damage">Extra Crit Dmg</span>**{{/critical_dmg2_type}}</div><div class="sheet-roll-cell">+{{critical_dmg32}}</div></div>{{/critical_dmg32}}
|
||||
@@ -10971,7 +10973,7 @@
|
||||
</div>
|
||||
<div class="sheet-roll-groupc">
|
||||
{{#rollWasCrit() attack4}}
|
||||
{{#crit_confirm4}}<div class="sheet-roll-row sheet-crit-row"><div class="sheet-roll-cell sheet-confirm">**<span data-i18n="critical-confirm">Crit Confirm</span>**</div><div class="sheet-roll-cell">{{crit_confirm4}}{{#vs}} {{#vsac}}<span class="sheet-vs" data-i18n="versus-armor-class">vs AC</span>{{/vsac}}{{#vstouch}}<span class="sheet-vs" data-i18n="versus-touch">vs Touch</span>{{/vstouch}}{{#vsff}}<span class="sheet-vs" data-i18n="versus-flat-footed">vs FF</span>{{/vsff}}{{#vsfft}}<span class="sheet-vs" data-i18n="versus-flat-footed-touch">vs FF Touch</span>{{/vsfft}}{{#vscmd}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-defense">vs CMD</span>{{/vscmd}}{{#vscmb}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-bonus">vs CMB</span>{{/vscmb}}{{/vs}}</div></div>{{/crit_confirm4}}
|
||||
{{#crit_confirm4}}<div class="sheet-roll-row sheet-crit-row"><div class="sheet-roll-cell sheet-confirm">**<span data-i18n="critical-confirm">Crit Confirm</span>**</div><div class="sheet-roll-cell sheet-left">{{crit_confirm4}}{{#vs}} {{#vsac}}<span class="sheet-vs" data-i18n="versus-armor-class">vs AC</span>{{/vsac}}{{#vstouch}}<span class="sheet-vs" data-i18n="versus-touch">vs Touch</span>{{/vstouch}}{{#vsff}}<span class="sheet-vs" data-i18n="versus-flat-footed">vs FF</span>{{/vsff}}{{#vsfft}}<span class="sheet-vs" data-i18n="versus-flat-footed-touch">vs FF Touch</span>{{/vsfft}}{{#vscmd}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-defense">vs CMD</span>{{/vscmd}}{{#vscmb}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-bonus">vs CMB</span>{{/vscmb}}{{/vs}}</div></div>{{/crit_confirm4}}
|
||||
{{#crit_damage4}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg">**<span data-i18n="critical-damage">Crit damage</span>**</div><div class="sheet-roll-cell">+{{crit_damage4}}</div></div>{{/crit_damage4}}
|
||||
{{#critical_dmg41}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg-x" data-i18n-title="extra-critical-damage">{{#critical_dmg1_type}}**{{critical_dmg1_type}}**{{/critical_dmg1_type}}{{^critical_dmg1_type}}**<span data-i18n="extra-critical-damage">Extra Crit Dmg</span>**{{/critical_dmg1_type}}</div><div class="sheet-roll-cell">+{{critical_dmg41}}</div></div>{{/critical_dmg41}}
|
||||
{{#critical_dmg42}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg-x" data-i18n-title="extra-critical-damage">{{#critical_dmg2_type}}**{{critical_dmg2_type}}**{{/critical_dmg2_type}}{{^critical_dmg2_type}}**<span data-i18n="extra-critical-damage">Extra Crit Dmg</span>**{{/critical_dmg2_type}}</div><div class="sheet-roll-cell">+{{critical_dmg42}}</div></div>{{/critical_dmg42}}
|
||||
@@ -10986,7 +10988,7 @@
|
||||
</div>
|
||||
<div class="sheet-roll-groupc">
|
||||
{{#rollWasCrit() attack5}}
|
||||
{{#crit_confirm5}}<div class="sheet-roll-row sheet-crit-row"><div class="sheet-roll-cell sheet-confirm">**<span data-i18n="critical-confirm">Crit Confirm</span>**</div><div class="sheet-roll-cell">{{crit_confirm5}}{{#vs}} {{#vsac}}<span class="sheet-vs" data-i18n="versus-armor-class">vs AC</span>{{/vsac}}{{#vstouch}}<span class="sheet-vs" data-i18n="versus-touch">vs Touch</span>{{/vstouch}}{{#vsff}}<span class="sheet-vs" data-i18n="versus-flat-footed">vs FF</span>{{/vsff}}{{#vsfft}}<span class="sheet-vs" data-i18n="versus-flat-footed-touch">vs FF Touch</span>{{/vsfft}}{{#vscmd}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-defense">vs CMD</span>{{/vscmd}}{{#vscmb}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-bonus">vs CMB</span>{{/vscmb}}{{/vs}}</div></div>{{/crit_confirm5}}
|
||||
{{#crit_confirm5}}<div class="sheet-roll-row sheet-crit-row"><div class="sheet-roll-cell sheet-confirm">**<span data-i18n="critical-confirm">Crit Confirm</span>**</div><div class="sheet-roll-cell sheet-left">{{crit_confirm5}}{{#vs}} {{#vsac}}<span class="sheet-vs" data-i18n="versus-armor-class">vs AC</span>{{/vsac}}{{#vstouch}}<span class="sheet-vs" data-i18n="versus-touch">vs Touch</span>{{/vstouch}}{{#vsff}}<span class="sheet-vs" data-i18n="versus-flat-footed">vs FF</span>{{/vsff}}{{#vsfft}}<span class="sheet-vs" data-i18n="versus-flat-footed-touch">vs FF Touch</span>{{/vsfft}}{{#vscmd}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-defense">vs CMD</span>{{/vscmd}}{{#vscmb}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-bonus">vs CMB</span>{{/vscmb}}{{/vs}}</div></div>{{/crit_confirm5}}
|
||||
{{#crit_damage5}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg">**<span data-i18n="critical-damage">Crit damage</span>**</div><div class="sheet-roll-cell">+{{crit_damage5}}</div></div>{{/crit_damage5}}
|
||||
{{#critical_dmg51}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg-x" data-i18n-title="extra-critical-damage">{{#critical_dmg1_type}}**{{critical_dmg1_type}}**{{/critical_dmg1_type}}{{^critical_dmg1_type}}**<span data-i18n="extra-critical-damage">Extra Crit Dmg</span>**{{/critical_dmg1_type}}</div><div class="sheet-roll-cell">+{{critical_dmg51}}</div></div>{{/critical_dmg51}}
|
||||
{{#critical_dmg52}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg-x" data-i18n-title="extra-critical-damage">{{#critical_dmg2_type}}**{{critical_dmg2_type}}**{{/critical_dmg2_type}}{{^critical_dmg2_type}}**<span data-i18n="extra-critical-damage">Extra Crit Dmg</span>**{{/critical_dmg2_type}}</div><div class="sheet-roll-cell">+{{critical_dmg52}}</div></div>{{/critical_dmg52}}
|
||||
@@ -11001,7 +11003,7 @@
|
||||
</div>
|
||||
<div class="sheet-roll-groupc">
|
||||
{{#rollWasCrit() attack6}}
|
||||
{{#crit_confirm6}}<div class="sheet-roll-row sheet-crit-row"><div class="sheet-roll-cell sheet-confirm">**<span data-i18n="critical-confirm">Crit Confirm</span>**</div><div class="sheet-roll-cell">{{crit_confirm6}}{{#vs}} {{#vsac}}<span class="sheet-vs" data-i18n="versus-armor-class">vs AC</span>{{/vsac}}{{#vstouch}}<span class="sheet-vs" data-i18n="versus-touch">vs Touch</span>{{/vstouch}}{{#vsff}}<span class="sheet-vs" data-i18n="versus-flat-footed">vs FF</span>{{/vsff}}{{#vsfft}}<span class="sheet-vs" data-i18n="versus-flat-footed-touch">vs FF Touch</span>{{/vsfft}}{{#vscmd}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-defense">vs CMD</span>{{/vscmd}}{{#vscmb}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-bonus">vs CMB</span>{{/vscmb}}{{/vs}}</div></div>{{/crit_confirm6}}
|
||||
{{#crit_confirm6}}<div class="sheet-roll-row sheet-crit-row"><div class="sheet-roll-cell sheet-confirm">**<span data-i18n="critical-confirm">Crit Confirm</span>**</div><div class="sheet-roll-cell sheet-left">{{crit_confirm6}}{{#vs}} {{#vsac}}<span class="sheet-vs" data-i18n="versus-armor-class">vs AC</span>{{/vsac}}{{#vstouch}}<span class="sheet-vs" data-i18n="versus-touch">vs Touch</span>{{/vstouch}}{{#vsff}}<span class="sheet-vs" data-i18n="versus-flat-footed">vs FF</span>{{/vsff}}{{#vsfft}}<span class="sheet-vs" data-i18n="versus-flat-footed-touch">vs FF Touch</span>{{/vsfft}}{{#vscmd}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-defense">vs CMD</span>{{/vscmd}}{{#vscmb}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-bonus">vs CMB</span>{{/vscmb}}{{/vs}}</div></div>{{/crit_confirm6}}
|
||||
{{#crit_damage6}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg">**<span data-i18n="critical-damage">Crit damage</span>**</div><div class="sheet-roll-cell">+{{crit_damage6}}</div></div>{{/crit_damage6}}
|
||||
{{#critical_dmg61}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg-x" data-i18n-title="extra-critical-damage">{{#critical_dmg1_type}}**{{critical_dmg1_type}}**{{/critical_dmg1_type}}{{^critical_dmg1_type}}**<span data-i18n="extra-critical-damage">Extra Crit Dmg</span>**{{/critical_dmg1_type}}</div><div class="sheet-roll-cell">+{{critical_dmg61}}</div></div>{{/critical_dmg61}}
|
||||
{{#critical_dmg62}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg-x" data-i18n-title="extra-critical-damage">{{#critical_dmg2_type}}**{{critical_dmg2_type}}**{{/critical_dmg2_type}}{{^critical_dmg2_type}}**<span data-i18n="extra-critical-damage">Extra Crit Dmg</span>**{{/critical_dmg2_type}}</div><div class="sheet-roll-cell">+{{critical_dmg62}}</div></div>{{/critical_dmg62}}
|
||||
@@ -11016,7 +11018,7 @@
|
||||
</div>
|
||||
<div class="sheet-roll-groupc">
|
||||
{{#rollWasCrit() attack7}}
|
||||
{{#crit_confirm7}}<div class="sheet-roll-row sheet-crit-row"><div class="sheet-roll-cell sheet-confirm">**<span data-i18n="critical-confirm">Crit Confirm</span>**</div><div class="sheet-roll-cell">{{crit_confirm7}}{{#vs}} {{#vsac}}<span class="sheet-vs" data-i18n="versus-armor-class">vs AC</span>{{/vsac}}{{#vstouch}}<span class="sheet-vs" data-i18n="versus-touch">vs Touch</span>{{/vstouch}}{{#vsff}}<span class="sheet-vs" data-i18n="versus-flat-footed">vs FF</span>{{/vsff}}{{#vsfft}}<span class="sheet-vs" data-i18n="versus-flat-footed-touch">vs FF Touch</span>{{/vsfft}}{{#vscmd}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-defense">vs CMD</span>{{/vscmd}}{{#vscmb}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-bonus">vs CMB</span>{{/vscmb}}{{/vs}}</div></div>{{/crit_confirm7}}
|
||||
{{#crit_confirm7}}<div class="sheet-roll-row sheet-crit-row"><div class="sheet-roll-cell sheet-confirm">**<span data-i18n="critical-confirm">Crit Confirm</span>**</div><div class="sheet-roll-cell sheet-left">{{crit_confirm7}}{{#vs}} {{#vsac}}<span class="sheet-vs" data-i18n="versus-armor-class">vs AC</span>{{/vsac}}{{#vstouch}}<span class="sheet-vs" data-i18n="versus-touch">vs Touch</span>{{/vstouch}}{{#vsff}}<span class="sheet-vs" data-i18n="versus-flat-footed">vs FF</span>{{/vsff}}{{#vsfft}}<span class="sheet-vs" data-i18n="versus-flat-footed-touch">vs FF Touch</span>{{/vsfft}}{{#vscmd}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-defense">vs CMD</span>{{/vscmd}}{{#vscmb}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-bonus">vs CMB</span>{{/vscmb}}{{/vs}}</div></div>{{/crit_confirm7}}
|
||||
{{#crit_damage7}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg">**<span data-i18n="critical-damage">Crit damage</span>**</div><div class="sheet-roll-cell">+{{crit_damage7}}</div></div>{{/crit_damage7}}
|
||||
{{#critical_dmg71}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg-x" data-i18n-title="extra-critical-damage">{{#critical_dmg1_type}}**{{critical_dmg1_type}}**{{/critical_dmg1_type}}{{^critical_dmg1_type}}**<span data-i18n="extra-critical-damage">Extra Crit Dmg</span>**{{/critical_dmg1_type}}</div><div class="sheet-roll-cell">+{{critical_dmg71}}</div></div>{{/critical_dmg71}}
|
||||
{{#critical_dmg72}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg-x" data-i18n-title="extra-critical-damage">{{#critical_dmg2_type}}**{{critical_dmg2_type}}**{{/critical_dmg2_type}}{{^critical_dmg2_type}}**<span data-i18n="extra-critical-damage">Extra Crit Dmg</span>**{{/critical_dmg2_type}}</div><div class="sheet-roll-cell">+{{critical_dmg72}}</div></div>{{/critical_dmg72}}
|
||||
@@ -11031,7 +11033,7 @@
|
||||
</div>
|
||||
<div class="sheet-roll-groupc">
|
||||
{{#rollWasCrit() attack8}}
|
||||
{{#crit_confirm8}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-confirm">**<span data-i18n="critical-confirm">Crit Confirm</span>**</div><div class="sheet-roll-cell">{{crit_confirm8}}{{#vs}} {{#vsac}}<span class="sheet-vs" data-i18n="versus-armor-class">vs AC</span>{{/vsac}}{{#vstouch}}<span class="sheet-vs" data-i18n="versus-touch">vs Touch</span>{{/vstouch}}{{#vsff}}<span class="sheet-vs" data-i18n="versus-flat-footed">vs FF</span>{{/vsff}}{{#vsfft}}<span class="sheet-vs" data-i18n="versus-flat-footed-touch">vs FF Touch</span>{{/vsfft}}{{#vscmd}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-defense">vs CMD</span>{{/vscmd}}{{#vscmb}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-bonus">vs CMB</span>{{/vscmb}}{{/vs}}</div></div>{{/crit_confirm8}}
|
||||
{{#crit_confirm8}}<div class="sheet-roll-row sheet-crit-row"><div class="sheet-roll-cell sheet-confirm">**<span data-i18n="critical-confirm">Crit Confirm</span>**</div><div class="sheet-roll-cell sheet-left">{{crit_confirm8}}{{#vs}} {{#vsac}}<span class="sheet-vs" data-i18n="versus-armor-class">vs AC</span>{{/vsac}}{{#vstouch}}<span class="sheet-vs" data-i18n="versus-touch">vs Touch</span>{{/vstouch}}{{#vsff}}<span class="sheet-vs" data-i18n="versus-flat-footed">vs FF</span>{{/vsff}}{{#vsfft}}<span class="sheet-vs" data-i18n="versus-flat-footed-touch">vs FF Touch</span>{{/vsfft}}{{#vscmd}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-defense">vs CMD</span>{{/vscmd}}{{#vscmb}}<span class="sheet-vs" data-i18n="versus-combat-maneuver-bonus">vs CMB</span>{{/vscmb}}{{/vs}}</div></div>{{/crit_confirm8}}
|
||||
{{#crit_damage8}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg">**<span data-i18n="critical-damage">Crit damage</span>**</div><div class="sheet-roll-cell">+{{crit_damage8}}</div></div>{{/crit_damage8}}
|
||||
{{#critical_dmg81}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg-x" data-i18n-title="extra-critical-damage">{{#critical_dmg1_type}}**{{critical_dmg1_type}}**{{/critical_dmg1_type}}{{^critical_dmg1_type}}**<span data-i18n="extra-critical-damage">Extra Crit Dmg</span>**{{/critical_dmg1_type}}</div><div class="sheet-roll-cell">+{{critical_dmg81}}</div></div>{{/critical_dmg81}}
|
||||
{{#critical_dmg82}}<div class="sheet-roll-row"><div class="sheet-roll-cell sheet-crit-dmg-x" data-i18n-title="extra-critical-damage">{{#critical_dmg2_type}}**{{critical_dmg2_type}}**{{/critical_dmg2_type}}{{^critical_dmg2_type}}**<span data-i18n="extra-critical-damage">Extra Crit Dmg</span>**{{/critical_dmg2_type}}</div><div class="sheet-roll-cell">+{{critical_dmg82}}</div></div>{{/critical_dmg82}}
|
||||
@@ -11040,7 +11042,6 @@
|
||||
</div>
|
||||
<div style="display:table;width:100%;">
|
||||
<div class="sheet-roll-group2">
|
||||
|
||||
{{#type}}<div class="sheet-roll-row"><div class="sheet-roll-cell">**<span data-i18n="type">Type</span>**:</div><div class="sheet-roll-cell">{{type}}</div></div>{{/type}}
|
||||
{{#allprops() color accessible rounded header_image character_name character_id name_link subtitle attack damage crit_confirm crit_damage description attack2 damage2 crit_confirm2 crit_damage2 attack3 damage3 crit_confirm3 crit_damage3 attack4 damage4 crit_confirm4 crit_damage4 attack5 damage5 crit_confirm5 crit_damage5 attack6 damage6 crit_confirm6 crit_damage6 attack7 damage7 crit_confirm7 crit_damage7 attack8 damage8 crit_confirm8 crit_damage8 melee_notes ranged_notes CMB_notes attack_notes type weapon_notes precision_dmg1 precision_dmg1_type precision_dmg2 precision_dmg2_type critical_dmg1 critical_dmg1_type critical_dmg2 critical_dmg2_type precision_dmg21 critical_dmg21 precision_dmg22 critical_dmg22 precision_dmg31 critical_dmg31 precision_dmg32 critical_dmg32 precision_dmg41 critical_dmg41 precision_dmg42 critical_dmg42 precision_dmg51 critical_dmg51 precision_dmg52 critical_dmg52 precision_dmg61 critical_dmg61 precision_dmg62 critical_dmg62 precision_dmg71 critical_dmg71 precision_dmg72 critical_dmg72 precision_dmg81 critical_dmg81 precision_dmg82 critical_dmg82 attack2name attack3name attack4name attack5name attack6name attack7name attack8name vs vsac vstouch vsff vsfft vscmd vscmb }}
|
||||
<div class="sheet-roll-row"><div class="sheet-roll-cell">**{{key}}**:</div><div class="sheet-roll-cell">{{value}}</div></div>
|
||||
@@ -11174,7 +11175,7 @@
|
||||
<rolltemplate class="sheet-rolltemplate-pf_defense">
|
||||
{{^accessible}}
|
||||
<div class="sheet-roll-table sheet-rolltemplate-pf_defense {{#color}}color-{{color}}{{/color}} {{#rounded}}rounded{{/rounded}}" role="presentation">
|
||||
<div class="sheet-roll-header" style="width:100%">
|
||||
<div class="sheet-roll-header" style="width:100%;">
|
||||
{{#header_image}}<span class="sheet-header-image">{{header_image}}</span>{{/header_image}}
|
||||
<span class="sheet-left">
|
||||
{{#character_name}}
|
||||
@@ -11335,7 +11336,7 @@
|
||||
<rolltemplate class="sheet-rolltemplate-pf_block">
|
||||
{{^accessible}}
|
||||
<div class="sheet-roll-table sheet-rolltemplate-pf_block {{#color}}color-{{color}}{{/color}} {{#rounded}}rounded{{/rounded}}" role="presentation">
|
||||
<div class="sheet-roll-header" style="width:100%">
|
||||
<div class="sheet-roll-header" style="width:100%;">
|
||||
{{#header_image}}<span class="sheet-header-image">{{header_image}}</span>{{/header_image}}
|
||||
<span class="sheet-left">
|
||||
{{#character_name}}
|
||||
@@ -13554,7 +13555,7 @@ var SWUtils = SWUtils || (function () {
|
||||
var PFSheet = PFSheet || (function () {
|
||||
'use strict';
|
||||
|
||||
var version = 0.63,
|
||||
var version = 0.64,
|
||||
|
||||
/* isOptionTemplateReversed - for dropdowns in templates where value is before equals */
|
||||
isOptionTemplateReversed = function(spellOptionKey){
|
||||
@@ -13648,6 +13649,7 @@ var PFSheet = PFSheet || (function () {
|
||||
//NEW skills for background in Unchained
|
||||
backgroundOnlySkills = ["Artistry", "Artistry2", "Artistry3", "Artistry4", "Artistry5", "Artistry6", "Artistry7", "Artistry8", "Artistry9", "Artistry10"
|
||||
, "Lore", "Lore2", "Lore3", "Lore4", "Lore5", "Lore6", "Lore7", "Lore8", "Lore9", "Lore10"],
|
||||
skillsWithFillInNames = ["Artistry","Craft","Lore","Misc-Skill","Perform","Profession"],
|
||||
adventureSkills = [
|
||||
"Acrobatics", "Bluff", "Climb", "Diplomacy", "Disable-Device"
|
||||
, "Disguise", "Escape-Artist", "Fly", "Heal", "Intimidate"
|
||||
@@ -13886,7 +13888,8 @@ var PFSheet = PFSheet || (function () {
|
||||
compiledBadIds = new RegExp("spell|weapon|class|ability|feat|attack|damage|trait|racial|mythic|psionic","i"),
|
||||
|
||||
isBadRowId = function (section, id, nullok) {
|
||||
if (!nullok && (id === null || id === undefined || typeof id === "undefined" )) {
|
||||
//for some reason typeof does not catch them.
|
||||
if (!nullok && ( id === null || id === undefined )) {
|
||||
return true;
|
||||
}
|
||||
if (id === section) {
|
||||
@@ -14068,6 +14071,7 @@ var PFSheet = PFSheet || (function () {
|
||||
},
|
||||
|
||||
|
||||
|
||||
updateSpellbookMacros = function () {
|
||||
//TAS.debug("at updateSpellbookMacros");
|
||||
var class0BaseMacro = "/w \"@{character_name}\" &{template:pf_generic} @{toggle_spell_accessible} @{toggle_rounded_flag}{{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_block}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=@{spellclass-0-name} Spells}}"
|
||||
@@ -15637,10 +15641,56 @@ var PFSheet = PFSheet || (function () {
|
||||
return currText;
|
||||
},
|
||||
|
||||
|
||||
fixRepeatingAttackMacros = function(){
|
||||
|
||||
fixRepeatingAttackMacros = function(version){
|
||||
TAS.notice("at fixRepeatingAttackMacros" );
|
||||
getAttrs(["migrated_attack_macros64"],function(vm){
|
||||
var migrateMacros = parseInt(vm["migrated_attack_macros64"],10)||0;
|
||||
if (!migrateMacros) {
|
||||
getSectionIDs("repeating_weapon", function(ids){
|
||||
var macroFieldsList = _.reduce(ids,function(memo,id){
|
||||
var i=0;
|
||||
for (i=2;i<9;i++){memo.push("repeating_weapon_"+id+"_var_iterative_attack"+i+"_macro");}
|
||||
return memo;
|
||||
},[]);
|
||||
getAttrs(macroFieldsList,function(v){
|
||||
var setter = _.reduce(ids,function(memo,id){
|
||||
var prefix = "repeating_weapon_"+ getRepeatingIDStr(id), i=0, fieldname="",tempmacro="",update=false;
|
||||
try {
|
||||
for (i=2;i<9;i++){
|
||||
update=false;
|
||||
fieldname = prefix + "var_iterative_attack"+i+"_macro";
|
||||
tempmacro=v[fieldname];
|
||||
TAS.debug("at id "+id+" iterative "+ i +" looking for "+ fieldname +", macro is:"+ tempmacro );
|
||||
if (/\s*\+\s*@\{attack_macro\}\s*\+\s*\[\[\s*@\{iterative/i.test(tempmacro)){
|
||||
TAS.notice("it contains the string! move the brackets!");
|
||||
tempmacro= tempmacro.replace(/\s*\+\s*@\{attack_macro\}\s*\+\s*\[\[\s*@\{iterative/ig,' + [[ @{attack_macro} + @{iterative');
|
||||
update=true;
|
||||
}
|
||||
if (/\[\[@/.test(tempmacro)){
|
||||
tempmacro=tempmacro.replace(/\[\[@/,'[[ @');
|
||||
update=true;
|
||||
}
|
||||
if (update){
|
||||
memo[fieldname]=tempmacro;
|
||||
}
|
||||
|
||||
}
|
||||
} catch (err){
|
||||
TAS.error("error trying to fix iterative on "+id, err);
|
||||
} finally {
|
||||
return memo;
|
||||
}
|
||||
},{});
|
||||
setter["migrated_attack_macros64"]="1";
|
||||
setAttrs(setter,{silent:true});
|
||||
});
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
getAttrs(["migrated_attack_macros2"],function(vm){
|
||||
var migrateMacros = parseInt(vm["migrated_attack_macros"],10)||0;
|
||||
var migrateMacros = parseInt(vm["migrated_attack_macros2"],10)||0;
|
||||
if (!migrateMacros) {
|
||||
getSectionIDs("repeating_weapon", function(ids){
|
||||
var macroFieldsList = _.reduce(ids,function(memo,id){
|
||||
@@ -15657,13 +15707,13 @@ var PFSheet = PFSheet || (function () {
|
||||
, pcMacroField = prefix+"macro-text"
|
||||
, npcMacroField = prefix+"NPC-macro-text"
|
||||
, pcMacro = v[pcMacroField] , npcMacro =v[npcMacroField];
|
||||
if (pcMacro.indexOf('@{damage-dice-num}d@{damage-die} @{damage_macro}')>0){
|
||||
pcMacro = pcMacro.replace('@{damage-dice-num}d@{damage-die} @{damage_macro}','@{damage-dice-num}d@{damage-die} + @{damage_macro}');
|
||||
if (/@\{damage-dice-num\}d@\{damage-die\}\s*@\{damage_macro\}/i.test(pcMacro)){
|
||||
pcMacro = pcMacro.replace(/@\{damage-dice-num\}d@\{damage-die\}\s*@\{damage_macro\}/ig,'@{damage-dice-num}d@{damage-die} + @{damage_macro}');
|
||||
memo[pcMacroField]=pcMacro;
|
||||
}
|
||||
if (npcMacro.indexOf('@{damage-dice-num}d@{damage-die} @{damage_macro}')>0){
|
||||
npcMacro = npcMacro.replace('@{damage-dice-num}d@{damage-die} @{damage_macro}','@{damage-dice-num}d@{damage-die} + @{damage_macro}');
|
||||
memo[npcMacroField]=npcMacro;
|
||||
if (/@\{damage-dice-num\}d@\{damage-die\}\s*@\{damage_macro\}/i.test(npcMacro)){
|
||||
npcMacro = pcMacro.replace(/@\{damage-dice-num\}d@\{damage-die\}\s*@\{damage_macro\}/ig,'@{damage-dice-num}d@{damage-die} + @{damage_macro}');
|
||||
memo[npcMacroField]=pcMacro;
|
||||
}
|
||||
return memo;
|
||||
},{});
|
||||
@@ -18985,6 +19035,9 @@ var PFSheet = PFSheet || (function () {
|
||||
fixRepeatingAttackMacros();
|
||||
updateDefenses();
|
||||
}
|
||||
if (oldversion < 0.64) {
|
||||
fixRepeatingAttackMacros(0.64);
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
@@ -19001,7 +19054,7 @@ var PFSheet = PFSheet || (function () {
|
||||
|
||||
if (currVer !== version) {
|
||||
if (currVer > 0) {
|
||||
console.log('%cס§₪₪₪₪§|(Ξ≥≤≥≤≥≤ΞΞΞΞΞΞΞΞΞΞ> Upgrading Pathfinder character sheet to '+ version+' <ΞΞΞΞΞΞΞΞΞΞ≥≤≥≤≥≤Ξ)|§₪₪₪₪§ס', 'background: linear-gradient(to right,red,white,white,green); color:black;text-shadow: 0 0 8px white;');
|
||||
console.log('%cס§₪₪₪₪§|(Ξ≥≤≥≤≥≤ΞΞΞΞΞΞΞΞΞΞ> Upgrading Pathfinder character sheet to '+ version+' <ΞΞΞΞΞΞΞΞΞΞ≥≤≥≤≥≤Ξ)|§₪₪₪₪§ס', 'background: linear-gradient(to right,red,white,white,red); color:black;text-shadow: 0 0 8px white;');
|
||||
|
||||
}
|
||||
recalc = true;
|
||||
|
||||
Reference in New Issue
Block a user