mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
Initial Checkin of Embers Character Sheet
This commit is contained in:
@@ -0,0 +1,590 @@
|
||||
<h1 style="margin-bottom: 0px; text-align: center; color: #FFF; background-color: #D2691E;">Embers of Humanity</h1>
|
||||
<!--<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Basic_Roleplaying/Logo.jpg" />-->
|
||||
<div class='sheet-2colrow'>
|
||||
<div style="width:45%">
|
||||
|
||||
</div>
|
||||
<div class='sheet-col'>
|
||||
<h3 style="margin-bottom: 0px; text-align: center; color: #FFF; background-color: #647A3E;">Basic Info</h3>
|
||||
<table style="width: 100%;">
|
||||
<tr>
|
||||
<td>Name</td>
|
||||
<td><input type="text" name="attr_Name" style="width: 300px" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Pronouns</td>
|
||||
<td>
|
||||
<input type="text" name="attr_Pronous" style="width: 300px" />
|
||||
</tr>
|
||||
<tr>
|
||||
|
||||
<td>
|
||||
Background</td> <td>
|
||||
<input type="text" name="attr_Background" style="width: 300px" />
|
||||
</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Notes</td>
|
||||
<td><textarea rows="3" name="attr_Description" style="margin-bottom: 0px;height: 4em; width: 289px;" ></textarea></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<div class='sheet-col' >
|
||||
<h3 style="margin-bottom: 0px; text-align: center; color: #FFF; background-color: #647A3E;">Characteristics & Rolls</h3>
|
||||
<table class="sheet-characteristics" style=" width: 100%" >
|
||||
|
||||
|
||||
<tr>
|
||||
<td class=".sheet-chkfiller"><input type="checkbox" name="attr_st-check" /><td>
|
||||
<div class="sheet-cdiv">
|
||||
<td style="vertical-align: middle;">Strength</td>
|
||||
<td><input type="number" value="10" name="attr_STR" /></td>
|
||||
<td><button class="sheet-characteristic-roll sheet-plain" style="width: 75px" type="roll" value="&{template:characteristicRoll} {{name=@{Name}}} {{skillvalue=@{STR}}} {{special=[[ceil((@{STR})/2)+1]]}} {{success=[[@{STR}]]}} {{roll=[[1d100]]}} {{skillname=Strength}}">Push</button></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td class=".sheet-chkfiller"><input type="checkbox" name="attr_con-check" /><td>
|
||||
<td style="vertical-align: middle;">Constitution</td>
|
||||
<td><input type="number" value="10" name="attr_CON" /></td>
|
||||
<td><button class="sheet-characteristic-roll sheet-plain" style="width: 75px" type="roll" value="&{template:characteristicRoll} {{name=@{Name}}} {{skillvalue=@{CON}}} {{special=[[ceil((@{CON})/2)+1]]}} {{success=[[@{CON}]]}} {{roll=[[1d100]]}} {{skillname=Constitution}}">Survive</button></td>
|
||||
|
||||
<td style="vertical-align: middle;">Extertion</td><td><input type="number" name="attr_exertion" /></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
|
||||
|
||||
<tr>
|
||||
<td><input type="checkbox" name="attr_int-check" /><td>
|
||||
<td style="vertical-align: middle;">Intelligence</td>
|
||||
<td><input type="number" value="10" name="attr_INT" /></td>
|
||||
<td><button class="sheet-characteristic-roll sheet-plain" style="width: 75px" type="roll" value="&{template:characteristicRoll} {{name=@{Name}}} {{skillvalue=@{INT}}} {{special=[[ceil((@{INT})/2)+1]]}} {{success=[[@{INT}]]}} {{roll=[[1d100]]}} {{skillname=Intelligence}}">Think</button></td>
|
||||
<td style="vertical-align: middle;"> Luck</td><td><input type="number" name="attr_luck" /></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><input type="checkbox" name="attr_power-check" /><td>
|
||||
<td style="vertical-align: middle;">Power</td>
|
||||
<td><input class="sheet-plain" value="10" type="number" name="attr_POW" /></td>
|
||||
<td><button class="sheet-characteristic-roll sheet-plain" style="width: 75px" type="roll" value="&{template:characteristicRoll} {{name=@{Name}}} {{skillvalue=@{POW}}} {{special=[[ceil((@{POW})/2)+1]]}} {{success=[[@{POW}]]}} {{roll=[[1d100]]}} {{skillname=Power}}">Resolve</button></td>
|
||||
<td style="vertical-align: middle;">Hit Pts.</td>
|
||||
<td><input type="number" name="attr_cur_hp" />
|
||||
<td>/</td>
|
||||
<td><input type="number" name="attr_max_hp" /></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td class=".sheet-chkfiller"><input type="checkbox" name="attr_dex-check" /><td>
|
||||
<td style="vertical-align: middle;">Dexterity</td>
|
||||
<td><input type="number" value="10" name="attr_DEX" /></td>
|
||||
<td><button class="sheet-characteristic-roll sheet-plain" style="width: 75px" type="roll" value="&{template:characteristicRoll} {{name=@{Name}}} {{skillvalue=@{DEX}}} {{success=[[@{DEX}]]}} {{roll=[[1d100]]}} {{skillname=Dexterity}}">Move</button></td>
|
||||
<td></td>
|
||||
<td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
|
||||
|
||||
<tr>
|
||||
<td class=".sheet-chkfiller"><input type="checkbox" name="attr_chr-check" /><td>
|
||||
<td style="vertical-align: middle;">
|
||||
Charisma
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" value="10" name="attr_chrarisma" />
|
||||
</td>
|
||||
<td>
|
||||
<button class="sheet-characteristic-roll sheet-plain" style="width: 75px" type="roll" value="&{template:characteristicRoll} {{name=@{Name}}} {{skillvalue=@{EDU}}} {{success=[[@{EDU}]]}} {{roll=[[1d100]]}} {{skillname=Education}}">Charm</button>
|
||||
</td>
|
||||
|
||||
<td>
|
||||
<button class="sheet-characteristic-roll sheet-plain" style="width: 75px" type="roll" value="&{template:empathyRoll} {{name=@{Name}}} {{skillvalue=@{cur_empathy}}} {{success=[[@{cur_empathy}]]}} {{roll=[[1d100]]}} {{skillname=Empathy}}">Empathy</button>
|
||||
</td>
|
||||
<td><input type="number" name="attr_cur_empathy" /></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<hr/>
|
||||
<div>
|
||||
<p>
|
||||
<h3 class="sheet-skills-header">Skills</h3>
|
||||
|
||||
<div class='sheet-2colrow'>
|
||||
<div class='sheet-col'>
|
||||
<table style="width: 100%">
|
||||
<tr>
|
||||
<td class=><input type="checkbox" name="attr_Success-Athletics" /></td>
|
||||
<td class="sheet-skillname">Athletics</td>
|
||||
<td><input type="number" style="width:105%" value="15" name="attr_Athletics" /></td>
|
||||
<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{Athletics}}} {{fumble=[[ceil(95+(@{Athletics})/20))]]}} {{crit=[[ceil((@{Athletics})/20)+1]]}} {{special=[[ceil((@{Athletics})/5)+1]]}} {{success=[[ceil(@{Athletics})]]}} {{roll=[[1d100]]}} {{skillname=Athletics}}"/></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="checkbox" name="attr_Success-Convince" /></td>
|
||||
<td class="sheet-skillname">Convince</td>
|
||||
<td><input type="number" style="width:105%" value="5" name="attr_Convince" /></td>
|
||||
<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{success=[[ceil(@{Convince})]]}} {{fumble=[[ceil(95+(@{Convince})/20))]]}} {{crit=[[ceil((@{Convince})/20)+1]]}} {{special=[[ceil((@{Convince})/5)+1]]}} {{skillvalue=@{Convince}}} {{roll=[[1d100]]}} {{skillname=Convince}}"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="checkbox" name="attr_Success-FirstAid" /></td>
|
||||
<td class="sheet-skillname">First Aid</td>
|
||||
<td><input type="number" style="width:105%" value="40" name="attr_FirstAid" /></td>
|
||||
<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{FirstAid}}} {{fumble=[[ceil(95+(@{Climb})/20))]]}} {{crit=[[ceil((@{FirstAid})/20)+1]]}} {{special=[[ceil((@{FirstAid})/5)+1]]}} {{success=[[ceil(@{FirstAid})]]}} {{roll=[[1d100]]}} {{skillname=FirstAid}}"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="checkbox" name="attr_Success-Navigate" /></td>
|
||||
<td class="sheet-skillname">Navigate</td>
|
||||
<td><input type="number" style="width:105%" value="5" name="attr_Navigate" /></td>
|
||||
<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{Navigate}}} {{fumble=[[ceil(95+(@{Navigate})/20))]]}} {{crit=[[ceil((@{Navigate})/20)+1]]}} {{special=[[ceil((@{Navigate})/5)+1]]}} {{success=[[ceil(@{Navigate})]]}} {{roll=[[1d100]]}} {{skillname=Navigate}}"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="checkbox" name="attr_Success-Listen" /></td>
|
||||
<td class="sheet-skillname">Listen</td>
|
||||
<td><input type="number" style="width:105%" value="5" name="attr_Listen" /></td>
|
||||
<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{Listen}}} {{fumble=[[ceil(95+(@{Listen})/20))]]}} {{crit=[[ceil((@{Listen})/20)+1]]}} {{special=[[ceil((@{Listen})/5)+1]]}} {{success=[[ceil(@{Listen})]]}} {{roll=[[1d100]]}} {{skillname=Listen}}"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="checkbox" name="attr_Success-ReadPerson" /></td>
|
||||
<td class="sheet-skillname">Read Person</td>
|
||||
<td><input type="number" style="width:105%" value="5" name="attr_ReadPerson" /></td>
|
||||
<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{ReadPerson}}} {{fumble=[[ceil(95+(@{ReadPerson})/20))]]}} {{crit=[[ceil((@{ReadPerson})/20)+1]]}} {{special=[[ceil((@{ReadPerson})/5)+1]]}} {{success=[[ceil(@{ReadPerson})]]}} {{roll=[[1d100]]}} {{skillname=ReadPerson}}"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="checkbox" name="attr_Success-Repair" /></td>
|
||||
<td class="sheet-skillname">Repair</td>
|
||||
<td><input type="number" style="width:105%" value="5" name="attr_Navigate" /></td>
|
||||
<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{Repair}}} {{fumble=[[ceil(95+(@{Repair})/20))]]}} {{crit=[[ceil((@{Repair})/20)+1]]}} {{special=[[ceil((@{Repair})/5)+1]]}} {{success=[[ceil(@{Repair})]]}} {{roll=[[1d100]]}} {{skillname=Repair}}"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="checkbox" name="attr_Success-SpotHidden" /></td>
|
||||
<td class="sheet-skillname">Spot Hidden</td>
|
||||
<td><input type="number" style="width:105%" value="5" name="attr_SpotHidden" /></td>
|
||||
<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{SpotHidden}}} {{fumble=[[ceil(95+(@{SpotHidden})/20))]]}} {{crit=[[ceil((@{SpotHidden})/20)+1]]}} {{special=[[ceil((@{SpotHidden})/5)+1]]}} {{success=[[ceil(@{SpotHidden})]]}} {{roll=[[1d100]]}} {{skillname=SpotHidden}}"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="checkbox" name="attr_Success-Stealth" /></td>
|
||||
<td class="sheet-skillname">Stealth</td>
|
||||
<td><input type="number" style="width:105%" value="5" name="attr_Stealth" /></td>
|
||||
<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{Stealth}}} {{fumble=[[ceil(95+(@{Stealth})/20))]]}} {{crit=[[ceil((@{Stealth})/20)+1]]}} {{special=[[ceil((@{Stealth})/5)+1]]}} {{success=[[ceil(@{Stealth})]]}} {{roll=[[1d100]]}} {{skillname=Stealth}}"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="checkbox" name="attr_Success-Threaten" /></td>
|
||||
<td class="sheet-skillname">Threaten</td>
|
||||
<td><input type="number" style="width:105%" value="5" name="attr_Threaten" /></td>
|
||||
<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{Threaten}}} {{fumble=[[ceil(95+(@{Threaten})/20))]]}} {{crit=[[ceil((@{Threaten})/20)+1]]}} {{special=[[ceil((@{Threaten})/5)+1]]}} {{success=[[ceil(@{Threaten})]]}} {{roll=[[1d100]]}} {{skillname=Threaten}}"/></td>
|
||||
</tr>
|
||||
|
||||
</table>
|
||||
|
||||
</div>
|
||||
|
||||
<div class='sheet-col'>
|
||||
<table style="width: 100%;">
|
||||
<tr>
|
||||
<td class="sheet-chkfiller"></td>
|
||||
<td><strong>Expert Skills</strong></td>
|
||||
</tr>
|
||||
</table>
|
||||
<fieldset class='repeating_OtherSkills'>
|
||||
<table style="width: 100%">
|
||||
<td><input type="checkbox" name="attr_OtherSucess" /></td>
|
||||
<td><input type="text" name="attr_OtherSkill" class="sheet-skillname"/></td>
|
||||
<td><input type="number" style="width:105%" value="1" name="attr_OtherScore" /></td>
|
||||
<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{OtherScore}}} {{fumble=[[ceil(95+(@{OtherScore})/20))]]}} {{crit=[[ceil((@{OtherScore})/20)+1]]}} {{special=[[ceil((@{OtherScore})/5)+1]]}} {{success=[[ceil(@{OtherScore})]]}} {{roll=[[1d100]]}} {{skillname=@{OtherSkill}}}"/></td>
|
||||
</fieldset>
|
||||
<br />
|
||||
</div>
|
||||
</div>
|
||||
</p>
|
||||
|
||||
</div>
|
||||
<hr />
|
||||
<h3 style="text-align: center; color: #FFF; background-color: #647A3E;">Combat Skills</h3>
|
||||
<div class='sheet-2colrow'>
|
||||
<div class='sheet-col sheet-big-col'>
|
||||
|
||||
|
||||
<table style="width: 100%;">
|
||||
<thead class="sheet-header-text">
|
||||
<th></th>
|
||||
<th style="text-align: left;">Weapon</th>
|
||||
<th>Skill %</th>
|
||||
<th></th>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><input type="checkbox" name="attr_Success-Fist-Punch" /></td>
|
||||
<td style="width: 122px;"><p style="width: 111px; margin-bottom: 0px">Brawl</p></td>
|
||||
<td><input style="width:50px" value="25" type="number" name="attr_Brawl" /></td>
|
||||
<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{Brawl}}} {{fumble=[[ceil(95+(@{Brawl})/20))]]}} {{crit=[[ceil((@{Brawl})/20)+1]]}} {{special=[[ceil((@{Brawl})/5)+1]]}} {{success=[[ceil(@{Brawl})]]}} {{roll=[[1d100]]}} {{skillname=Brawl}}" /></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><input type="checkbox" name="attr_Success-Grapple" /></td>
|
||||
<td style="width: 122px"><p style="width: 111px; margin-bottom: 0px">Grapple</p></td>
|
||||
<td><input style="width:50px" value="25" type="number" name="attr_Grapple" /></td>
|
||||
<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{Grapple}}} {{fumble=[[ceil(95+(@{Grapple})/20))]]}} {{crit=[[ceil((@{Grapple})/20)+1]]}} {{special=[[ceil((@{Grapple})/5)+1]]}} {{success=[[ceil(@{Grapple})]]}} {{roll=[[1d100]]}} {{skillname=Grapple}}" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="checkbox" name="attr_Success-Dodge" /></td>
|
||||
<td style="width: 122px"><p style="width: 111px; margin-bottom: 0px">Dodge</p></td>
|
||||
<td><input style="width:50px" value="25" type="number" name="attr_Dodge" /></td>
|
||||
<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{Dodge}}} {{fumble=[[ceil(95+(@{Dodge})/20))]]}} {{crit=[[ceil((@{Dodge})/20)+1]]}} {{special=[[ceil((@{Dodge})/5)+1]]}} {{success=[[ceil(@{Dodge})]]}} {{roll=[[1d100]]}} {{skillname=Dodge}}" /></td>
|
||||
</tr>
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
</div >
|
||||
<hr />
|
||||
</div>
|
||||
</div>
|
||||
<br>
|
||||
<hr/>
|
||||
|
||||
<h3 style="text-align: center; color: #FFF; background-color: #647A3E;">Personal Property</h3>
|
||||
|
||||
<p>
|
||||
|
||||
<textarea name="attr_Personal-Property"></textarea><br>
|
||||
|
||||
</p>
|
||||
<h3 style="margin-bottom: 0px; text-align: center; color: #FFF; background-color: #D2691E;">Rollable Tables</h3>
|
||||
<table>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="&{template:location-before} {{roll=[[1d100]]}}" class="sheet-plain-major-wound">Location Before</button>
|
||||
|
||||
</td>
|
||||
<td>
|
||||
<button type="roll" value="&{template:people} {{roll=[[1d100]]}}" class="sheet-plain-major-wound">People</button>
|
||||
|
||||
</td>
|
||||
</tr><tr>
|
||||
<td>
|
||||
<button type="roll" value="&{template:location-after} {{roll=[[1d100]]}}" class="sheet-plain-major-wound">Location After</button>
|
||||
|
||||
</td>
|
||||
<td>
|
||||
<button type="roll" value="&{template:people-attributes} {{roll=[[1d100]]}}" class="sheet-plain-major-wound">People Wants/Needs</button>
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<rolltemplate class="sheet-rolltemplate-melee-roll">
|
||||
<table class="skillRoll" style="border:1px black;">
|
||||
<tr><th colspan="2">{{name}}</th></tr>
|
||||
|
||||
<tr><th colspan="2">Weapon Roll</th></tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Rolling:</b> {{skillname}} {{skillvalue}}% </td>
|
||||
<td class="template_value"> ({{success}}%)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Rolled:</b></td>
|
||||
<td class="template_value"> {{roll}}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Result:</b></td>
|
||||
|
||||
{{#rollBetween() roll fumble 100}}
|
||||
<td class="template_value">Fumble</td>
|
||||
{{/rollBetween() roll fumble 100}}
|
||||
|
||||
{{#^rollBetween() roll fumble 100}}
|
||||
|
||||
{{#rollGreater() success 99}}
|
||||
{{#rollLess() roll crit}}<td class="template_value">Critical!!!!!!</td>{{/rollLess() roll crit}}
|
||||
{{#^rollLess() roll crit}}
|
||||
{{#rollLess() roll special}}<td class="template_value">Special!!!</td>{{/rollLess() roll special}}
|
||||
{{#^rollLess() roll special}}<td class="template_value">Success</td>{{/^rollLess() roll special}}
|
||||
{{/^rollLess() roll crit}}
|
||||
|
||||
{{/rollGreater() success 99}}
|
||||
|
||||
{{#^rollGreater() success 99}}
|
||||
{{#rollLess() roll crit}}<td class="template_value">Critical!!!!!!</td>{{/rollLess() roll crit}}
|
||||
{{#^rollLess() roll crit}}
|
||||
{{#rollLess() roll special}}<td class="template_value">Special!!!</td>{{/rollLess() roll special}}
|
||||
{{#^rollLess() roll special}}
|
||||
{{#rollBetween() roll special success}}<td class="template_value">Success</td>{{/rollBetween() roll special success}}
|
||||
{{#^rollBetween() roll special success}}
|
||||
{{#rollLess() roll fumble}}
|
||||
<td class="template_value">Failure</td>
|
||||
{{/rollLess() roll fumble}}
|
||||
{{#^rollLess() roll fumble}}
|
||||
<td class="template_value">fumble</td>
|
||||
{{/^rollLess() roll fumble}}
|
||||
{{/^rollBetween() roll special success}}
|
||||
{{/^rollLess() roll special}}
|
||||
{{/^rollLess() roll crit}}
|
||||
{{/^rollGreater() success 99}}
|
||||
{{/^rollBetween() roll fumble 100}}
|
||||
|
||||
|
||||
{{#^rollGreater() roll success}}
|
||||
<tr>
|
||||
<td class="template_label"><b>Damage:</b></td>
|
||||
<td style="text-align: right"; class="template_value">{{tot}}<td>
|
||||
</tr>
|
||||
{{/^rollGreater() roll success}}
|
||||
</table>
|
||||
</rolltemplate>
|
||||
<rolltemplate class="sheet-rolltemplate-skillRoll">
|
||||
<table class="skillRoll" style="width: 100%; border: 1px solid black;">
|
||||
<tr><th colspan="2">{{name}}</th></tr>
|
||||
<tr><th colspan="2">Skill Roll {{skillname}}</th></tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Rolling:</b> {{skillname}} {{skillvalue}}% </td>
|
||||
<td class="template_value"> ({{success}}%)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Rolled:</b></td>
|
||||
<td class="template_value"> {{roll}}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Result:</b></td>
|
||||
|
||||
{{#rollBetween() roll fumble 100}}
|
||||
<td class="template_value">Fumble</td>
|
||||
{{/rollBetween() roll fumble 100}}
|
||||
|
||||
{{#^rollBetween() roll fumble 100}}
|
||||
|
||||
{{#rollGreater() success 99}}
|
||||
{{#rollLess() roll crit}}<td class="template_value">Critical!!!!!!</td>{{/rollLess() roll crit}}
|
||||
{{#^rollLess() roll crit}}
|
||||
{{#rollLess() roll special}}<td class="template_value">Special!!!</td>{{/rollLess() roll special}}
|
||||
{{#^rollLess() roll special}}<td class="template_value">Success</td>{{/^rollLess() roll special}}
|
||||
{{/^rollLess() roll crit}}
|
||||
|
||||
{{/rollGreater() success 99}}
|
||||
|
||||
{{#^rollGreater() success 99}}
|
||||
{{#rollLess() roll crit}}<td class="template_value">Critical!!!!!!</td>{{/rollLess() roll crit}}
|
||||
{{#^rollLess() roll crit}}
|
||||
{{#rollLess() roll special}}<td class="template_value">Special!!!</td>{{/rollLess() roll special}}
|
||||
{{#^rollLess() roll special}}
|
||||
{{#rollBetween() roll special success}}<td class="template_value">Success</td>{{/rollBetween() roll special success}}
|
||||
{{#^rollBetween() roll special success}}
|
||||
{{#rollLess() roll fumble}}
|
||||
<td class="template_value">Failure</td>
|
||||
{{/rollLess() roll fumble}}
|
||||
{{#^rollLess() roll fumble}}
|
||||
<td class="template_value">fumble</td>
|
||||
{{/^rollLess() roll fumble}}
|
||||
{{/^rollBetween() roll special success}}
|
||||
|
||||
{{/^rollLess() roll special}}
|
||||
|
||||
|
||||
|
||||
{{/^rollLess() roll crit}}
|
||||
|
||||
|
||||
|
||||
{{/^rollGreater() success 99}}
|
||||
|
||||
|
||||
{{/^rollBetween() roll fumble 100}}
|
||||
</tr>
|
||||
</table>
|
||||
</rolltemplate>
|
||||
|
||||
<rolltemplate class="sheet-rolltemplate-characteristicRoll">
|
||||
<table class="characteristicRoll" style="width: 100%; border: 1px solid black;">
|
||||
<tr><th colspan="2">{{name}}</th></tr>
|
||||
<tr><th colspan="2">Characteristic Roll</th></tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Rolling:</b> {{skillname}} {{skillvalue}} </td>
|
||||
<td class="template_value"> ({{success}}%)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Rolled:</b></td>
|
||||
<td class="template_value"> {{roll}}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Result:</b></td>
|
||||
|
||||
{{#^rollGreater() roll success}}
|
||||
{{#rollLess() roll special}}
|
||||
<td class="template_value">Hard </td>
|
||||
{{/rollLess() roll special}}
|
||||
{{#^rollLess() roll special}}
|
||||
<td class="template_value">Success</td>
|
||||
{{/^rollLess() roll special}}
|
||||
{{/^rollGreater() roll success}}
|
||||
|
||||
{{#rollGreater() roll success}}
|
||||
<td class="template_value">Failure</td>
|
||||
{{/rollGreater() roll success}}
|
||||
|
||||
</tr>
|
||||
</table>
|
||||
</rolltemplate>
|
||||
|
||||
<rolltemplate class="sheet-rolltemplate-ResistanceRoll">
|
||||
<table class="ResistanceRoll" style="width: 100%; border: 1px solid black;">
|
||||
<tr><th colspan="2">{{name}}</th></tr>
|
||||
<tr><th colspan="2">Resistance Roll</th></tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Rolling:</b> {{skillvalue1}} vs {{skillvalue2}} </td>
|
||||
<td class="template_value"> ({{success}}%)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Rolled:</b></td>
|
||||
<td class="template_value"> {{roll}}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Result:</b></td>
|
||||
|
||||
{{#^rollGreater() roll success}}
|
||||
{{#rollLess() roll special}}
|
||||
<td class="template_value">Hard Success</td>
|
||||
{{/rollLess() roll special}}
|
||||
{{#^rollLess() roll special}}
|
||||
<td class="template_value">Success</td>
|
||||
{{/^rollLess() roll special}}
|
||||
{{/^rollGreater() roll success}}
|
||||
|
||||
{{#rollGreater() roll success}}
|
||||
<td class="template_value">Failure</td>
|
||||
{{/rollGreater() roll success}}
|
||||
|
||||
</tr>
|
||||
</table>
|
||||
</rolltemplate>
|
||||
|
||||
</rolltemplate>
|
||||
|
||||
<rolltemplate class="sheet-rolltemplate-empathyRoll">
|
||||
<table class="characteristicRoll" style="width: 100%; border: 1px solid black;">
|
||||
<tr><th colspan="2">{{name}}</th></tr>
|
||||
<tr><th colspan="2">Empathy Roll</th></tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Rolling:</b> {{skillname}} {{skillvalue}} </td>
|
||||
<td class="template_value"> ({{success}}%)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Rolled:</b></td>
|
||||
<td class="template_value"> {{roll}}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Result:</b></td>
|
||||
|
||||
{{#^rollGreater() roll success}}
|
||||
<td class="template_value">Success</td>
|
||||
{{/^rollGreater() roll success}}
|
||||
|
||||
{{#rollGreater() roll success}}
|
||||
<td class="template_value">Failure</td>
|
||||
{{/rollGreater() roll success}}
|
||||
|
||||
</tr>
|
||||
</table>
|
||||
</rolltemplate>
|
||||
|
||||
|
||||
|
||||
|
||||
<rolltemplate class="sheet-rolltemplate-location-before">
|
||||
<table style="background-color: #ffffff;" class="sheet-rolltemplate-tableRoll">
|
||||
<tr>
|
||||
<th>Location Before</th>
|
||||
</tr>
|
||||
<tr>
|
||||
{{#rollBetween() roll 1 13}} <td class="template_value"> Mountain. {{/rollBetween() roll 1 13}} </td>
|
||||
{{#rollBetween() roll 14 18}} <td class="template_value"> Lake or Loch. {{/rollBetween() roll 14 18}} </td>
|
||||
{{#rollBetween() roll 19 35}} <td class="template_value"> Hills. {{/rollBetween() roll 19 35}} </td>
|
||||
{{#rollBetween() roll 36 38}} <td class="template_value"> Marsh {{/rollBetween() roll 36 38}} </td>
|
||||
{{#rollBetween() roll 39 53}} <td class="template_value"> Forest. {{/rollBetween() roll 39 53}} </td>
|
||||
{{#rollBetween() roll 54 61}} <td class="template_value"> River valley. {{/rollBetween() roll 54 61}} </td>
|
||||
{{#rollBetween() roll 62 66}} <td class="template_value"> Industrial. {{/rollBetween() roll 62 66}} </td>
|
||||
{{#rollBetween() roll 67 70}} <td class="template_value"> Village by River. {{/rollBetween() roll 67 70}} </td>
|
||||
{{#rollBetween() roll 71 75}} <td class="template_value"> Town. {{/rollBetween() roll 71 75}} </td>
|
||||
{{#rollBetween() roll 76 79}} <td class="template_value"> City. {{/rollBetween() roll 76 79}} </td>
|
||||
{{#rollBetween() roll 80 86}} <td class="template_value"> Farm. {{/rollBetween() roll 80 86}} </td>
|
||||
{{#rollBetween() roll 87 90}} <td class="template_value"> Village on coast. {{/rollBetween() roll 87 90}} </td>
|
||||
{{#rollBetween() roll 91 100}} <td class="template_value"> Coast. {{/rollBetween() roll 91 100}} </td>
|
||||
</tr>
|
||||
</table>
|
||||
</rolltemplate>
|
||||
<rolltemplate class="sheet-rolltemplate-location-after">
|
||||
<table style="background-color: #ffffff;" class="sheet-rolltemplate-tableRoll">
|
||||
<tr>
|
||||
<th>Location After</th>
|
||||
</tr>
|
||||
<tr>
|
||||
{{#rollBetween() roll 1 3}} <td class="template_value"> Small Community. {{/rollBetween() roll 1 3}} </td>
|
||||
{{#rollBetween() roll 4 5}} <td class="template_value"> Trading Hub. {{/rollBetween() roll 4 5}} </td>
|
||||
{{#rollBetween() roll 6 9}} <td class="template_value"> Farmland. {{/rollBetween() roll 6 9}} </td>
|
||||
{{#rollBetween() roll 10 19}} <td class="template_value"> Scrubland. {{/rollBetween() roll 10 19}} </td>
|
||||
{{#rollBetween() roll 20 34}} <td class="template_value"> Lush young forest. {{/rollBetween() roll 20 34}} </td>
|
||||
{{#rollTotal() roll 35}} <td class="template_value"> Isolationist Community. {{/rollTotal() roll 35}} </td>
|
||||
{{#rollBetween() roll 36 45}} <td class="template_value"> Thirving old forest. {{/rollBetween() roll 36 45}} </td>
|
||||
{{#rollBetween() roll 46 65}} <td class="template_value"> Lifeless desolation. {{/rollBetween() roll 46 65}} </td>
|
||||
{{#rollBetween() roll 66 70}} <td class="template_value"> Old growth forest. {{/rollBetween() roll 66 70}} </td>
|
||||
{{#rollBetween() roll 71 80}} <td class="template_value"> Flooded. {{/rollBetween() roll 71 80}} </td>
|
||||
{{#rollBetween() roll 81 85}} <td class="template_value"> Sinkhole or chasm. {{/rollBetween() roll 81 85}} </td>
|
||||
{{#rollBetween() roll 86 90}} <td class="template_value"> Weird. {{/rollBetween() roll 86 90}} </td>
|
||||
{{#rollBetween() roll 91 100}} <td class="template_value"> Totally Unchanged. {{/rollBetween() roll 91 100}} </td>
|
||||
</tr>
|
||||
</table>
|
||||
</rolltemplate>
|
||||
<rolltemplate class="sheet-rolltemplate-people-attributes">
|
||||
<table style="background-color: #ffffff;" class="sheet-rolltemplate-tableRoll">
|
||||
<tr>
|
||||
<th>People Want/Needs</th>
|
||||
</tr>
|
||||
<tr>
|
||||
{{#rollBetween() roll 1 30}} <td class="template_value"> Knowledge. {{/rollBetween() roll 1 30}} </td>
|
||||
{{#rollBetween() roll 31 40}} <td class="template_value"> Shelter. {{/rollBetween() roll 31 40}} </td>
|
||||
{{#rollBetween() roll 41 60}} <td class="template_value"> Food. {{/rollBetween() roll 41 60}} </td>
|
||||
{{#rollBetween() roll 61 65}} <td class="template_value"> Medicine. {{/rollBetween() roll 61 65}} </td>
|
||||
{{#rollBetween() roll 66 70}} <td class="template_value"> News. {{/rollBetween() roll 66 70}} </td>
|
||||
{{#rollBetween() roll 71 75}} <td class="template_value"> Company. {{/rollBetween() roll 71 75}} </td>
|
||||
{{#rollBetween() roll 76 80}} <td class="template_value"> Weapons. {{/rollBetween() roll 76 80}} </td>
|
||||
{{#rollBetween() roll 81 85}} <td class="template_value"> Scavenged tech. {{/rollBetween() roll 81 85}} </td>
|
||||
{{#rollBetween() roll 86 90}} <td class="template_value"> Scavenged books. {{/rollBetween() roll 86 90}} </td>
|
||||
{{#rollBetween() roll 91 100}} <td class="template_value"> Livestock (poultry/sheep/etc). {{/rollBetween() roll 91 100}} </td>
|
||||
</tr>
|
||||
</table>
|
||||
</rolltemplate>
|
||||
<rolltemplate class="sheet-rolltemplate-people">
|
||||
<table style="background-color: #ffffff;" class="sheet-rolltemplate-tableRoll">
|
||||
<tr>
|
||||
<th>People</th>
|
||||
</tr>
|
||||
<tr>
|
||||
{{#rollBetween() roll 1 15}} <td class="template_value"> Travellers, Traders {{/rollBetween() roll 1 15}} </td>
|
||||
{{#rollBetween() roll 16 35}} <td class="template_value"> Travellers, Families {{/rollBetween() roll 16 35}} </td>
|
||||
{{#rollBetween() roll 36 45}} <td class="template_value"> Travellers, Explorers {{/rollBetween() roll 36 45}} </td>
|
||||
{{#rollBetween() roll 46 70}} <td class="template_value"> Scavengers. {{/rollBetween() roll 46 70}} </td>
|
||||
{{#rollBetween() roll 71 90}} <td class="template_value"> Hunters. {{/rollBetween() roll 71 90}} </td>
|
||||
{{#rollBetween() roll 91 95}} <td class="template_value"> Ambush. {{/rollBetween() roll 91 95}} </td>
|
||||
{{#rollBetween() roll 96 100}} <td class="template_value"> Hermit. {{/rollBetween() roll 96 100}} </td>
|
||||
</tr>
|
||||
</table>
|
||||
</rolltemplate>
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 58 KiB |
@@ -0,0 +1,3 @@
|
||||
Character sheet for Embers of Humanity
|
||||
System available from https://johnthehedge.itch.io/embers-of-humanity
|
||||
Any questions regarding this sheet should be directed to [Chris S](https://app.roll20.net/users/4452358/chris-s)
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"html": "EmbersOfHumanity.html",
|
||||
"css": "EmbersOfHumanity.css",
|
||||
"authors": "Chris S.",
|
||||
"roll20userid": "4452358",
|
||||
"preview": "EmbersOfHumanity.png",
|
||||
"instructions": "Character sheet for Embers of Humanity based partly on Ove Odegard's CoC character sheet and Khoa P's Basic RolePlaying Sheet. Includes Rollable tables based on the source book\nAny questions regarding this sheet should be directed to [Chris S](https://app.roll20.net/users/4452358/chris-s)",
|
||||
"legacy": false
|
||||
}
|
||||
Reference in New Issue
Block a user