mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
Fix visual bug & roll bug
This commit is contained in:
File diff suppressed because it is too large
Load Diff
+201
-462
File diff suppressed because it is too large
Load Diff
@@ -4240,7 +4240,7 @@ function updateRoll(roll, diceJet, bonusJet, totalDegats, diceDegats, bonusDegat
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let vTCheneSculpte = 0;
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if (conditions.bourreau || conditions.equilibre) {
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if (conditions.bourreau) {
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tDegats = diceDegats.reduce((accumulateur, valeurCourante) => {
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let newV = +valeurCourante;
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if (newV <= 3) { newV = 4; }
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@@ -4436,7 +4436,7 @@ function updateRoll(roll, diceJet, bonusJet, totalDegats, diceDegats, bonusDegat
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}
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}
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if (conditions.devaste || conditions.equilibre) {
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if (conditions.devaste) {
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tViolence = diceViolence.reduce((accumulateur, valeurCourante) => {
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let newV = valeurCourante;
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if (newV <= 3) { newV = 4; }
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@@ -860,6 +860,7 @@ const i18n_deplacement = getTranslationByKey("deplacement"),
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i18n_devasterAnatheme = getTranslationByKey("devaster-anatheme"),
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i18n_bourreauTenebres = getTranslationByKey("bourreau-tenebres"),
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i18n_equilibrerBalance = getTranslationByKey("equilibrer-balance"),
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i18n_equilibrerBalanceShort = getTranslationByKey("equilibrer-balance-short"),
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i18n_bourreau = getTranslationByKey("bourreau"),
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i18n_conviction = getTranslationByKey("conviction"),
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i18n_devastation = getTranslationByKey("devastation"),
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@@ -1061,6 +1062,92 @@ function isApplied(e) {
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return result;
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}
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async function postRoll(computed, gmroll, stringRoll, mainRoll, conditions={}, startString=`&{template:simple} {{Nom=@{name}}}`) {
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const isGuidage = conditions.isGuidage || false;
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const results = mainRoll.results;
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const pairOrImpair = isGuidage === true ? 'cs1cs3cs5cf2cf4cf6s' : 'cs2cs4cs6cf1cf3cf5s';
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const dices = results.jet.dice;
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let success = 0;
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success += computed.basejet;
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if(conditions.equilibre && dices.length !== success) {
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const notSuccess = parseInt(dices.length)-parseInt(success);
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const relance = await startRoll(`${gmroll} ${startString} {{special1=${i18n_equilibrerBalanceShort}}} {{jet=[[ ${notSuccess}d6${pairOrImpair}]]}}`);
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const rRelance = relance.results.jet.dice;
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const relancePairOrImpair = isGuidage === true ? 1 : 0;
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const jetRelance = rRelance.reduce((accumulateur, valeurCourante) => {
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const vC = valeurCourante;
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let nV = 0;
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if (vC % 2 === relancePairOrImpair) {
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nV = 1;
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}
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return accumulateur + nV;
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}, 0);
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const relanceComputed = {
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jet: jetRelance,
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};
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finishRoll(relance.rollId, relanceComputed);
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success += relanceComputed.jet;
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}
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if (success !== 0 && success === dices.length) {
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const isGuidage = conditions.isGuidage || false;
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const exploitRoll = await startRoll(`${gmroll} ${startString} {{special1=${i18n_exploit}}}${stringRoll}`);
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const rExploit = exploitRoll.results.jet.dice;
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const exploitPairOrImpair = isGuidage === true ? 1 : 0;
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const jetExploit = rExploit.reduce((accumulateur, valeurCourante) => {
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const vC = valeurCourante;
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let nV = 0;
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if (vC % 2 === exploitPairOrImpair) {
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nV = 1;
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}
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return accumulateur + nV;
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}, 0);
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const exploitComputed = {
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jet: jetExploit,
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};
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finishRoll(exploitRoll.rollId, exploitComputed);
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}
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}
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function computeSimpleRoll(mainRoll, bonus = 0, pairOrImpair = 0) {
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const results = mainRoll.results;
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console.warn(results);
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let jet = 0;
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let dices = results.jet.dice.reduce((accumulateur, valeurCourante) => {
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const vC = valeurCourante;
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let nV = 0;
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if (vC % 2 === pairOrImpair) {
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nV = 1;
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}
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return accumulateur + nV;
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}, 0);
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jet += dices;
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jet += bonus;
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return {
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jet:jet,
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basejet:dices,
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}
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}
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var PI = {
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"msgSlot":0,
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"msgEnergie":0
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@@ -1,3 +1,6 @@
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/* eslint-disable linebreak-style */
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/* eslint-disable max-len */
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/* eslint-disable linebreak-style */
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/* eslint-disable camelcase */
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/* eslint-disable no-undef */
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on('clicked:domaineArtistique', (info) => {
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@@ -10,9 +13,10 @@ on('clicked:domaineArtistique', (info) => {
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'caracteristique2Art',
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'caracteristique3Art',
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'caracteristique4Art',
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'equilibreBalance',
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];
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getAttrs(attributs, (value) => {
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getAttrs(attributs, async (value) => {
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const exec = [];
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const mod = Number(value.jetModifDes);
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@@ -22,6 +26,7 @@ on('clicked:domaineArtistique', (info) => {
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const C2 = value.caracteristique2Art;
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const C3 = value.caracteristique3Art;
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const C4 = value.caracteristique4Art;
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const equilibre = +value.equilibreBalance;
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const C1Nom = C1.slice(2, -1);
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const C2Nom = C2.slice(2, -1);
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@@ -70,37 +75,17 @@ on('clicked:domaineArtistique', (info) => {
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}
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if (cRoll.length === 0) { cRoll.push(0); }
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const bonusTotal = bonus.reduce((accumulateur, valeurCourante) => parseInt(accumulateur, 10) + parseInt(valeurCourante, 10), 0);
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const stringRoll = `{{jet=[[ [[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s]]}}`;
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exec.push(stringRoll);
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exec.push('{{basejet=[[0]]}}');
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exec.push(`{{tBonus=[[${bonusTotal}]]}}`);
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const finalRoll = await startRoll(exec.join(' '));
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const computed = computeSimpleRoll(finalRoll, bonusTotal);
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exec.push(`{{jet=[[ {[[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s%2}=0]]}}`);
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exec.push(`{{tBonus=[[${bonus.join('+')}+0]]}}`);
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exec.push(`{{Exploit=[[${cRoll.join('+')}]]}}`);
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startRoll(exec.join(' '), (results) => {
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const tJet = results.results.jet.result;
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const tBonus = results.results.tBonus.result;
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const tExploit = results.results.Exploit.result;
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const total = tJet + tBonus;
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finishRoll(
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results.rollId,
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{
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jet: total,
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},
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);
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if (tJet !== 0 && tJet === tExploit) {
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startRoll(`${roll}@{jetGM} &{template:simple} {{Nom=@{name}}} {{special1=${i18n_exploit}}}{{jet=[[ {[[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s%2}=0]]}}`, (exploit) => {
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const tExploit2 = exploit.results.jet.result;
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finishRoll(
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exploit.rollId,
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{
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jet: tExploit2,
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},
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);
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});
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}
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finishRoll(finalRoll.rollId, computed);
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await postRoll(computed, roll, stringRoll, finalRoll, {
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equilibre,
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});
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});
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});
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@@ -1,3 +1,4 @@
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/* eslint-disable linebreak-style */
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/* eslint-disable camelcase */
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/* eslint-disable no-undef */
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on('clicked:distanceBard', async (info) => {
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@@ -1,3 +1,4 @@
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/* eslint-disable linebreak-style */
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/* eslint-disable camelcase */
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/* eslint-disable no-undef */
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const berserkIlluminationRoll = ['berserkIlluminationBlaze', 'berserkIlluminationLantern'];
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@@ -1,3 +1,4 @@
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/* eslint-disable linebreak-style */
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/* eslint-disable prefer-destructuring */
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/* eslint-disable camelcase */
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/* eslint-disable max-len */
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@@ -413,11 +414,9 @@ rollCombatAutre.forEach((button) => {
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if (pasEnergie === false) {
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finalRoll = await startRoll(exec.join(' '));
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const tJet = finalRoll.results.jet.result;
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const rJet = finalRoll.results.jet.dice;
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const tBonus = finalRoll.results.bonus.result;
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const tExploit = finalRoll.results.Exploit.result;
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const rDegats = finalRoll.results.degats.dice;
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const rViolence = finalRoll.results.violence.dice;
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@@ -447,28 +446,7 @@ rollCombatAutre.forEach((button) => {
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finishRoll(finalRoll.rollId, computed);
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if (tJet !== 0 && computed.basejet === tExploit) {
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const exploitRoll = await startRoll(`${roll}@{jetGM} &{template:simple} {{Nom=@{name}}} {{special1=${i18n_exploit}}}${jet}`);
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const rExploit = exploitRoll.results.jet.dice;
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const exploitPairOrImpair = isGuidage === true ? 1 : 0;
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const jetExploit = rExploit.reduce((accumulateur, valeurCourante) => {
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const vC = valeurCourante;
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let nV = 0;
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if (vC % 2 === exploitPairOrImpair) {
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nV = 1;
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}
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return accumulateur + nV;
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}, 0);
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const exploitComputed = {
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jet: jetExploit,
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};
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finishRoll(exploitRoll.rollId, exploitComputed);
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}
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await postRoll(computed, roll, jet, finalRoll, conditions);
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if (hasEnergieRetiree && button === 'repeating_armeautre:armeautrepjvehicule') {
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setAttrs({ energieVehicule: newEnergie });
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@@ -974,14 +974,12 @@ rollCombatContact.forEach((button) => {
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finalRoll = await startRoll(exec.join(' '));
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const tJet = finalRoll.results.jet.result;
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const rJet = finalRoll.results.jet.dice;
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const rDegats = finalRoll.results.degats.dice;
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const rViolence = finalRoll.results.violence.dice;
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const tBonus = finalRoll.results.bonus.result;
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const tExploit = finalRoll.results.Exploit.result;
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const tDegats = finalRoll.results.degats.result;
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const tViolence = finalRoll.results.violence.result;
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@@ -1017,28 +1015,7 @@ rollCombatContact.forEach((button) => {
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finishRoll(finalRoll.rollId, computed);
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if (tJet !== 0 && computed.basejet === tExploit) {
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const exploitRoll = await startRoll(`${roll}@{jetGM} &{template:simple} {{Nom=@{name}}} {{special1=${i18n_exploit}}}${jet}`);
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const rExploit = exploitRoll.results.jet.dice;
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const exploitPairOrImpair = isGuidage === true ? 1 : 0;
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const jetExploit = rExploit.reduce((accumulateur, valeurCourante) => {
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const vC = valeurCourante;
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let nV = 0;
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if (vC % 2 === exploitPairOrImpair) {
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nV = 1;
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}
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return accumulateur + nV;
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}, 0);
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const exploitComputed = {
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jet: jetExploit,
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};
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finishRoll(exploitRoll.rollId, exploitComputed);
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}
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await postRoll(computed, roll, jet, finalRoll, conditions);
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if (hasEnergieRetiree) {
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if (energieIsEspoir) {
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@@ -1,3 +1,4 @@
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/* eslint-disable linebreak-style */
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/* eslint-disable max-len */
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/* eslint-disable prefer-destructuring */
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/* eslint-disable camelcase */
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@@ -806,11 +807,9 @@ rollCombatDistance.forEach((button) => {
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if (isDevastation && !devaste && !equilibre) { exec.push(`{{vDevastation=${i18n_devastation} ${eDevastationValue} ${i18n_inclus}}}`); }
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finalRoll = await startRoll(exec.join(' '));
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const tJet = finalRoll.results.jet.result;
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const rJet = finalRoll.results.jet.dice;
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const tBonus = finalRoll.results.bonus.result;
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const tExploit = finalRoll.results.Exploit.result;
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const rDegats = finalRoll.results.degats.dice;
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const rViolence = finalRoll.results.violence.dice;
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@@ -843,28 +842,7 @@ rollCombatDistance.forEach((button) => {
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finishRoll(finalRoll.rollId, computed);
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if (tJet !== 0 && computed.basejet === tExploit) {
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const exploitRoll = await startRoll(`${roll}@{jetGM} &{template:simple} {{Nom=@{name}}} {{special1=${i18n_exploit}}}${jet}`);
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const rExploit = exploitRoll.results.jet.dice;
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const exploitPairOrImpair = isGuidage === true ? 1 : 0;
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const jetExploit = rExploit.reduce((accumulateur, valeurCourante) => {
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const vC = valeurCourante;
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let nV = 0;
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if (vC % 2 === exploitPairOrImpair) {
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nV = 1;
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}
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return accumulateur + nV;
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}, 0);
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const exploitComputed = {
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jet: jetExploit,
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};
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finishRoll(exploitRoll.rollId, exploitComputed);
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}
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await postRoll(computed, roll, jet, finalRoll, conditions);
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if (hasEnergieRetiree) {
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if (energieIsEspoir) {
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@@ -1,3 +1,4 @@
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/* eslint-disable linebreak-style */
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/* eslint-disable max-len */
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/* eslint-disable camelcase */
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/* eslint-disable prefer-destructuring */
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@@ -402,10 +403,8 @@ rollCombatGrenade.forEach((button) => {
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exec = firstExec.concat(exec);
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const finalRoll = await startRoll(exec.join(' '));
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const tJet = finalRoll.results.jet.result;
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const rJet = finalRoll.results.jet.dice;
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const tBonus = finalRoll.results.bonus.result;
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const tExploit = finalRoll.results.Exploit.result;
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let rDegats = [];
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let rViolence = [];
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@@ -437,28 +436,6 @@ rollCombatGrenade.forEach((button) => {
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const computed = updateRoll(finalRoll, rJet, tBonus, tDegats, rDegats, bDegats, tViolence, rViolence, bViolence, conditions);
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finishRoll(finalRoll.rollId, computed);
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if (tJet !== 0 && computed.basejet === tExploit) {
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const exploitRoll = await startRoll(`${roll}@{jetGM} &{template:simple} {{Nom=@{name}}} {{special1=${i18n_exploit}}}${jet}`);
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const rExploit = exploitRoll.results.jet.dice;
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const exploitPairOrImpair = 0;
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const jetExploit = rExploit.reduce((accumulateur, valeurCourante) => {
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const vC = valeurCourante;
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let nV = 0;
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if (vC % 2 === exploitPairOrImpair) {
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nV = 1;
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}
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return accumulateur + nV;
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}, 0);
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const exploitComputed = {
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jet: jetExploit,
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};
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finishRoll(exploitRoll.rollId, exploitComputed);
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}
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await postRoll(computed, roll, jet, finalRoll, conditions);
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});
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});
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@@ -1,3 +1,4 @@
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/* eslint-disable linebreak-style */
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/* eslint-disable no-loop-func */
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/* eslint-disable camelcase */
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/* eslint-disable max-len */
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@@ -417,11 +418,9 @@ for (let i = 0; i < rollCombatImprovise; i += 1) {
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// ROLL
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const finalRoll = await startRoll(exec.join(' '));
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const tJet = finalRoll.results.jet.result;
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const rJet = finalRoll.results.jet.dice;
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const tBonus = finalRoll.results.bonus.result;
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const tExploit = finalRoll.results.Exploit.result;
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const rDegats = finalRoll.results.degats.dice;
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const rViolence = finalRoll.results.violence.dice;
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@@ -441,27 +440,6 @@ for (let i = 0; i < rollCombatImprovise; i += 1) {
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finishRoll(finalRoll.rollId, computed);
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if (tJet !== 0 && computed.basejet === tExploit) {
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const exploitRoll = await startRoll(`${roll}@{jetGM} &{template:simple} {{Nom=@{name}}} {{special1=${i18n_exploit}}}${jet}`);
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const rExploit = exploitRoll.results.jet.dice;
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const exploitPairOrImpair = 0;
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const jetExploit = rExploit.reduce((accumulateur, valeurCourante) => {
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const vC = valeurCourante;
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let nV = 0;
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if (vC % 2 === exploitPairOrImpair) {
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nV = 1;
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||||
}
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return accumulateur + nV;
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}, 0);
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||||
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||||
const exploitComputed = {
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||||
jet: jetExploit,
|
||||
};
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||||
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finishRoll(exploitRoll.rollId, exploitComputed);
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}
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await postRoll(computed, roll, jet, finalRoll, conditions);
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||||
});
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||||
}
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||||
+27
-159
@@ -1,3 +1,4 @@
|
||||
/* eslint-disable linebreak-style */
|
||||
/* eslint-disable prefer-destructuring */
|
||||
/* eslint-disable max-len */
|
||||
/* eslint-disable camelcase */
|
||||
@@ -15,9 +16,11 @@ druidRollSimple.forEach((button) => {
|
||||
|
||||
const attributs = [
|
||||
'jetModifDesComp',
|
||||
'equilibreBalance',
|
||||
];
|
||||
|
||||
const attrs = await getAttrsAsync(attributs);
|
||||
const equilibre = +attrs.equilibreBalance;
|
||||
|
||||
const exec = [];
|
||||
const cRoll = [];
|
||||
@@ -47,36 +50,17 @@ druidRollSimple.forEach((button) => {
|
||||
|
||||
exec.push(roll);
|
||||
exec.push(`{{cBase=${aNom}}}`);
|
||||
exec.push(`{{jet=[[ {{[[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s%2}=0}]]}}`);
|
||||
exec.push(`{{Exploit=[[${cRoll.join('+')}]]}}`);
|
||||
exec.push(`{{tBonus=[[${bonus.join('+')}]]}}`);
|
||||
const bonusTotal = bonus.reduce((accumulateur, valeurCourante) => parseInt(accumulateur, 10) + parseInt(valeurCourante, 10), 0);
|
||||
const stringRoll = `{{jet=[[ [[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s]]}}`;
|
||||
exec.push(stringRoll);
|
||||
exec.push('{{basejet=[[0]]}}');
|
||||
exec.push(`{{tBonus=[[${bonusTotal}]]}}`);
|
||||
const finalRoll = await startRoll(exec.join(' '));
|
||||
const computed = computeSimpleRoll(finalRoll, bonusTotal);
|
||||
|
||||
startRoll(exec.join(' '), (results) => {
|
||||
const tJet = results.results.jet.result;
|
||||
const tBonus = results.results.tBonus.result;
|
||||
const tExploit = results.results.Exploit.result;
|
||||
|
||||
const total = tJet + tBonus;
|
||||
|
||||
finishRoll(
|
||||
results.rollId,
|
||||
{
|
||||
jet: total,
|
||||
},
|
||||
);
|
||||
|
||||
if (tJet !== 0 && tJet === tExploit) {
|
||||
startRoll(`${roll}@{jetGM} &{template:simple} {{Nom=@{name}}} {{special1=${i18n_exploit}}}{{jet=[[ {[[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s%2}=0]]}}`, (exploit) => {
|
||||
const tExploit2 = exploit.results.jet.result;
|
||||
|
||||
finishRoll(
|
||||
exploit.rollId,
|
||||
{
|
||||
jet: tExploit2,
|
||||
},
|
||||
);
|
||||
});
|
||||
}
|
||||
finishRoll(finalRoll.rollId, computed);
|
||||
await postRoll(computed, roll, stringRoll, finalRoll, {
|
||||
equilibre,
|
||||
});
|
||||
});
|
||||
});
|
||||
@@ -268,11 +252,9 @@ on('clicked:druidLionArmeBase', async (info) => {
|
||||
|
||||
const finalRoll = await startRoll(exec.join(' '));
|
||||
|
||||
const tJet = finalRoll.results.jet.result;
|
||||
const rJet = finalRoll.results.jet.dice;
|
||||
|
||||
const tBonus = finalRoll.results.bonus.result;
|
||||
const tExploit = finalRoll.results.Exploit.result;
|
||||
|
||||
const rDegats = finalRoll.results.degats.dice;
|
||||
const rViolence = finalRoll.results.violence.dice;
|
||||
@@ -289,29 +271,7 @@ on('clicked:druidLionArmeBase', async (info) => {
|
||||
const computed = updateRoll(finalRoll, rJet, tBonus, tDegats, rDegats, bonusDegats, tViolence, rViolence, bonusViolence, conditions);
|
||||
|
||||
finishRoll(finalRoll.rollId, computed);
|
||||
|
||||
if (tJet !== 0 && computed.basejet === tExploit) {
|
||||
const exploitRoll = await startRoll(`${roll}@{jetGM} &{template:simple} {{Nom=@{name}}} {{special1=${i18n_exploit}}}{{jet=[[ {[[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s%2}=0]]}}`);
|
||||
const rExploit = exploitRoll.results.jet.dice;
|
||||
const exploitPairOrImpair = 0;
|
||||
|
||||
const jetExploit = rExploit.reduce((accumulateur, valeurCourante) => {
|
||||
const vC = valeurCourante;
|
||||
let nV = 0;
|
||||
|
||||
if (vC % 2 === exploitPairOrImpair) {
|
||||
nV = 1;
|
||||
}
|
||||
|
||||
return accumulateur + nV;
|
||||
}, 0);
|
||||
|
||||
const exploitComputed = {
|
||||
jet: jetExploit,
|
||||
};
|
||||
|
||||
finishRoll(exploitRoll.rollId, exploitComputed);
|
||||
}
|
||||
await postRoll(computed, roll, jet, finalRoll, conditions);
|
||||
});
|
||||
|
||||
on('clicked:repeating_armeDruidLion:combatdruidroll', async (info) => {
|
||||
@@ -1239,12 +1199,9 @@ on('clicked:repeating_armeDruidLion:combatdruidroll', async (info) => {
|
||||
|
||||
if (pasDEnergie === false) {
|
||||
const finalRoll = await startRoll(exec.join(' '));
|
||||
|
||||
const tJet = finalRoll.results.jet.result;
|
||||
const rJet = finalRoll.results.jet.dice;
|
||||
|
||||
const tBonus = finalRoll.results.bonus.result;
|
||||
const tExploit = finalRoll.results.Exploit.result;
|
||||
|
||||
const rDegats = finalRoll.results.degats.dice;
|
||||
const rViolence = finalRoll.results.violence.dice;
|
||||
@@ -1276,29 +1233,7 @@ on('clicked:repeating_armeDruidLion:combatdruidroll', async (info) => {
|
||||
const computed = updateRoll(finalRoll, rJet, tBonus, tDegats, rDegats, bonusDegats, tViolence, rViolence, bonusViolence, conditions, conditionsValues);
|
||||
|
||||
finishRoll(finalRoll.rollId, computed);
|
||||
|
||||
if (tJet !== 0 && computed.basejet === tExploit) {
|
||||
const exploitRoll = await startRoll(`@{jetGM} &{template:simple} {{Nom=^{druid-companion-lion}}} {{special1=@{name}}} {{special1B=${i18n_exploit}}}${jet}`);
|
||||
const rExploit = exploitRoll.results.jet.dice;
|
||||
const exploitPairOrImpair = isGuidage === true ? 1 : 0;
|
||||
|
||||
const jetExploit = rExploit.reduce((accumulateur, valeurCourante) => {
|
||||
const vC = valeurCourante;
|
||||
let nV = 0;
|
||||
|
||||
if (vC % 2 === exploitPairOrImpair) {
|
||||
nV = 1;
|
||||
}
|
||||
|
||||
return accumulateur + nV;
|
||||
}, 0);
|
||||
|
||||
const exploitComputed = {
|
||||
jet: jetExploit,
|
||||
};
|
||||
|
||||
finishRoll(exploitRoll.rollId, exploitComputed);
|
||||
}
|
||||
await postRoll(computed, roll, jet, finalRoll, conditions, '&{template:simple} {{Nom=^{druid-companion-lion}}} {{special1=@{name}}}');
|
||||
|
||||
if (hasEnergieRetiree) {
|
||||
setAttrs({
|
||||
@@ -1361,36 +1296,17 @@ MALDruidRollSimple.forEach((button) => {
|
||||
|
||||
exec.push(roll);
|
||||
exec.push(`{{cBase=${aNom}}}`);
|
||||
exec.push(`{{jet=[[ {{[[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s%2}=0}]]}}`);
|
||||
exec.push(`{{Exploit=[[${cRoll.join('+')}]]}}`);
|
||||
exec.push(`{{tBonus=[[${bonus.join('+')}]]}}`);
|
||||
const bonusTotal = bonus.reduce((accumulateur, valeurCourante) => parseInt(accumulateur, 10) + parseInt(valeurCourante, 10), 0);
|
||||
const stringRoll = `{{jet=[[ [[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s]]}}`;
|
||||
exec.push(stringRoll);
|
||||
exec.push('{{basejet=[[0]]}}');
|
||||
exec.push(`{{tBonus=[[${bonusTotal}]]}}`);
|
||||
const finalRoll = await startRoll(exec.join(' '));
|
||||
const computed = computeSimpleRoll(finalRoll, bonusTotal);
|
||||
|
||||
startRoll(exec.join(' '), (results) => {
|
||||
const tJet = results.results.jet.result;
|
||||
const tBonus = results.results.tBonus.result;
|
||||
const tExploit = results.results.Exploit.result;
|
||||
|
||||
const total = tJet + tBonus;
|
||||
|
||||
finishRoll(
|
||||
results.rollId,
|
||||
{
|
||||
jet: total,
|
||||
},
|
||||
);
|
||||
|
||||
if (tJet !== 0 && tJet === tExploit) {
|
||||
startRoll(`${roll}@{jetGM} &{template:simple} {{Nom=@{name}}} {{special1=${i18n_exploit}}}{{jet=[[ {[[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s%2}=0]]}}`, (exploit) => {
|
||||
const tExploit2 = exploit.results.jet.result;
|
||||
|
||||
finishRoll(
|
||||
exploit.rollId,
|
||||
{
|
||||
jet: tExploit2,
|
||||
},
|
||||
);
|
||||
});
|
||||
}
|
||||
finishRoll(finalRoll.rollId, computed);
|
||||
await postRoll(computed, roll, stringRoll, finalRoll, {
|
||||
equilibre,
|
||||
});
|
||||
});
|
||||
});
|
||||
@@ -1582,11 +1498,9 @@ on('clicked:MALDruidLionArmeBase', async (info) => {
|
||||
|
||||
const finalRoll = await startRoll(exec.join(' '));
|
||||
|
||||
const tJet = finalRoll.results.jet.result;
|
||||
const rJet = finalRoll.results.jet.dice;
|
||||
|
||||
const tBonus = finalRoll.results.bonus.result;
|
||||
const tExploit = finalRoll.results.Exploit.result;
|
||||
|
||||
const tDegats = finalRoll.results.degats.result;
|
||||
const tViolence = finalRoll.results.violence.result;
|
||||
@@ -1603,29 +1517,7 @@ on('clicked:MALDruidLionArmeBase', async (info) => {
|
||||
const computed = updateRoll(finalRoll, rJet, tBonus, tDegats, rDegats, bonusDegats, tViolence, rViolence, bonusViolence, conditions);
|
||||
|
||||
finishRoll(finalRoll.rollId, computed);
|
||||
|
||||
if (tJet !== 0 && computed.basejet === tExploit) {
|
||||
const exploitRoll = await startRoll(`$${roll}@{jetGM} &{template:simple} {{Nom=@{name}}} {{special1=${i18n_exploit}}}{{jet=[[ {[[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s%2}=0]]}}`);
|
||||
const rExploit = exploitRoll.results.jet.dice;
|
||||
const exploitPairOrImpair = 0;
|
||||
|
||||
const jetExploit = rExploit.reduce((accumulateur, valeurCourante) => {
|
||||
const vC = valeurCourante;
|
||||
let nV = 0;
|
||||
|
||||
if (vC % 2 === exploitPairOrImpair) {
|
||||
nV = 1;
|
||||
}
|
||||
|
||||
return accumulateur + nV;
|
||||
}, 0);
|
||||
|
||||
const exploitComputed = {
|
||||
jet: jetExploit,
|
||||
};
|
||||
|
||||
finishRoll(exploitRoll.rollId, exploitComputed);
|
||||
}
|
||||
await postRoll(computed, roll, jet, finalRoll, conditions);
|
||||
});
|
||||
|
||||
on('clicked:repeating_armeMALDruidLion:combatdruidroll', async (info) => {
|
||||
@@ -2536,11 +2428,9 @@ on('clicked:repeating_armeMALDruidLion:combatdruidroll', async (info) => {
|
||||
if (pasDEnergie === false) {
|
||||
const finalRoll = await startRoll(exec.join(' '));
|
||||
|
||||
const tJet = finalRoll.results.jet.result;
|
||||
const rJet = finalRoll.results.jet.dice;
|
||||
|
||||
const tBonus = finalRoll.results.bonus.result;
|
||||
const tExploit = finalRoll.results.Exploit.result;
|
||||
|
||||
const rDegats = finalRoll.results.degats.dice;
|
||||
const rViolence = finalRoll.results.violence.dice;
|
||||
@@ -2572,29 +2462,7 @@ on('clicked:repeating_armeMALDruidLion:combatdruidroll', async (info) => {
|
||||
const computed = updateRoll(finalRoll, rJet, tBonus, tDegats, rDegats, bonusDegats, tViolence, rViolence, bonusViolence, conditions, conditionsValues);
|
||||
|
||||
finishRoll(finalRoll.rollId, computed);
|
||||
|
||||
if (tJet !== 0 && computed.basejet === tExploit) {
|
||||
const exploitRoll = await startRoll(`@{jetGM} &{template:simple} {{Nom=^{druid-companion-lion}}} {{special1=@{name}}} {{special1B=${i18n_exploit}}} {{jet=[[ {[[{${tJetDice}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s%2}=0]]}}`);
|
||||
const rExploit = exploitRoll.results.jet.dice;
|
||||
const exploitPairOrImpair = isGuidage === true ? 1 : 0;
|
||||
|
||||
const jetExploit = rExploit.reduce((accumulateur, valeurCourante) => {
|
||||
const vC = valeurCourante;
|
||||
let nV = 0;
|
||||
|
||||
if (vC % 2 === exploitPairOrImpair) {
|
||||
nV = 1;
|
||||
}
|
||||
|
||||
return accumulateur + nV;
|
||||
}, 0);
|
||||
|
||||
const exploitComputed = {
|
||||
jet: jetExploit,
|
||||
};
|
||||
|
||||
finishRoll(exploitRoll.rollId, exploitComputed);
|
||||
}
|
||||
await postRoll(computed, roll, jet, finalRoll, conditions, '&{template:simple} {{Nom=^{druid-companion-lion}}} {{special1=@{name}}}');
|
||||
|
||||
if (hasEnergieRetiree) {
|
||||
setAttrs({
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
/* eslint-disable linebreak-style */
|
||||
/* eslint-disable default-case */
|
||||
/* eslint-disable max-len */
|
||||
/* eslint-disable prefer-destructuring */
|
||||
@@ -17,9 +18,11 @@ monkZenRoll.forEach((button) => {
|
||||
'MALWarriorScholarA',
|
||||
'MALWarriorHeraldA',
|
||||
'MALWarriorScoutA',
|
||||
'equilibreBalance',
|
||||
];
|
||||
|
||||
const attrs = await getAttrsAsync(attributs);
|
||||
const equilibre = +attrs.equilibreBalance;
|
||||
|
||||
const armureL = attrs.armureLegende;
|
||||
|
||||
@@ -115,36 +118,17 @@ monkZenRoll.forEach((button) => {
|
||||
bonus = bonus.concat(OD);
|
||||
bonus = bonus.concat(ODMALWarrior);
|
||||
|
||||
exec.push(`{{jet=[[ {[[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s%2}=0]]}}`);
|
||||
exec.push(`{{tBonus=[[${bonus.join('+')}+0]]}}`);
|
||||
exec.push(`{{Exploit=[[${cRoll.join('+')}]]}}`);
|
||||
const bonusTotal = bonus.reduce((accumulateur, valeurCourante) => parseInt(accumulateur, 10) + parseInt(valeurCourante, 10), 0);
|
||||
const stringRoll = `{{jet=[[ [[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s]]}}`;
|
||||
exec.push(stringRoll);
|
||||
exec.push('{{basejet=[[0]]}}');
|
||||
exec.push(`{{tBonus=[[${bonusTotal}]]}}`);
|
||||
const finalRoll = await startRoll(exec.join(' '));
|
||||
const computed = computeSimpleRoll(finalRoll, bonusTotal);
|
||||
|
||||
startRoll(exec.join(' '), (results) => {
|
||||
const tJet = results.results.jet.result;
|
||||
const tBonus = results.results.tBonus.result;
|
||||
const tExploit = results.results.Exploit.result;
|
||||
|
||||
const total = tJet + tBonus;
|
||||
|
||||
finishRoll(
|
||||
results.rollId,
|
||||
{
|
||||
jet: total,
|
||||
},
|
||||
);
|
||||
|
||||
if (tJet !== 0 && tJet === tExploit) {
|
||||
startRoll(`${roll}@{jetGM} &{template:simple} {{Nom=@{name}}} {{special1=${i18n_exploit}}}{{jet=[[ {[[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s%2}=0]]}}`, (exploit) => {
|
||||
const tExploit2 = exploit.results.jet.result;
|
||||
|
||||
finishRoll(
|
||||
exploit.rollId,
|
||||
{
|
||||
jet: tExploit2,
|
||||
},
|
||||
);
|
||||
});
|
||||
}
|
||||
finishRoll(finalRoll.rollId, computed);
|
||||
await postRoll(computed, roll, stringRoll, finalRoll, {
|
||||
equilibre,
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
/* eslint-disable linebreak-style */
|
||||
/* eslint-disable no-undef */
|
||||
const priestRollMechanic = ['priestJetMechanicContact', 'priestJetMechanicDistance', 'rollMALPriestJetMechanicContact', 'rollMALPriestJetMechanicDistance'];
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
/* eslint-disable linebreak-style */
|
||||
/* eslint-disable default-case */
|
||||
/* eslint-disable camelcase */
|
||||
/* eslint-disable prefer-destructuring */
|
||||
@@ -795,11 +796,9 @@ on('clicked:distanceRangerLongbow', async (info) => {
|
||||
if (!pasEnergie) {
|
||||
finalRoll = await startRoll(exec.join(' '));
|
||||
|
||||
const tJet = finalRoll.results.jet.result;
|
||||
const rJet = finalRoll.results.jet.dice;
|
||||
|
||||
const tBonus = finalRoll.results.bonus.result;
|
||||
const tExploit = finalRoll.results.Exploit.result;
|
||||
|
||||
const rDegats = finalRoll.results.degats.dice;
|
||||
const rViolence = finalRoll.results.violence.dice;
|
||||
@@ -819,29 +818,7 @@ on('clicked:distanceRangerLongbow', async (info) => {
|
||||
const computed = updateRoll(finalRoll, rJet, tBonus, tDegats, rDegats, bonusDegats, tViolence, rViolence, bonusViolence, conditions);
|
||||
|
||||
finishRoll(finalRoll.rollId, computed);
|
||||
|
||||
if (tJet !== 0 && computed.basejet === tExploit) {
|
||||
const exploitRoll = await startRoll(`${roll}@{jetGM} &{template:simple} {{Nom=@{name}}} {{special1=${i18n_exploit}}}${jet}`);
|
||||
const rExploit = exploitRoll.results.jet.dice;
|
||||
const exploitPairOrImpair = 0;
|
||||
|
||||
const jetExploit = rExploit.reduce((accumulateur, valeurCourante) => {
|
||||
const vC = valeurCourante;
|
||||
let nV = 0;
|
||||
|
||||
if (vC % 2 === exploitPairOrImpair) {
|
||||
nV = 1;
|
||||
}
|
||||
|
||||
return accumulateur + nV;
|
||||
}, 0);
|
||||
|
||||
const exploitComputed = {
|
||||
jet: jetExploit,
|
||||
};
|
||||
|
||||
finishRoll(exploitRoll.rollId, exploitComputed);
|
||||
}
|
||||
await postRoll(computed, roll, jet, finalRoll, conditions);
|
||||
|
||||
setAttrs({
|
||||
energiePJ: resultatEnergie,
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
/* eslint-disable linebreak-style */
|
||||
/* eslint-disable no-undef */
|
||||
on('clicked:recuperation', (info) => {
|
||||
const roll = info.htmlAttributes.value;
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
/* eslint-disable linebreak-style */
|
||||
/* eslint-disable default-case */
|
||||
/* eslint-disable camelcase */
|
||||
/* eslint-disable max-len */
|
||||
@@ -15,11 +16,13 @@ on('clicked:simple clicked:simpleRogue', async (info) => {
|
||||
'caracteristique4',
|
||||
'discretion',
|
||||
ODValue.discretion,
|
||||
'equilibreBalance',
|
||||
];
|
||||
|
||||
attributs = attributs.concat(listBase, listArmure, listArmureLegende);
|
||||
|
||||
const attrs = await getAttrsAsync(attributs);
|
||||
const equilibre = +attrs.equilibreBalance;
|
||||
|
||||
const armure = attrs.armure;
|
||||
const armureL = attrs.armureLegende;
|
||||
@@ -159,38 +162,19 @@ on('clicked:simple clicked:simpleRogue', async (info) => {
|
||||
bonus = bonus.concat(ODMALShaman);
|
||||
bonus = bonus.concat(ODMALWarrior);
|
||||
|
||||
exec.push(`{{jet=[[ {[[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s%2}=0]]}}`);
|
||||
exec.push(`{{tBonus=[[${bonus.join('+')}+0]]}}`);
|
||||
exec.push(`{{Exploit=[[${cRoll.join('+')}]]}}`);
|
||||
|
||||
if (isConditionnel === true) { exec.push('{{conditionnel=true}}'); }
|
||||
|
||||
startRoll(exec.join(' '), (results) => {
|
||||
const tJet = results.results.jet.result;
|
||||
const tBonus = results.results.tBonus.result;
|
||||
const tExploit = results.results.Exploit.result;
|
||||
const bonusTotal = bonus.reduce((accumulateur, valeurCourante) => parseInt(accumulateur, 10) + parseInt(valeurCourante, 10), 0);
|
||||
const stringRoll = `{{jet=[[ [[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s]]}}`;
|
||||
exec.push(stringRoll);
|
||||
exec.push('{{basejet=[[0]]}}');
|
||||
exec.push(`{{tBonus=[[${bonusTotal}]]}}`);
|
||||
const finalRoll = await startRoll(exec.join(' '));
|
||||
const computed = computeSimpleRoll(finalRoll, bonusTotal);
|
||||
|
||||
const total = tJet + tBonus;
|
||||
|
||||
finishRoll(
|
||||
results.rollId,
|
||||
{
|
||||
jet: total,
|
||||
},
|
||||
);
|
||||
|
||||
if (tJet !== 0 && tJet === tExploit) {
|
||||
startRoll(`${roll}@{jetGM} &{template:simple} {{Nom=@{name}}} {{special1=${i18n_exploit}}}{{jet=[[ {[[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s%2}=0]]}}`, (exploit) => {
|
||||
const tExploit2 = exploit.results.jet.result;
|
||||
|
||||
finishRoll(
|
||||
exploit.rollId,
|
||||
{
|
||||
jet: tExploit2,
|
||||
},
|
||||
);
|
||||
});
|
||||
}
|
||||
finishRoll(finalRoll.rollId, computed);
|
||||
await postRoll(computed, roll, stringRoll, finalRoll, {
|
||||
equilibre,
|
||||
});
|
||||
});
|
||||
|
||||
@@ -206,11 +190,13 @@ on('clicked:simplePriest', async (info) => {
|
||||
'caracteristique4',
|
||||
'discretion',
|
||||
ODValue.discretion,
|
||||
'equilibreBalance',
|
||||
];
|
||||
|
||||
attributs = attributs.concat(listBase, listArmureLegende);
|
||||
|
||||
const attrs = await getAttrsAsync(attributs);
|
||||
const equilibre = +attrs.equilibreBalance;
|
||||
|
||||
const armureL = attrs.armureLegende;
|
||||
|
||||
@@ -332,36 +318,17 @@ on('clicked:simplePriest', async (info) => {
|
||||
|
||||
if (isConditionnel === true) { exec.push('{{conditionnel=true}}'); }
|
||||
|
||||
exec.push(`{{jet=[[ {[[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s%2}=0]]}}`);
|
||||
exec.push(`{{tBonus=[[${bonus.join('+')}+0]]}}`);
|
||||
exec.push(`{{Exploit=[[${cRoll.join('+')}]]}}`);
|
||||
const bonusTotal = bonus.reduce((accumulateur, valeurCourante) => parseInt(accumulateur, 10) + parseInt(valeurCourante, 10), 0);
|
||||
const stringRoll = `{{jet=[[ [[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s]]}}`;
|
||||
exec.push(stringRoll);
|
||||
exec.push('{{basejet=[[0]]}}');
|
||||
exec.push(`{{tBonus=[[${bonusTotal}]]}}`);
|
||||
const finalRoll = await startRoll(exec.join(' '));
|
||||
const computed = computeSimpleRoll(finalRoll, bonusTotal);
|
||||
|
||||
startRoll(exec.join(' '), (results) => {
|
||||
const tJet = results.results.jet.result;
|
||||
const tBonus = results.results.tBonus.result;
|
||||
const tExploit = results.results.Exploit.result;
|
||||
|
||||
const total = tJet + tBonus;
|
||||
|
||||
finishRoll(
|
||||
results.rollId,
|
||||
{
|
||||
jet: total,
|
||||
},
|
||||
);
|
||||
|
||||
if (tJet !== 0 && tJet === tExploit) {
|
||||
startRoll(`${roll}@{jetGM} &{template:simple} {{Nom=@{name}}} {{special1=${i18n_exploit}}}{{jet=[[ {[[{${cRoll.join('+')}, 0}kh1]]d6cs2cs4cs6cf1cf3cf5s%2}=0]]}}`, (exploit) => {
|
||||
const tExploit2 = exploit.results.jet.result;
|
||||
|
||||
finishRoll(
|
||||
exploit.rollId,
|
||||
{
|
||||
jet: tExploit2,
|
||||
},
|
||||
);
|
||||
});
|
||||
}
|
||||
finishRoll(finalRoll.rollId, computed);
|
||||
await postRoll(computed, roll, stringRoll, finalRoll, {
|
||||
equilibre,
|
||||
});
|
||||
});
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
/* eslint-disable linebreak-style */
|
||||
/* eslint-disable default-case */
|
||||
/* eslint-disable camelcase */
|
||||
/* eslint-disable max-len */
|
||||
@@ -279,11 +280,9 @@ on('clicked:distanceWizardBorealis', async (info) => {
|
||||
// ROLL
|
||||
const finalRoll = await startRoll(exec.join(' '));
|
||||
|
||||
const tJet = finalRoll.results.jet.result;
|
||||
const rJet = finalRoll.results.jet.dice;
|
||||
|
||||
const tBonus = finalRoll.results.tBonus.result;
|
||||
const tExploit = finalRoll.results.Exploit.result;
|
||||
|
||||
const rDegats = finalRoll.results.degats.dice;
|
||||
const rViolence = finalRoll.results.violence.dice;
|
||||
@@ -300,29 +299,7 @@ on('clicked:distanceWizardBorealis', async (info) => {
|
||||
const computed = updateRoll(finalRoll, rJet, tBonus, tDegats, rDegats, [], tViolence, rViolence, [], conditions);
|
||||
|
||||
finishRoll(finalRoll.rollId, computed);
|
||||
|
||||
if (tJet !== 0 && computed.basejet === tExploit) {
|
||||
const exploitRoll = await startRoll(`${roll}@{jetGM} &{template:simple} {{Nom=@{name}}} {{special1=${i18n_exploit}}}${jet}`);
|
||||
const rExploit = exploitRoll.results.jet.dice;
|
||||
const exploitPairOrImpair = 0;
|
||||
|
||||
const jetExploit = rExploit.reduce((accumulateur, valeurCourante) => {
|
||||
const vC = valeurCourante;
|
||||
let nV = 0;
|
||||
|
||||
if (vC % 2 === exploitPairOrImpair) {
|
||||
nV = 1;
|
||||
}
|
||||
|
||||
return accumulateur + nV;
|
||||
}, 0);
|
||||
|
||||
const exploitComputed = {
|
||||
jet: jetExploit,
|
||||
};
|
||||
|
||||
finishRoll(exploitRoll.rollId, exploitComputed);
|
||||
}
|
||||
await postRoll(computed, roll, jet, finalRoll, conditions);
|
||||
});
|
||||
|
||||
on('clicked:distanceWizardOriflamme', async (info) => {
|
||||
|
||||
@@ -474,7 +474,6 @@
|
||||
}
|
||||
|
||||
h1.titre {
|
||||
display: flex;
|
||||
width: 100%;
|
||||
align-content: baseline;
|
||||
background: $background;
|
||||
|
||||
@@ -1318,6 +1318,7 @@
|
||||
"devaster-anatheme":"Dévaster l'Anathème actif",
|
||||
"bourreau-tenebres":"Bourreau des ténèbres actif",
|
||||
"equilibrer-balance":"Équilibrer la balance actif",
|
||||
"equilibrer-balance-short":"Équilibrer la balance",
|
||||
"membre-section-kraken":"Membre de la section Kraken.",
|
||||
"codex-fm-4":"Ajouter les grenades / effets du codex FM 4.",
|
||||
"guidage":"Guidage",
|
||||
|
||||
Reference in New Issue
Block a user