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New translations translation.json (Polish)
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@@ -183,5 +183,46 @@
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"survivor_label": "SURVIVOR",
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"sworn_label": "SWORN",
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"trailblazer_label": "TRAILBLAZER",
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"vain_label": "VAIN"
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"vain_label": "VAIN",
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"ambition_label": "AMBITION",
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"antimilitarist_label": "ANTIMILITARIST",
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"atonement_label": "ATONEMENT",
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"chaos_label": "CHAOS",
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"cleanPaws_label": "CLEAN PAWS",
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"crime_label": "CRIME",
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"development_label": "DEVELOPMENT",
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"devotion_label": "DEVOTION",
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"discord_label": "DISCORD",
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"discovery_label": "DISCOVERY",
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"espritDeCorps_label": "ESPRIT DE CORPS",
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"folkhero_label": "FOLK HERO",
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"freedom_label": "FREEDOM",
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"glory_label": "GLORY",
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"greed_label": "GREED",
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"infamy_label": "INFAMY",
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"justice_label": "JUSTICE",
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"loyalty_label": "LOYALTY",
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"mysteries_label": "MYSTERIES",
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"partisan_label": "PARTISAN",
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"principles_label": "PRINCIPLES",
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"protection_label": "PROTECTION",
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"revenge_label": "REVENGE",
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"thrills_label": "THRILLS",
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"traveler_label": "TRAVELER",
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"wanderlust_label": "WANDERLUST",
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"wanted_label": "WANTED",
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"sterlingReputation_label": "Sterling Reputation",
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"sterlingReputation_dsc": "Whenever you <b>mark any amount of prestige with a faction</b>, mark one additional prestige. When you <b>mark any amount of notoriety with a faction</b>, you can instead clear an equivalent amount of marked prestige.",
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"subduingStrikes_label": "Subduing Strikes",
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"subduingStrikes_dsc": "When you <b>aim to subdue an enemy quickly and nonlethally</b>, you can <b>engage in melee</b> with Cunning instead of Might. You cannot choose to inflict serious harm if you do.",
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"talonOnThePulse_label": "Talon on the Pulse",
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"talonOnThePulse_dsc": "When you <b>gather information about the goings-on in a clearing</b>, roll with Cunning. On a 10+, ask 3. On a 7-9, ask 2.<ul><li>Who holds power in this clearing?</li><li>Who is the local dissident?</li><li>What are the denizens afraid of?</li><li>What do the denizens hope for?</li><li>What opportunities exist for enterprising vagabonds?</li></ul>On a miss, your questions tip off someone dangerous.",
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"orator_label": "Orator",
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"orator_dsc": "When you <b>give a speech to interested denizens of a clearing</b>, say what you are motivating them to do and roll with Charm. On a hit, they will move to do it as they see fit. On a 10+, choose 2. On a 7-9, choose 1.<ul><li>They don’t try to take your intent too far</li><li>They don’t disband at the first sign of real resistance</li><li>They don’t demand you stand at their head and lead</li></ul>On a miss, they twist your message in unpredictable ways.",
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"wellRead_label": "Well-Read",
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"wellRead_dsc": "Take +1 Cunning (max +3).",
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"fastFriends_label": "Fast Friends",
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"fastFriends_dsc": "When you <b>try to befriend an NPC you’ve just met by matching their personality, body language, and desires</b>, mark exhaustion and roll with Cunning. On a hit, they’ll look upon you favorably—ask them any one noncompromising question and they’ll answer truthfully, or request a simple favor and they’ll do it for you. On a 10+, they really like you—they’ll share a valuable secret or grant you a serious favor instead. On a miss, you read them totally wrong, and their displeasure costs you.",
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"brute_label": "Brute",
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"brute_dsc": "Take +1 Might (max +3)."
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}
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